Professional Documents
Culture Documents
Numeric Keypad������������������������������������������� 2-14 Security Setup-Drop Door Switch and Fill Box Door
KMS main menus����������������������������������������� 2-14 Switch��������������������������������������������������������������������2-34
Audit Meters��������������������������������������������������������� 2-14 Communications Setup menus������������������������������2-34
Setting Audit Meters��������������������������������������������� 2-14 Setting Communication Channel Setup�����������������2-34
Audit Meters-General Meters 1���������������������������� 2-14 Communication Channel Setup�����������������������������2-34
Audit Meters-Bill/Tickets��������������������������������������� 2-16 Communication Channel Setup-CH1 Address�������2-35
Audit Meters-Cashless/Bonusing 1���������������������� 2-16 Communication Channel Setup-Communication Proto-
Audit Meters-Cashless/Bonusing 2���������������������� 2-17 col��������������������������������������������������������������������������2-35
Setting Game Meters������������������������������������������� 2-17 Communication Channel Setup-Lockup����������������2-35
Game Meters-Game Play������������������������������������� 2-18 Setting Controller Setup�����������������������������������������2-35
Game Meters-Progressive Jackpots�������������������� 2-18 Controller Setup�����������������������������������������������������2-36
Game Meters-Per Game�������������������������������������� 2-19 Controller Setup-Machine Control�������������������������2-36
Game Meters-Per Denomination�������������������������� 2-19 Setting SAS Protocol Setup�����������������������������������2-36
Setting Logs��������������������������������������������������������� 2-20 SAS Protocol Setup�����������������������������������������������2-36
Logs-Bill In������������������������������������������������������������ 2-20 Setting Validation Setup�����������������������������������������2-37
Logs-Ticket In������������������������������������������������������� 2-21 Validation Setup�����������������������������������������������������2-37
Logs-Ticket Out���������������������������������������������������� 2-21 Validation Setup-Validation Mode��������������������������2-38
Logs-Jackpot�������������������������������������������������������� 2-21 Validation Setup-Cashable Voucher Expiration�����2-38
Logs-Progressives������������������������������������������������ 2-21 Validation Setup-Location��������������������������������������2-38
Logs-Cancelled Credit Handpay�������������������������� 2-22 Setting Cashless Transfer Setup���������������������������2-39
Logs-AFT Transaction������������������������������������������ 2-22 Cashless Transfer Setup���������������������������������������2-39
Logs-EFT Transaction������������������������������������������ 2-22 Cashless Transfer Setup-Cashless Transfer-AFT�2-39
Logs-System Bonus��������������������������������������������� 2-22 Setting Progressive Setup�������������������������������������2-40
Logs-Cashout������������������������������������������������������� 2-23 Progressive Setup�������������������������������������������������2-40
Setting Game Events������������������������������������������� 2-23 Progressive Setup-Progressive Controller�������������2-40
Game Events-Meters������������������������������������������� 2-23 Progressive Setup-Progressive Group������������������2-40
Game Events-Logs����������������������������������������������� 2-23 Setting Sound Setup����������������������������������������������2-41
Setting Game Recall�������������������������������������������� 2-24 Setting-Game Common Setup�������������������������������2-42
Game Recall��������������������������������������������������������� 2-24 Game Common Setup�������������������������������������������2-42
Game Recall-Detail���������������������������������������������� 2-24 Game Common Setup-Credit Intervention������������2-42
KMS-Setup Menu������������������������������������������������� 2-24 Game Common Setup-Touch Panel����������������������2-43
Setup Menus�������������������������������������������������������� 2-24 Game Common Setup-Attract Interval Time����������2-43
Setting Machine Number and Asset Number������� 2-25 Game Common Setup-Default Language�������������2-43
Setting Credit Setup��������������������������������������������� 2-27 Game Common Setup-Available Language����������2-43
Credit Setup �������������������������������������������������������� 2-27 Setting Pay Table Setup�����������������������������������������2-44
Setup-Credit Limit������������������������������������������������� 2-28 Paytable Setup������������������������������������������������������2-44
Setup-Hopper Limit���������������������������������������������� 2-28 Play Table Setup (payout percentages)�����������������2-44
Setup-Jackpot Reset Limit����������������������������������� 2-28 Play Table Setup-Play Lines (pull down menu)������2-44
Setup-Machine Cashout Limit������������������������������ 2-28 Play Table Setup-Play Lines����������������������������������2-45
Setup-Jackpot Limit���������������������������������������������� 2-29 Setting Denomination Setup����������������������������������2-45
Setup-Ticket Limit������������������������������������������������� 2-29 Denomination Setup����������������������������������������������2-45
Setup-Mystery Jackpot Threshold������������������������ 2-29 Denomination Setup-Default Denomination����������2-45
Setup-Jackpot Limit Evaluation���������������������������� 2-29 Setting Diagnostic��������������������������������������������������2-46
Setup-Secondary Hopper������������������������������������� 2-30 Diagnostic Menus��������������������������������������������������2-46
Setup-Jackpot Reset to Credit Meter������������������� 2-30 Diagnostic-Touch Panel�����������������������������������������2-46
Setup-Partial Pay������������������������������������������������� 2-30 Touch Panel-Touch Test�����������������������������������������2-46
Setup-Residual Credits Gamble��������������������������� 2-30 Touch Panel-Touch Test (touch panel test)������������2-47
Setup-Auto Cashout��������������������������������������������� 2-31 Touch Panel-Calibration�����������������������������������������2-47
Setting Cash Device Setup���������������������������������� 2-31 Touch Panel-touch panel test��������������������������������2-47
Cash Device Setup����������������������������������������������� 2-31 Touch Panel-Calibration (complete)�����������������������2-47
Setting Cash Device Setup-Bill Validator�������������� 2-32 Setting Diagnostic-Button��������������������������������������2-47
Cash Device Setup-Bill Validator�������������������������� 2-32 Diagnostic-Button��������������������������������������������������2-48
Setting Bill Acceptance, Tilt If The Stacker Is Full, Setting Diagnostic-Door�����������������������������������������2-48
Demo Barcode Scannable����������������������������������� 2-32 Diagnostic Door�����������������������������������������������������2-48
Setting Ticket Out Sound, Show Paper Low Candle, Setting Diagnostic-Out Port�����������������������������������2-48
Coin Acceptor and Coin Hopper�������������������������� 2-32 Diagnostic-Out Port�����������������������������������������������2-49
Cash Device Setup-Ticket Out Sound, Show Paper Out Port-Tower Lamp 2������������������������������������������2-49
Low Candle, Coin Acceptor and Coin Hopper����� 2-32 Setting Diagnostic-Coin Acceptor��������������������������2-49
Cash Device Setup-Ticket Title Strings���������������� 2-32 Diagnostic-Coin Acceptor��������������������������������������2-49
Setting Security Setup������������������������������������������ 2-33 Coin Acceptor-Acceptance������������������������������������2-50
Security Setup������������������������������������������������������ 2-33 Coin Acceptor-Diverter�������������������������������������������2-50
Security Setup-#1 Coin In������������������������������������ 2-33 Setting Diagnostic-Coin Hopper����������������������������2-50
Setting Electro-Mechanical Meters����������������������� 2-33 Diagnostic-Coin Hopper�����������������������������������������2-50
SECTION 6
Wiring Diagrams
Sheet 1����������������������������������������������������������������������6-2
Sheet 2����������������������������������������������������������������������6-3
Fortune Chaser Top Box............................................6-4
SECTION 7
Glossary & Index
Overview�������������������������������������������������������������������7-1
Glossary��������������������������������������������������������������������7-1
Index��������������������������������������������������������������������������7-5
SECTION 8
Appendix
Overview�������������������������������������������������������������������8-1
Electrical Components���������������������������������������������8-1
Fuses�����������������������������������������������������������������������8-1
Calibration Paper�����������������������������������������������������8-1
PCBs������������������������������������������������������������������������8-1
Board Components��������������������������������������������������8-1
PCB, K3, MPU�������������������������������������������������8-1
PCB, K3-IFB, BACKPLANE�����������������������������8-2
SECTION 1
Introduction
Overview
This manual is for operators, technicians and Konami Gam-
Operators Manual ing service personnel. It provides useful information for operating
the Konami Gaming, Inc. PODIUM to aid in the set up, operation
and maintenance of the machine. It provides required information
This manual is subject to revision. such as an introduction to the equipment, operation, handling errors,
Konami Gaming, Inc. distributes all revisions. troubleshooting tables and maintenance. This manual describes the
© 2010 Konami Gaming, Inc. following items:
ALL RIGHTS RESERVED
Reproduction in whole or part of this manual by photographic, elec- Section 1 - Introduction
tronic or any other form of recording is prohibited by law. This manual Section 1 contains general machine information, contact infor-
may not be transmitted or copied for public or private use without the mation, a description of manual content, and a general list of features.
express consent of Konami Gaming, Inc.
Section 2 - Set Up & Operation
For permission write: Section 2 contains installation, set up and operational informa-
Konami Gaming, Inc. tion for use in installing, configuring and optioning a machine in the
585 Trade Center Drive, field.
Las Vegas, NV 89119-3270
Section 3 - Parts, Assemblies & Hardware
Customer Service & RMA Information, Section 3 describes machine components, the removal and
Installation & Field Service, call: installation of these components, and an illustrated parts manual.
Phone: 866.KGI.SLOT
Fax: 702.361.9020 Section 4 - Troubleshooting
Section 4 contains the troubleshooting tables necessary to
Domestic Sales, call: diagnose and repair errors or malfunctions.
Phone: 866.KGI.INFO
Fax: 702.952.1596 Section 5 - Preventative Maintenance
Section 5 lists the maintenance required to keep the ma-
chine error free and performing as designed.
Section 8 - Appendix
Section 8 contains consumable parts lists.
Hardware Features
• 22” wide aspect LCD.
Crisper graphics, high resolution.
Screen angled for player comfort.
Hardware included provides touch screen functionality.
• Ergonomically designed Button Panel.
Molded wrist pad.
• Logical button layout.
Hardware Options
• Bill Acceptors
JCM UBA 10 Standard
JCM UBA 10 ICB
JCM UBA 11 Standard
JCM UBA 11 ICB
Mars SC6607
Mars Cashflow w/EZ Trax
Mars SC8307
Mars SCM6607YE, 1000 Note
• Coin Acceptors
Coin Mechanism MC-40
Condor CN130
IDX X10
Microsystem Microcoin QL
• Printers
Future Logic Gen 2
Ithaca 950
Paycheck 3
CASINO
PART #
PART SERIAL #
PART DESCRIPTION
PROBLEM
JURISDICTION
TECHNICIAN NAME
SERVICE TRIAL CONTRACT MAINTENANCE
PARTICIPATION WARRANTY CUSTOMER CAUSED
Shipping Charges
• Konami Gaming, Inc. pays for standard ground shipping on
warranty items only.
• The Operator is responsible for shipping charges on expedited
delivery or non-warranty items.
SECTION 2
Set-Up & Operations
WIDTH DEPTH
(CABINET)
DEPTH
(AT COIN BOWL)
CTR
R .12 DROP BOX SWITCH PIN ASSIGNMENT
.806 8.828 2.12 SQ
19.228 PIN # PIN ASSIGNMENT DESCRIPTION
20.268
1 GND GND (COM)
14.027
SECURITY
(ALL DIMENSIONS ARE IN INCHES) 2 SW_DROP
(SW DROP BOX DOOR (N.O.))
NOTE: To ensure proper spacing between machines, the 3 BSW_DROP
SECURITY
minimum allowable width of the stand a Konami machine (SW DROP BOX DOOR (N.C.))
can be mounted on is 28”. 4 N. C. -
CNB36 COM2
Initialization
ffO ng
li g
Lit or Id Idlin ng
SE nk Err or Idli
RIA Bli rmal l Err rror
and the optional parts provided. This information will help in performing
OU : C to IN al Seri
T1 en p in
OU Gre ed : O : Term
T2 R llow
Y e
SERIAL I/O
FIBER OPTIC OUT 1 115 VAC IN Serial Number Plate
FIBER OPTIC OUT 2
FIBER OPTIC IN 2
Check the serial number. The following explains how to check
FIBER OPTIC IN 1 the serial number using the Serial Number Plate or referring to the
stamped or engraved serial number.
LOCATION OF
ENGRAVED SERIAL
NUMBER
Main Door
To open the Main Door, insert the key into the cylinder on
the right side of the cabinet. Turn the key 90° clockwise. Pull up the
Main Door lever with the key turned. Open the door by pulling the
door toward you.
SERIAL NUMBER PLATE
To close the Belly Door, close the door while pressing the Sub-
Door open button with the key turned clockwise. Turn the key 90°
To close the Display or System Doors, close the respective
counter-clockwise. Remove the key from the cylinder.
door and turn the key 90° counter-clockwise.
Bill Validator Door
Logic Unit Door
The following describes how to open the Logic Unit Door with
the Main Door open.
To open the Logic Unit Door, insert the Logic Unit door key into
the cylinder on the front of the Logic Unit. Turn the key 90° counter-
clockwise. Open the Logic Unit door by pulling the logic door toward
To open the Bill Validator Door, insert the key into the cylinder you and up to clear the mounting tabs.
for the Bill Stacker door key on the Bill Stacker Door. Turn the Bill To close the Logic Unit Door, insert the Logic Unit door tabs
Stacker Door key 90° counterclockwise. Open the Bill Stacker Door. into the slots and pivot into the locking position. Turn the logic door
To close the Bill Validator Door, close the Bill Stacker Door. key 90° clockwise. Remove the Logic Unit Door key from the cylinder.
Turn the Bill Stacker Door key 90° clockwise. Remove the Bill Stacker
Door key from the cylinder.
turning the power on, turn the reset-key switch. side of the unit. Set MARS DIP switches to ON or WBA DIP switches
Go to DIAGNOSTIC DOOR in the KMS Diagnostics to check to OFF to accept desired bills.
Sub-Door Switch.
Startup
Setting the Hopper Level Probe Check the following items before connecting the AC plug of the
The Konami Hopper is equipped with a level probe to measure Machine to a receptacle.
the number of coins in the Hopper bowl. When a desired amount is Inspection of the cabinet
reached, the diverter actuates and directs the coins to the drop bucket. • Check that all the units are plugged in firmly.
Changing the position of the level probe determines the amount of
• Check that all the connectors are connected.
coins in the Hopper. By moving the probe to a lower location, less coins
will be added to the Hopper. See the illustrations below to change the • Check that the AC cord is not damaged.
level probe position. • Check that the Power Switch is to the OFF position.
• Check that fuses are not opened.
Each individual setting is discussed in a greater detail in the 7. Select the RAM CLEAR button to select the RAM
following SET-UP sections. CLEAR procedures.
SYSTEM
8. Press the RESET button to reset all the settings
COMPACT FLASH CARD saved as their default values (This procedure is highly
(UPPER SIDE)
recommended for the initial game initialization.). Press
RAM CLEAR GAME the CURRENT button to keep previously saved settings
COMPACT FLASH CARD COMPACT FLASH CARD
(UNDER SIDE) (UPPER SIDE) and continue the procedures.
3. Install the RAM CLEAR Compact Flash Card into the
lower Flash Card connector on the underside of the Setup Menu
MPU.
4. Return MPU board to its slot, by pressing firmly on the
front edge of the board, making sure that the board is
fully engaged.
5. Close the Logic Unit Door.
6. Power the Machine up. The following screen is
displayed.
RAM Clear
The following is an example, HELP (30-Line Game) and PAY 22” LCD PLAYER
W/TOUCH TRACKING
TABLE. SCREEN PANEL
• Screen 1 of 6 displays the line configuration for this game. COIN/TOKEN
• Screen 2 of 6 displays the button instructions for this game. ENTRY
SPEAKER
• Screen 3 of 6 displays the scatter pay awards. SPEAKER
• Screen 4 of 6 displays the sofa so good bonus awards. BILL/TICKET
TICKET ENTRY
• Screen 5 of 6 displays the days off bonus awards. CHUTE
Refilling Hopper
When the Coin Hopper becomes empty, the HOPPER EMPTY
BET MAX
or HOPPER JAM message appears. These messages will suspend CASHOUT BUTTON
BUTTON
the game until the Hopper is refilled with coins according to the fol- MULTI-DENOM SELECT BET PER SELECT NUMBER
BUTTON LINE OF LINES
lowing procedures. BUTTONS BUTTONS
1. Open the Main Door. (BOTTOM ROW) (TOP ROW)
2. Check if the Coin Hopper contains coins. If the Coin CHANGE Button
Hopper contains coins, there is a possibility the hopper The CHANGE button is used to illuminate the upper Signal
is jammed. If jammed, clear the jam and reset the Tower light with a steady flash, indicating to the Operator that change
game. If the Coin Hopper is empty, refill it with coins. is required at the Machine.
3. Make sure not to drop coins inside the cabinet when
refilling the Hopper. CASHOUT Button
The CASHOUT button is used by the Player to retrieve unused
4. Close the Main door and turn the Reset key-switch to
credits from the Machine. When pressed, the Hopper activates drop-
recover from the error.
ping coins into the coin bowl, triggering an attendant pay, printing a
ticket or a combination of events.
