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Computers in Human Behavior 92 (2019) 478e486

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Computers in Human Behavior


journal homepage: www.elsevier.com/locate/comphumbeh

Full length article

Connections between e-learning, web science, cognitive computation


and social sensing, and their relevance to learning analytics:
A preliminary study
Sachi Arafat a, b, *, Naif Aljohani a, Rabeeh Abbasi a, Amir Hussain b, Miltiadis Lytras c
a
Faculty of Computing and Information Technology, King Abdulaziz University, Saudi Arabia
b
Division of Computer Science & Mathematics, University of Stirling, United Kingdom
c
American College of Greece, Greece

a r t i c l e i n f o a b s t r a c t

Article history: In this paper we explore the interrelationship between the sociotechnical-pedagogical culture of e-
Received 31 March 2017 learning, the emerging disciplines of Web science, Social Sensing and that of Cognitive Computationeas
Received in revised form an emerging paradigm of computation. We comment in particular on the importance of this relation for
19 October 2017
the development of learning-analytics discourse. Moreover, we present an initial relational framework
Accepted 19 February 2018
Available online 22 February 2018
between these disciplines and suggest how these relations can be exploited to solve problems in each
area. This paper argues for (a) the particular importance of the abstract class of ‘learning machines’ for
Web science, (b) understanding cognitive computation as a necessary practical framework for the
Keywords:
Web science
increasingly dominating, situated informal learning context, and (c) the potential benefit of Web science
E-Learning frameworks for investigating both, contemporary research questions in e-learning and the development
Social sensing of theories for informal ubiquitous learning. Finally, we argue that exploring links between these dis-
Cognitive computing ciplines is necessary for improving practical research, for the purpose of developing learning-analytics
Situated-learning methodology for evaluating the growing types of modern e-learning contexts such as the informal sit-
Learning machines uated learning context.
© 2018 Published by Elsevier Ltd.

1. Introduction Web science is a relatively new discipline that employs tradi-


tional ideas of observation and analysis found in the natural sci-
This paper seeks to show how different strands of research ences to sociotechnical phenomena and to engineering/creating
namely, web science, e-learning, cognitive computation form part solutions (Hendler, Shadbolt, Hall, Berners-Lee, & Weitzner, 2008).
of a whole, and moreover, to open up theoretical and practical Cognitive computation, inspired by cognitive science and neuro-
points of interaction between them. Furthermore, it will show how science, and based on machine learning, seeks to augment hu-
finding links between these discourses is important for developing man experience by creating human-computer usage contexts at a
learning analytics, a sub-discourse of e-learning. In pursuing these more human-level of abstraction than the technical level of com-
aims, this paper will reference machine learning and data science, puter science (Kelly, 2009; Modha et al., 2011). E-learning is a
and social sensing, as technologies and theoretical frameworks, particularly important sociotechnical phenomenon, referring not
that complement the said disciplines and the greater whole of only to learning-management systems of universities and similar
which they are a part. institutions, but the pervasive activity of technology-mediated
learning (Haythornthwaite & Andrews, 2011). Finally, social
sensing researchers seek to find socially meaningful patterns
amongst socially generated data such as on twitter and facebook,
* Corresponding author. Faculty of Computing and Information Technology, King
patterns denoting social phenomena that are not immediately
Abdulaziz University, Saudi Arabia. obvious from the data (Liu et al., 2015).
E-mail addresses: sachiarafat@gmail.com (S. Arafat), naifaljohani@gmail.com Relating these areas means working out relationships between
(N. Aljohani), rabeeh.abbasi@gmail.com (R. Abbasi), amir.hussain@stir.ac.uk, amir. the concepts and related technologies, and suggesting why
hussain@gmail.com (A. Hussain), mlytras@acg.edu (M. Lytras).

https://doi.org/10.1016/j.chb.2018.02.026
0747-5632/© 2018 Published by Elsevier Ltd.
S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486 479

