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COMPONENTS

THE EXPANSION CONTENTS: 20 Skill cards (44x68mm), 5 Scoring cards (44x68mm),


8 Tactic cards (63x88mm), 5 Event tokens, 4 Leader boards, 4 Connector tiles,
15 Structure tiles, 45 Structure tokens, 3 Autodestruction tokens, 3 Camouflage
tokens, 3 Swamp tokens, 3 Napalm tokens, 3 Infusion tokens, 4 Skill tokens.

NEW TYPES OF COMPONENTS:

Leader boards Scoring cards Universal Structures

If you use the back side of a Leader board, use a connector tile and place your Structures on the left
instead of the right side. Consequently place your Skill cards on the right side.
SETUP CHANGES GAMEPLAY
CHANGES
2. Shuffle all Event tokens from the base game
and Aftermath together. Shuffle the Scoring cards
together and place them in a face-down pile near UNIVERSAL STRUCTURES
the board.
3. When separating Terrain Tactics, include the Using the standard Build Action, players may may
Aftermath cards before shuffling. build a Universal Structure as long as there are
5a. Instead of using the base Faction board, Structure tokens remaining for the Structure they
players choose which Faction they want to play wish to build.
and draw 1 Leader from this Faction. Universal Structures are controlled by the Faction
5b. Players shuffle the Default skills from the base which currently controls the Region. If a Player
game and Aftermath, then draw one at random to loses control of a Region
use for this game. Players then Shuffle all non- with a Universal
default skills from both sets together and draw Structure, the Structure
the appropriate number of Skills. All unused skills remains and the new
are returned to the box. controlling Player now
may use this Structure.
5c. Players choose 3 Structures (5 for Machines)
from all structures available to their faction from
the base game and Aftermath expansion.
5d. Place the 3 Universal Structures and the
EVENTS
matching tokens near the board. These Structures AND ENDING THE GAME:
are available to all players.
The game now lasts for 5 Rounds
with one Event each Round. If
a player moves their score marker
past an Event, do not move the
passed event. At the start of each
Round, simply reveal the next
Event token and resolve it. When
an Event instructs you to draw
a Scoring card, reveal the top card
of the Scoring deck and resolve it.
AUTHORS: Ignacy Trzewiczek, Marek

CARD EXPLANATIONS
Spychalski, Grzegorz Polewka, Grant
Rodiek, Jacek Bugajny
CRY HAVOC AUTHORS: Grant Rodiek,
Michał Walczak, Michał Oracz
RULEBOOK: Chevee Dodd, Grzegorz
TROGS: RECYCLING: Structures TRAINING ALARM: Trog Polewka
activated with this Skill halve their scored GRAPHIC DESIGN: Rafał Szyma,
Aga Jakimiec
WITHDRAWAL: Please
don’t count when using (rounding up). ARTWORK: Markus Vogt (cover art),
remember that "any Nele Diel, Mateusz Bielski, Viktoriia
Data Processing Skill. PROBE REPORTS: Outer Shamykina, Raypier P, Aleksandar
Region" means any non-
You may always use the Regions are those
Mihajlovic
Battle Region. Thanks to Design Challenge participants who
Passive ability – even Regions along the inspired some of the abilities in Aftermath:
DISTRACTION: Resolve when the Recycling is Randy de Graaf, Jeff LaFlam, Kurt Van
perimeter of the board Hoeyveld, Richard Sprayberry, Jeff Schauble,
the remaining Battle exhausted. Jay Peak, Nur Iskandar Bin Nuruddin, Andrew
that do not have a terrain Wood, Darren Quinn, Shane Irons, Yoong Ken
Objectives in their normal
type. Yen, Robert Asberg, Egon Araujo, Dugrim
order. Cannot be placed HUMANS: BloodAxe, Calvin Wong, Svenn ToreMauseth,