Collecting Bills
When the Bill Stacker is full of bills, the BILL STACKER FULL SELECT NUMBER OF LINES Buttons
message appears. This suspends the game until the bills are col- The SELECT LINE(s) button allows the player to choose the
lected according to the following procedure. Bills should be collected number of lines played.
periodically before the Bill Stacker becomes full.
1. Open the Sub-Door. SELECT BET PER LINE Buttons
2. Open the Bill Stacker Door. The BET X PER LINE buttons allow the player to select the
number of credits played for each of the selected lines.
3. Pull down the lever next to the Bill Stacker handle to
unlock and pull out the Bill Stacker.
BET MAX Button
4. Unlock the locks (two (2) places) on the back of the Bill The BET MAX button wagers the maximum number of credits
Stacker at the same time and remove the bills. for each time it is pressed. A credit equals the current denomination
5. Install the Bill Stacker in the Bill Validator unit. X 1 (if the machine is optioned with a denomination of 50¢, and the
6. Close the Bill Stacker Door and Sub-Door. maximum number of coins is 45, the bet max value would be $22.50).
When the BET MAX button is pressed, the reels spin automatically.
7. Turn the Reset key-switch to recover from the error.
SPIN Button
Collecting Coins The SPIN button can act as a REPEAT BET button. After the
Normally, the Coin Hopper holds the inserted coins. When the number of lines are selected, the credits wagered per line activates
Coin Hopper becomes full of coins, the diverter moves coins into the the game. The SPIN button then activates the next game.
Drop Box. Since no error message will appear when the Drop Box
becomes full of coins, the coins should be collected periodically.
Coin/Token Entry
Location where coins or tokens can be inserted into the ma-
chine.
Ticket Chute
The ticket printer is used to dispense tickets that reflect the
amount of credits remaining on the machine that can be cashed for Use the Next Item/Previous Item button to go to the target
their monetary value, or in some cases, can be inserted into another field. When the target field is selected, press the Select Item button
machine to add credits and enable play. to show the pull down menu, and then press the Next Item/Previous
Item button as needed to go to the new field. Press the Select Item
22" LCD w/Touchscreen button again to enter the selection.
The LCD screen is used to display animations, bonus games
and bonus pays to the player. It is also used to access the KMS to Check Box
display game information, audit information, log files, game recall
files, event info files and system info files. It is also used to display
diagnostic screens and game test screens.
Audit Mode
How to Enter and Exit Audit Mode
In this machine, the Audit mode is called as “Konami Mainte- Use the Next Item/Previous Item button to go to the target field.
nance System” (abbreviated as KMS) mode. When the target field is selected, press the Select Item button to make
The KMS screen will automatically return to the game screen the item checked/unchecked.
in 15 seconds if no operation is performed and the following condi-
tions exist. Combo Box
• The Main Door is closed.
• The Audit key-switch is not turned on.
• No button is pressed.
selects the item where the cursor is placed, the Enter button enters Audit Meters
the current selection and the Cancel button cancels the current opera- Various Audit Meters are available. Press the AUDIT button in
tion. Set the alphanumeric characters, move the cursor to the Enter the KMS menu. The following screen is displayed.
button, and then press the Select Item button to enter the selection.
Setting Audit Meters
Numeric Keypad
The Previous Item button moves the cursor to the previous item,
the Next Item button moves the cursor to the next item, the Select Item
button selects the item where the cursor is placed, the Enter button
enters the current selection and the Cancel button cancels the current The displayed menus can be accessed by pressing the buttons
operation. Set the numeric characters, move the cursor to the Enter on the touchscreen. The Previous Item button moves the cursor to the
button, and then press the Select Item button to enter the selection. previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
KMS main menus Press the AUDIT METERS button to enter the selection. The
following screen is displayed.
KMS MENU
MENU DESCRIPTION
AUDIT Displays various Software Meters.
GAME RECALL Display the game history.
SETUP Allows the setup options for the game.
DIAGNOSTIC Diagnoses various devices installed on the game.
Displays “OUT OF SERVICE” message and locks
OUT OF SERVICE
the machine.
WITH EXTERNAL BONUS Machine payout percentage with external bonus This meter shows the total number of games
GAMES WON
AWARDS awards. won in the residual credit removal game.
This meter shows Weighted Average Theoretical This meter shows the total amount of coins in
WEIGHTED AVERAGE COIN IN
Payback Percentage of the payable and each bet from the residual credit removal game.
PAYBACK
category. This meter shows the total amount of coins
COIN OUT
out from the residual credit removal game.
Press the Next Page button to go to the GENERAL METERS MACHINE PAID WON JACKPOTS
2 screen. MACHINE PAID PAYTABLE WON This meter shows the total amount of win-
PAYOUTS nings the machine paid from the paytable.
This meter shows the total amount of win-
MACHINE PAID
nings the machine paid from the progres-
PROGRESSIVE PAYOUT
sives.
This meter shows the total amount of win-
MACHINE PAID
nings the machine paid from the external
EXTERNAL BONUS PAYOUTS
bonus.
ATTENDANT PAID WON PAYOUT
ATTENDANT PAID PAYTABLE This meter shows the total amount of win-
WON PAYOUT nings the attendant paid from the paytable.
Audit Meters-Cashless/Bonusing 1
The following table describes the functions for each item in the
BILL/TICKETS screen.
AUDIT - BILL/TICKETS
ITEM DESCRIPTION
BILLS
This meter shows the total number and the
BILLS IN
amount of bills accepted.
This meter shows the total number of $1 bills The following table describes the functions for each item in
$1
accepted. the CASHLESS/BONUSING 1 screen.
This meter shows the total number of $5 bills
$5
accepted.
This meter shows the total number of $10 bills
$10
accepted.
AUDIT - CASHLESS/BONUSING 1
$20
This meter shows the total number of $20 bills ITEM DESCRIPTION
accepted.
CREDITS TRANSFERRED IN
This meter shows the total number of $50 bills
$50 This meter accumulates the total amount of
accepted. ELECTRONIC FUNDS
cashable credits transferred in from a financial
This meter shows the total number of $100 bills TRANSFER IN
$100 institution.
accepted.
This meter accumulates the total amount of
This meter shows the total number and amount WAGERING ACCOUNT
BILLS IN STACKER cashable credits transferred in from a wagering
of bills accepted. TRANSFER IN
account.
VOUCHER IN This meter accumulates the total amount of
CASHABLE ELECTRONIC
This meter shows the total number and amount cashable promotional credits transferred in from
VOUCHER IN PROMOTION IN
of voucher in. a wagering account.
This meter shows the total number and amount This meter accumulates the total amount of
COUPON PROMOTION NON-CASHABLE ELECTRON-
of coupon promotion in. non-cashable promotional credits transferred in
IC PROMOTION IN
from a wagering account.
The following table describes the functions for each item in the
AUDIT - CASHLESS/BONUSING 1
CASHLESS/BONUSING 2 screen.
ITEM DESCRIPTION
CREDITS TRANSFERRED OUT AUDIT - CASHLESS/BONUSING 2
This meter accumulates the total amount of
WAGERING ACCOUNT
cashable credits transferred out to a wagering
ITEM DESCRIPTION
TRANSFER OUT
account. EFT CREDITS TRANSFERRED IN
This meter accumulates the total amount of This meter accumulates the total EFT cashable
CASHABLE ELECTRONIC CASHABLE
cashable promotional credits transferred out to credits transferred to the machine.
PROMOTION OUT
a wagering account.
This meter accumulates the total EFT non-cashable
NON-CASHABLE
This meter accumulates the total amount of credits transferred to the machine.
NON-CASHABLE ELECTRON-
non-cashable promotional credits transferred
IC PROMOTION OUT This meter accumulates the total EFT cashable
out to a wagering account. PROMOTIONAL
credits transferred to the machine.
This meter accumulates that total won credits
WON CREDITS
transferred out to a wagering account. EFT CREDITS TRANSFERRED OUT
This meter accumulates the total EFT cashable
CREDITS TO TICKET OUT CASHABLE
credits transferred out of the machine.
ELECTRONIC FUNDS This meter accumulates the EFT transferred out
This meter accumulates the total EFT non-cashable
TRANSFER to a ticket. NON-CASHABLE
credits transferred out of the machine.
WAGERING ACCOUNT This meter accumulates the total amount of
This meter accumulates the total EFT promotional
TRANSFER cashable credits transferred out to a ticket. PROMOTIONAL
credits transferred out of the machine.
This meter accumulates the total amount of
NON-CASHABLE ELECTRON-
non-cashable promotional credits transferred
IC PROMOTION
out to a ticket. Press the Exit button to return to the previous menu. The fol-
lowing screen is displayed.
AFT BONUS AWARD
This meter accumulates the total bonus coin
BONUS COIN OUT WIN Setting Game Meters
out won.
This meter accumulates the total bonus jackpot
BONUS JACKPOT WIN
won.
SAS SYSTEM BONUS
This meter accumulates the total SAS deductive
DEDUCTIVE BONUS
system bonus awards.
This meter accumulates the total SAS non-
NON-DEDUCTIVE BONUS
deductive system bonus awards.
This meter accumulates that total SAS wager
WAGER MATCH
match system bonus awards.
Audit Meters-Cashless/Bonusing 2
The displayed menus can be accessed by pressing the buttons
on the touchscreen. The Previous Item button moves the cursor to the
previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the GAME METERS button to enter the selection. The
following screen is displayed.
The following table describes the functions for each item in the The following table describes the functions for each item in the
GAME PLAY screen. PROGRESSIVE JACKPOTS screen.
The following table describes the functions for each item in the
PROGRESSIVE JACKPOTS screen. These meters show the game These meters show the game informations for nine of the
informations for ten of the available percentages. available denominations.
Logs-Bill In
ITEM DESCRIPTION
Displays the number, date and time, and the de-
BILL IN
nomination of the last 40 bills inserted.
Displays the number, date and time, the ticket
TICKET IN amount and the validation number of the last 40
tickets printed.
Displays the number, date and time, the ticket
TICKET OUT type, the amount and the validation number of
the last 40 tickets printed.
Displays the number, date and time, receipt, the
JACKPOT amount, and the validation number of the last
40 jackpots hit.
Displays the number, date and time, the level
PROGRESSIVES
and the amount.
Logs-Ticket In Logs-Jackpot
Logs-Ticket Out
Logs-Progressives
The TICKET OUT screen displays the number, date and time, The PROGRESSIVES screen displays the number, date and
the ticket type, the amount and the validation number of the last 40 time, the level and the amount.
tickets printed. Press the CANCELLED CREDIT HANDPAY tab to enter the
Press the JACKPOT tab to enter the selection. The following selection. The following screen is displayed.
screen is displayed.
The CANCELLED CREDIT HANDPAY screen displays the The AFT TRANSACTION screen displays the number, date
number, date and time, receipt, the amount and the validation number and time, the transaction type, cashable credits, cashable promotion
of the last 40 cancelled credit handpays. and non-cashable promotion.
Press the AFT TRANSACTION tab to enter the selection. The Press the SYSTEM BONUS tab to enter the selection. The
following screen is displayed. following screen is displayed.
The AFT TRANSACTION screen displays the number, date and The SYSTEM BONUS screen displays the number, date and
time, the transaction type, cashable credits, cashable promotion and time, the type, and the amount of the last 80 system bonuses.
non-cashable promotion of the last 80 AFT transactions. Press the CASHOUT tab to enter the selection. The following
Press the EFT TRANSACTION tab to enter the selection. The screen is displayed.
following screen is displayed.
The CASHOUT screen displays the number, date and time, The METERS screen shows the status on the game events.
player’s credits, mini game credits and the total cashout of the last Press the Next Page button to display the LOGS screen. The
50 cash outs. following screen is displayed.
Press the Exit button to return to the AUDIT menu. The following
screen is displayed. Game Events-Logs
The LOGS screen shows the status and the history on the
game events.
The displayed menus can be accessed by pressing the buttons Press the Exit button to return to the AUDIT menu. Press the
on the touchscreen. The Previous Item button moves the cursor to the Exit button again to return to the KMS screen. The following screen
previous item, the Next Item button moves the cursor to the next item, is displayed.
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the GAME EVENTS button to enter the selection. The
following screen is displayed.
Setting Game Recall The Detail screen shows the game results for each game. Prev.
button gpes to the previous game, the Next button goes to the next
game, the Summary button returns to the GAME RECALL page 1.
Press the Exit button to return to the KMS menu. The following
screen is displayed.
KMS-Setup Menu
Game Recall
The Game Recall screen shows the histories of the games Setup Menus
played. It consists of two pages; page 1 shows the summary and
page 2 shows the details.
Press the Detail button to display to the Detail page. The fol-
lowing screen is displayed.
Game Recall-Detail
NOTE: Some of the options in the SETUP menu can be Setting Machine Number and Asset Number
only accessed during RAM Clear procedure. To run the Press the MACHINE NUMBER SETUP button to enter the
RAM Clear procedure see beginning of Section 2. selection. The following screen is displayed.
SETUP MENU
ITEM DESCRIPTION
MACHINE NUMBER Checks and changes the machine serial number and the
SETUP asset number.
Checks and changes date and time of the machine inter-
LOCALE SETUP
nal clock.
CREDIT SETUP Checks and changes the credit options.
NOTE: Specify the Machine Serial Number nine character
with nine character alphanumeric strings. The Previous
CASH DEVICE Checks and changes the options for Bill validator, Printer,
SETUP Coin acceptor and Hopper. Is also available to move the cursor.
Checks and changes the options for the electromechani-
SECURITY SETUP
cal meters and door switches. When a digital keyboard is displayed, specify the MACHINE
COMMUNICATIONS Checks and changes the options for machine communica- SERIAL NUMBER with alphanumeric characters.
SETUP tions. On the digital keyboard, the Clear button clears all the current
SOUND SETUP Checks and changes the options for the sound. characters, the BS button clear the last character, the Cancel button
GAME COMMON Checks and changes the options common to the game, cancels the current operation and returns to the MACHINE NUMBER
SETUP such as a credit intervention and auto rebate. SETUP screen without saving, the Shift button changes the keyboard
PAY TABLE Checks and changes the options for the paytable. to lower/upper case, and the Enter button enters the current selection.
SETUP Press the ASSET NUMBER button. The following screen is
DENOMINATION Checks and changes the options for the paytable. displayed.
SETUP
Press the ASSET NUMBER button to enter the selection. The
following screen is displayed.
NOTE: Specify the Asset Number with nine character To change the year setting, press the YEAR button to enter the
alphanumeric strings. selection. The following screen is displayed.
Locale Setup-Year
When a numeric keyboard is displayed, specify the ASSET
NUMBER with numeric characters.
On the numeric keyboard, the C button clears all the current
characters, the Exit button cancels the current operation and returns
to the MACHINE NUMBER SETUP screen without saving, and the
Enter button enters the current selection.
Press the Exit button to return to the SETUP menu. The fol-
lowing screen is displayed.
Use the same procedure as YEAR to set the month, date and
time fields. Press the Exit button to return to the SETUP menu. The
following screen is displayed.
The displayed menus can be accessed by pressing the buttons
on the touchscreen. The Previous Item button moves the cursor to the
previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the LOCALE SETUP button to enter the selection. The
following screen is displayed.
The following table describes the functions for each item in the
CREDIT SETUP screen.
CREDIT SETUP
ITEM DESCRIPTION
The maximum number of credits in dollar amount. Default is
CREDIT LIMIT
$3,000.00. Non-default range is $0.01 - $9,999.99.
The maximum amount the machine can cash out at one
time. The game will pay credits up to this limit and pay re-
HOPPER LIMIT
maining credits by ticket (no limit). If this option is set to 0,
the game will cash out player’s credits by ticket.
JACKPOT Any single win over this limit is not eligible for resetting jack-
RESET LIMIT pot to credit meter.
MACHINE CASHOUT Any cashout over this amount will go to an attendant pay,
LIMIT even if the partial pay option is enabled.
When a numeric keyboard is displayed, specify the CREDIT When a numeric keyboard is displayed, specify the JACKPOT
LIMIT with numeric characters. On the numeric keyboard, the C button RESET LIMIT with numeric characters. On the numeric keyboard, the
clears all the current characters, the Exit button cancels the current C button clears all the current characters, the Exit button cancels the
operation and returns to the CREDIT SETUP screen without saving, current operation and returns to the CREDIT SETUP screen without
and the Enter button enters the current selection. saving, and the Enter button enters the current selection.
Press the HOPPER LIMIT button to enter the selection. The Press the MACHINE CASHOUT LIMIT button to enter the
following screen is displayed. selection. The following screen is displayed.
When a numeric keyboard is displayed, specify the HOPPER When a numeric keyboard is displayed, specify the MACHINE
LIMIT with numeric characters. On the numeric keyboard, the C button CASHOUT LIMIT with numeric characters. On the numeric keyboard,
clears all the current characters, the Exit button cancels the current the C button clears all the current characters, the Exit button cancels
operation and returns to the CREDIT SETUP screen without saving, the current operation and returns to the CREDIT SETUP screen
and the Enter button enters the current selection. without saving, and the Enter button enters the current selection.
Press the JACKPOT RESET LIMIT button to enter the selection. Press the JACKPOT LIMIT button to enter the selection. The
The following screen is displayed. following screen is displayed.