particular connections could be beneficial to explore. There are what it means to learn with respect to the nature of the content, the
already connections between cognitive computation, e-learning behaviors of teacher/student and the setup of the learning context
and web science discussed in existing literature. E-learning theo- that is to generate the ideal learning event.1
rists employ cognitive models of learning, and cognitive computing Of particular relevance is the theory of learning as situated
applications use machine learning techniques to understand stu- (Bell, Maeng, & Binns, 2013; Bridges, Chan, & Hmelo-Silver, 2016;
dent behaviour. As cognitive computing seeks to exhibit human- Dawley & Dede, 2014; Lave & Wenger, 1991), which holds that
level abstractions of computational processes, it works to add most learning is embedded or situated within activities that may
human-level meanings to the web of sociotechnical phenomena; not explicitly frame itself as learning, and that, learning is often
adding such meanings web-related phenomena is a raison d'e ^tre of unintentional as opposed to being deliberate. What this means is
web science. that e-learning services, instead of being centralised, must be
In addition to these existing, rather implicit relations, this paper available as a general feature of other containing services, so that it
proposes several explicit confluences at the conceptual and prac- can generate a learning event in the midst of the student being
tical levels between these areas. This works to rearrange each of engaged in other activities. These other activities comprise
these areas relative to each other as parts that indicate the possi- `authentic contexts' of learning, as they are the normal situ for the
bility of an emergent whole. The contention is that there would be corresponding knowledge to be learned. Another salient aspect of
significant benefit were researchers to focus on explicitly con- situated learning theory, which can be seen as a necessary
structing this whole in the disciplinary space that opens-up from concomitant of the situatedness of the learning event, is its
their intersection. This space envisioned is not that of a new collaborative aspect. The learning event, in offering curated con-
discipline but is the space already occupied by Web science, except tent and linking the learner with an expert or teacher, involves
that it is a re-orientation of that disciplinary space that readily links them in a community of practice, in which they start as a novice
to cognitive computing/e-learning, and indeed, related disciplines and migrate towards being an expert through engaging in learning
dealing with sociotechnical phenomena. events (Brown, Collins, & Duguid, 1989). Although this communal
Web science research is still in its early stages, seeking a participation involves the social construction of knowledge,
normative stable methodology and an adequate taxonomy for its perhaps the most primary aspect for analysis here is the learning
phenomena. It is hoped that the contentions here could form the situation/event itself as a phenomenon, which points to the
basis for a re-envisioning for web science. Similarly, it is hoped that learner's expe-rience. This means both behaviour and cognition
this work could be a means for renewed discussion amongst e- would ultimately need to be considered, a claim further supported
learning, cognitive computing and social sensing researchers, about by Khine and Saleh, (2010).
how they ought to situate and identify their disciplines given deep E-learning like all technology augmented social processes
relations with one another and web science. where a human agent disappears and is represented by a live video
In relating together these disciplines, Sections 2, 3 and 4 intro- or other representation, works to replace real-presence with a
duce e-learning, web science and cognitive computing respectively, lesser type of presence: telepresence. This effects the way students
but they are framed in such a way as to reveal a set of initial in- take risks and the way they develop their relationship with
terrelationships. Section 5 discusses the main interconnections in teachers as apprentices, something particularly important for skill
detail, with specific proposals about how one discipline ought to be acquisition type learning (Dreyfus, 2008). This can be understood
understood relative to another, and relative to a whole denoting a as being an ultimate limit that discerns such types of e-learning
future web science. Section 6 shows why further research exploring from traditional learning, and is something around which recent
these connections is important for the rather practical activity of models of learning, roughly in the area of situated learning, are
doing learning-analytics. Finally, section 7 summarises the key re- based (Garrison, 2011). These models explicitly suggest how some
lationships and proposals. of this lack of presence can be alleviated. While e-learning focuses
on sociotechnical processes with educational objectives, web sci-
2. E-learning: informal (situated) learning as a general ence instead has a scope extending over the general space of
phenomenon sociotechnical processes.

E-learning is about connecting people, technologies and ser- 3. Web science: studying the social machine
vices, for the purpose of fulfilling educational objectives. The peo-
ple concerned are the stakeholders: students, teachers, content Web science is an emerging discipline which takes the web as its
providers and institutions, professional associations and education subject matter. It understands the web as heteregeneous, inter-
boards; the services correspond to the learning activities based on connected system of heterogeneous entities, whether each such
pedagogical models (e.g. open and/or distributed learning, and entity is of human or device origin. These are entities connected by
knowledge building communities) and instructional strategies (e.g. virtue of a physical (electronic) relationship such as two nodes on a
problem solving facilitation, role-playing, contextualizing instruc- network or two people in a room, or a semantic relationship, such
tion); while the technologies are those that work to facilitate as between a system and its user (participating in meaningful
content (its curation, access and generation), communication and processes) or a human user and their ‘virtual friends’ or their avatar
collaboration (Aparicio et al., 2016). The technologies here do not (e.g., as in SecondLife). The founders of web science understand it
only serve to assist learning but instead work to shape “the as a “science of decentralised information structures” (Berners-Lee
cognitive processes that underpin learning” (Hung & Chen, 2001; et al., 2006), they iterate that such a science (Berners-Lee et al.,
Locke, 2007, pp. 179e201), and with technology-use being cultur- 2006):
ally mediated “technologically mediated learning (via asynchro-
nous learning networks) is necessarily shaped discursively by the
1
practices around technology privileged in a particular cultural For our purposes, the event can be formal in the sense of explicitly and actively
milieu”. following an instructional plan, e.g. Gagne's nine events: gaining attention,
providing content and assessment or spurring recall of prior knowledge, etc.
The instructional strategies are derived from models of peda- (Gagne, 1985). Or instead, the instructional plan could be implicit, which means
gogy or learning, the three main categories of which are behavioral, that while such instructional events may be present they may not follow a standard
cognitivist and constructionist, each providing principles defining sequence, and would only be understood as an instructional event post-hoc.
480 S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486

