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Copyright © 2010-2016 Winking Fox Productions, LLC
Important Reminders:
Java is required to run our Easy Quiz software. If you receive an error message that your computer “cannot
open the file,” it means that you do not have Java installed on your computer. Use the link above to verify
your Java installation and follow the instructions provided if it is detected that a free installation or upgrade
is needed.
Keep all the files and the “data” folder together inside the Affordable Buzzers Easy Quiz folder. If you receive
an error stating “not all files are present,” it means that you have either not unzipped your downloaded file
or you have moved the EasyQuiz.jar file outside of this home folder.
Menu
This screen will appear when you first start the
Affordable Buzzers Easy Quiz game.
1. Enter Player Names: Allows you to enter the names of all
the players in your game.
2. Enter Team Names: Allows you to enter the names of all
your team assignments when grouping buzzers into teams.
This menu button will only appear when you select “Team
Play” from the setup screen (see the “Game Setup” section
below for details).
3. Test Buzzers: Allows players to test their buzzers before you
begin your quiz (see the “Test Buzzers” section below for
details).
4. Begin Quiz: After your player names have been entered, use
this button to start your quiz game. The button text will automatically change based on the game type selected on the
Game Setup screen (discussed below). Likewise, the game type selected will be displayed at the top of the menu buttons.
5. Display Player Scores: Use this button to display and/or edit the scores for all players.
6. Quit Game: Exit the Affordable Buzzers Easy Quiz.
7. Setup Gear (corner icon): Clicking this icon will present the setup screen which allows you to easily customize the sounds
and other aspects of your quiz.
Test Buzzers
1. This screen is optional but it will give both you and your
players assurance that each of their buzzers are registering
with the computer and working properly.
2. As each player presses their buzzer, the computer will
change the color or their buzzer number and will play the
sound associated with that buzzer (more on sounds later).
Additional buzzer presses will continue to flash the buzzer’s
number and play its associated sound.
Note that this activity with many players may burden your
computer and make your mouse difficult to operate. We
suggest using the “M” key instead of the mouse to return to
the main menu.
3. The Reset Names button will clear all name fields for
additional testing.
4. Use the Back to menu button or press the “M” key to exit this screen and continue
the quiz.
5. The Test Buzzers screen will automatically adjust text size to accommodate 10 player
games, 11-20 player games, and 21-50 player games where only the buzzer numbers
will be shown, not the player names.
Get Ready
1. This is the first screen you will see when starting your quiz by clicking “Begin Quiz” on the Main Menu. This screen alerts
the players to get ready for the next question. The player
buzzers will not be activated until you advance to the next
screen by pressing the Spacebar on the computer keyboard.
If you have a wireless Easy Quiz Remote, any of the buttons
on the remote will advance to the next screen. The Buzzers
On! screen will then appear and all player buzzers will be
activated.
2. Penalty Alert: If players attempt to “buzz-in” early while
this screen is displayed, or hold their buzzer buttons down
in anticipation of the Buzzers On! screen appearing, they
will be penalized two seconds (adjustable—see Setup
screen). That is, once the Buzzers On! screen is displayed,
the buzzers for those penalized players will not be activated
until the penalty time expires.
Note: You may choose to activate the buzzers before or after the question is presented. Some quiz hosts prefer to give all
players a chance to hear or see the entire question before allowing anyone to “buzz-in.” Others prefer to allow “buzz-in” at
any time while the question is being presented.
Buzzers On!
1. When this screen appears all player buzzers are active
(except those tagged for an early “buzz-in” penalty).
The first player to press their buzzer while this screen is
displayed will win the opportunity to answer the question.
2. Buzzers for players tagged with an early “buzz-in” penalty
will not be activated until the penalty time expires.
3. Each player will have only one chance to answer each
question. If their answer is wrong, their buzzer will be
disabled until the next question begins at the
Get Ready screen.
4. The “Answer Value” number shows how many points will
be awarded for a correct answer (adjustable—see Setup
screen). This value will decrease for each wrong answer by a factor multiplier (default is .5—see Setup screen).
Buzz-in Names
1. This screen displays the name of the first player to “Buzz-in”
by pressing their buzzer after the Buzzers On! screen appears.
The sound associated with this player’s buzzer number will
also be heard (sound is adjustable—see Setup screen). This is
the player who may now answer the question.