When a numeric keyboard is displayed, specify the JACKPOT When a numeric keyboard is displayed, specify the MISTERY
LIMIT with numeric characters. On the numeric keyboard, the C button JACKPOT THRESHOLD with numeric characters. On the numeric
clears all the current characters, the Exit button cancels the current keyboard, the C button clears all the current characters, the Exit
operation and returns to the CREDIT SETUP screen without saving, button cancels the current operation and returns to the CREDIT
and the Enter button enters the current selection. SETUP screen without saving, and the Enter button enters the cur-
Press the TICKET LIMIT button to enter the selection. The rent selection.
following screen is displayed. To set the JACKPOT LIMIT EVALUATION to enable, press the
JACKPOT LIMIT EVALUATION field to make the item checked. The
following screen is displayed.
Setup-Ticket Limit
The SECONDARY HOPPER is set to enabled. The PARTIAL PAY is set to disabled.
To set the JACKPOT RESET TO CREDIT METER to enable, To set the RESIDUAL CREDITS GAMBLE to enable, press the
press the JACKPOT RESET TO CREDIT METER field to make the RESIDUAL CREDITS GAMBLE field to make the item checked. The
item checked. The following screen is displayed. following screen is displayed.
The JACKPOT RESET TO CREDIT METER is set to enabled. The RESIDUAL CREDITS GAMBLE is set to enabled.
To set the PARTIAL PAY to disable, press the PARTIAL PAY To set the AUTO CASHOUT to enable, press the AUTO
field to make the item unchecked. The following screen is displayed. CASHOUT field to make the item checked. The following screen is
displayed.
Setting Cash Device Setup-Bill Validator Cash Device Setup-Ticket Out Sound, Show Paper Low Candle,
Coin Acceptor and Coin Hopper
In the BILL VALIDATOR field, to change BILL VALIDATOR
- NONE to MARS, press the pull down menu, and then press the
MARS field to change it to a MARS bill validator. The following screen
is displayed.
Setting Ticket Out Sound, Show Paper Low Candle, Coin Acceptor
and Coin Hopper
When a digital keyboard is displayed, specify the machine se-
Use the same procedure as TILT IF THE STACKER IS FULL to rial number with alphanumeric characters. On the digital keyboard,
set the TICKET OUT SOUND, SHOW PAPER LOW CANDLE, COIN the Clear button clears all the current characters, the BS button clear
ACCEPTOR and COIN HOPPER. Press the each field to make it the last character, the Cancel button cancels the current operation
checked or unchecked. The following screen is displayed. and returns to the CASH DEVICE SETUP screen without saving, the
Shift button changes the keyboard to lower/upper case, and the Enter
button enters the current selection.
Set the NONCASHABLE PRINT TITLE, and then press the
Enter button to enter the selection.
Use the same procedure as NONCASHABLE PRINT TITLE
field to set the strings for DEBIT PRINT TITLE and DEMO PRINT
TITLE.
COMMUNICATIONS SETUP
ITEM DESCRIPTION
COMMUNICATION CHAN- Sets the address and the protocol for the three
NEL SETUP communication connections.
Sets, the channel for machine control, receive time,
CONTROLLER SETUP ticket in/ticket out, system bonusing, EFT/AFT, To set the CH1 ADDRESS, press the Red button which is in the
linked progressive, and mystery jackpot. CH1 (CNB35) field. The following screen is displayed.
Sets the remote handpay reset and handpay
SAS PROTOCOL SETUP
queue for use or no use.
Set the validation mode type, communication down
operation mode, ticket out mode, cashable voucher
VALIDATION SETUP
expiration, promotional coupon expiration, and lo-
cation information.
The protocol is set to SAS. Use the same procedure as SAS for
COMMUNICATION CHANNEL SETUP
setting other CH1 CNB35, CH2 CNB36, and CH3 CNB37 protocols.
ITEM DESCRIPTION To set LOCKUP to disable, press the LOCKUP field to make
Sets the address for the three communica-
the item unchecked. The following screen is displayed.
ADDRESS tion connections, namely CH1(CNB35),
CH2(CNB36) and CH3(CNB37). Communication Channel Setup-Lockup
Sets the protocol for the three communica-
COMMUNICATION
tion connections, namely CH1(CNB35),
PROTOCOL
CH2(CNB36) and CH3(CNB37)..
Sets the lockup condition to enable for the
three communication connections, namely
LOCKUP CH1(CNB35), CH2(CNB36) and CH3(CNB37).
Gaming Machine locks-up if communication is
down on each channel
Sets the GAT3 channel to one of the four
channels, namely CH1(CNB35), CH2(CNB36)
CH3(CNB37) and CH4(CNB14). This item set-
GAT3 Channel
ting is valid in this COMMUNICATION SETUP
MENU screen only. If exits the screen, the set-
ting changes to OFF automatically..
Use the same procedure as CH1 CNB35 Lockup for setting the
CH2 CNB36 and CH3 CNB37 Lockup fields.
Press the Exit button to return to the main COMMUNICATIONS
SETUP menu. Press the CONTROLLER SETUP menu. The following
screen is displayed.
Type the CH1 Address, then press the Enter button to enter
the selection.
To set the CH1 (CNB35) to SAS, press the SAS field to make
the selection enabled. The following screen is displayed.
Controller Setup The MACHINE CONTROL is set to CH3. Use the same pro-
cedure as MACHINE CONTROL CH3 for setting RECEIVE TIME,
TICKET IN/TICKET OUT, LEGACY BONUSING, EFT/AFT, LINKED
PROGRESSIVE, MYSTERY JACKPOT and SDS COUPON.
Press the Exit button to return to the main COMMUNICATIONS
SETUP menu. Press the SAS PROTOCOL SETUP menu. The fol-
lowing screen is displayed.
CONTROLLER SETUP
ITEM DESCRIPTION
Sets the communication channel the machine
MACHINE CONTROL will use to receive machine control commands,
such as Enable/Disable the Bill Acceptor.
Sets the communication channel for receive
RECEIVE TIME
item from the host. The displayed menus can be accessed by pressing the buttons
TICKET IN/TICKET OUT
Sets the communication channel for ticket in/ on the touchscreen. The Previous Item button moves the cursor to the
ticket out. previous item, the Next Item button moves the cursor to the next item,
LEGACY BONUSING
Sets the communication channel for legacy bo- the Select Item button selects the item where the cursor is placed, the
nusing.
Exit button returns to the previous menu.
EFT/AFT Sets the communication channel to EFT/AFT. Press the SAS PROTOCOL SETUP button to enter the selec-
LINKED PROGRESSIVE
Sets the communication channel for a linked tion. The following screen is displayed.
progressive.
MYSTERY JACKPOT
Sets the communication channel for the mystery SAS Protocol Setup
jackpot.
Sets the communication channel for SDS cou-
SDS COUPON
pon.
The displayed menus can be accessed by pressing the buttons PROGRESSIVE CONTROLLER - MIKOHN is set to enabled.
on the touchscreen. The Previous Item button moves the cursor to the Use the same procedure as PROGRESSIVE CONTROLLER - NONE
previous item, the Next Item button moves the cursor to the next item, for setting other items in the PROGRESSIVE CONTROLLER,
the Select Item button selects the item where the cursor is placed, the MYSTERY JACKPOT CONTROLLER and MYSTERY JACKPOT
Exit button returns to the previous menu. AWARD field.
Press the PROGRESSIVE SETUP button to enter the selection. Press the PROGRESSIVE GROUP field, press the Red button
The following screen is displayed. which is in the right side of the PROGRESSIVE GROUP. The following
screen is displayed.
Progressive Setup
Progressive Setup-Progressive Group
PROGRESSIVE SETUP
ITEM DESCRIPTION Type the value for PROGRESSIVE GROUP, then press the
Enter button to enter the selection.
NONE: No progressive controller is used.
PROGRESSIVE
MIKOHN: Mikohn progressive controller is used. Press the Exit button to return to the COMMUNICATIONS
CONTROLLER
SAS: SAS progressive controller is used. SETUP menu. Press the Exit button again to return to the main
SETUP menu. The following screen is displayed.
PROGRESSIVE GROUP Progressive group ID number.
SOUND SETUP
ITEM DESCRIPTION
Master sound volume whose sequencial sound file is
MASTER VOLUME given to the player. To change the master volume, the
player’s credit amount must be 0.
DISPLAY THE Disable: Does not allow the player to adjust the sound
VOLUME CONTROL volume.
ICON Enable: Allow the player to adjust the souund file.
Sound Setup
To set the DISPLAY THE VOLUME CONTROL ICON to disable,
press the DISPLAY THE VOLUME CONTROL ICON field to make the
item checked. The following screen is displayed.
Press the Exit button to return to the SETUP menu. The fol-
lowing menu is displayed.
IDLE MODE Setting the color type of illumination LED during idle
COLOR mode.
IDLE MODE Setting the volume of illumination LED brightness during
BRIGHTNESS idle mode.
GAME PLAY Setting the volume of illumination LED brightness during
BRIGHTNESS game play.
TOUCH Disable: Disable the touch panel device.
PANEL Enable: Enable the touch panel device.
Disable: The game will not start when the MAX BET but-
The displayed menus can be accessed by pressing the buttons GAME START ton is pressed.
on the touchscreen. The Previous Item button moves the cursor to the ON MAX BET Enable: The game will start when the MAX BET button
previous item, the Next Item button moves the cursor to the next item, is pressed.
the Select Item button selects the item where the cursor is placed, the Disable: New coins inserted are applied to the credit
Exit button returns to the previous menu. COINS GO TO BET meters.
Enable: New coins inserted are applied to the current bet.
Press the GAME COMMON SETUP button. The following
menu is displayed. Disable: Wager amount must be determined by the play-
er before the SPIN button will start a new game.
AUTO REBET
Enable: After a game is completed and the SPIN button is
Game Common Setup pressed, the game is started with the last wager amount.
The language settings will be back to the default setting
DEFAULT
(English, French, Spanish or Chinese) when it is not in
LANGUAGE
use.
AVAILABLE The available languages which the player is capable to
LANGUAGE select.
The TOUCH PANEL is set to disabled. Use the same procedure To set the AVAILABLE LANGUAGE - Español to disable, press
as TOUCH PANEL for setting ATTRACT MODE, GAME START ON the Español field to make the item unchecked. The following screen
MAX BET, COINS GO TO BET and AUTO REBET. is displayed.
To set the ATTRACT INTERVAL TIME (MIN.), press the Red
button which is located in the right side of ATTRACT MODE to enter
the selection. The following screen is displayed.
The displayed menus can be accessed by pressing the buttons The $0.01 - 82.13% is set to 85.13%. Use the same procedure
on the touchscreen. The Previous Item button moves the cursor to the as $0.01 - 82.13% for setting other ratio upto $5.00.
previous item, the Next Item button moves the cursor to the next item, Press the PLAY LINES field to enter the selection. The following
the Select Item button selects the item where the cursor is placed, the screen is displayed.
Exit button returns to the previous menu.
Press the PAYTABLE SETUP button. The following screen is Play Table Setup-Play Lines (pull down menu)
displayed.
Paytable Setup
DENOMINATION SETUP
The PLAY LINES - 20 [1 3 5 10 20] is set to 20 [20 20 20 20 20].
Use the same procedure as 20 [1 3 5 10 20] for setting other values ITEM DESCRIPTION
for PLAYLINES and MAX BET. DEFAULT Sets the current game denomination as a default when
DENOMINATION Attract mode is started.
COIN/TOKEN The value for coin/token denomination that the machine
Setting Denomination Setup DENOMINATION accepts and/or the hopper distributes.
ACCOUNTING The accounting denomination for the machine to report
DENOMINATION accounting meters to the host.
PROGRESSIVE Enable the progressive wins when using this denomi-
DENOMINATION nation.
Setting Diagnostic
DIAGNOSTIC MENU
ITEM DESCRIPTION
Displays information on the storage devices and Com-
MACHINE ID
pact Flash Card memory.
Diagnostic-Touch Panel
Diagnostic Menus
DIAGNOSTIC MENU
ITEM DESCRIPTION
TOUCH PANEL Checks the operations for the touch screen.
BUTTON Checks the operations for the buttons.
DOOR Checks the operations for the door.
Checks the operations for Signal Tower Lights and the
OUT PORT
bill entry lamps.
COIN ACCEPTOR Checks the operations for Coin Acceptor.
COIN HOPPER Checks the operations for Coin Hopper.
HARDWARE
Checks the operations for Thermometer.
MONITOR
BILL ACCEPTOR Checks the operations for Bill Acceptor.
Draw with your finger to check the operation of the touch screen.
PRINTER Checks the operations for Printer.
This screen allows checking the coordinate adjustment of the touch
SOUND Plays the various sounds available. screen. A line will be displayed when you move your finger against
SCREEN Checks the operations on the display. the screen. Once you draw on the touch panel, the following screen
COMMUNICATION Displays information on the communications. is displayed, for example.
Displays the game test, denomination test, and RNG
GAME
test.
To return to the previous menu, press the Exit button or double- If any error listed, remove the error first, and then press the
tap the screen. Press the CALIBRATION button to enter the selection. RESET button to reset the error conditions.
The following screen is displayed for a few seconds. Press the Exit button to return to the DIAGNOSTIC menu. The
following screen is displayed.
Touch Panel-Calibration
Setting Diagnostic-Button
Touch the green circle area on the touch panel for a couple of
times following the instruction. Once the calibration is completed, the
following screen is displayed.
The screen is for checking the button operations. If any door The screen is for checking the door switches and sensors. If
is opened, the switch toggles “ON” and “OFF”. any door is opened, the switch toggles “ON” and “OFF”.
Pressing both of the Exit buttons returns to the DIAGNOSTIC Pressing the Exit button returns to the DIAGNOSTIC menu.
menu. The following screen is displayed. Press the OUT PORT field to enter the selection. The following screen
is displayed.
The displayed menus can be accessed by pressing the buttons The displayed menus can be accessed by pressing the buttons
on the touchscreen. The Previous Item button moves the cursor to the on the touchscreen. The Previous Item button moves the cursor to the
previous item, the Next Item button moves the cursor to the next item, previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu. Exit button returns to the previous menu.
Press the DOOR button to enter the selection. The following Press the OUT PORT button to enter the selection. The follow-
screen is displayed. ing screen is displayed.
The screen is for checking the TOWER LAMP and the BILL The displayed menus can be accessed by pressing the buttons
LAMP operations. on the touchscreen. The Previous Item button moves the cursor to the
To set the TOWER LAMP 2 to enable, press the TOWER LAMP previous item, the Next Item button moves the cursor to the next item,
2 field to make the item checked. The following screen is displayed. the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the COIN ACCEPTOR menu. The following screen is
Out Port-Tower Lamp 2 displayed
Diagnostic-Coin Acceptor
To set TO DROP to TO HOPPER in the DIVERTER field, press The displayed menus can be accessed by pressing the buttons
the TO HOPPER field to make the selection enabled. The following on the touchscreen. The Previous Item button moves the cursor to the
screen is displayed. previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the COIN HOPPER button to enter the selection. The
following screen is displayed.
Coin Acceptor-Diverter
Diagnostic-Coin Hopper
If any error listed, remove the error first, and then press the
RESET button to reset the error conditions.
Press the Exit button to return to the DIAGNOSTIC menu. The screen is for checking the Coin Hopper operations.
Press the COIN HOPPER menu. The following screen is displayed. To change the value for COIN PAY - 1 to COIN PAY - 2, press
the COIN PAY field to open the pull down menu, and press "2" to
enter the selection.
If any error listed, remove the error first, and then press the
RESET button to reset the error conditions.
Press the Exit button to return to the DIAGNOSTIC menu. The
following screen is displayed.
Diagnostic-Hardware Monitor
The screen is for checking the BILL ACCEPTOR operations. The displayed menus can be accessed by pressing the buttons
To set the ACCEPTANCE to enable, press the ACCEPTANCE on the touchscreen. The Previous Item button moves the cursor to the
field to make the item checked. The following screen is displayed. previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu.
Press the PRINTER button to enter the selection. The following
screen is displayed.
The displayed menus can be accessed by pressing the buttons Press the Save button to accept the settings, or press the
on the touchscreen. The Previous Item button moves the cursor to the Cancel button to exit without saving it.
previous item, the Next Item button moves the cursor to the next item, If the MASTER VOLUME is not changed in the DIAGNOSTIC
the Select Item button selects the item where the cursor is placed, the SOUND screen, press the Exit button to return to the DIAGNOSTIC
Exit button returns to the previous menu. menu. The following screen is displayed.
Press the SOUND button to enter the selection. The following
screen is displayed. Setting Diagnostic-Screen
Diagnostic-Sound
Diagnostic-Screen Diagnostic-Communication
The test pattern on the screen is for checking the SCREEN op- The screen is for checking the COMMUNICATION status. The
erations. Pressing any part on the screen returns to the DIAGNOSTIC conditions for CH1 to CH3 are shown in the table.
menu. After checking the screen and then pressing a certain part on Press the Exit button to return to the DIAGNOSTIC menu. The
the screen, the following screen is displayed. following screen is displayed.
Setting Diagnostic-Game
Setting Diagnostic-Communication
Press the African Diamond button to enter the selection. The Press the RNG TEST MODE button to enter the selection. The
following screen is displayed. following screen is displayed.