is essential for understanding how informal and unplanned A machine is social in that it participates in social phenomena in
informational links between people, agents, databases, organi- a way that past technologies did not. This is an effect of the
sations and other actors and resources can meet the informa- pervasiveness of modern technology and is due to increasing por-
tional needs of important drivers such as e-science and e- tions of human experience being mediated by technology. In
government. How an essentially decentralised system can have addition to social networking and similar applications, social ma-
such performance designed into it is the key question of Web chines involve tools that personify human actors such as virtual
Science assistants (e.g. Siri, Viv and Cortana), medical assistants or expert
systems that support medical diagnoses, and home automation
Like any other space of phenomena, such as that of the natural systems.
world, there are meaningful patterns of relationships between The understanding and engineering of social machines neces-
entities, ways to intervene to change these patterns and hence ‘edit’ sitate the adding of layer(s) of meaning over existing information
these spaces; and ways evaluate spaces and processes therein structures, to understand what it is that makes particular activities
concerning their function. Unlike natural science however, in tak- meaningful as social activities. The semantic web (SW) corresponds
ing the synthetic, easily manipulatable world of technology as one to these layers. It is crucial for recognizing (or making intelligible),
of its objects of study, web science combines not only the distant and creating or purposefully intervening-upon social machines. As
analysis of phenomena but their engineering, in an intimate way. the social machine indicates a social process that involves tech-
Furthermore, as aspects of the social world are also its object of nology, the creating (or manipulating) or comprehension of such
study, social policy is a primary concern for web science and not machines needs to be associated with a cognitive or social meaning.
merely an additional variable. Web science is hence (Berners-Lee This meaning is with respect to its place, purpose and function
et al., 2006): within the social machine or process to be created. In having this
abstract layer of meaning, the data and technology can be under-
not just about methods for modelling, analyzing and under- stood humanistically, and can be reasoned about according to its
standing the Web at the various micro- and macroscopic levels. “social attributes such as trustworthiness, reliability, and tacit ex-
It is also about engineering protocols and providing infrastruc- pectations about the use of information, as well as privacy, copy-
ture, and ensuring that there is fit between the infra-structure right, and other legal rules” (Hendler & Berners-Lee, 2010, p. 158).
and the society that hosts it. Web science must coordinate en- The SW has the effect of putting data and information structures
gineering with a social agenda, policy with technical constraints on a level playing field as relational data, and as types of social
and possibilities, analysis with synthesiseit is inherently machines; and of thereby being a condition of possibility for the
interdisciplinary. appearance of social machine phenomena into the public sphere.
Relational data frameworks work to express ontologies and are a
The primary phenomenon web science introduces is the social way to represent the result of ontological discourse about relations
machine, which refers not only to the interactional possibilities of, between different information structures. This labelling by the SW
and between, a collection of human and technological entities, but acts as the mapping out of a space of phenomena: whereas the web
actual instances of such interaction. The interactions presuppose a ontology language (OWL) and other technologies act as a scheme
purpose or reason, such that a user changing a Wikipedia entry for hypothesis/theory generation/evaluation. In this sense, the
upon a world event to reflect a new reality. The social machine main point of the SW is not to establish formal ontologies but to
discerns between the human ‘creative’ aspect of a technology- suggest links between entities premised on existent ontologies, or
mediated work, i.e. “the generation of online content (e.g., folksonomies. If a datum is to be of value in some context, then SW
uploading a photo or writing some text),” and the ‘administrative’ techniques should ideally reflect this through the semantics
aspect referring to what the technology does without this creative collected on that data. The SW works with URIs: basic web objects.
guidance. Other than Wikipedia, Facebook, Youtube, Twitter and The semantics emerge through formal ontologies or informal
Instagram are social machines, that is as a whole and also in part socially-agreed ontologies from folksonomies; the social machine is
(i.e. with respect to its small sub-aspects). It is however, often a phenomenon formed out of the SW of relations.
difficult to differentiate between the creative and the administra- The scientific methodology for forming and testing hypotheses
tive. A creative task can be understood as administrative and vice about SW components, or higher level phenomena such as social
versa. And moreover, the border between these aspects of work is machines, is still emerging. It adopts but is not exhausted by, the
not static. Shadbolt et al. provide a revised definition that resolves extensive work of reasoning over SW. For our purposes of linking
this in Smart, Simperl, and Shadbolt (2014): “Social machines are web science to other disciplines, current methodologies still lack a
Web-based sociotechnical systems in which the human and tech- normative integration with statistical machine learning ap-
nological elements play the role of participant machinery with proaches. In addition, it requires an extensive taxonomy of phe-
respect to the mechanistic realization of system-level processes”; a nomena, of social machines in particular, the properties of which
definition inspired from the extended-mind hypothesis in the would be the subject matter of the hypotheses. For example, hy-
philosophy of mind (Clark & Chalmers, 1998). Unlike their original potheses about how regular particular types of social machines are,
definition, social machines are not processes but physical systems how their particular properties, e.g., sociality, is likely to change
(Smart, Simperl, and Shadbolt, 2014, p. 57): over time or over a set of meaningful events (Clark & Chalmers,
1998; Clark & Mayer, 2016; Smart et al., 2014). Given the dynamic
It is important to note that we are not saying that social ma- nature of the web, it is especially incumbent on a coherent science,
chines are processes, as would seem to be implied by the defi- in this context, to address regular phenomena. The work of Smart
nition of social machines offered by Berners-Lee and Fischetti et al. (2014) begins to resolve the problem of taxonomy by sug-
(Aljohani & Davis, 2012b). Rather, we are saying that social gesting a significant number of properties by which social ma-
machines are the physical systems that perform, implement or chines can be categorized. It can also be understood to be working
realize such processes … Tinati and Carr (Stracke, 2016) thus towards an ontology of possible and actual social machines.
write that “any task that requires the co-constitutional In order to effect a sufficient, broad-based semantic web, human
involvement of humans and technologies is a form of social designed folksonomies or ontologies require to be complemented
machine”. with machine-estimations of meaningful patterns. Cognitive
S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486 481

