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Gkaintatzi Masouti Et Al 2022 Simulations of Non Image Forming Effects of Light in Building Design A Literature Review
Gkaintatzi Masouti Et Al 2022 Simulations of Non Image Forming Effects of Light in Building Design A Literature Review
review-article2022
LRT0010.1177/14771535221142812M Gkaintatzi-Masouti et al.Simulations of non-image-forming effects of light
Simulations of non-image-forming
effects of light in building design: A
literature review
M Gkaintatzi-Masouti MSc , J van Duijnhoven PhD , and MPJ Aarts PhD
Department of the Built Environment, Eindhoven University of Technology, Eindhoven, The Netherlands
Light affects many aspects of human physiology, through the non-image-forming (NIF)
pathway. To account for this pathway, lighting design simulation tools need to combine
several luminous and temporal factors to predict how architectural and lighting design
decisions affect eye-level light exposure. Based on a systematic literature review,
containing 55 journal and conference papers, the state-of-the-art towards implementing
lighting beyond vision in computer simulation workflows for building design is presented.
The review shows that, while interest in simulating the NIF effects of light on people is
increasing, there is not a common method to perform these simulations. Gaps were
identified in the currently available simulation workflows in relation to metrics, software
and approaches for predicting NIF effects of light in the context of the building design.
Quantity
Luminous factors
Spectrum
Duration
Light history
Figure 1 The six luminous and temporal NIF light factors and the types of responses to them. The approximate duration
of the response is indicated in parenthesis. Acute responses happen immediately after the light exposure (e.g. melatonin
suppression). Circadian responses happen with a frequency of roughly a day (e.g. sleep-wake cycle). Long-term responses
happen due to circadian disturbances for a prolonged period of time (e.g. seasonal affective disorder). The figure combines
information from Khademagha et al.8 and Houser and Esposito18
there are indications that melatonin suppression This adds complexity to architectural and lighting
increases when light reaches the inferior (upper design projects and requires novel design tools.
field of view) or the nasal (field of view from the Lighting simulation software is often used to
nose side) retinal area.13,14 Timing implies that assist decision-making in the architectural and
light given at different phases of the circadian lighting design process.21,22 In response to the
clock can reduce or extend a person’s internal knowledge of the NIF pathway, new simulation
day. Increasing the duration of light exposure workflows have been proposed to predict light in
increases the biological effect,15 although this buildings.23,24 These workflows should include
relationship is non-linear, meaning that shorter the six above-mentioned luminous and temporal
duration light stimuli are more efficient per min- factors (Figure 1) that have been indicated as rel-
ute of exposure.16 Light history means that the evant for the NIF responses to light. When using
adaptation conditions before a bright light expo- lighting simulations to guide design decisions, it is
sure influence the biological response.17 recommended to consider both image-forming
The light exposure experienced by a person is (IF) and NIF effects, a methodology now referred
mostly defined by architectural daylighting and to by the International Commission on Illumination
artificial light sources, since people spend the (CIE) as ‘integrative lighting’.25 Daylight and
majority of their time indoors.19 Living in urban electric light need to be considered separately as
environments is associated with decreased expo- well as combined. This requires software that can
sure to daylight and increased light levels at night, model both light sources and can calculate eye-
which delays the circadian clock.20 While the level light stimulus as an output.
main aim of building lighting design was previ- The results of simulations need to provide use-
ously to enhance visual performance, current ful information in the early and detailed phase of
knowledge from photobiology indicates that a the architectural and lighting design practice. In
new set of lighting criteria relevant for initiating the early design phase, it is important to take uncer-
NIF responses to light needs to be introduced. tainty into consideration in lighting simulations26
Table 1 Keywords for the literature search in the databases Web of Science, Scopus and Science Direct
Connected by AND
The asterisk * was used as a wildcard in Scopus and Web of Science. The quotation marks “ ” were used for search terms
that consist of more than one word.