Game-African Diamond
The displayed menus can be accessed by pressing the buttons The displayed menus can be accessed by pressing the buttons
on the touchscreen. The Previous Item button moves the cursor to the on the touchscreen. The Previous Item button moves the cursor to the
previous item, the Next Item button moves the cursor to the next item, previous item, the Next Item button moves the cursor to the next item,
the Select Item button selects the item where the cursor is placed, the the Select Item button selects the item where the cursor is placed, the
Exit button returns to the previous menu. Exit button returns to the previous menu.
Press the MACHINE ID button to enter the selection. The fol- Press the OUT OF SERVICE button to enter the selection. The
lowing screen is displayed. following screen is displayed.
SECTION 3
Parts, Assemblies & Hardware
The following table shows the hardware that this electronic This chapter describes names and functions of the main parts.
gaming machine uses. Using incorrect hardware may damage the Use the illustrations below to identify the major components.
equipment.
Hardware Employed: TOWER
LIGHT
COMMONLY USED HARDWARE
PART NUMBER DESCRIPTION
450015 NUT, HEX KEP #6-32
450016 NUT, HEX, KEP #8-32
450044 SCREW, FLAT HEAD, #4-40x1/4
HARDMETERS
450051 SCREW, FLAT HEAD, #6-32x3/8 CONVENIENCE
SHELF
450104 SCREW, SEMS, PAN HEAD PHILLIPS, #4-40x3/4
(OPTIONAL)
450107 SCREW, SEMS, PAN HEAD PHILLIPS, #4-40x1/4
TICKET LED EDGE
450109 SCREW, SEMS, PAN HEAD PHILLIPS, #6-32x1/2
CHUTE LIGHT PANELS
450110 SCREW, SEMS, PAN HEAD PHILLIPS, #6-32x1/4
AUDIT/RESET
450115 SCREW, SEMS, PAN HEAD PHILLIPS, #8-32x1/4 KEYSWITCH
BELLY DOOR
450117 SCREW, SEMS, PAN HEAD PHILLIPS, #8-32x3/8 LOGO
450121 SCREW, SEMS, PAN HEAD PHILLIPS, M3x5 MAIN DOOR
LOCK
450122 SCREW, SEMS, PAN HEAD PHILLIPS, M3x6
450123 SCREW, SEMS, PAN HEAD PHILLIPS, M3x8 SERIAL
COIN/
PLATE
450127 SCREW, SEMS, PAN HEAD PHILLIPS, M46 TOKEN ENTRY
450144 NUT, NYLOK, #2-56 BILL
ENTRY
450146 GUIDE, PCB, 6” BUTTON
PANEL COIN TRAY BELLY
450161 SCREW, CONNECTOR MOUNTING
DOOR
450163 RIVET, POP, 1/8 DIA x 3/8 LONG LOCK
450166 E-RING, .343 IDx.039 GROOVE
450167 SCREW, PAN HEAD PHILLIPS, M3x12
450176 WASHER, #8 FLAT
450185 STAY, DOOR, 10.5” LED LIGHT
PANEL
450282 NUT, HEX, NYLOCK, #8-32 (OPTIONAL)
450285 WASHER, FENDER, #10, OD 1x7/32, ID 3/64
450366 NUT, HEX, #2-56 SUB-WOORER
450420 SCREW, TPG, HEX WSHR HD, #4-40x.250 (BEHIND LCD)
SPEAKERS
BILL VALIDATOR
ACESS DOOR
PRINTER
POWER SUPPLY
LOGIC
COIN UNIT MAIN POWER
MECHANISM HOUSING HOPPER
SWITCH
Installation
Push the new switch into
the mounting bracket until the
two tabs on the switch seat in 2 6 5 1
place. Place the connectors on 4 3
Logic Unit
Removal
Tu r n o f f
machine power.
Open the Main
Installation door. Remove
Align the hopper into the two hopper guides. Firmly insert the the Logic Unit
hopper making sure the hopper plug is fully connected to the power door. Set aside.
control panel connector. Unplug all con-
nectors from the
Logic Unit. Use a
Power Supply
Removal long screwdriver
Open the to remove the #6-
Main door. Loosen 32 security screw.
the power supply Remove the logic
mounting screw lo- unit by sliding it
cated in the lower forward until it clears the mounting rails. Remove the Logic Unit.
right-hand corner of
the fallplate. Slide Installation
the power supply as- Insert Logic Unit and slide it back until supported by the mount-
sembly forward until ing rails. Use a long screwdriver to tighten the #6-32 security screw.
it clears the mount- Connect all harnesses. Install and lock the logic unit door. Turn on
ing rails. Main power. Close and lock the Main door.
Key Switch
Removal
Turn off machine
power. Open the Main
door. Disconnect the
wires on the back of the
switches. Remove the
3/4” nut.
Installation
Insert the switch.
Install the 3/4” nut. Con-
nect the wires to the termi-
nals. Turn on main power.
Lock the Main door.
Installation
Place the power distribution assembly on the four (4) mounting
studs inside the main cabinet and secure in place with #8-32 nuts.
Install all the necessary connectors to the assembly. Install the hop- Installation
per, if equipped. Turn on the main power supply and close and lock Tilt the LCD assembly slightly forward and place pivot pins into
the Main door. mounting grooves. While holding the LCD in place, install the con-
nectors and safety lanyards to the assembly. Rotate the LCD in place
Bill Validator Switch Assembly making sure the locating pins align with mounting holes. Tighten LCD
Removal assembly set screws, close and lock display door.
Open the Main door. Turn off machine power. Remove the
hopper. Remove the bill validator. Disconnect the harness from the Speakers
bill validator door switch assembly. Remove the two (2) #8-32 nuts. Removal
Remove the bill validator door switch assembly. Open the system enclosure door and remove the screws
securing the speakers to the mounting brackets. Pull the speakers
out enough to gain access to the mounting connectors and remove.
Remove the speakers.
Installation
Place the connectors on the speakers in the correct locations
and place speaker into mounting bracket. Secure in place with screws.
Installation
Install bill validator door switch assembly. Install the two (2)
#8-32 nuts. Connect the harnesses to the bill validator door switch
assembly. Install the bill validator. Install the hopper. Turn on machine
power. Close the Main door.
Meter Assembly
Removal
Open the Main display door and remove the LCD assembly
to gain access to the meter assembly. Disconnect the harness from
the meter assembly. Remove the four (4) #8-32 screws securing the
meter assembly to the enclosure.
Installation
Place the plex face on the face of the meter assembly and
mount to the four (4) mounting studs inside the enclosure. Secure
in place with four (4) #8-32 nuts. Install the connector on the meter
assembly. Re-install the LCD assembly, close and lock the Main
display door.
MAIN MACHINE ASSY - EXT TOP BOX w/ LCD or LED LT PANEL, SHELF and NON-SHELF VERSIONS
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 630004 TOWER, TWO-TIER, TALL (OPTIONAL) 330953 ASSY, CABINET, MAIN (shelf)
2. 450115 SCREW, SEMS, PH PHIL, #8-32x1/4 (2) 8. or
330710 ASSY, EXT TOP BOX w/LCD 330954 ASSY, CABINET, MAIN (non-shelf)
3 or 9. 330732 ASSY, DOOR, MAIN
330715 ASSY, EXT TOP BOX w/LED LT PNL 10. 450016 NUT, HEX KEP, #8-32 (4)
4. 450104 SCREW, SEMS, PH PHIL, #10-32x3/4 (12) 11. 330709 ASSY, ENCL, LWR, LCD
5. 310294 ASSY, PNL, LT, SANDWICH (2)
330730 ASSY, ENCLOSURE, SYSTEM (shelf)
6. or
330832 ASSY, ENCLSOURE, SYSTEM (non-shelf)
7. 450433 SCREW, SEMS, PH PHIL, #10-32x3/8 (6)
1 2
3 4
4 11
6 7
9 10
MAIN MACHINE ASSY - TBSTN TOP BOX w/ LCD or LED LT PNL, SHELF and NON-SHELF VERSIONS
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 630004 TOWER, TWO-TIER, TALL (REF) 330953 ASSY, CABINET, MAIN (shelf)
2. 450115 SCREW, SEMS, PH PHIL, #8-32x1/4 (2) 8. or
330733 ASSY, TBSTN TOP BOX w/LCD 330954 ASSY, CABINET, MAIN (non-shelf)
3. or 9. 330732 ASSY, DOOR, MAIN
330753 ASSY, TBSTN TOP BOX w/LED LT PNL
10. 450016 NUT, HEX KEP, #8-32 (4)
4. 450104 SCREW, SEMS, PH PHIL, #10-32x3/4 (12) 11. 330709 ASSY, ENCLOSURE, LOWER, LCD
5. 310294 ASSY, PANLE, LT, SANDWICH (2)
330730 ASSY, ENCLOSURE, SYSTEM (shelf)
6. or
330832 ASSY, ENCLOSURE, SYSTEM (non-shelf)
7. 450433 SCREW, SEMS, PH PHIL, #10-32x3/8 (6)
1 2
3 4
4 11
6 7
9 10
MAIN MACHINE ASSY - SHORT TOP BOX w/ LED LT PNL, SHELF and NON-SHELF VERSION
1 2
3 4
4 11
5
6 7
9 10
NON-SHELF OPTION:
ALL TOP BOX CONFIGURATIONS
SYSTEM ENCLOSURE WILL WORK WITH
P/N 330832 REPLACES THIS OPTION.
330730 FOR NON-
SHELF VERSION
MAIN CABINET
P/N 330954 REPLACES
330953 FOR NON-
SHELF VERSION
4
3
1
38
7
6
39
8
33
37 9
5
36 10
11
31
12
35
2 13
34
12
30
32 15
14 5 12
29
23
33
22 24 12
21 12
16
12
17
19 18
20
26 12 25
2
3
1
10
9
8
P/N 330707 ASSY, MAIN DISPLAY DOOR P/N 330708 ASSY, EXT TOP BOX DOOR (w/LCD)
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 410202 BEZEL, LCD, 22” 1. 410202 BEZEL, LCD, 22”
2. 450107 SCCREW, SEMS, PH PHIL #4-40x1/4 (10) 2. 450107 SCREW, SEMS, PH PHIL #4-40x1/4 (10)
3. 191559 BKT, MTG, HINGE (2) 3. 191559 BKT, MTG, HINGE (2)
4. 450430 SCREW, TPG, HEX WSHR HD #8-32x.375 (6) 4. 450430 SCREW, TPG, HEX WSHR HD #8-32x.375 (6)
5. 610049 DOOR, DISPLAY 5. 610049 DOOR, DISPLAY
6. 191564 PLATE, CAM, ENCL, SYSTEM 6. 191564 PLATE, CAM, ENCL, SYSTEM
7. 470048 GASKET, DOOR, LCD/BEZEL (2) 7. 470048 GASKET, DOOR, LCD/BEZEL (2)
1 2
1 2
3 4
3 4
LOCATE 5
7 6 4
AS SHOWN
7 6 4 5
LOCATE AS SHOWN
P/N 330754 ASSY, TBSTN TOP BOX DR w/ LED LT PNL P/N 330734 ASSY, TBSTN TB DOOR (w/LCD)
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 410209 BEZEL, TBSTN TB 1. 410209 BEZEL, TBSTN TB
2. 450107 SCREW, SEMS, PH PHIL #4-40x1/4 (10) 2. 450107 SCREW, SEMS, PH PHIL #4-40x1/4 (10)
3. 610050 DOOR, TBSTN TB 3. 450430 SCREW, PTG, HEX WSHR HD #8-32x.375 (6)
4. 191634 BKT, MTG, LT PNL, LT 4. 191559 BKT, MTG, HINGE (2)
5. 450430 SCREW, PTG, HEX WSHR HD #8-32x.375 (6) 5. 610050 DOOR, TBSTN TB
6. 450016 NUT, HEX, KEP #8-32 (4) 6. 191564 PLATE, CAM, ENCL, SYSTEM
7. 310211 ASSY, PNL, LIGHT, TOP BOX 7. 470048 GASKET, DOOR, LCD/BEZEL (2)
8. 850522 INSERT, TOP BOX (REF)
9. 410221 PLEX, TOP BOX 1 2
3 4
4 5
7 LOCATE AS SHOWN 6 3 5
5 10
6 7
9 8
P/N 330788 ASSY, DOOR, SHORT TB, LT PNL P/N 310287 ASSY, POWER SUPPLY
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 191559 BKT, MTG, HINGE 1. 130613 END CAP, FRNT, PS ASSY, WELD
2. 450430 SCREW, TPG, HEX WSHR HD #8-32x.375 2. 490450 SUPPLY, POWER, 24 VDC, 240 W, 100-240 VAC
3. 450107 SCREW, SEMS, PH PHIL #4-40x1/4 (10) 3. 450051 SCREW, FLAT HD #6-32x3/8
4. 191564 PLATE, CAM, ENCL, SYSTEM 4. 191608 COVER, PS ASSY
5. 610054 DOOR, SHORT TB 5. 450109 SCREW, SEMS, PH PHIL #6-32x1/2
6. 410234 BEZEL, SHORT TB 6. 191609 END CAP, REAR, PS ASSY
1 2 7. 490449 SUPPLY, POWER 12 VDC, 150 W, 100-240 VAC
8. 450107 SCREW, SEMS, PH PHIL #4-40x1/4
9. 130611 FRAME, PS ASSY, WELD
3
10. 190592 BKT, RTNG, SSR
11. 490289 SSR, I/O, POWER SUPPLY
12. 830056 DECAL, REPLACE SAME FUSE
13. 830565 DECAL, MAIN PWR
14. 490465 SWITCH, ROCKER, MINI EURO STL, 240 VAC
N/S 110417 HRNS, K3-UVR, POWER SUPPLY
N/S = NOT SHOWN
4
3
5 6
5 4
6 2
6
5
6 4 3
7
P/N 330881 ASSY, BEZEL, BV, JCM SENTRY P/N 330099 ASSY, BV DOOR SWITCH
ITEM PART # DESCRIPTION
ITEM PART # DESCRIPTION
1. 191622 BKT, MTG, BZL, BV
2. PLT, GRND, BILL ENTRY 1. 450144 NUT, NYLOK, #2-56 (2)
191623
2. 191643 CVR, SW, BV DOOR
3. 310277 ASSY, BEZEL W/PLEX
3. 490050 SW, OMRON, SBMIN, W/LEVER ACT
4. 310278 ASSY, INSERT W/PLEX, BV
4. 190596 BKT, SWITCH, BV DOOR
5. 450107 SCREW, SEMS, PH PHIL #4-40 X 1/4 (2)
NS 110054 HRNS, BILL DOOR SWITCH
6. 450115 SCREW, SEMS, PH PHIL #8-32 X 1/4 (4)
4
7. 530297 PCB, K3-URV, K3-BILB-EXT 3
8. 530347 PCB, JCM SENTRY BEZEL
9. 830535 DECAL, BILL ENTRY, TOP 2
5
6
7
P/N 330699 ASSY, HSG, BV, MEI, CASHFLOW SCM P/N 330879 ASSY, HSG, BV, ARDAC
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 130591 ASSY, WELD, BV HSGN 1. 130679 ASSY, HSGN, BV, WELD
2. 190048 CAM, DOOR, BV #4-40 2. 190048 CAM, DOOR, BV
3. 710000 LOCK, BARREL .625 LG (FOR SHIPPING) 3. 191540 BKT, SW, CASHBOX
4. 450014 NUT, HEX, KEP #4-40 4. 191817 BKT, FILLER, BV DOOR
5. 191721 BKT, FILLER, BV DOOR 5. 450014 NUT, HEX, KEP #4-40
6. 470005 GSKT, BLK, .50x.50, w/PSA, ROLL 6. 450110 SCREW, SEMS, PH PHIL #6-32-1/4 (4)
7. 710000 LOCK, BARREL, .625 LG (FOR SHIPPING)
1
470005 GSKT, BLK, .50 X .50 W/PSA ROLL
4 5
2
3
