elcome to the Legend Of Zelda! This story
Wiser tee heroics of ink, yous
adventurer from the land of Hyrule, who
has taken on the task of rescuing the Princess
Zelda from the heinous Ganon. Hyrule used to be a
peaceful land, ruled by the Princess,
reared his ugly head and sent hi:
the world to wreak havoc and destruction. Ganon
has also kidnapped the Princess, and
only one who has enough courage to rescue her!
He has travelled far and wide across country,
battling numerous monsters and gaining the help
of many unlikely allies, finally reaching Ganon’s
fortress. He knows that the Princess is held inside
—he also knows that there will be a titanic strug-
gle before he can rescue her. You can help Link by
joining him on this special edition comic-book
adventure, rescuing Zelda from the grasp of
Ganon and freeing Hyrule from his te
in the process!
You start the adventure at the top of the next page; read through until you have to help Link
make a decision, Once you have made the decision, turn directly to the panel indicated to
ise you'll ruin the adventure! Only read a panel
indicated by an arrow or when instructed after you've made a decision. Good luck!OKAY, GANON
HERE I COME
READY OR NOT!
LOOKS LIKE
GANON SET UP A
WELCOMING PARTY OF
WIZZROBES!
WOAAH! THIS IS NO
WAY TO GREET A
GUEST!
He sure has! Wizzrobes are dangerous and magical
creatures. Link needs to be careful! Lying next to
the door, Link sees a lamp and a boomerang,
Knowing an adventurer must travel light, he
decides to take just one of the items.
'D
BETTER BE
QUICK, ZELDA
1S WAITING
Take the boomerang — proceed
to panel 20 (page 8).
Take the lamp — go to panel 13
(page 6).Well done — you've made it across in one
piece — which was more than could be said
for the bridge. But now, looking back, Link
sees that the bridge has magically re-appeared,
with the bag of gold still lying in the centre.
Dare he go back and check it out?
If you wish to try for
the pouch then head
to panel 30 (page 11).
If you would rather
go on penniless then
head on to panel 8
below.
Suddenly
one of the
Wizzrobes’ L,
extinguishes 4
the light!
You're doing well, but there's still
no time to relax — Ganon could be
just around the next corner!
Advance through the next door by
going on to panel 27 (page 10), but
beware — there could be other
dangers lurking!
In such a dim light, Link doesn’t stand a chance
against creatures of darkness. Pummeled to a pulp,
he fallls, thinking only of Zelda... Your adventure
has come to an end... or maybe it’s only just begin
ning? Check out the back page for what to do next!Link comes to
two different
doors, one old
and battered,
the other
gleaming in the
torchlight. His
new found keys
already look
like a god send!
Which should
Link take?
SOMEBODY'S
BEEN CARELESS!
THESE WILL
DEFINITELY PROVE
HANDY!
Continuing through a door
and down a long corridor,
Link comes across a set of
discarded keys.
IT LOOKS LIKE
GANON’S NOT
KEEN ON REPAIRS!
If you choose
the golden door,
move on to panel
32 (page 11)
If you prefer the
look of the other
» }) door, go to panel
21 (page 8).Link quietly enters the room, thrusting
the light right in the faces of the
Wizzrobes. They back off, and Link sees
his chance to attack!
_] The Wizzrobes, stunned by the bright
light of Link’s lamp, prove no match
B for the might of shield and sword.
Score one to you! -
Good guess! A pit opens up
beneath the skeletons and
they go toppling down!
KOI'D BETTER HURRY
BEFORE SOME MORE
OF GANON’S GOONS
CATCH UP!
THEY SURE DON’T MAKE
THEM LIKE THEY USED TO!Link leaps into the room,
boomerang at the ready. Just
‘as he is about to unleash his
attack, the Wizzrobes stir into
action, approaching menacing-
ly. The room grows ever dimmer;
the torch in the corner flickers, Ifyou think you can defeat
‘threatening to cast the whole the Wizzrobes, head on to
room into darkness! \ panel 9 (page 4). If you
prefer to see what you're
doing, go and get the lamp
BEGONE YOU ' and return to the room on
FACELESS FIENDS! panel 13 (page
c Link goes through the
T WONDER WHERE THE door, and finds himself
OTHER DOOR LEADS? at one end of a creaking
old bridge. Across on the
other side is another
door, yet below is a deep,
cavernous drop. It looks
very unsafe — dare you
cross or should you try
the other door?
If you have a head for heights and
choose to cross the bridge then go
to panel 17 (page 7). If you'd rather
try the other door then proceed to
panel 32 (page 11).SOMEHOW I DON’T
THINK THAT GANON
WILL FALL INTO ONE OF
HIS OWN TRAPS LIKE
THOSE SKELETONS!