and keep in mind that integrative lighting is a small the commonly used keywords in the publications
piece of the puzzle which needs to be balanced about this topic that we were familiar with prior
with many other, sometimes contradicting, design to conducting the literature review. Whereas
criteria. In the detailed design phase, user behav- “non-image-forming” and “non-visual” are often
iour might need to be considered as suggested by used interchangeably (as in CIE S 02629), “circa-
other studies.27 Different workflows are applicable dian” refers to a sub-set of these responses
when zooming in to the detailed level of user (Figure 1). Since the terminology around this
behaviour or when zooming out to the level of topic varies and in order to avoid missing papers
building massing or urban design. due to incomplete keywords, all eligible publica-
The aim of this paper is to identify the state- tions were forward-traced (by identifying the
of-the-art in simulation workflows for daylight- articles that cite them after they have been pub-
ing and electric lighting design applicable for lished). In addition, four relevant review papers
quantifying eye-level light stimulus for predict- found through the initial search that investigated
ing NIF responses. Based on a systematic litera- the connection between architecture and NIF
ture review, we present what are the gaps in the effects of light8,30–32 were forward- and back-
currently available simulation workflows in the ward-traced (by searching their references).
context of building design. Eventually, 55 papers were included in the litera-
ture review (Figure 2). The final search was per-
formed on 26th August 2022.
2. Method
The following elements were extracted from
The literature review was conducted using four each included publication:
groups of keywords: ‘light’, ‘non-image-form-
ing’, “simulation” and “building design”, and •• if and how the previously described luminous
alternative terms for these (Table 1) in Web of and temporal factors were considered.
Science, Scopus and Science Direct. The search •• which software was used.
was performed within the title, abstract and key- •• which type of light sources were simulated
words and limited to publications after 2002, (electric light, daylight).
since this is approximately the time when •• which metrics were used.
ipRGCs were discovered.3,28 As alternatives to •• whether the workflow was suitable for simulat-
“non-image-forming”, the terms “non-visual”, ing building massing models, rooms or users.
“circadian” and the more general term “health” •• if IF effects of light (visual performance,
were used. These terms were selected based on comfort and/or interest) were also included.
Keywords Databases
“light”, “non image forming”, Scopus
“simula on, “building design” ScienceDirect
+ alterna ve terms Web of Science
220 papers
Duplicates removed
133 papers
19 papers
Forward-traced
Scopus, Web of Science, Scholar
52 papers
55 papers
Figure 2 Search methodology. “Forward-traced” refers to identifying the articles that cite a paper after it has been published.
“Backward-traced” refers to searching the references of an article
Study Simulated Spectrum Spectrum Directionality Duration Timing History Software NIF metric IF factors Simulation
light source (source) (materials) level
Jakubiec and Alight33 Yes Yes No Yes Yes Yes ALFA mel. irrad., No
alertness, mel.
sup., phase shift*
Alight and Jakubiec34 Yes Yes No Yes Yes Yes ALFA, Lark, mel. irrad., EML, No
Radiance M/P, nvRD,
alertness, mel.
sup., phase shift*
Abboushi and Yes Yes No Yes Yes No Honeybee, ALFA EML No
Safranek35
Danell et al.36 Yes No No Yes Yes Yes Radiance EML, nvRD No
Pierson et al.37 Yes Yes No Yes No Yes Lark mel. EDI, nvRD No
Amundadottir et al.38 Yes No No Yes No Yes Radiance nvRD Vis. interest
Vis. comfort
Saiedlue et al.39 Yes Yes No No Yes No ALFA EML Vis. perform.
Vis. comfort
Altenberg Vaz and Yes Yes No No Yes No ALFA EML Vis. perform.
Inanici40 Vis. comfort
Potocnik and Kosir41 Yes Yes No No Yes No ALFA EML, CS Vis. perform.
Vis. comfort
Elsayed and Rakha42 Yes Yes No Yes No No ALFA EML Vis. perform.
Vis. comfort
Zeng et al.43 Yes Yes No No Yes No Daysim EML Vis. perform.
Acosta et al.44 Yes No No Yes Yes No Daysim CS Vis. comfort
Bellia et al.45 Yes Yes No No** Yes No Daysim CS Vis. perform.
Salamati et al.46 Yes Yes No No Yes No ALFA EML, M/P Vis. comfort
Rockcastle et al.47 Yes No No Yes No Yes DIVA nvRD Vis. perform.
Vis. comfort
Vis. interest
Aguilar-Carrasco et al.48 Yes Yes No No Yes No DIALux, Daylight CS Vis. perform.
Visualizer
Zauner and Plishcke49 Yes Yes No No Yes No Relux mel. EDI Vis. perform.
