The REFramework is initializing and waiting for D3D12. It logs the game module address and size, OS version information, and continues waiting for D3D12 over the course of an hour, logging a message every second.
The REFramework is initializing and waiting for D3D12. It logs the game module address and size, OS version information, and continues waiting for D3D12 over the course of an hour, logging a message every second.
The REFramework is initializing and waiting for D3D12. It logs the game module address and size, OS version information, and continues waiting for D3D12 over the course of an hour, logging a message every second.