P/N 330838 ASSY, HSG, BV, MEI, CASHFLOW SC P/N 330886 ASSY, HSG, BV, JCM, 1000 NOTE
ITEM PART # DESCRIPTION
ITEM PART # DESCRIPTION
1. 130591 ASSY, HSGN, BV, WELD
1. 130591 ASSY, WELD, BV HSGN 2. 190048 CAM, DOOR, BV
2. 190048 CAM, DOOR, BV
3. 191540 BKT, SW, CASHBOX
3. 191689 BKT, SW, CASHBOX, MEI
4. 191721 BKT, FILLER, BV DOOR
4. 191721 BKT, FILLER, BV DOOR
5. 450014 NUT, HEX, KEP #4-40
5. 450014 NUT, HEX, KEP #4-40
6. 450110 SCREW, SEMS, PH PHIL #6-32-1/4 (4)
6. 450110 SCREW, SEMS, PH PHIL #6-32-1/4 (4)
7. 450144 NUT, NYLOK #2-56
7. 710000 LOCK, BARREL, .625 LG (FOR SHIPPING)
8. 490046 SW, OMRON, SBMIN, W/ ROLLER ACT
470005 GSKT, BLK, .50 X .50 W/PSA ROLL
9. 710000 LOCK, BARREL, .625 LG (FOR SHIPPING)
470005 GSKT, BLK, .50 X .50 W/PSA ROLL
N/S 110055 HRNS, BILL VALIDATOR SW 1, JCM
N/S 110056 HRNS, BILL VALIDATOR SW 2, JCM
N/S = NOT SHOWN
P/N 330714 ASSY, POWER CONTROL PANEL (US/Canada) P/N 330762 ASSY, POWER CONTROL PANEL (INTNL)
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 830057 DECAL, TURN OFF POWER, ELECT SHOCK 1. 830057 DECAL, TURN OFF PWR, ELECT SHOCK
2. 830058 DECAL, CHECK OR REPLACE FUSE 2. 191642 HSNG, PWR CNTRL PNL, INTL
3. 191575 HOUSING, AC BOX 3. 830058 DECAL, CHECK OR REPLACE FUSE
4. 830075 DECAL, MASTER FUSE, 250 V, 10 A, 115 VAC 4. 830542 DECAL, MSTR, 250 V, 5 A, 240 VAC w/ARROW
5. 830074 DECAL, AC 115 V IN, 10 A 5. 830540 DECAL, AC 240 V IN w/ARROW
6. 490055 HOLDER, FUSE, 3453LF1-010 (5) 6. 830541 DECAL, MSTR FUSE 250 V, 5 A, 240 VAC
7. 490036 FUSE, 10 A, DIA 6.4x31.8 7. 830543 DECAL, AC 240 V IN, 5 A
8. 490056 HOLDER, FUSE, KNOB, 3453LF1-020 (5) 8. 490462 FUSE, 5 A, 5x20 mm, IEC
9. 530032 CONNECTOR, AC 9. 530032 CONNECTOR, AC
10. 830061 DECAL, EARTH GROUND (2) 10. 830061 DECAL, EARTH GRND (2)
11. 830235 DECAL, MASTER FUSE 250 V 10 A 115 VAC 11. 490290 FILTER, NOISE, NSR
12. 830236 DECAL, AC 115 V IN, 10 A 12. 450015 NUT, HEX KEP, #6-32 (2)
13. 830676 DECAL, UNSW OUTLET, 120 V, 1 A MAX (2) 13. 830675 DECAL, UNSW OUTLET, 100-240 V, 1 A Max (2)
14. 830056 DECAL, REPLACE SAME FUSE 14. 830056 DECAL, REPLACE SAME FUSE
15. 490290 FILTER, NOISE, NSR 15. 490459 OUTLET, CONV, IEC (3)
16. 450015 NUT, HEX, KEP #6-32 (2) 16. 490463 FUSE, 2.5 A, 5x20 mm, IEC
17. 830069 DECAL,FUSE, 250 V, 5 A, 115 VAC 17. 490464 FUSE, 1 A, 5x20 mm, IEC (3)
18. 490079 OUTLET, CONV, 120 V (3) 18. 490460 HOLDER, FUSE, W/ KNOB, 3455HS2 (5)
19. 490034 FUSE, 5 A, DIA 6.4x31.8 19. 830538 DECAL, FUSE, 250 V, 2.5 A, 240 VAC
20. 490033 FUSE, 2 A, DIA 6.54x31.8 (3) 20. 830539 DECAL, FUSE, 250 V, 1 A, 240 VAC (3)
21. 830068 DECAL, FUSE, 250 V, 2 A, 115 VAC (3) 21. 830673 DECAL, SW OUTLET, 100-240 V, 1 A Max
22. 830674 DECAL, SW OUTLET, 120V, 1 A MAX N/S 110426 HRNS, AC, INSIDE
N/S 110234 HRNS, AC INSIDE N/S 110231 HRNS, AC INLET, NSR
N/S 110231 HRNS, AC INLET, NSR N/S = NOT SHOWN
N/S = NOT SHOWN 2 3 4
1 5
1 2 3 6
4
21
7
22 20
5 8
6
21
7 19
18
20
9 9
17
8
10
13
14
16 10
15
11
19 18 17 16 15 14 13 12
10
P/N 330700 ASSY, PTR MTG BKT P/N 330852 ASSY, 10 BTN PNL, RED HALO
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 191542 BKT, TILT, PTR 1. 130615 ASSY, WELD, PNL, 15 BTN
2. 130592 ASSY, WELD, PTR BKT 2. 130625 ASSY, WELD, CVR, 5 BTN
3. 450115 SCREW, SEMS, PH PHIL, #8-32x1/4 (4) 3. 191047 CLAMP, BKT, BTN CVR (3)
4. 230056 PIN, PIVOT, PTR (2) 4. 410261 SHIM, BTN DECK
1 5. 410262 SHIM, BTN DECK (2)
6. 450016 NUT, HEX, KEP #8-32 (3)
7. 490393 BTN, SM SQR, LED, W/CLR LENS (3)
8. 490416 BTN, SM SQR, LED, CLR LENS, RED HALO (5)
9. 490420 BTN, LG RECT, LED, CLR LENS, RED HALO (2)
N/S 110422 HRNS, K-3 URV, PLAY BTN
4
N/S = Not Shown
P/N 330854 ASSY, BTN PNL, FIXED LINES, XTRA REWARDS P/N 330858 ASSY, PNL, 10 BTN, HEX BET
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 130097 PLT, CVR, CUTOUT, BTN, WELD (3) 1. 130615 ASSY, WELD, PNL, 15 BTN
2. 130615 ASSY, WELD, PNL, 15 BTN 2. 130625 ASSY, WELD, CVR, 5 BTN
3. 191047 CLAMP, BKT, BTN CVR (3) 3. 191047 CLAMP, BKT, BTN CVR (3)
4. 450015 NUT, HEX, KEP, #6-32 (3) 4. 410261 SHIM, BTN DECK
5. 490392 BTN, LG RECT, LED W/ CLR LENS 5. 450016 NUT, HEX, KEP #8-32
6. 490393 BTN, SM SQR, LED, W/CLR LENS (9) 6. 490392 BTN, LG RECT, LED, W/CLR LENS (2)
7. 490444 BTN, SM SQR, LED, CLR LENS, AMBER BZL 7. 490393 BTN, SM SQR, LED, W/CLR LENS (3)
8. 490445 BTN, LG RECT, LED, CLR LENS, AMBER BZEL 8. 490409 BTN, HEX, LED, W/CLR LENS (5)
N/S 110422 HRNS, K3-URV, PLAY BTN N/S 110422 HRNS, K3-URV, PLAY BTN
N/S = NOT SHOWN N/S = NOT SHOWN
P/N 330855 ASSY, BTN PNL, XTRA REWARDS P/N 330859 ASSY, PNL, 10 BTN, BARREL BET
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 130615 ASSY, WELD, PNL, 15 BTN 1. 130615 ASSY, WELD, PNL, 15 BTN
2. 490392 BNT, LG RECT, LED, CLR LENS 2. 130625 ASSY, WELD, CVR, 5 BTN
3. 490393 BTN, SM SQR, LED, CLR LENS (12) 3. 191047 CLAMP, BKT, BTN CVR (3)
4. 490444 BTN, SM SQR, LED, CLR LENS, AMBER BZL 4. 410261 SHIM, BTN DECK
5. 490445 BTN, LG RECT, LED, CLR LENS, AMBER BZL 5. 450016 NUT, HEX, KEP #8-32
N/S 110422 HRNS, K3-URV, PLAY BTN 6. 490392 BTN, LG RECT, LED, W/CLR LENS (2)
N/S = NOT SHOWN 7. 490393 BTN, SM SQR, LED, W/CLR LENS (3)
8. 490410 BTN, BARREL, LED, W/CLR LENS (5)
N/S 110422 HRNS, K3-URV, PLAY BTN
N/S = NOT SHOWN
P/N 330944 ASSY, BTN PNL, XTRA REWARD, CONV P/N 330764 ASSY, PTR, FUTURE LOGIC GEN 2
ITEM PART # DESCRIPTION ITEM PART # DESCRIPTION
1. 110422 HRNS, K3-URV, PLAY BTN (NOT SHOWN) 1. 310172 ASSY, PTR, SEIKO, GEN 2
2. 130097 PLT, CVR, CUTOUT, BTN, WELD 2. 450107 SCREW, SEMS, PH PHIL, #4-40x1/4 (2)
3. 130615 ASSY, WELD, PNL, 15 BTN 3. 530214 PCB, ILLUMINATION, FUTURE LOGIC, N/G
4. 191047 CLAMP, BKT, BTN CVR 4. 410203 BEZEL, PTR
5. 450015 NUT, HEX, KEP #6-32 5. 450122 SCREW, SEMS, PH PHIL, M3x6 (2)
6. 490393 BTN, SM SQR, LED, W/CLR LENS (2)
1
7. 490416 BTN, SM SQR, LED, CLR LENS, RED HALO (9)
8. 490420 BTN, LG RECT, CLR LENS, RED HALO
9. 490444 BTN, SM SQR, LED, CLR LENS, AMBER BZL
10. 490445 BNT, LG RECT, LED, CLR LENS, AMBER BZL
5
3
2
3 2
4
P/N 330703 ASSY, COIN PANEL
5
ITEM PART # DESCRIPTION
1. 130596 ASSY, WELD, COIN PANEL 6
2. 230000 BUSHING, SLIDE LOCK, BELLY DOOR (2)
1 8 7
3. 450117 SCREW, SEMS, PH PHIL, #8-32x3/8 (3)
4. 450160 SPRING, EXT, .25 DIA X 1 LG
P/N 330705 ASSY, LOGO, BELLY DOOR
5. 191547 BAR, SLIDE, BELLY DOOR
6. 490044 SWITCH, CHERRY, E79-30A ITEM PART # DESCRIPTION
7. 130595 ASSY, WELD, COIN PNL 1. 191550 BKT, MTG, LOGO, BELLY DOOR
8. 450016 NUT, HEX KEP, #8-32 (2) 2. 410206 SHLD, LT, LOGO, BELLY DOOR
9. 130033 CHUTE, DROP, WELD 3. 410207 PLEX, LOGO, BELLY DOOR (REF)
10. 450115 SCREW, SEMS, PH PHIL, #8-32x1/4 (4) 4. 410208 BEZEL, LOGO, BELLY DOOR
11. 450176 WASHER, #8 FLAT 5. 450123 SCREW, SEMS, PH PHIL, M3 X 8 (4)
12. 330304 ASSY, COIN HANDLING 6. 450220 SCCREW, FLAT HD, M3 X 6 (4)
7. 530287 PCB, K3-URV, K3-BELLY
1 2 3
N/S 110424 HRNS, K3-URV, LED, BELLY
10 12
4 N/S = NOT SHOWN
3
6
11
10 9
8 7
P/N 330304 ASSY, COIN HANDLING P/N 310221 thru 310274 ASSY, HOPPER LP, SIDE EJECT
ITEM PART # DESCRIPTION
1. 190819 FRAME, COIN HANDLING
2. 450049 SCREW, FLAT HD, #6-32x1/4 (4)
3. 410021 CLIP, MNT, ACCEPTOR, COIN (2)
4. 450120 SCREW, SEMS, PH PHIL, M3x4 (2)
5. 530026 SOLENOID, PHOTO, ALPEH
6. 450405 SPRING, SOLENOID
7. 450404 SPRING, PIN 3x10 mm, STEEL
8. 450107 SCREW, SEMS, PH PHIL, #4-40x1/4 (5)
9. 230010 BUSHING, GUIDE, CN, DIVERTER
10. 190818 LINK, ACTUATOR DIVERTER
11. 450110 SCREW, SEMS, PH PHIL, #6x32x1/4 (4)
12 410012 CHUTE, REJECT
13. 190817 BKT, MTG, LWR, COIN HANDLING
14. 190824 BKT, GUIDE, DROP CHUTE
15. 450109 SCREW, SEMS, PH PHIL, #6-32x1/2
16. 230014 PIN, STOP, DIVERTER NOTE: Hoppers are covered by a Direct Exchange System.
17. 410010 DIVERTER Please contact your service representative for more
18. 230012 PIN, PIVOT, DIVERTER information when ordering these parts.
19. 130040 CHUTE, DROP, COIN
20. 450164 E-RING, SHAFT SIZE 3mmx.5mm GROOVE (3) P/N 330760 ASSY, OPTIC SENSOR, CAB SIDE
21. 130037 GUIDE, COIN HANDLING, WELD ITEM PART # DESCRIPTION
22. 190824 BKT, GUIDE, DROP CHUTE 1. 191640 BKT, MTG, OPTIC SENSOR, CAB SIDE
23. 190063 CHUTE, HOPPER 2. 450107 SCREW, SEMS, PH PHIL, #4-40x1/4
24. 450016 NUT, HEX KEP, #8-32 (2) 3. 490354_2 OPTIC, DR SW, CAB SIDE, PUERTO RICO
1 2 3 4 5
2
1
6 NOTE:
THIS ASSEMBLY IS
24 7
PART OF KIT K-0341
8
9
3
23
10
19 18 17 16 15 14 13
NOTE:
THIS ASSEMBLY IS
PART OF KIT K-0341
1 3
P/N 530289 Assy, LCD, Touch Screen, 22” P/N 630004 ASSY, TOWER, TWO-TIER, CHROME (Tall)
P/N 630007 ASSY, TOWER, TWO-TIER, CHROME (Short)
P/N 630015 ASSY, TOWER, TWO-TIER, GOLD (Tall)
P/N 630016 ASSY, TOWER, TWO-TIER, GOLD (Short)
P/N 630025 ASSY, TOWER, THREE-TIER, CHROME (Short)
P/N 630026 ASSY, TOWER, THREE-TIER, GOLD (Short)
SIGNAL TOWER FILTERS PART NUMBERS
PART # DESCRIPTION
630001 FILTER, TALL, YELLOW
630002 FILTER, TALL, RED
630005 FILTER, TALL, BLUE
630008 FILTER, TALL, ORANGE
630009 FITLER, TALL, GREEN
630010 FILTER, SHORT, RED
630011 FILTER, SHORT, BLUE
NOTE: LCD parts are covered by a Direct Exchange 630012 FILTER, SHORT, YELLOW
System. Please contact your Konami representative for 630013 FILTER, SHORT, GREEN
more information when ordering these parts.
630014 FILTER, SHORT, ORANGE
630017 FILTER, TALL, BROWN
P/N 310182 ASSY, BILL VALIDTR (UBA10 Standard)
P/N 310183 ASSY, BILL VALIDTR (UBA10 ICB) 630018 FILTER, TALL, PINK
P/N 310188 ASSY, BILL VALIDTR (UBA11 Standard) 630019 FILTER, SHORT, BROWN
P/N 310189 ASSY, BILL VALIDTR (UBA11 ICB) 630020 FILTER, SHORT, PINK
P/N 310092 ASSY, BILL VALIDTR (MEI SC6607) 630021 FILTER, YEL/GRN/BLUE, Multi-Denom
P/N 310205 ASSY, BILL VALIDTR (MEI CashFlow w/EZ Trax) 630022 FILTER, YEL/ORG/BLUE, Multi-Denom
P/N 310275 ASSY, BILL VALIDTR (MEI SC8307) 630023 FILTER, TWO-TIER, SHORT, PURPLE
P/N 310288 ASSY, BILL VALIDTR (MEI, SCM6607YE, 1000 Note) 630024 FILTER, TWO-TIER, TALL, PURPLE
P/N 310298 ASSY, BILL VALIDTR (Ardac Elite) 630029 FILTER, TRIPLE, RED/WHT/RED
P/N 310301 ASSY, BILL VALIDTR (MEI, SC7607 CashFlow) 630030 FILTER, TRIPLE, RED/WHT/YEL
P/N 310305 ASSY, BILL VALIDTR (Cash Code 600 Note) 630031 FILTER, TRIPLE, RED/WHT/GREY
P/N 310330 ASSY, BILL VALIDTR (MEI SCM6607 1000 Note)
P/N 310331 ASSY, BILL VALIDTR (MEI SCM6607E w/EZ 1000 Note)
PART # DESCRIPTION
490078 CORD, AC, 7.5’ US/CANADA
490466 CORD, AC, 250V, 10A, IRAM (ARGENTINA)
490467 CORD, AC, 250V, 10A, UK
490468 CORD, AC, 250V, 10A, EUROPE/KOREA
490469 CORD, AC, 250V, 10A, AUSTRALIA
490470 CORD, AC, 250V, 10A, CHILE/ITALY
490514 CORD, AC, IEC320 C14 TO C13
490515 CORD, AC, 250V, 10A, NEMA 6-15P, IEC320-C13
490516 CORD, AC, 250V, 10A, SWITZERLAND
SECTION 4
Troubleshooting
Troubleshooting Charts
DOOR SECURITY
Use the following charts to troubleshoot and diagnose errors.
SCREEN RESET
CODE DESCRIPTION SOLUTION
MESSAGE METHOD
CAUTION: Distributors, Operators, and Users are
FILL BOX The Fill Box door is Close the Fill box
not to modify the equipment for any other use. Konami 016
DOOR OPEN open. door.
Gaming, Inc. cannot be held liable for damages or injuries MAINTE-
resulting from use or modification of this equipment. 017 NANCE The Maintenance Door Close the Mainte-
is open. nance door.
Konami Gaming, Inc. cannot be held liable for damages or DOOR OPEN
injuries arising from improper or unsupervised installation, Completing the
modification, or use of equipment not manufactured or 020 The Main Door was next game play
closed. clears this status
approved by Konami Gaming, Inc. This equipment is message.
designed as a gaming device for amusement only, for sale Completing the
and use in jurisdictions permitting such devices. 021 The Cashbox Door was next game play
closed. clears this status
message.
