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Read Kit PR
Read Kit PR
2b
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This document outlines important details that were not able to be incorporated
into the manual, plus a few that simply warrant repeating. For full information
on the Army Builder product, its requirements, and how to use it, please refer
to the manual, which will be found in the file "constkit.rtf".
System Requirements
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In order to use the Construction Kit, your system will need to meet the
following minimum requirements:
1. PC running Windows 95, Windows 98, Windows NT, or Windows 2000
2. 16MB RAM memory
3. 3MB free hard disk space. This is over and above the requirements for the
Army Builder product.
4. Mouse or other pointing device
5. Army Builder must already be installed on your system.
Product Installation
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Installing the Construction Kit entails running the installation program and
following the instructions is presents. Please note that the Army Builder
product must be installed PRIOR to installing the Construction Kit. To launch
the installer, please follow these instructions:
1. Click on the Start menu in the lower left corner of the display.
2. Select "Run..."
3. Click on the "Browse..." button.
4. Navigate to the location where the installation program is located. If
you are installing from a floppy, this will likely be the "a:" drive. If
you downloaded the program, this will be the location that you saved the
file into.
5. Double-click on the "kit22.exe" file containing the Army Builder
installer (this should be the file that you downloaded).
6. Follow the instructions presented by the installation program.
Once the toolset has been installed, you can use the programs within it as
described in the manual.
Known Problems
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At the time of this release, the following problems are known to still exist.
Problems identified above are not repeated in this list.
Functional Problems:
1. If you start ABCreator while running in 1204x768 resolution, then minimise
the prgram window, then switch to 800x600 resolution, and finally restore
ABCreator to normal size, the bottom of the buttons are cut off, even if you
change the resolution back again.
2. In ABCreator, renaming a link record needs to trigger a reload of the list
of links for the current unit that is selected. This would ensure that the
changed link name is properly reflected in the list of links for the unit.
Unfortunately, if the user has edited any links from the Units tab and has
not saved the unit record, such an update could overwrite those changes. So,
it is up to the user to be careful and only edit links for the currently
chosen unit record from within the unit record. If changes are made to the
currently chosen unit record from the Links tab, then it is possible that
data inconsistencies could result, and there is nothing that ABCreator can
do to prevent it.
3. ABExport retrieves all files matching "*.xxx*" when a filespec of "*.xxx" is
specified. This is true of other Windows programs and appears to be a
"feature" of the Windows API function FindFirstFile.
4. Within ABCreator, if you have a unit, then modify it, then delete it before
you save it, you are asked if you want to delete it. If you then say yes,
you get a message saying that the record has changed and asking if you want
to save it. If you say yes to this dialog, ABCreator gets confused and
starts generating all sorts of errors.
Documentation Problems:
NONE
Known Limitations
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The following list of items are known to exist as limitations, but they are
currently not considered to be bugs. The nature of these issues goes beyond the
designed intent of the Construction Kit, and there are no current plans to
address these issues. They are all minor items that can be managed easily enough
by the user, as well.
1. ABCreator is currently limited to 800x600 resolution. It is not possible to
resize any of the windows.
2. Although a unit may possess up to 50 stats, only the first 20 of those stats
can be edited directly within ABCreator. All other stats always begin with
an initial value of 0 and can only be adjusted via options linked to the
unit.
Support Options
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User support for the Construction Kit is the same as for Army Builder. For
information, please refer to the Army Builder documentation.
Legal Stuff
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This software product is the property of Lone Wolf Development, Inc. and is
protected by copyright laws and international copyright treaties. The software
is NOT sold, it is licensed. This license grants the licensee to use the
software on a single computer workstation and to make a single copy of the
software for archival purposes only.
This software is provided "as is" without warranty of any kind, express or
implied, including, but not limited to, the implied warranties of
merchantability and of fitness for any purpose. The user assumes the full risk
of using the software.
While reasonable efforts have been made to ensure the correct operation of this
software, Lone Wolf Development does not warrant the accuracy, performance, or
results you may encounter by using this software. In no event will Lone Wolf
Development be liable for direct, indirect, special, incidental, or
consequential damages resulting from the use of this software or any defect
within the software, even if Lone Wolf Development has been advised of the
possibility of such damages. Any liability of Lone Wolf Development will be
limited to the refund of the purchase price.
Army Builder is Copyright (C) 1998-2001 by Lone Wolf Development, Inc. All
rights reserved. Army Builder is a trademark of Lone Wolf Development, Inc.
Windows is a registered trademark of Microsoft Corporation. Other brand or
product names are trademarks or registered trademarks of their respective
holders.
Acrobat(R) Reader copyright (C) 1987-1999 Adobe Systems Incorporated. All rights
reserved. Adobe and Acrobat are trademarks of Adobe Systems Incorporated.