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Objective: To understand how 2D tile assets are created and implemented in Unity.
Tileset:
• Create a simple 9 slice tileset set to the theme you created for assignment 1.
• Determine the size of your tiles… 16x16 (easy), 32x32 (normal), 64x64 (harder), 128x128 (lot’s of
work!)
• The tileset must include 13 pieces: 4 outside corners, 4 sides, and 1 middle tile, as well as 4 inside
corners
Submit:
Grading Scheme:
Unity screenshot PNG with Tile Palette and Scene Layout /30
Total /100