General Information Completing the
The Logic Unit door was next game play
GENERAL INFORMATION 022 closed. clears this status
SCREEN RESET message.
CODE DESCRIPTION SOLUTION
MESSAGE METHOD Completing the
Completing the next The Bill Acceptor door next game play
023
Power was just re- was closed. clears this status
001 game play clears this message.
stored.
status message.
Completing the
Non-volatile RAM The Top Box door was next game play
025
002 was cleared by an closed. clears this status
operator. message.
Host has enabled DROP DOOR The Drop Door was Reset
031
006
the terminal. ACCESSED opened during power off. Turn the reset key. key.
LOGIC DOOR The Logic Unit Door was Turn the reset key. Reset
032 ACCESSED opened during power off. key.
Door Security
SUB DOOR The Belly Door was Reset
033
DOOR SECURITY ACCESSED opened during power off. Turn the reset key. key.
SCREEN RESET The Bill Acceptor door
BILL DOOR
CODE
MESSAGE
DESCRIPTION SOLUTION
METHOD 034 was opened during Turn the reset key. Reset
ACCESSED key.
power off.
MAIN DOOR Close the Main
010 The Main door is open. FILL BOX
OPEN door. The Fill Box Door was Reset
035 DOOR opened during power off. Turn the reset key. key.
DROP DOOR The Cashbox door is Close the Cashbox ACCESSED
011
OPEN open. door. MAINTE- The Maintenance Door
NANCE
LOGIC DOOR The Logic unit door is Close the Logic unit 036 was opened during Turn the reset key. Reset
012 DOOR key.
OPEN open. door. power off.
ACCESSED
SUB DOOR Close the Belly Hardware malfunc-
013 The Belly door is open. MAIN DOOR Replace the MPU Reset
OPEN door. 040 tion happened at door
PORT board. key.
security device.
BILL DOOR The Bill acceptor door Close the Bill ac-
014
DROP DOOR Hardware
OPEN is open. ceptor door. malfunc- Replace the MPU Reset
041 tion happened at door
TOP BOX The Top Box door is Close the Top box PORT board. key.
015 security device.
DOOR OPEN open. door.
Battery Communication
BATTERY COMMUNICATION
SCREEN RESET SCREEN RESET
CODE DESCRIPTION SOLUTION CODE DESCRIPTION SOLUTION
MESSAGE METHOD MESSAGE METHOD
LOW The battery sup- 1. Remove and re- COMM. Communication link Check harness and
BATTERY plying power to place the battery. HOST is down between host interface board
221 Auto. 300 Auto.
VOLTAGE non-volatile memory 2. Turn power off TIME OUT or control and the ma- between host and the
(BATTERY1) is low. then on. PORT #1 chine. machine.
LOW The battery sup- 1. Remove and re- Communication link Check harness and
COMM.
BATTERY plying power to place the battery. is down between host interface board
222 Auto. 301 HOST TIME Auto.
VOLTAGE non-volatile memory 2. Turn power off or control and the ma- between host and the
OUTPORT #2
(BATTERY2) is low. then on. chine. machine.
Communication link Check harness and
COMM.
is down between host interface board
Real Time Clock 302 HOST TIME
or control and the ma- between host and the
Auto.
OUTPORT #3
RTC chine. machine.
1. Confirm the trans-
SCREEN RESET Communication link
CODE DESCRIPTION SOLUTION action status at host
MESSAGE METHOD CASHOUT was down during credit
system.
306 TO HOST transfer. Host required Reset key.
Real Time Clock 2. Turn reset key to
Set the RTC at FAILURE attendant interruption
RTC (RTC) has not been pay credits for the
223 clock setup menu Auto. for the transfer failure.
ERROR set or clock data is transaction.
in KMS mode.
invalid. VALIDATION
Validation seed is not Set validation seed
307 SEEDS NOT Auto.
set. from host.
EEPROM SET
Validation buffer
EEPROM VALIDATION
Validation number buf- become not full by
308 BUFFER Auto.
SCREEN RESET fer is full. asking validation
CODE DESCRIPTION SOLUTION FULL
MESSAGE METHOD number from host.
Suspended Operation
Jackpot Reset
If a single jackpot is won above the ultimate full lock-up amount,
and an 080 attendant pay error is displayed, the game is suspended.
Insert the key into the reset key switch and turn it 90° clockwise after
paying the jackpot to return to the ordinary game.
Attendant Pay
When the number of coins to be paid is more than the number
of coins set (Partial Pay Coins) for the “attendant pay”, the game is
suspended and an 080 attendant pay error is displayed. Insert the key
into the reset key switch and turn it 90° clockwise after the attendant
pay to return to the ordinary game. You can set the number of coins
the attendant pays in the Audit mode.
F0 1
E
2
BCD
3456
789A
SECTION 4
Troubleshooting
Troubleshooting Charts
DOOR SECURITY
Use the following charts to troubleshoot and diagnose errors.
SCREEN RESET
CODE DESCRIPTION SOLUTION
MESSAGE METHOD
CAUTION: Distributors, Operators, and Users are
FILL BOX The Fill Box door is Close the Fill box
not to modify the equipment for any other use. Konami 016
DOOR OPEN open. door.
Gaming, Inc. cannot be held liable for damages or injuries MAINTE-
resulting from use or modification of this equipment. 017 NANCE The Maintenance Door Close the Mainte-
is open. nance door.
Konami Gaming, Inc. cannot be held liable for damages or DOOR OPEN
injuries arising from improper or unsupervised installation, Completing the
modification, or use of equipment not manufactured or 020 The Main Door was next game play
closed. clears this status
approved by Konami Gaming, Inc. This equipment is message.
designed as a gaming device for amusement only, for sale Completing the
and use in jurisdictions permitting such devices. 021 The Cashbox Door was next game play
closed. clears this status
message.
General Information Completing the
The Logic Unit door was next game play
GENERAL INFORMATION 022 closed. clears this status
SCREEN RESET message.
CODE DESCRIPTION SOLUTION
MESSAGE METHOD Completing the
Completing the next The Bill Acceptor door next game play
023
Power was just re- was closed. clears this status
001 game play clears this message.
stored.
status message.
Completing the
Non-volatile RAM The Top Box door was next game play
025
002 was cleared by an closed. clears this status
operator. message.
Host has enabled DROP DOOR The Drop Door was Reset
031
006
the terminal. ACCESSED opened during power off. Turn the reset key. key.
LOGIC DOOR The Logic Unit Door was Turn the reset key. Reset
032 ACCESSED opened during power off. key.
Door Security
SUB DOOR The Belly Door was Reset
033
DOOR SECURITY ACCESSED opened during power off. Turn the reset key. key.
SCREEN RESET The Bill Acceptor door
BILL DOOR
CODE
MESSAGE
DESCRIPTION SOLUTION
METHOD 034 was opened during Turn the reset key. Reset
ACCESSED key.
power off.
MAIN DOOR Close the Main
010 The Main door is open. FILL BOX
OPEN door. The Fill Box Door was Reset
035 DOOR opened during power off. Turn the reset key. key.
DROP DOOR The Cashbox door is Close the Cashbox ACCESSED
011
OPEN open. door. MAINTE- The Maintenance Door
NANCE
LOGIC DOOR The Logic unit door is Close the Logic unit 036 was opened during Turn the reset key. Reset
012 DOOR key.
OPEN open. door. power off.
ACCESSED
SUB DOOR Close the Belly Hardware malfunc-
013 The Belly door is open. MAIN DOOR Replace the MPU Reset
OPEN door. 040 tion happened at door
PORT board. key.
security device.
BILL DOOR The Bill acceptor door Close the Bill ac-
014
DROP DOOR Hardware
OPEN is open. ceptor door. malfunc- Replace the MPU Reset
041 tion happened at door
TOP BOX The Top Box door is Close the Top box PORT board. key.
015 security device.
DOOR OPEN open. door.
Battery Communication
BATTERY COMMUNICATION
SCREEN RESET SCREEN RESET
CODE DESCRIPTION SOLUTION CODE DESCRIPTION SOLUTION
MESSAGE METHOD MESSAGE METHOD
LOW The battery sup- 1. Remove and re- COMM. Communication link Check harness and
BATTERY plying power to place the battery. HOST is down between host interface board
221 Auto. 300 Auto.
VOLTAGE non-volatile memory 2. Turn power off TIME OUT or control and the ma- between host and the
(BATTERY1) is low. then on. PORT #1 chine. machine.
LOW The battery sup- 1. Remove and re- Communication link Check harness and
COMM.
BATTERY plying power to place the battery. is down between host interface board
222 Auto. 301 HOST TIME Auto.
VOLTAGE non-volatile memory 2. Turn power off or control and the ma- between host and the
OUTPORT #2
(BATTERY2) is low. then on. chine. machine.
Communication link Check harness and
COMM.
is down between host interface board
Real Time Clock 302 HOST TIME
or control and the ma- between host and the
Auto.
OUTPORT #3
RTC chine. machine.
1. Confirm the trans-
SCREEN RESET Communication link
CODE DESCRIPTION SOLUTION action status at host
MESSAGE METHOD CASHOUT was down during credit
system.
306 TO HOST transfer. Host required Reset key.
Real Time Clock 2. Turn reset key to
Set the RTC at FAILURE attendant interruption
RTC (RTC) has not been pay credits for the
223 clock setup menu Auto. for the transfer failure.
ERROR set or clock data is transaction.
in KMS mode.
invalid. VALIDATION
Validation seed is not Set validation seed
307 SEEDS NOT Auto.
set. from host.
EEPROM SET
Validation buffer
EEPROM VALIDATION
Validation number buf- become not full by
308 BUFFER Auto.
SCREEN RESET fer is full. asking validation
CODE DESCRIPTION SOLUTION FULL
MESSAGE METHOD number from host.
Suspended Operation
Jackpot Reset
If a single jackpot is won above the ultimate full lock-up amount,
and an 080 attendant pay error is displayed, the game is suspended.
Insert the key into the reset key switch and turn it 90° clockwise after
paying the jackpot to return to the ordinary game.
Attendant Pay
When the number of coins to be paid is more than the number
of coins set (Partial Pay Coins) for the “attendant pay”, the game is
suspended and an 080 attendant pay error is displayed. Insert the key
into the reset key switch and turn it 90° clockwise after the attendant
pay to return to the ordinary game. You can set the number of coins
the attendant pays in the Audit mode.
F0 1
E
2
BCD
3456
789A
SECTION 5
Preventive Maintenance
Adjust Hopper Coin Out Sensor (180 Day Interval) Coin Diverter
Loosen, but do not remove, the two screws securing the sen- Overview
sor bracket to the mounting plate. Align the bracket so the sensor is The coin diverter, located below the coin acceptor, consists of
centered on the roller count arm. Tighten the mounting screws until a solenoid linked to a diverter plate. Coins inserted through the coin
the bracket is secure. head are routed to the hopper bowl. When the hopper reaches an
Operator set coin capacity the MPU energizes the diverter solenoid.
Set Hopper Coin-Level Probe Circuit (As Required) Subsequent coins or tokens inserted are then routed to the drop
Fill the hopper with the desired number of coins or tokens. bucket inside the stand.
The coins or tokens should be level with, or slightly below, one of
the holes located on the side of the coin bowl. Gently shake the coin Inspection (90 Day Interval)
bowl to settle the coins. Insert and secure a probe into a hole which Inspect the coin diverter plate for foreign materials. Clean the
is level with (or just above) the amount of coins or tokens in the bowl diverter plate using a cotton swab soaked in isopropyl alcohol. Tighten
. This sets the coin-level. When the coin or token level drops below all mounting screws/nuts. Verify the diverter plate freely moves. Verify
the probe, the coin diverter routes inserted coins or tokens to the wire lugs are firmly attached to the solenoid terminals.
hopper. Level one is the lowest hole on the bowl.
Coin Acceptor
Overview
The MC-40 coin acceptor positions a sample coin in a mag-
netic field. Coins inserted through the coin head are compared to
DIVERTER
this field. Those favorably matching the field are accepted. All other
coins are rejected.
Removal
Unlock and open the main door. Turn machine power off.
Unplug the six pin wire harness connector located on the right side of
the acceptor. Gently pull the acceptor from the mounting clip, and lift
the acceptor out and away from the mounting coin handling assembly.
OSD Adjustment
Use the OSD controls to adjust the display.
AUTO Auto adjust the LCD.
DOWN Decrease the setting or shift left.
UP Increase the setting or shift right.
Firmly grasp the module in one hand, and pull forward on the MENU Displays the options for adjustment.
module cover locking tabs. Rotate the module cover up, exposing POWER Turns the main board on or off.
the rollers and optics. LED GREEN: Normal Operation.
RED or AMBER: Power saving mode.
FUNCTION DISPLAY
CONTRAST
BRIGHTNESS
HORIZONTAL
Remove any lint, dust, or paper debris from the belts and POSITION
rollers. Inspect the belts for fraying or cracking. Fold the module top
down, then latch it in place with the locking lever. HORIZONTAL
SIZE
LCD Assembly
Overview PHASE
An LCD is a device which accepts video signals from the
machine’s MPU and displays graphics (like cards or reels) and game
information (like credits or coins won). The monitor consists of a LCD AUTO LEVEL
(Liquid Crystal Display) screen which is backlit. Images are formed by
control of the color and opacity of the LCD display.
COLOR
and around the edges. Verify the switch is firmly mounted. Verify
TEXT/MOVIE the microswitch is correctly positioned. Verify all electrical plugs are
firmly connected.
System Batteries
OSD POSITION OSD Overview
The system batteries supply power to the RAM on the MPU
PCB when machine power is turned off. Without the system batteries,
OSD TIMEOUT
all data stored in RAM will be lost (accounting record and Operator
set configurations for example) if power is unexpectedly lost. Before
POWER SAVE replacing the batteries, record accounting records and game con-
DELAY figuration settings.
LANGUAGE
INFORMATION
MPU Assembly
Overview
The MPU assembly contains the main electronic components Removal
(main microprocessor, game Compact Flash and RAM ICs) which Open the Logic Unit door and remove the MPU board. Remove
control machine operations. Discharge body static BEFORE handling the board holding the EPROMs. Remove the coin-style batteries by
the MPU assemblies to avoid damaging electro-static sensitive parts. inserting a small screwdriver under the respective battery and gently
Cleaning (180 Day Interval) twisting or prying the unencased side up.
Unlock and open the MPU enclosure door. Remove the board
from the assembly. Carefully remove dust and debris with low pressure Installation
(15 psi or less) compressed air. Close and lock the MPU enclosure. The coin style batteries have polarity. Insert each battery into
the battery holder with the positive terminal side up. Snap in the bat-
Cabinet tery with a light pressure. The battery is a CR2032 (JIS) or equivalent.
Inspection (90 Day Interval) Make sure that the battery is inserted into the battery holder with the
Remove all loose coins from inside the cabinet, and vacuum positive terminal side up. Re-install the EPROMs board. Re-install
out dust and debris. Check door alignment and adjust as necessary. the MPU board.
Check all labels for peeling or cracking and replace if needed. Replace
burned out lamps. Verify the candle lights when required. Check wire WARNING:The improper changing of the battery may
harness for frayed, cracked, or pinched wiring. cause a loss of data. After changing the battery, you may
need to run a RAM CLEAR procedure to initialize the system.
Buttons
Overview
NOTE: Batteries can be ordered from the Konami
The deck buttons are electromechanical switches customer service department using Konami part
the Player uses to interact with the machine. number 490007.