in a Region with Machine WINTER OFFENSIVE: Adhil Riad Patel, Chris Funk.
RECON TEAM: You may When tied on Score
Envoy playtesters: Ryan Fish, Mirko Mahovic,
Bombardment token Geek Apostle, Halden J, Leone Elzorro, Jesse
place Crystals in Your HQ track, both players gain Fletcher, Alex, Jason Peacock, Daryl Durston,
present. Eric Hedekar, Justin Buckler, James Allendale,
when resolving this Skill. the same number of Mathias, Thomas Vaessen, Stephan Close,
FROM THE SHADOWS: Tom Steinbush, Marc Dingena, Grant Rodiek,
SPECIAL FORCES: You . For example: when Christopher Gardner, Nathan Scallon, Bryce
You may only spend 1 Knittle, Peter Anderson, Ruel Gaviola, Yvonne
may take these Units tied for a second place, Romero, Chris Woodside, Tim Gilberg, Josh
in this way for each
from any combination of both players gain 2 Whiteley, Shawn Savoy, Victoria Colley, David
Lydle, Anna Lydle, Zeke Lydle, Sarah Trager,
activation.
Regions. when winning Battle Nick Trager, Envoy Herald, Laura Gifford, Beth
Gilberg, DC Bueller, David Thomas, Brandt
Resolution Objective and
MACHINES: PILGRIMS: the fourth player gets
Warner, Blair Stingley, Joe DeMarco, Robert
Egger, James Farrell, Thomas Ireland, Bayard
Catron, Karl Barrus, Charity Helton, Teresa
BOMBARDMENT: acordingly 4 . Telesco, Ramsey Shehadeh, Nick Seal, Royal
RECOGNITION CELL: Connel, Eric Lucero, Danan Jackson, Tyler
Resolve the remaining Rodgers, Wolf Moye, Laura Lewis "the flash",
You may only spend 1 Ricardo Diaz, Andrew Brown, Lily Henderson,
Battle Objectives in their
normal order. Cannot be
Crystal this way for each TACTIC CARDS: Cabel Dawson, Josh Crossley, Carl Feibusch,
Kris Knutsen, Mike Ohl, Wyatt Whiteley,
activation. Brenda Yates, Bradley Reis, Bradly Billingsley,
placed in a Region with HIT AND RUN: You may Dustin Boatman, Bryan Barnes, Barry Rozas,
David Dugas.
Trog Distraction token swap any number of ,
present. EVENTS: as long as You keep 1:1
Special thanks: Joanna Kijanka, Marcin
Dudek, Marcin Ropka, Tony, Kirdy, James
Mathias.
ADDITIONAL INTERROGATIONS: ratio.
© 2017 PORTAL GAMES Sp.
PROCESSORS: Take this You score points at z o.o. ul. Św. Urbana 15,
extra action after all the beginning of the 44-100 Gliwice, Poland
www.portalgames.pl
normal player actions Prisoners phase – before Cry Havoc & Portal Games (publisher).
have been completed. any player regains their All rights reserved.
Dear Customer, if your copy lacks
prisoners. anything we apologize for it. Please,
let us know: portal@portalgames.pl
STRUCTURES LEADERS
ARMORED SHUTTLE: Region. Remove it after the GEN. FUSENBACH: If you lost the Region
The Units moved MUST end Battle has been resolved. Control Objective and the saved with
the movement exactly 2 Strength increase of your Leader ability was the only left, it has to
spaces away from the region works only when resolving retreat using standard rules.
they started in. Objectives. Your opponents OMEGA BRAIN C-64: This ability
CAMOUFLAGE PLAN: still kill Your Units using increases your firepower only - it works
Camouflage tokens are standard rules, without similar to the Infusion Reactor.
placed before either player paying the extra cost.
For example by placing CARDINAL: You can do any Action after
places their Units. Choose using his ability.
and place 1 Camouflage 1 on the Attrition
token face-down on each Objective they get to kill AUNTIE: You cannot use this ability
Battle Objective. Reveal each one of Pilgrim Units. when other player unit enters a Region
Camouflage token as you TURBO HARVESTER: When with Trog Nest/War Party token.
resolve each Objective. After you build a Turbo Harvester,
the Battle has been resolved, place the matching color
remove the Camouflage Plan marker on the 1 space of
token from the Region. the tile. Each time you use
HIVE MIND: You may choose a Turbo Harvester, move
any Pilgrim skill, even those the maker up one space to
that were removed from track the increasing cost.
play during setup. Exhaust The first time you activate
the used Skill, passive Skills the Turbo Harvester costs
work until the end of the 1 and adds 1 Crystal to
Round. All Skills gained from the region. The second time
Hive Mind Structure are costs 2 for 2 Crystals
removed back to the box at and so on.
the end of the Round. SWAMP FIELDS: Other
INFUSION REACTOR: When players pay 1 per action,
used place an Infusion not per miniature entering/
Reactor token in the Battle leaving a Region with Swamp
token.

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