computation, over and above the immediate machine-learning use prior human created informationee.g., from Wikiecould still
techniques required to do this, can be understood as the effort to be considered to constitute a social machine. In general, where AI
create an overall framework for realising and employing semantic systems train on human input, their execution at a later instance
webs. By cognitive computation here we do not mean a group of corresponds to the functioning of a social machine. The social
applications nor a collection of technologies by a paradigm. machine in which machines participate, presumes that machine to
increasingly be intelligent, i.e., to use learning algorithms or
4. Cognitive computing as a paradigm centered around social decision-making techniques (Hendler & Mulvehill, 2016, p. 135).
machines This is due to the pervasiveness of technology mediation.

Cognitive computing is a modern paradigm for computation 5. Points of connection


with a nascent vision for the future of the human-machine rela-
tionship. While conventional computer science is concerned with The overall research trend in web science, cognitive computing
logical and mathematical operations on abstract data, cognitive and e-learning are in a sense, heading towards a confluence, either
computing works in addition, at a higheremore humanisticelevel in their practical or theoretical/conceptual aspects. By practical we
of abstraction, with the manipulation and analysis of words, con- mean not only in terms of tools or technology, but also, primarily,
cepts, semantics; and on knowledge representation, comprehen- with respect what a discipline ‘thinks’ (or its scholars think) ought
sion and learning (Demirkan, Earley, & Harmon, 2017; Wang, to be done. For example, both cognitive computing and web science
Pedrycz, Baciu, Chen, & Yao, 2010). Cognitive computing typically think that the web requires layers of meaning, so that it can be
focuses on those spaces that exhibit rich human-machine config- worked-with at increasingly human-levels of abstraction. The
urations, usually involving adaptive devices in pervasive contexts following discusses some significant ways each such discipline can
working with messy unstructured data. The purpose therein is to thereby related to another, ways that ought to be further explored.
build systems that are able to understand, replicate and effectively
complement human activity. IBM's Watson is the typical example 5.1. Learning machines as social machines: pervasive and
of a cognitive computing system, but this was preceded by expert presupposed
systems such as those for medical diagnoses. The purpose of
Watson however, is to be a cognitive computing platform that can Social machines do not only denote a key phenomenon consti-
be applied across contexts. tuting the modern web. Instead, they are phenomena radically
Cognitive computing research ranges from the design of hard- present across the range of modern human life. They have been the
ware and software implementation of neural processors, to algo- means for enabling subcultures of decentralised human activity
rithms and frameworks supporting the replication of human-like that have been particularly disruptive empowering, and highly
analysis of data (e.g., machine learning algorithms), to more theo- influential in shaping the modern human experience. Social ma-
retical research aimed at understanding effective human-machine chines constitute the predominant participatory phenomenon
combinations for completing tasks through modelling cognitive involving billions of users. E-learning situations, we proposeealong
processes. The overall aims of cognitive computing research are to with (Yee-King, Krivenski, Brenton, Grimalt-Reynes, & d'Inverno,
understand, evaluate, create/support and intervene-upon human- 2014)eare learning machines. They are a subset of social machines,
machine configurations. With respect to its creative/engineering with educational objectives beyond whatever social objectives may
function, the goal is not only to make more effective the conduct of be present. This concept is not foreign to web science, for as
human tasks buteand this is the nascent visioneto do so in a way Shadbolt (2013, pp. 202e203) states, knowledge acquisition is
that is natural, and that allows for deeper human engagement. indeed a common purpose of social machines. This section explores
Furthermore, with cognitive computing focusing on human- some implications of the relation between web science and e-
technology systems, as opposed to technology-only systems, this learning not addressed in these other works.
latter goal of cognitive computing can be understood in the context As a sub-type of social machine, a learning machine inherits
of web science as corresponding to the establishment of effective properties of general social machines while providing additional
ecologies of human-machine configurations or social machines. properties. With respect to the administrative and creative part of a
As with social machines, cognitive computing seeks to fulfill social machine, in an e-learning context, the bringing together of
these goals through augmenting human senses and abilities with people and diverse content, to serve under an instructional strategy
technology (Kelly & Hamm, 2013). Cognitive computing, web sci- can be understood to be the administrative part. The creative part
ence and the concept of the social machine, all presuppose the can be thought of as the sequencing of relevant strategies, for
relation between technology and the cognitive agent as being designing a learning event customised for a particular learning
depicted by the extended-mind idea (Clark & Chalmers, 1998). context. The additional properties of a learning machine along with
Moreover, cognitive computing research is not only focused on methodologies for studying it, such as learner analytics (Aljohani &
single-user contextsealthough this constitutes a large portion Davis, 2012a, 2012b, 2013; Daud et al., 2017), can in turn be un-
thereofewith applications like virtual assistants. Its derstood as a type of social machine analytics with respect to
scopeesomething indicative of its visionelike that of web science, educational objectives. This alignment of a learning machine with
also includes groups of users. There is no limitation to the context the social-sphere through its being understood as a social-machine
or number of the agents that could come under analysis by cogni- is especially apt given the trend towards social learning in e-
tive computing or intervention by cognitive computing applica- learning discourse (cf. Zhang et al., 2015) where social learning is in
tions. The context could be as large as a city, such that one can speak particular responsible for fostering individual creativity amongst
of creating a ‘operating system for cities’ (Kelly & Hamm, 2013, p. learners in an online context (Zhang et al., 2017).
178). This would be a high-level social machine that forms a E-learning as situated learning not only accounts for a large
foundation for other constituting machines, that works to represent share of learning machines, and hence real learning events, but it is
the technology-mediated human activities typical of a modern city. also, arguably, a function for a significant number of social ma-
Thus, the use of Watson in context constitutes a social machine chines. It is important to emphasize that this refers not to formal
(Hendler & Mulvehill, 2016, p. 131). Even without a live human learning but informal learning, and specifically situated learning.
element, an instance of automatic processing by Watson, were it to From asking questions and receiving answers on Quora, to the
482 S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486

