Professional Documents
Culture Documents
><root>
<report><version>2</version><sessionid>d4195c9af63dc0365da044c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-
02-24 11:17:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1230-
1.200.000.618.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>d4195c9af63dc0365da044c</desyncid><systemconfig/><screenshot/
><desyncdata>Exception thrown while starting situation (AttributeError:
'object_Baby' object has no attribute 'is_being_destroyed') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File
"T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in
c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py",
line 609, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1654, in update File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 969, in on_enter File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1437, in
finalize File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 2384, in finalize File "T:\InGame\Gameplay\
Scripts\Server\sims\baby\baby.py", line 597, in on_finalize_load File
"T:\InGame\Gameplay\Scripts\Server\sims\baby\baby.py", line 332, in
set_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\baby\baby.py",
line 500, in enable_baby_state File "T:\InGame\Gameplay\Scripts\Server\
objects\components\buff_component.py", line 229, in
on_bassinet_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\
buffs\buff.py", line 1449, in on_bassinet_ready_to_simulate File "T:\
InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1717, in
_start_auto_situation File "T:\InGame\Gameplay\Scripts\Server\
situations\tunable.py", line 277, in <lambda> File "T:\InGame\
Gameplay\Scripts\Server\situations\tunable.py", line 254, in
start_situation File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_manager.py", line 666, in create_situation File "T:\InGame\
Gameplay\Scripts\Server\situations\situation_manager.py", line 806, in
create_situation_from_seed File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 475, in start_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line
1146, in _change_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 40, in on_activate File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\caregiver_situation.py", line
274, in on_enter_passive_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 352, in
_update_caregiver_status File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 255, in
get_care_dependent_sim_info File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'is_being_destroyed'rtim=0 Client
Session Time: 15.58 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,124,53512 Modded: True SystemInfo:
Mac OS X Version 12.1 (Build 21C52) GPU: Apple M1 macOS Metal driver 0.0.0.0
Architecture: arm64 </desyncdata></report>
</root>