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Cain Bounty
Cain Bounty
RANKED
Once per round, may When acquired, choose 1 Gain +1 to a single Once Per round, suffer 2
perform a Precise Aim combat skill. Add damage characteristic. This cannot strain to decrease difficulty
maneuver. Suffer a number equal to ranks in that skill to bring a characteristic above of next Stealth or Subterfuge
of strain no greater than one hit of successful attack 6. check by one.
ranks in Precise Aim, then made using that skill.
COST 25 COST 25
reduce target’s melee and
ranged defense by that COST 25
number.
COST 25
PASSIVE
RANKED
Choose 1 weapon, armor or May add 1 additional hard When acquired, choose 1 When dealing strain damage
other item and give it a point to a number of items combat skill. Add damage with Melee or Brawl, spend
permanent improvement equal to ranks in Tinkerer. equal to ranks in that skill to to stagger target for 1
while it remains in use. Each item may only be one hit of successful attack round per spent.
modified once. made using that skill.
COST 20 COST 20
COST 20 COST 20
COST 5 COST 5
COST 25
PASSIVE ACTIVE
Gain +1 strain threshold. Remove per rank of During a chase, add per Upon unsuccessful attack
COST 5 Galaxy Mapper from rank in Shortcut to any with a starship or vehicle
Astrogation checks. checks made to catch or weapon, may spend
Astrogation checks take half escape an opponent. per rank of Overwhelm
normal time. Defenses. Reduce the
COST 5 defense in the targeted zone
COST 5
by 1 for every spent.
COST 5
Take a Full Throttle action; Remove per rank of Planet Gain +1 strain threshold. Upon Successful attack with
make a Hard ( ) Mapper from Streetwise or COST 10 a starship or vehicle weapon,
Piloting check to increase a Survival checks used for may spend to reduce
vehicle’s top speed by 1 for a navigation on a world. Such the maximum speed of the
number of rounds equal to checks also take half normal target by 1 until the end of
Cunning. time. the next round.
COST 10 COST 10 COST 10
Once per round, may mount During a chase, add per Gain +1 strain threshold. Upon unsuccessful attack
or dismount a vehicle or rank in Shortcut to any COST 20 with a starship or vehicle
beast, or enter a cockpit or checks made to catch or weapon, may spend
weapon station on a vehicle, escape an opponent. per rank of Overwhelm
as an incidental. Defenses. Reduce the
COST 20 defense in the targeted zone
COST 20
by 1 for every spent.
COST 20
COST 10
RANKED
COST 5
Gain +2 wound threshold. Remove per rank of Add per rank of Stalker to Once per session, reroll any 1
Expert Tracker to find tracks all Stealth and Coordination Resilience or Survival check.
COST 15
or track targets. Decrease checks.
time to track a target by half. COST 15
COST 15
COST 15
COST 30
COST 15
BOUNTY HUNTER UNMATCHED DEVASTATION
ATTACHED TO
COST 30
COST 15 COST 15