various types of situated learning on stack-exchange, to informal social machine is clear or ambiguous, not only makes sense for
skills learning on various forums pertaining to consumer goods, learning machines but is also, particularly useful. In a learning
learning as a function is pervasive in the set of social machines. machine context, especially an informal context such as a forum
In the modern time, due to technology mediated living making on consumer products, the roles of teacher/student or expert/
up increasing portions of human experience, there are far more novice, are not always clear or predetermined. Similarly, for the
situations of informal and situated learning than formal ones. These property of ‘user autonomy’ as learner autonomy, ‘User Involve-
are increasingly, ubiquitous situations further contextualised by the ment in Quality Evaluation’ as ‘the degree to which there are
learner's relation to their city as a whole opposed to specific student-directed assessments (or self-assessments)’, and several
learning environments. The pervasiveness of such learning works others in Smart et al. (2014), are of immediate benefit for the e-
to suggest a natural pedagogical function of social interactions. learning context.
Thus, the scope of e-learning as a discipline, reaches well beyond Existing research questions in e-learning such as those in
supporting institutional learning agendas to (a) the explanation of Haythornthwaite and Andrews (2011) can be addressed through
the human experiences in learning machines, and (b) the creation asking similar questions about social machines and querying the
of strategies for purposefully intervening upon informal situated web science literature, and adapting answers to the e-learning
learning processes, which are processes embedded in other pro- context. In this way, the web science work in Clark and Chalmers
cesses by means of application-level services. Realising informal (1998), Clark and Mayer (2016) and Smart et al. (2014) could be
situated learning by such servicesedue to the highly contextual developed by adding properties to differentiate learning machines
nature of such embedded learning eventserequires a learning as a subclass of social machines. Web science researchers are in fact
support system to make sense of numerous contextual factors seeking to expand their taxonomies in this way: “Clearly, the effort
(Aljohani & Davis, 2012a, 2012b). This is where cognitive to develop a hierarchically-organized set of social machine classes
computing systems, as decision support systems making sense of is an important focus area for future work, and it could feed into the
big data, relate to e-learning at the practical level. Specifically, aforementioned effort to develop a social machine ontology”
cognitive computing is the means of creating services supporting e- (Smart et al., 2014).
learning as an embedded practice. Furthermore, note that it is the situatedness of informal types
E-learning systems pervasive in this way, exhibiting often im- of learning that relates corresponding learning machines to a large
plicit and usually informal learning scenarios, have a particular range of social machines. In particular, many such social machines
social significance (Aljohani et al., 2012). We contend that they can be said to presuppose learning machines. Conversely, to the
work to fulfillein a rather unprecedented wayeIllich's ideal of extent these learning machines are conditioned by the processes
informal education (Czerkawski, 2016; Goldie, 2016; Illich, 1973; in which they are embedded, e-learning studies would need to
Marin, Masschelein, & Simons, 2017). An ideal whose realization consider the encapsulating processes require to be studied. Thus,
corresponds to a means to tackle social inequities partially engen- the study of situated learning machines converges with the study
dered by the still dominant institutionalised forms of learning. of encapsulating social machines, and hence, there is a movement