2. For a R-ight answer, press the R key on your keyboard or the
GREEN button on the Easy Quiz Host Remote. This causes a
cheerful DING sound and displays the victorious Right screen
(sound is adjustable—see Setup screen). The current “right
answer” point value will be added to the player’s score.
3. For a W-rong answer, press the W key on your keyboard or the
RED button on the Easy Quiz Host Remote. This causes the
dreaded wrong-answer BUZZER sound and displays the scornful Wrong screen (sound is adjustable—see Setup screen).
The “wrong answer” point value will be subtracted from the player’s score. By default, 1/3 of the current “Answer Value”
will be subtracted for a wrong answer. This calculation is adjustable by using the Setup screen.
4. The “Seconds remaining” count-down timer at the top of the screen will start with 8 seconds by default, but is adjustable
on the Setup screen. The assigned “tick-tock” sound will be heard as each second is counted down, and when the timer
reaches 0, the sound assigned for “time expired” will be heard. What happens at this point is up to the quiz host, such as
prompting the player for their final answer, or pressing the W-rong answer key thereby deducting points from the player
and giving other players a chance to answer, or perhaps no action at all besides using the timer to add fun and drama. The
timer can be removed from display entirely by using the Setup screen.
5. The “Answer Value” shown at the bottom of the screen is the current number of points that will be awarded for a correct
answer. This value is reduced by 50% each time a wrong answer is given for this question (adjustable—see Setup screen).
6. The Spacebar on your keyboard or any button on the Easy Quiz Remote may be used to skip this question and advance
to the Get Ready screen where all buzzers will be reset and the next question may be presented. In this case, player scores
are not affected beyond whatever points may have already been deducted for wrong answers to this question.
Penalty Alert: If players press their buzzers while this screen is displayed, or hold their buzzer buttons down in anticipation
of the Wrong Answer screen appearing so they can “buzz-in” again, they will be penalized two seconds (adjustable—see
Setup screen). That is, if the Wrong Answer screen does appear, the buzzers for those penalized players will not be
activated until the penalty time expires.
Object
The object for each player is simple: be first to press your buzzer whenever the Buzzer On! screen appears, and resist pressing
your buzzer when the quiz host attempts to trick you with the dreaded Gotcha! screen. Being first to buzz-in at the Buzzers On!
screen will earn one point. Getting tricked into pressing your buzzer at the Gotcha! screen will not deduct from your score, but
your buzzer will be delayed the next time the Buzzers On! screen appears permitting one of your opponents to steal that point.
The first player to reach the preset winning score will win the match.
How to play
1. From the Main Menu, click the Begin Game: Quick Draw button.
The Get Ready screen is displayed.
2. From the Get Ready screen, the quiz host may press the Spacebar, the
W key, the R key, or either button on the optional Easy Quiz Host
Remote. The Buzzers On! screen will then be displayed.
3. Buzzers On! screen: Every time this screen appears, all players race to be
the first to press their buzzer.
4. Names screen: The name of the player to press their buzzer first is
displayed in the center of the screen along with their current score. The
names of all players with their scores are displayed down both sides of the
screen. The quiz host now has the choice of presenting the Buzzers On!
screen for players to race once again to buzz-in, or attempt to trick them with
the Gotcha! Screen.
Quiz host control keys:
For Buzzers On! screen, press the W key
or the RED button on the Easy Quiz Host Remote
For the Gotcha! Screen, press the R key
or the GREEN button on the Easy Quiz Host Remote
To skip or advance the screen, press the Spacebar
Scores: S key, Menu: M key
5. Gotcha! screen: Players must NOT press their buzzer when this screen is
displayed. If they do, their buzzer will be delayed when the next Buzzers
On! screen appears, permitting one of your opponents to steal that point.
If all players were tricked by the Gotcha! screen, then all buzzers will
become active after the penalty time has elapsed. Note that the Penalty
Time in seconds field on the quiz Setup screen must have a value greater
than zero for this buzzer delay feature to work.
The Quiz Host can jump to either of these screens in rapid succession so
players must be on their toes to watch for the Buzzers On! screen, but resist
pressing their buzzer at the Gotcha! screen. Once a player wins the match, the
quiz host will be prompted for optional resetting of the scores. The scores may be left in tact so the Scores screen can be
viewed with player rankings, and the scores can be reset to zero using the RESET SCORES button to begin a new match.