The buttons illuminate whenever their function is
ready for use. Buttons consist of a plastic switch body,
backing frame, legend plate, clear legend lens cap, BATTERY SPECIFICATIONS
microswitch, LED, and a spring. NOMINAL NOMINAL DISCHARGE
DIMENSIONS
MODEL VOLTAGE CAPACITY CURRENT
(mm)
Inspection (90 Day Interval) (V) (mAh) (mA)
Inspect the legend lens cap for appearance and Positive terminal side:
proper seating into the switch body. Verify the button Ø20.0
freely moves and does not bind by repeatedly press- CR2032 3 220 Negative terminal side: 0.2
Ø17.1
ing down on the legend lens cap, both in the center Thickness: 3.2
SECTION 6
Wiring Diagrams
XADRP-14V
(JST)
39-01-2060
(MOLEX)
XADRP-40V
(JST)
(JST)
XADR-12V
MDL-PWR
TOPPER
MDL-SW
2 4 6 8 10 12 14 2 4 6 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 2 4 6 8 10 12
Sheet 1
PT-SW
SW MAIN COM
SW TOP COM
SW TOP COM
SW MNT
BSW MNT
SNS MNT
SW MAIN NC
SW TOP NO
MDL ID0
MDL ID1
SW MAIN COM
SLED DOUT
SW MAIN NO
TOP ID0
TOP ID1
SW MAIN NO
SW MAIN NC
SW TOP NO
SLED EXIST
SP W+
PWR SAVE-
GND
SNS TOP
CANDLE0
CANDLE1
CANDLE2
CANDLE3
GND MDL
GND TOP
+24V MDL
TOP GREEN
SP W-
SP L+
SP L-
SP R+
SP R-
+12V
GND
PWR SAVE+
+5V
+12V
+24V
+24V TOP
MDL RED
MDL GREEN
MDL BLUE
TOP RED
TOP BLUE
GND
GND
SP W+
SP W-
SLED CLK
SLED LATCH
SLED OE
GND
LED RED
LED GREEN
+24V
+12V
+5V
+24V
LED BLUE
GND
BILL STK SW
BILL VALIDATOR BILL VALIDATOR BV DOOR SW (JCM)
(MEI) (JCM)
KGI# 490050
KGI# 490046
HRNS# 110433
NC HRNS# 110054
NO HRNS# 110055
A B BILL STK SW
(MEI)
BV JCM
BV MEI
KEY SW
172162-1
176279-1
(AMP)
(AMP)
COM
171822-3 172213-3
171822-2 172213-2
COM
NO
BILL DOOR
MAIN DOOR
(AMP) (AMP)
(AMP) (AMP)
STACK
MAIN DOOR SW SENSOR 1 3 5 7 9 11 1 3 5 7 9 11 13 15 1 2 3 1 2
COM
2 4 6 8 10 12 2 4 6 8 10 12 14 1 2 3 1 2
NO
KGI# 490044
KGI# 490065
NO
COM
NC
104257-3 103653-3
1 3
(AMP) (AMP)
2 4 1 2 3
171822-3
(AMP)
SENS
KEY
SENS MAIN
+5V
GND
1 3
2 4
GND
KEY AUDIT
GND
KEY RESET
TICKET PRINTER
COIN HOPPER
208210-2
HP
(AMP)
PRINTER
1 3 5 7 9 11 13 1 3 5 7 9 11 13 15 17 19
39-01-2140
(MOLEX)
2 4 6 8 10 12 14 2 4 6 8 10 12 14 16 18
HRNS# 110418
SW BV TRANSP
BSW BV DOOR
BV RXD RS232
BV TXD RS232
SW BV DOOR
SW BILL STK
KEY RESET
HOP EXIST
HOP OVER
KEY AUDIT
BV RXD CL
BV TXD CL
HOP SENS
BSW MAIN
BV RESET
SNS MAIN
BSW MNT
SNS MNT
HOP CNT
PRI LED+
SNS TOP
SW MAIN
BV LED+
PRI RXD
PRI DSR
SW MNT
SW TOP
PRI TXD
PRI CTS
PRI RST
MDL ID0
MDL ID1
TOP ID0
TOP ID1
BV LED-
SP W+
SP R+
SP W-
SP L+
TL X0
TL X1
TL X2
TL X3
SP R-
SP L-
501646-3600
501646-1800
+24V
+24V
+12V
+24V
+12V
+24V
+24V
+12V
+12V
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
+5V
+5V
+5V
+5V
VHR-10N
(MOLEX)
(MOLEX)
MIL-26P
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 1 3 5 7 9 11 13 15 17 19 21 23 25 1 3 5 7 9 11 13 15 17 1 3 5 7 9
(JST)
2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 2 4 6 8 10 12 14 16 18 20 22 24 26 2 4 6 8 10 12 14 16 18 2 4 6 8 10
CNB68 CNB13 CNB12 CNB11
POWER SUPPLY UNIT
DIN-128P CNMM02 CNMM01 DIN-128P
PWR SAVE+
GND24
GND12
PWR SAVE-
+24V
+12V
BSW LOGIC NC
MAIN POWER SW 1
LOGIC DOOR SW
CNB23
SW LOGIC NO
OUT1 IN1 2
OUT2 IN2 GND COM MAIN PROCESSING UNIT
3
HRNS# 110308
KGI# 490465 EHR-3 KGI# 490046 (MPU) KGI# 530209
I/O SSR 208209-2 PS
(JST)
SSR-1 SSR-3 (AMP) VENT FAN 1 GND
HM 0
SSR-5 SSR-4
L
1 1 LN 2 HM 1
N 3
L (SW-OUT) 2 2 +12V
TO EM COUNTER
1 HM 2
CNB22
(JST)
FG
+24V
12 12 +24V 13
1 +24V
13 13 +24V HRNS# 110423 14
BACKPLANE BOARD
KGI# 490450
L
1 2 GND12
14 GND12
GND12 14
24V-240W
3 XAP-14V-1
15 15 GND12
TO TOP LCD
IN +24V
3 16 16 1
CNB17
4 5 17 17 +12V GND
2 KGI# 530307
FG
5 6 +12V GND
+12V 18 18 3 SAS PORT
VHR-5N GND
5 +5V
TO TOP
1
CNB66
CNB02
TO MIDDLE LCD
6
HRNS# 110417
CNB35
CNB36
CNB37
TO SLOT STAND
CNB09
HRNS# 110418
3 9
12GND
TO MIDDLE
SW POWER SUPPLY
39-01-2120 GND
4 +12V 10
CNB10
FG (MOLEX) GND
5 11 1
KGI# 490449
CNB78
L +12V SW DROP
1 6 12 2
12V-150W
N 2 7 GND 13 3
3 14 HRNS# 110324 4
FG 4 MIL-14P 172167-1
5 1 (AMP)
VHR-5N
2
3
+12V
(JST)
2 4 6 8 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 2 4 6 8 10 12 14
LINE1 LAMP
LINE2 LAMP
LINE3 LAMP
LINE4 LAMP
LINE5 LAMP
PRI LED+
LINE1 SW
LINE2 SW
LINE3 SW
LINE4 SW
LINE5 SW
GND
HELP SW
SPIN SW
BET MAX SW
BET MAX LAMP
BET1 SW
BET2 SW
BET3 SW
BET4 SW
BET5 SW
DENOM SW
CASHOUT LAMP
DIV INHIBIT
DIV CASH
DIV ON
DIV COIN
GND
GND
GND
SIO CLK
SIO DIN
SIO OE
HELP LAMP
SPIN LAMP
BET1 LAMP
BET2 LAMP
BET3 LAMP
BET4 LAMP
BET5 LAMP
DENOM LAMP
CASHOUT SW
CHANGE SW
BILL LED+
CHANGE LAMP
BSW SUB
SW SUB
GND
GND
GND
MIL-60P
+12V
DIV ACCUM
+5V
SIO OE2
SIO DOUT
DENB IN0
DENB OUT0
DENB IN1
DENB OUT1
DENB IN2
DENB OUT2
DENB IN3
DENB OUT3
+12V
+12V
+12V
DIV FAULT
BILL LED-
SNS OUT
XAP-15V-1
(JST)
POWER DISTRIBUTION UNIT HRNS# 110418
(US) PD A
L L
L 1 1 L (SW-OUT)
2 2
LED DOUT MDL
LED DOUT TOP
L L (FUSE)
HRNS# 110422
3 3
LED +5V MDL
LED +5V TOP
FUSE 5A
MDL GREEN
TOP GREEN
N N
LED LATCH
4 4
MDL BLUE
TOP BLUE
SIO DOUT
+24V MDL
+24V TOP
GND MDL
GND TOP
MDL RED
N N (SW-OUT)
TOP RED
5 5
LED CLK
SIO OE2
SIO CLK
SIO DIN
LED OE
SIO OE
FG FG
6 6
GND
XADRP-26V
350781-1 350715-1
FUSE 2A (AMP) (AMP) 1 3 5 7 9 11 13 15 17 19 21 23 25
(JST)
L 2 4 6 8 10 12 14 16 18 20 22 24 26
FG AC OUTLET
ICON2
N (Switched) +24V
L L 1 1 DENB IN0
1 NOISE 3 2 2 DENB OUT0
ICON1
FG GND
FILTER PWR SAVE+ 4 4 DENB OUT1
IN2
5 5 DENB
HRNS# 110234
N
2 KGI# 490290 4 N PWR SAVE-
6 6 OUT2
39-01-2060 7 DENB IN3
8 DENB OUT3LAMP
(MOLEX)
9 CASHOUT
CHANGE LAMP
10 SNS
FUSE 10A
FUSE 2A
OUT
TO SAS PORT 11 PRI LED+
ICON3
12 BILL LED+
HRNS# 110231
HRNS# 110459
L
1 1 L
KGI# 530303 14 LED
15 PRI
BILL LED
FG
2 2 FG 16 SIDE L SW
17 SIDE
RXD RS232
TXD RS232
L LAMP
N
3 3 N 18
19 SIDE R SW
FG
FG
350767-1
FG
20 SIDE R LAMP
L
L
N
350766-1
L
(AMP)
GND
+12V
(AMP) 21 +12V
350766-1
171822-4
2 4 22 GND
FG
(AMP)
(AMP)
23 GND
N
L
1 2 3 1 3 24
(Unswitched)
(Unswitched)
AC OUTLET
AC OUTLET
PAP-08V-S
(JST)
(JST)
(SASB-2)
50/60 Hz
120VAC
2 4 6 8 10 12 2 4 6 8
KGI# 530148
SLED LATCH
SLED OE
SLED EXIST
GND
LED RED
LED GREEN
GND
BACK LIGHT+
BACK LIGHT-
+5V
SLED CLK
+24V
LED BLUE
SLED DOUT
+5V
LED CLK
LED LATCH
LED OE
GND
LED DOUT
CNX03
CNX04
CNX05
CNX06
HRNS# 110433
DIV CASH
DIV ON
DIV COIN
DIV ACCUM
GND
GND
GND
GND
GND
PRI LED
BILL LED
BSW SUB
SW SUB
GND
+12V
DIV FAULT
+5V
DIV INHIBIT
+12V
+12V
CASHOUT LAMP
BET MAX LAMP
FIBER OPTIC CABLE
CHANGE LAMP
CASHOUT SW
DENOM LAMP
HRNS# 110424
SIDE R LAMP
CHANGE SW
SIDE L LAMP
LINE1 LAMP
LINE2 LAMP
LINE3 LAMP
LINE4 LAMP
LINE5 LAMP
HELP LAMP
DENOM SW
BET1 LAMP
BET2 LAMP
BET3 LAMP
BET4 LAMP
BET5 LAMP
SPIN LAMP
SIDE R SW
SIDE L SW
LINE1 SW
LINE2 SW
LINE3 SW
LINE4 SW
LINE5 SW
HELP SW
)
BET1 SW
BET2 SW
BET3 SW
BET4 SW
BET5 SW
)
SPIN SW
(INTERNATIONAL)
+12V
+12V
+12V
+12V
GND
GND
GND
GND
(RXD
L
(TXD
1
COM
L
SUB DOOR SW
2
BACK LIGHT+
NO
NC
BACK LIGHT-
HRNS# 110315
L
3
LED LATCH
FUSE 2.5A N
4 PLAY BUTTON PANEL
KGI# 490044
LED CLK
LED DIN
N
LED OE
FG 5 CASH
HELP
6
GND
OUT
+5V
PAP-08V-S
BELLY
FUSE 1A (AMP)
2 4 6 8 1 2 3 4 5
L
FG AC OUTLET CN1 SIDE-L BET BET BET BET BET SIDE-R
N (Switched) BUTTON BET MAX SPIN BUTTON
BELLY LED PCB 1 2 3 4 5
L L (K3-BELLY)
1 NOISE 3 KGI# 530287
LOAD
LINE
FG PLAY BUTTON
FILTER PLAY BUTTON WIRE CONNECTION
DIV ACCUM
DIV INHIBIT
DIV FAULT
(BACK SIDE)
HRNS# 110428
770602-7
N
2 4 N LED1 LED2 TERMINAL SIGNAL WIRE COLOR
DIV CASH
171822-3
+12V
GND
DIV ON
C SENS
GND
COIN
+5V
FUSE 1A
FUSE 1A
COM NO NC NC - -
HRNS# 110231
1 2
KGI# 490065
TO SAS PORT
FG
FG
HRNS# 110459
FG
PRIB2 BILB2
N
N
L
L
N
L
+12V BEZEL TOP LED PCB +12V BEZEL TOP LED PCB COIN COIN DIVERTER
1 1 ACCEPTOR SENSOR
COIN DIVERTER
CN1
CN1
(K3-BILB-EXT) (K3-BILB-EXT)
RXD RS232
TXD RS232
GND GND
2 KGI# 530297 2 KGI# 530297 SOLENOID
(Unswitched)
AC OUTLET
(JST) (JST)
PRINTER BEZEL BILL INSERT BEZEL
350766-1
171822-4
(Unswitched)
2 4
AC OUTLET
FG
PRIB BILB
220-240VAC
(AMP)
(AMP)
N
L
1 2 3 1 3
50/60 Hz
+12V BEZEL BTM LED PCB +12V BEZEL BTM LED PCB
CNX01 CNX02 PRI LED 1 1
2 (K3-BILB) BILL LED 2 (K3-BILB)
3 KGI# 530298 3 KGI# 530298
CN1
CN1
SLOT STAND
FIBER OPTIC CABLE
DROP DOOR SW
TO BACKPLANE
)
)
COM GND
1
CNB78
NO SW DROP
NC BSW DROP 2
3
4
(RXD
HRNS# 110324
(TXD
GND
P/N 810061
HM 0
HM 1
HM 2 CNT-L
HM 3 HRNS# 110423 HRNS# 110423 GND
HM 4 HM 4
HM 3
HM 2
HM 1
CNB05
PODIUM KP3
99999999
HM 0
CNT01
(CTRB-2)
HM SW
1 3 5 7
KGI# 530021
TO BACKPLANE
GND GND
2 4 6 8
HM SW
1 3 5 7 9 11 13
EM COUNTER PCB
22-01-1082
2 4 6 8 10 12 14
(MOLEX)
XAP-14V-1
(JST) TOPPER
+5V HRNS# 110433 HRNS# 110433 +5V +5V
SLED CLK SLED CLK SLED CLK
SLED DOUT SLED DOUT SLED DIN
SLED LATCH SLED LATCH SLED LATCH
SLED OE SLED OE SLED OE
SLED EXIST SLED EXIST SLED EXIST
GND GND GND
ICON6
+24V +24V +24V
LED RED LED RED LED RED
TOPPER
TO ICON BOARD
LED BLUE LED BLUE LED BLUE
1 3 5 7 9 11
1 3 5 7 9 11
1 3 5 7 9 11
2 4 6 8 10 12
2 4 6 8 10 12
2 4 6 8 10 12
CNB17 CNB66
VIDEO VIDEO
CNB09
TOUCH PANEL TOUCH PANEL
CNB10
TO BACKPLANE TO BACKPLANE TO BACKPLANE TO BACKPLANE
MDL-SLED TOP-SLED
KGI# 530289
KGI# 530289
+24V +24V
LED +5V MDL LED +5V TOP
LED CLK LED CLK
SP L+ LED DIN MDL LED DIN TOP
SP L- LED LATCH LED LATCH
LEFT
LED OE LED OE
2 4 6
2 4 6
1 3 5 7
1 3 5 7
KGI# 530029
SPEAKER
(RESERVED)
(RESERVED)
HRNS# 110419
SW TOP NO SW TOP NO
SW TOP COM SW TOP COM WOOFER
SP W+ +24V +24V
MDL-LED GND TOP-LED GND
SP W+ SP W+
SP W- SP W- SP W- +24V +24V +24V +24V
1 2
SP L+ SP L+ RED MDL RED RED TOP RED
LCD 24V LCD 24V
6-3
SP L- SP L- 43025-0200 GREEN MDL GREEN GREEN TOP GREEN
(RESERVED)
BLUE MDL BLUE BLUE TOP BLUE
2 4
2 4
2 4
2 4
SP R+ SP R+ (MOLEX)
TO BASE UNIT
GND GND
1 3 5
1 3 5
1 3 5
1 3 5
SP R- SP R-
+12V +12V
1 3 5 7 9 11 13
1 3 5 7 9 11 13
GND GND PALR-05VF PAP-05V-S PALR-05VF PAP-05V-S
2 4 6 8 10 12 14
2 4 6 8 10 12 14
SP R+ (JST) (JST) (JST) (JST)
XADRP-14V XADR-14V SP R-
RIGHT
(JST) (JST)
KGI# 530029
SPEAKER
MDL-PWR TOP-PWR EXT-PWR
HRNS# 110418 +24V +24V +24V +24V +24V
+12V +12V +12V +12V +12V
PWR SAVE+ PWR SAVE+ PWR SAVE+ PWR SAVE+ PWR SAVE+
GND GND GND GND GND
GND GND GND GND GND
1 3 5
1 3 5
1 3 5
1 3 5
1 3 5
PWR SAVE- PWR SAVE- PWR SAVE- PWR SAVE- PWR SAVE-
2 4 6
2 4 6
2 4 6
2 4 6
2 4 6
(RESERVED)
TO BASE UNIT
39-01-2060 39-01-2061 39-01-2060 39-01-2061 39-01-2060
(MOLEX) (MOLEX) (MOLEX) (MOLEX) (MOLEX)
MDL-SW
HRNS# 110418 MDL ID0
MDL ID1 TOP-SW
TOP ID0 TOP ID0 TOP ID0
TOP ID1 TOP ID1 TOP ID1 WOOFER
GND GND WOOFER+ WOOFER+ WOOFER+
+5V +5V +5V
+12V +12V WOOFER- WOOFER- WOOFER-
1 2
LED +5V TOP LED +5V TOP LED OE LED OE +24V +24V
2 4 6
2 4 6
TO BASE UNIT
LED DOUT MDL LED DOUT MDL +24V TOP +24V TOP 172168-1 172160-1
LED DOUT TOP LED DOUT TOP TOP RED TOP RED (AMP) (AMP)
REV.