Learning machines thereby, have arguably been the most disruptive of e-learning research into web science research. In particular,
of all social machines. Social machines from Wikipedia, to Udacity, were embedded learningeimplemented for example, as learning
to open coursewares of institutions, to educational social media in as a serviceeto be required to fulfill particular standards, then
general, have made irreversable impact not only to formal educa- these standards would interact with the general space of web
tional practices but, by creating subversive spaces for informal standards that apply to the corresponding encapsulating social
education beyond institutions, to technology-mediated livingeby machines. It would also mean that, for the scientific purpose of
‘injecting’ greater possibilities for learning therein. As such they explaining the effect of learning machines, that the existing
have workedeperhaps inadvertentlyeto form Illich's ‘educational discourse around the social functions of encapsulating social
web’. This is a system of social structures that enable one to machineseas is part of web science and computational social
transform their immediate experience into one of learning and science discourseewould have to be brought to bear on what
sharing by connecting those that have something to share with learning as an embedded function therein could mean. Hence the
those that want to learn it from them, and by allowing those that need for further theoretical research in e-learning to consider all
want to learn with a system of resources to accomplish their goals, these aspects. However, if such research is indeed deemed to be
at any time (Illich & Illich, 1971). Illich's web is not only practical but important for e-learning as a discipline and were discourses
political, it is learning as empowerment in its fullest sense. Learning therein to proceed with such research in a normative fashion, then
machines have thereby pervasively intervenedeupon become such research would arguably merge, in both content and style,
situatedein a range of sub-cultures that have some learning with web science research.
component. In general, the varied situations of informal learning as contexts
Research questions pertaining to e-learning, such as those in of technology-mediated living engender new psychosocial con-
Haythornthwaite and Andrews (2011) and Sato, Hanaoka, structs, epistemologies and multimodal processes in which people
Okumura, and Koshimura (2016) about the properties of a are pervasively involved, this calls for new theories of learning
learning community, are about the nature learning machines, and (Haythornthwaite & Andrews, 2011, p. 62). The increasingly diverse
required to be answered through developing a taxonomy. This is a cultural forms made possible and/or supported by technology,
task equivalent to the one undertaken in web science research especially participatory cultures (Haythornthwaite & Andrews,
(Smart et al., 2014) for general social machines. Both web science 2011), mean increasingly diverse contexts of learning: new the-
and e-learning are still at the beginning stages with respect to this ories are required to address the particulars of these contexts.
task, and this is due to the rapidly expanding situated contexts of Common research questions for situated learning ask about (1)
learning machines and social machines. The taxonomy given for how collaborative/active learning and learning communities can be
web science in Smart et al. (2014) could be understood as recognized (empirically and conceptually) and defined in terms of
analogical to properties for learning machines. For example, the group behaviour or cognitive states, (2) what optimal types and
social machine property of ‘social role differentiation’, used to levels of interaction for fulfilling learning objectives are, and (3)
specify whether the roles of agents associated with the respective how communities foster learning. The questions of type (1)
S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486 483