Object
Each player presses their buzzer as quickly as possible earning one point for each press of the buzzer. The first player to reach
the target winning score wins the match.
How to play
1. From the Main Menu, click the Begin Game: Speed Race button. The Get Ready screen will be displayed.
2. From the Get Ready screen, the quiz host may press the Spacebar, the W key, the R key, or either button on the optional
Easy Quiz Host Remote. The Names screen appears to signal the beginning of the match and all players may being pressing
their buzzers as quickly as possible.
3. Names screen: The name of the player who currently has the highest score will be displayed in the center of the screen
along with their current score. The names of all players with their scores are displayed down both sides of the screen. Each
time a player presses their buzzer, one point will be added to their score.
Whenever one player overtakes the current leader, the new leader’s
name will be displayed and the “Speed Race Leader” sound will be
played so everyone knows there is a new leader in the match.
Note: Holding a buzzer button down will NOT improve a player’s score. A
point is awarded only for each press and release of the buzzer button.
4. The Elapsed Time counter at the top of the screen simply ticks off the
seconds as the match proceeds. Once a player reaches the winning
score, their name and total elapsed time will be displayed. “High Score”
records are not maintained by the software so you may want to make
note of this Elapsed Time to track your own High Score records.
5. Hints on winning score settings:
With Table-Top buzzers, players will reach a score of 100 in 10-15 seconds with ease.
Players will reach 200 points in about 30 seconds with only a little fatigue.
A score of 300 points can be reached in under 60 seconds but most players will experience significant muscle fatigue.
There are no preset rules for whether players can use their right hand, left hand, or both hands. These rules are left to the quiz
host. You may even want to experiment with tag-teams where players can switch with their teammates when they become
too tired to continue.
What are the other files included in the Affordable Buzzers Easy Quiz folder?
config.txt
This file is used by the Easy Quiz software to store various settings for the quiz game such as fonts, colors, and game
parameters. These settings are discussed in detail in the Game Setup section of this User Guide. This file MUST be
present for the software to work correctly, but does not require any direct editing.
/data folder
The graphics and sound files used by the software are contained in this folder. Customizing your quiz game by
adjusting these files is discussed in detail in the Game Setup section of this User Guide. This FOLDER and its contents
must be present for the software to work correctly.
/data/sounds folder
The WAV files found in the root of this folder are the default sounds used by the Easy Quiz software. These files MUST
be present for the software to work correctly, but they can be overridden by making new sound selections as described
in the Game Setup section of this User Guide. Note that even if you override these default sounds, the files must remain
in place—just in case you ever “unselect” your custom sounds.
You may add your own custom sound files which will be available for selection in the Setup screen. We recommend
placing them in the /data/sounds/Misc folder, or create a new folder for your new sound files. You can create as many
new folders as you like as long as they are under the /data/sounds folder since this is the location the software lists
when making new sound selections. You should also keep your folder names short since the pull-down window for
selecting sound files is limited in size.
Since any WAV format sound file will work with the Easy Quiz software, you can even create your own sound files using
a computer sound recording application. With this method, you can have your quiz “speak” the names of your players
or teams by recording your voice and saving the recordings as individual WAV files. As mentioned, be sure to place the
new WAV files under the /data/sounds folder so the Setup screen will be able to list them for your selection.
/data/saved_quizzes folder
Files in this folder are created when you use the “Save Config” feature under the “Config save & restore” tab on the
Setup screen. While these files can be edited with a plain text editor, it is generally much easier to use the Easy Quiz
Setup screen to make the desired changes in your quiz configurations. You may safely delete these files at any time if
you no long require them. (There is no config “delete” capability provided on the Easy Quiz Setup screen.)
The FACTORY-SETTING.txt file contains all the default settings from the original file download.
The autosaved-config.txt file is a safety feature that should contain all the last names, scores and settings if your
computer ever fails for any reason in the middle of a quiz game.
/data/images
The image files used by this application are found in this folder. These files MUST be present for the software to work
correctly.
You may substitute your own files in place of those found in this folder, but they must be named exactly as the original
files.
The files should be high resolution PNG file format.
If, after experimenting with these image files you wish to switch back to the original distribution images, they
can be found in the /data/images/Original folder. Simply copy these files back into the /data/images folder.