TOP BLUE TOP BLUE SP W+
TITLE
SP W+ WOOFER+
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39
SP W- WOOFER- SP W-
1 2
1 2
2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
HRNS# 110420
WOOFER
A
XADRP-40V XADR-40V 43025-0200 43020-0200
(JST) (JST) (MOLEX) (MOLEX)
+12V
+12V
+12V
GND
GND
GND
DATE
FAN
2
1
(MOLEX)
29-11-0023
2 2
1 1
FAN
2 2
1 1
FAN
NO
NO
NO
COM
COM
COM
GND
GND
(MOLEX) (MOLEX)
(MOLEX) (MOLEX)
+12V
+12V
29-11-0023 22-01-1022
29-11-0023 22-01-1022
05/29/09
KGI# 490044
KGI# 490044
KGI# 490044
(RESERVED)
Wiring Diagram
PT DOOR SW
TOP DOOR SW
PODIUM (VIDEO)
SHEET
MIDDLE DOOR SW
KGI# 530024
KGI# 530024
VENT FAN
VENT FAN
TOP UNIT
UNIT
PLAYER TRACKING
MIDDLE UNIT
2 OF 2
GND
HM 0
HM 1
P/N 810061
HM 2 CNT-L
HM 3 HRNS# 110423 HRNS# 110423 GND
HM 4 HM 4
HM 3
HM 2
HM 1
CNB05
99999999
HM 0
CNT01
PODIUM KP3
(CTRB-2)
HM SW
1 3 5 7
KGI# 530021
TO BACKPLANE
GND GND
2 4 6 8
HM SW
1 3 5 7 9 11 13
EM COUNTER PCB
22-01-1082
2 4 6 8 10 12 14
(MOLEX)
XAP-14V-1
(JST)
LED CHOPTOP
+5V
SLED CLK
+5V HRNS# 110562 HRNS# 110562 SLED DOUT
SLED CLK SLED LATCH
SLED DOUT SLED OE
CN1
SLED LATCH SLED EXIST
SLED OE GND
1 3 5 7
ICON7
SLED EXIST +24V
2 4 6 8
GND
1 3 5 7
+24V PAP-08V-S
2 4 6 8
TO ICON BOARD
(JST)
XADRP-08V
(JST)
CNB09
TOUCH PANEL
CNB10
TO BACKPLANE TO BACKPLANE
MDL-SLED TOP-SLED
KGI# 530289
+24V +24V
LED +5V MDL LED +5V TOP
LED CLK LED CLK
SP L+ LED DIN MDL LED DIN TOP
SP L- LED LATCH LED LATCH
LEFT
LED OE LED OE
2 4 6
2 4 6
PT-SW GND GND
1 3 5 7
1 3 5 7
KGI# 530322
SPEAKER
(RESERVED)
(RESERVED)
HRNS# 110418 SW MAIN NO SW MAIN NO
SW MAIN COM SW MAIN COM PAP-07V-S PAP-07V-S
SW MAIN NC (JST) (JST)
HRNS# 110419
SW TOP NO SW TOP NO
SW TOP COM SW TOP COM WOOFER
SP W+ +24V
MDL-LED GND TOP-LED
SP W+ SP W+
SP W- SP W- SP W- +24V +24V +24V +24V
1 2
SP L+ SP L+ RED MDL RED RED TOP RED
LCD 24V
6-4
SP L- SP L- 43025-0200 GREEN MDL GREEN GREEN TOP GREEN
(RESERVED)
BLUE MDL BLUE BLUE TOP BLUE +24V
2 4
2 4
2 4
2 4
SP R+ SP R+ (MOLEX)
TO BASE UNIT
GND GND GND
1 3 5
1 3 5
1 3 5
1 3 5
SP R- SP R-
+12V +12V
1 3 5 7 9 11 13
1 3 5 7 9 11 13
GND GND PALR-05VF PAP-05V-S PALR-05VF PAP-05V-S LCD 24V
(RESERVED)
2 4 6 8 10 12 14
2 4 6 8 10 12 14
SP R+ (JST) (JST) (JST) (JST)
RIGHT
(JST) (JST)
KGI# 530322
SPEAKER
MDL-PWR TOP-PWR EXT-PWR
HRNS# 110418 +24V +24V +24V +24V +24V
+12V +12V +12V +12V +12V
PWR SAVE+ PWR SAVE+ PWR SAVE+ PWR SAVE+ PWR SAVE+
GND GND GND GND GND
GND GND GND GND GND
1 3 5
1 3 5
1 3 5
1 3 5
1 3 5
PWR SAVE- PWR SAVE- PWR SAVE- PWR SAVE- PWR SAVE-
2 4 6
2 4 6
2 4 6
2 4 6
2 4 6
(RESERVED)
TO BASE UNIT
39-01-2060 39-01-2061 39-01-2060 39-01-2061 39-01-2060
(MOLEX) (MOLEX) (MOLEX) (MOLEX) (MOLEX)
MDL-SW
HRNS# 110418 MDL ID0
MDL ID1 TOP-SW
TOP ID0 TOP ID0 TOP ID0
TOP ID1 TOP ID1 TOP ID1 WOOFER
GND GND WOOFER+ WOOFER+ WOOFER+
+5V +5V +5V
+12V +12V WOOFER- WOOFER- WOOFER-
1 2
LED +5V TOP LED +5V TOP LED OE LED OE +24V +24V
2 4 6
2 4 6
TO BASE UNIT
LED DOUT MDL LED DOUT MDL +24V TOP +24V TOP 172168-1 172160-1
LED DOUT TOP LED DOUT TOP TOP RED TOP RED (AMP) (AMP)
REV.
TOP BLUE TOP BLUE SP W+
TITLE
SP W+ WOOFER+
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39
SP W- WOOFER- SP W-
1 2
1 2
2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
HRNS# 110420
WOOFER
A
XADRP-40V XADR-40V 43025-0200 43020-0200
(JST) (JST) (MOLEX) (MOLEX)
+12V
+12V
+12V
GND
GND
GND
DATE
FAN
2
1
(MOLEX)
29-11-0023
2 2
1 1
FAN
2 2
1 1
FAN
COM
NO
COM
NO
COM
NO
GND
GND
(MOLEX) (MOLEX)
(MOLEX) (MOLEX)
+12V
+12V
29-11-0023 22-01-1022
29-11-0023 22-01-1022
09/01/11
KGI# 490044
KGI# 490044
KGI# 490044
(RESERVED)
Wiring Diagram
PT DOOR SW
TOP DOOR SW
SHEET
MIDDLE DOOR SW
KGI# 530024
KGI# 530024
VENT FAN
VENT FAN
CHOP TOP UNIT
UNIT
PLAYER TRACKING
MIDDLE UNIT
SECTION 7
Glossary & Index
Overview Security switch that activates when stacker is removed.
This section contains a Glossary and an Index.
The Glossary contains the definition of specialized items. These Bill Validator Module
terms and definitions assist the Operator’s understanding of various Unit that accepts valid currency while rejecting invalid bills. Part of
machine functions and game operations. the Bill Acceptor.
The Index is a list of topics that gives, for each item, the page
C
number where it may be found.
Glossary
Candle
B
Coin Acceptor
Device to identify, accept or reject coins.
Bacplane Coin Drop Sensor
PCB located in the back of the Logic Unit housing. Sensor to detect reverse coin movement (inactive in this model)
G
PCB holding the EM meters.
Counter Unit
Assembly consisting of the counter PCB and the housing, light and Game Area
harness. The game area displays image that corresponds to game type.
D
Game Screen
Game Screen is composed of four areas, which are game area, sub
game area, sub message area and dashboard.
Dashboard
H
The dashboard displays the game status information, attendant mes-
sage, game instruction, Denomination sign, and other meters.
DC Fan Hopper
12 VDC cooling fan. The coin Hopper holds the inserted coins
I
Door Connector PCB
PCB located on the inside of the Main Door close to the cabinet. It is
the main hub for all door connections (buttons, coin comparitor).
I/O Test
Door Lock Sensor Input/output test.
J
Sensor used to determine the position of the door lock cam or door
lock.
E
EM Counter
Electro-mechanical counter (meter).
K
Event Key-Switch
An occurrence that is tracked by the soft meters for display in an event An electro-mechanical switch activated by using a key.
log.
K.M.S.
Event Log KONAMI Maintenance System also know as the Audit mode.
Checks a list of the dates and times and the factors of Events that
L
occurred recently.
Event Meter
Checks cumulative number and the latest occurrence date and time LED PCB
of errors by the factor. PCB to control LEDs of Bill Acceptor.
M
RAM Clear
Game Initialization Procedure clears all game data in non-volatile
memory, filling with 00 (Hex) in each byte. The RAM clear process
Machine Type clears all audit meters, logs, and game information.
Series name of the cabinet.
RNG Test
Main Door Inspects the on-board RNG (Random Number Generator).
The front door of the machine holding the player button panel, function
button panel and the coin head. ROM
Read Only Memory.
Main Door Switch
The switch monitoring the position of the Main Door (opened or Reset-Key
closed). A keys-witch used to clear error messages, jackpots or attendant pays.
Returns the machine to game play mode.
Manufacture Date
Date the machine was manufactured. R-Top
Menu Round top.
The display structure for Software meters, Game recall meters, Event
meters, Option meters, Diagnostic meters, Clock & misc. meters, and R-Top Lock
Print audit information. Round Top door lock. Used to secure the door to the top box.
S
MPU
Main Processing Unit printed circuit board.
N
SAS
Slot Accounting System
O Serial Number
A unique number used to identify a particular machine.
Operation Buttons
Buttons used to navigate the menu systems. Serial Number Plate
Plate attached to side of machine with serial number, manufacturers
Out of Service date, and machine type stamped on.
An operator induced setting allowing no game play until reset.
SNS PCB
P
PCB mounting the sensor to detect reverse coin movement
Software Meters
Play Button Panel Internal meters used to track money movement, events and errors.
The button panel holding the player buttons (Bet 1, Play 5 Lines).
Sub Game Area
Power Supply Unit The Sub Game area displays the game title and featured game image.
The assembly mounted under the main shelve
Sub-Door
Q
The door mounted to the bottom of the main door. Allows access to
the Bill Validator stacker assembly.
No entry
Sub-Door Artwork
Sub-Door glass panel painted with the game design.
Sub-Door switch
Switch to sense Sub-Door opening or closing.
Sub-Message Area
The sub-message area displays the online commercial message or
another information message.
T
Top Box
The upper enclosure mounted to the top of the cabinet.
Top Box Lock
A lock to secure the top box door.
Touch Screen
A cover over the monitor display allowing pressing of certain areas
on the screen to act as buttons.
U
UART
Universal Asynchronous Receiver Transmitter.
V
Video Monitor Unit
22” LCD used to display game information.
W
No entry
X
No entry
Y
No entry
Z
No entry
H
C
Handpay Troubleshooting 4-2
Cabinet Specifications 2-1 Hardware, Commonly-Used 3-2
Candle 2-2 Help and Pay Table 2-12
Cashout Button 2-12 Hopper 3-4, 5-1
CAUTION, 1-3 Hopper Troubleshooting 4-2
Change Button 2-12 Hopper Level Probe 2-9
Changing Locks 2-6 How to Enter and Exit Audit Mode 2-16
Coin Acceptor 2-9, 5-91
Coin Acceptor/Divertor Troubleshooting 4-2
Coin Comparitor 4-7 I
Coin Diverter 5-2
Coin Jamming 4-7 Initialization 2-3
Coin Learn Procedure (IDX) 4-8 Installation 2-3
Coin/Token Entry 2-13 Interface, Fiber Optic 2-3
Collecting Bills 2-12
Collecting Coins 2-12
Commonly-Used Hardware 3-2
K
Communication Troubleshooting 4-4 Key Switch 3-5
Control Panel Troubleshooting 4-3 KMS Mode 2-11, 2-13
CPU (Logic Unit) Exception Troubleshooting 4-6 KONAMI Maintenance System (K.M.S.) 2-3
Customer Support 1-3
L
D
LCD Controls 5-3
Date of Publication 1-1 LCD Touchscreen 2-16
Doors 2-4 LCD Unit 3-6, 5-3
Door Security Troubleshooting 4-1 Locks 2-10
O T
Tags, RMA 1-3
Operation 2-14 Teach and Run Procedure (Condor) 4-8
Operator 1-3 Terminology 1-3
Option the Bill Acceptor 2-12 Thermometer Troubleshooting 4-4
Ticket Chute 2-13
TIP, 1-3
P Tools Required 3-1
Parts Removal 3-3 Top Box 1-2, 2-9
Parts Installation 3-3 Top Box (B-Top) 2-9
PCBs 8-1 Topbox Door Switch 3-3
Player 1-3 Touchscreen Troubleshooting 4-3
Player/Operator Interface 2-12 Troubleshooting 4-1
Policy, Warranty 1-3 Troubleshooting Charts 4-1
Power Supply 3-4
Printer Assembly 3-5
Printer Troubleshooting 4-3
U
Process, RMA 1-3 Unpack and Inspect 2-1
Publication Date 1-1
V
R
VAC 2-1
RAM Clear 2-9 Validator Module 5-2
Real Time Clock Troubleshooting 4-3 VSU Troubleshooting 4-4
Refilling Hopper 2-12
Required Tools 3-1 W
Return Merchandise Authorization (RMA) 1-3, 2-5
WARNING, 1-3
RMA 1-3, 2-5
Warranty 1-3
SECTION 8
Appendix
Overview PCBs
This section includes consumable parts lists. The following table lists the PCB assemblies for the Podium
machine.
Electrical Components
The following table lists the required electrical components for PCBs
the Podium machine.
PART # DESCRIPTION
530303 PCB, K3-ICON
ELECTRICAL COMPONENTS
530307 PCB, K3-IFB, BACKPLANE
PART # DESCRIPTION
530209 PCB, KS, MPU
490044 SWITCH, CHERRY, E79-30A
530210 PCB, KS, MMB
490046 SWITCH, OMRON, SBMIN, w/ROLLER ACTUATOR
530287 PCB, K3-BELLY
490050 SWITCH, OMRON, SBMIN, w/LEVER ACTUATOR
530297 PCB, K3-BILB-EXT
490055 HOLDER, FUSE, 3453LF-1-010
530298 PCB, K3-BILB
490056 HOLDER, FUSE, KNOB, 3453LF1-020
530021 PCB, COUNTER BD-2
490065 SENSOR, PHOTO, ALEPH
490465 SWITCH, ROCKER, MINI EURO STYLE, 240 VAC Board Components
490078 CORD, AC, 7.5’ The following illustrations depict the main components on the
490079 OUTLET, CONVENIENCE, 120 V main PCBs used in the Podium machine.
490450 POWER SUPPLY, 24 VDC, 240 W, 100-240 VAC
PCB, KS, MPU
490289 SSR, I/O, POWER SUPPLY
490290 FILTER, NOISE, SNR
BACKPLANE CONNECTORS
490323 BUTTON, LARGE, REC., LED w/CLEAR LENS
490324 BUTTON, SMALL, SQUARE, LED w/CLEAR LENS
490358 COMPACT FLASH CARD, 128 MB, KS
490449 POWER SUPPLY, 12 VDC, 150 W, 100-240 VAC
Fuses
The following table lists the required fuses for the Podium
machine.
FUSES BATTERIES
PART # DESCRIPTION
490033 FUSE, 2 A, S/B
490034 FUSE, 5 A, S/B
490036 FUSE, 10 A, CERAMIC
Calibration Paper
COMPACT FLASH CARD RECEPTACLE
The following table lists the Bill Validator calibration paper for (ON EACH SIDE OF PCB)
the JCM and Mars Bill Validators.
CALIBRATION PAPER
PART # DESCRIPTION
490059 PAPER, CALIBRATION, BV, U.S., JCM
490060 PAPER, CALIBRATION, BV, U.S., MARS
USB LINUX
CNB71A
CNMM02 CNMM01 CNB71B
MPU MPU
CNB73A
CNB73B
CNB29
CNB56 LINUX SERIAL I/O
CNB57 CNB77A
CNB32 CNB33
CNB11 HOPPER
MECHANICAL METER
LINE 1
COIN VALIDATOR
LINE 3
CNB58
CNB82 VIDEO LINUX SERIAL I/O 1 SERIAL I/O 2
CNB17 TP2
+12V TP6 +24V
CNB02
LINE 2
SERIAL LED
MIDDLE 1
USB WINDOWS
CNB62
VIDEO 3 DC POW TO BACK PANEL
CNB24 CNB59A
CNB61
CNB63A
CNB66
CNB74
MIDDLE 2
CNB13
CNB60 VIDEO 4
PRINTER
CNB65
VIDEO 2
LAN1 CCB
CNB70
CNB37
CNB29
CNB35
CNB36
CNB68
EXTEND 2 WINDOWS
COM 1
COM 2
COM 3
TOUCH SCREEN 2
CNB12
CNB67
CNB72 EBUS 2 ATU (VIC, QLD)
CNB79
TOUCH SCREEN 1
BILL VALIDATOR
EBUS 3
SERIAL REEL
DC POWER CNB10
CNB21
VIDEO
F2