pertaining to recognizing learning, are akin to the standard ques- Moreover, social sensing is being used to analyse life saving
tions in web science about what properties define social machines healthcare scenarios. Users in developing countries who lack suf-
of particular types. This pertains to the fundamental and common ficient blood collection facilities use twitter to find blood donors
scientific question about the nature, observability and regularity of (Abbasi et al., 2017). A patient sends a request to a broker
phenomena. The properties given in Shadbolt (2013) offer, in (disseminator) who then forwards the request to potentially, mil-
addition to learning-specific properties, a rich set by which to lions of followers, often eliciting a successful response from a
define a wide range of embedded learning scenarios. donor. Furthermore, social sensing has been used to measure
research impact in the form of altmetrics. It demonstrated a posi-
5.2. Cognitive computing: connecting to E-learning and web science tive correlation between the impact of a publication and its
popularity as a discussion topic on social media (Thelwall, Haustein,
A learning machine depicts a cognitive computation situation: Lariviere, & Sugimoto, 2013).
there are one or two real cognitive agents, possibly many more to How does social sensing then relate to web science, cognitive
depict student interaction, and possibly several simulated agents. computing and e-learning? In the e-learning context, forum activ-
The social machine is the sum total of interactional and processual ities exhibit social phenomena based around question-answering
possibilities limited by the purpose of ‘learning’ and related social- processes, and can be ‘sensed’ (Zhang, Ackerman, & Adamic,
isations. Beyond this conceptual relationship, cognitive computing 2007). Cognitive computing systems employing machine learning
relates to e-learning at a practical level. Informal, embedded approaches to discover patterns of user behavior are essentially
learning, is generally more context-dependent than the formal ‘social sensing’, even though this may only be an aspect of the
equivalent. Thus in order to fulfill its objectives, in its practical overall function of such systems. The discipline of social sensing
aspect, it appears to incline towards technologies able to address works explicitly to relate computationally acquired patterns to so-
many contextual factors. This necessitates dealing with large cially meaningful phenomena. There is however a salient relation-
amounts of data, and not only for goal of customizing learning ship between web science and social sensing. To the extent web
experienceeone of the particular goals of e-learning in science seeks to first discover social machines (i.e. some regular
generalestatistical machine learning approaches seem the direction relation or interactive pattern between users and software/infra-
to go. However, beyond these approaches, the cognitive computing structure) it is doing social sensing. The social machine can thereby
paradigm, which in particular considers the human-machine com- be understood to depict a regular social phenomenon, that is first
bination, in addition to something like the Watson framework, ap- sensed prior to it being called a social machine phenomenon. Hence,
pears to be a fruitful direction for further e-learning research. social sensing can be understood to denote the observational
Web science already shares its general research perspective with apparatus, i.e. techniques, concepts, tools, for the science of web
that of cognitive computing (Clark & Mayer, 2016; Hendler & science, in the same way as corresponding experimental method-
Mulvehill, 2016). This is since web science's key phenomenon, the ology and tools form the same apparatus for the natural sciences.
social machine, pertains to a combination of human and machine If social sensing is understood in this way, then the applications of
aspects. CC is particularly interested in studying and harnessing social sensing, from earthquake prediction, to sociotechnical and
such a combination. In this respect, it could be said that cognitive health phenomena such as blood donor finding to epidemic map-
computing theory mainly studies social machines, except that the ping, each become a type of social machine, i.e., geo-disaster and
focus appears to mainly be on two agent systems such as exempli- public-health types of social machine respectively. All such machines
fied by personal virtual assistants such as Siri. However, even such can thereby be characterised as per the taxonomy in Smart et al.
systems, due to depending on social data through opinion mining (2014). Furthermore, they can be checked for embedded informal
and such, can be understood in general to be multiagent systemseas learning machines, to which learner analytics can be applied. For
is the norm for social machines as studied in web science. example, the blood-donation public health social machine would
Moreover, the semantic web, where metadata allows for logical supposedly have a learning component wherein an important, yet
inference between objects, is necessary for supporting the highly rather simple learning objective, would be for the seekers of blood
contextualised learning in situations of embedded informal donors to quickly discover the best brokers to whom to send their
learning. This is because different sources of information inherited request so as to elicit the quickest responses (Abbasi et al., 2017).
from encapsulating processes require to be effectively related
together using preexistent ontologies in order to determine this 6. Upshot for learning analytics
inference. Thus, cognitive computing approaches effectively apply
to these learning contexts through the technology of the semantic The benefits of linking between the mentioned disciplines are
web taken from web science, of prior user-labelled objects and a primarily to the conceptual and foundational layers of their cor-
logic that can effect learner analytics or be used to generate responding discourses. However, any such disciplinary progress at
teaching content. these layers will arguably have numerous advantages at the prac-
tical/empirical levels. This section considers the potential benefit of
5.3. Social sensing as denoting the observational apparatus for web such disciplinary linking to the problem of learning analytics,
science which pertainsein the language of this papereto the methodology
for evaluating learning machines.
The nascent area of social sensing is about detecting socially Consider first summary of the above ideas in Fig. 1 wherein web
meaningful events and phenomena amongst social media content, science is situated as a methodology for observing, discussing and
or more simply, for detecting/constructing the ‘community view- manipulating sociotechnical phenomena. As depicted therein, web
point’ for real life or online events (Jarwar et al., 2017). Of particular science understands these phenomena as social machines. More-
use in public health applications, social sensing has been employed over, in discovering social machines, web science is sensing the
to map out areas affected by epidemics from live analyses of search socialewhich is the purview of the social sensing
engine queries about infection (Ginsberg et al., 2009; Sato et al., discourseeespecially when it is employing machine learning and
2016). It has similarly been employed in cases of natural events cognitive computation methods to do so, as is common to social
such as earthquakes, to live-analyse twitter feeds to predict the sensing. Furthermore, the phenomena discovered, construed as
course of further shock waves (Sakaki, Okazaki, & Matsuo, 2010). social machines, can refer to any technology-mediated human
484 S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486