With the flick
of the switch
the wall
suddenly gives
way and Link
The wall closes, leaving Link with a rather sore
head! He finds himself lying next to two familiar
doors — it looks like he'll have to retrace some of his
steps! Head back to panel 12 (page 5).
oS
Swiftly, Link moves
on into the next
room, sensing that
Ganon and the i
Princess are ne¢ 7
Without warning, a mystical breeze causes the door
to slowly shut. Link needs to make a swift decision —
will he take the silver arrow or the quiver? OnceNOT AS UGLY
AS THESE
SKELETONS!
SS
Q
TY »
Without warning, the door
A
I GUESS NOT! DON’T
slams and Link is suddenly YOU GUYS EVER QUIT?
‘
ambushed by a barrage of ‘
screeching Staflos Skeletons! =
Link is beaten back into a corner as the
skeletons advance. The pitfall switches on the
wall look like his only choice. But which
should he pull? To pull switch one, advance to
panel 22 (Page 9). Pull switch two by going to
panel 40 (page 13). Alternatively, pull switch
three by going to panel 15 (page 6).
These skeletons
outnumber Link
three to one!
The situation
looks ugly...
i
LA
ae
i”
BE BEATEN BY
A BUNCH OF
RATTLING
BONES!It doesn’t pay to
take the money
and not run!
Your comic-
book adventure
ends here —
check out the
back page to
see how to take
Link on a new
adventure!
Link stoops to grab the
‘bag, but the bridge starts
to give way all round
him! That was not a
good choice...
Entering the golden door,
Link sees riches beyond
his wildest dreams...
or something
suddenly pulls Something stronger than Link is holding the
the door shut door shut — try as he might, Link cannot
tight! break it open. He’s doomed with only the lost
treasure for company. What a way to go! This
adventure is over, but there are more to come
— check out the back page for more info!on
both guards to the fl
TELL ME WHERE THE
PRINCESS IS AND I MAY
SPARE YOUR SORRY LIFE!The switch caused a trapdoor to open beneath Link, sending
him plummeting down a seemingly endless pit. There is a
bottom — you don’t want to be around to hear the crunch
though, so check out Link's other adventures on the back page!
Ganon appears, looming menacingly above Link,
grasping the Princess. The fate of the whole of
Hyrule now rests firmly on your shoulders — your
final battle has arrived. Ganon’s big, ugly and
almost invincible — yet there maybe something in
your arsenal that can defeat him. You can't fight
at close quarters just in case you harm the
Princess so you'll have to use those arrows
instead. If you collected the quiver then advance
to panel 43 (page 14). If you managed to get the
silver arrow then proceed to panel 47 (page 15).
oa) tem eSLink reaches
for his arrows
and fires
them towards ONLY FOR
YOU LINK, YOU
COURAGEOUS , or eee ee,
FOOL! ps ACHE
arrows cannot
penetrate Ganon's
tough hide.
Ganon prepares
to strike back...
TIME TO TAKE COVER,
GANON — THIS GAME’S
OVER!
Ganon launches a powerful spell towards Link, which no shield could ever
hope to deflect. Link is gone and the hope of all Hyrule with him. Who now
can save the once peaceful land from Ganon? The Princess looks like she'll
ve life as a captive, a slave to Ganon. You came close, but no prize. Still,
turn the page and you'll discover more about Link's video game exploits.
Who knows, you may be successful next time...Link strings his only arrow. His
aim will need to be true as this is
his only chance to defeat Ganon!
NICE TO BE
APPRECIATED!
YOU TOOK
YOUR TIME!
Well done! You've done the impossible and defeated the
evil ruler. Now Hyrule will be able to rest easy once again,
in the knowledge that the tyrant has been defeated.
As for Link and the Princess? Well, their troubles are over
for now, but you never know with Ganon — he has this
habit of returning when you least expect it! Turn the page
to discover where to go for the next adventure in the
magical land of Hyrule!a cree eB
Pao ce es ec
power and wisdom. Zelda games are available across all Nintendo formats and
they already account YAM for over 17 million sales throwghout the world
When you take on the WP role of Link, you have to mae every decison for him, from fighting heinows beasts to
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discovered before Link can full his destiny and save the Princess from the hands of Ganon and hs vi henchmen.
Super Nintendo Entertainment System
ink’ ist 16-bit adventure not only features impressive
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‘the evil Dark Word.
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‘ahead? Who exactly is Agahni? And where does Ganon ft in? The answers al ie in A Lin to the Past!
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Link's quest leads him through the uncharted island where he must discover
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along the way, but, before he can even start he must search ors sword PRY
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call the Nintendo "Hotine" on (0708) 652 222.
fondo Co,, Lid.