Fig. 1. Cognitive Computing, social sensing and E-learning as aspects of Web science.

activityeas would correspond to the cognitive computing Given the (a) increasing variety of learning-machinesefor situ-
scenarioesuch as e-learning activity. The specific technology- ational learning in particular (Carter & Adkins, 2017) and (b) the
mediated activity conditions the type of social machine observed, need to proactively engage in expanding this variety and creating
which in this case would be a learning-machineea sub- further situational-learning opportunities as part of learning
phenomenon (a phenomenon inscribed within the more general innovation in order to tackle modern education challenges (Clark &
phenomenon) of the social machine. Mayer, 2016; Stracke, 2016), it is incumbent on the e-learning (and
With respect to such learning machines, any methodology for specifically the learning-analytics) community to develop the cor-
their measurement such as those pertaining to learner analytics responding evaluation/analytics methodologies for learning ma-
must presuppose particular construals of learning phenomena such chines. An implication of the interdisciplinary linking introduced in
as that specified by a learning machine. Analytics corresponds to this paper is that such methodology ought to be informed by work
the evaluation of processes and states, of student discourses, tests, in these related disciplines. There are already shared evaluation
student interactions pertaining to learning, social metrics, infor- approaches, such as machine learning approaches that can be
mation about student's emotional state (Bahreini, Nadolski, & applied to finding patterns in data in general, however that is not
Westera, 2016) and demographics, etc. (Martinez-Maldonado the main import here. Were learning-analytics to actively consider
et al., 2016). Any such evaluation process presupposes a number these relationships and the corresponding disciplines, it would
of concepts. For example, value concepts, cognitive concepts firstly have a source of measures, metrics and computational ap-
(depicting students emotional state for example) and an idea of proaches it could borrow. More importantlyedue to its relatively
how to construe a student's ‘social context’ (e.g., as to what factors young ageelearning-analytics discourse would find in these other
should be included or ignored). disciplines a framework of concepts (such as the notion of social
S. Arafat et al. / Computers in Human Behavior 92 (2019) 478e486 485

machine and its myriad properties) that present a means for Taxonomies exist but could be significantly improved-upon by
developing a rigorous foundations for modeling the base of pa- appending them with the large range of documented e-learning
rameters for analytics.2 situations, as learning machines. To the nascent methodology of
Borrowing from these other disciplines may not only be a web science as a science could be added existent methodology in e-
curious and interesting research aim, but necessary. Learning learning, e.g., learner analytics as an analysis of observed properties
innovation implies the need to consider complex situated and so- of social machines. Web science can be understood as the ‘whole’, a
cial settings of learning, aspects of which are already dealt with by ‘home’ for much of e-learning, social sensing and cognitive
web science and cognitive computing. If learning-analytics dis- computation research. They are parts that integrate or coordinate to
courses do not venture into appropriating concepts and metrics strengthen the methodology, observational aspects, empirical
from web science and cognitive computing, and identify itself in a support, experimental tools, and style of intervention through en-
restricted sense as an evaluative discourse for only typical learning gineering, of an emergent science about technology-mediated hu-
machines, then it is expected that web science and cognitive man living; see (Arafat, 2011; Arafat et al., 2014) for a discussion of
computing discourses would ultimately take over its space because the research questions that motivate such a science from the
they seek to study learning-based social machines or learning- perspective of the related disciplines of Information Science and
applications of cognitive computation respectively. Retrieval, and (Arafat & Ashoori, 2017) for an extensive discussion
Finally, the growth of wearable-technologies (Chen et al., 2017; of this science.
Zhuang et al., 2016) which represents cognitive computing style The emergence of different application contexts are leading to
scenarios of technology-use, and the inevitable uptake of such each of these disciplines to approach the other. It is the proposal of
technologies through learning-innovation, is an important emer- this paper that e-learning scholars should proactively explore the
gent context where cognitive computing and e-learning (and hence relationships with these other fields and appropriate concepts and
learning analytics) are forced into conversation. Any evaluation techniques to develop rigorous approaches for understanding and
metric for the corresponding types of learning experiences pre- measuring learning machines; the latter through further devel-
sumes a rigorous understanding of human cognition and behav- oping the conceptual foundations and methodology for learning
iour. Cognitive computation, in its theoretical capacity, in seeking to analytics.
address technologies that in particular allow for human-computer
cooperative activity, also presumes such an understanding. This
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