Safranek et al.50 Yes Yes No No** Yes No ALFA EML, CS Vis. perform.
(Continued)
Study Simulated Spectrum Spectrum Directionality Duration Timing History Software NIF metric IF factors Simulation
light source (source) (materials) level
(Continued)
Table 2 (Continued)
Study Simulated Spectrum Spectrum Directionality Duration Timing History Software NIF metric IF factors Simulation
light source (source) (materials) level
: daylight; : electric light; : building level; : room level; : user level (see Figure 4 for definition); EML: Equivalent Melanopic Lux; CS: Circadian
Stimulus; nvRD: non-visual Direct Response; M/P: Melanopic/Photopic ratio; CAF: Circadian Action Factor; CCT: Correlated Colour Temperature; mel. EDI:
melanopic Equivalent Daylight Illuminance; effect.: effective; irrad.: irradiance; circ: circadian; illum.: illuminance; lum.: luminance; spect.: spectral; mel. sup.:
melatonin suppression; CQAT: Colour Quality Assessment Tool.
*By using the Postnova et al.88 and Tekieh et al.89 models to predict Karolinska Sleepiness Scale, mean reaction time on a task and melatonin concentration.
**But yearly duration or frequency is used.
***Although history is mentioned, it can be understood as weekly frequency.
****Earlier version of the nvRD model.
*****Metric not used as a NIF indicator, but to quantify spectral accuracy.
Figure 3 Number of publications in the topic of simulations of NIF effects of light in building design over the years
They proposed to divide the day into three inter- source.35,36,38,44,47,66,68–70,73,75,80–83,85 This method
vals: (1) early to mid-morning (06.00–10.00), disregards that the SPD that reaches the eye is
when light advances the circadian phase, (2) modified by the spectral properties of materials,
mid-morning to early evening (10.00–18.00), which might be a reasonable assumption in neu-
when light can affect alertness, and (3) night- trally coloured spaces. For non-neutrally col-
time (18.00–06.00), when light exposure that oured spaces, a simplified approach was to
might trigger NIF responses is to be avoided. multiply the SPD of the light sources with the
Amundadottir et al.38 incorporated a dynamic spectral reflectance of the materials and use this
mathematical model that additionally accounts to post-process photometric results.45,48,54 This
for light duration and history to calculate the approach, however, has not been validated
effect of a light exposure into a simulation frame- against measurements yet. Instead of post-pro-
work. Their framework combined light quantity, cessing the results, a pre-processing method was
spectrum, duration and history in a single model proposed by Zauner and Plischke.49 Their method
that aims to translate light stimulus to human consists of creating a “melanopic simulation
response. model” where the luminous flux of the lumi-
Geisler-Moroder and Dür67 used the RGB naires and the luminous reflectance of materials
channels from renderings with the Radiance are modified to a melanopic equivalent. The sim-
software90 to estimate the effect of light on the ulation result is directly interpretable in terms of
suppression of melatonin, therefore introducing melanopic quantities. One benefit of this method
low resolution (three channel) spectral informa- is that it can be applied to conventional lighting
tion of sources and materials into simulations. simulation software.
Spectral information was also included by per- The duration of light exposure was either con-
forming simulations of photometric quantities sidered statically, assuming that a fixed duration
and post-processing the results based on the of exposure of a few hours a day (1–5 hours) is
spectral power distribution (SPD) of the light enough to stimulate the NIF system,42,44,55 or
dynamically, considering that short duration light The version 2.0 of Lark96 also offers annual
exposures are more effective than long ones, and simulation using the Daylight Coefficient method
intermittent light patterns are more effective than for dynamic daylighting simulations.97 However,
continuous per minute of exposure.32,36,38,47,58,68 one limitation is that it assumes a constant SPD
In addition, the directionality of light being for the entire simulation period. This can be
projected on the retina of the eye was investi- overcome only with the use of a model that cal-
gated by Khademagha et al.84 that used render- culates annual SPDs from available weather
ings to estimate the effect of room design data.65 The recently developed OWL tool76 is a
parameters by applying masks corresponding to step towards overcoming this limitation. OWL
the upper and lower field of view. can be used to estimate the SPD of the sky dome
using available weather data as input. It imple-
3.2 Software ments spatially and spectrally resolved sky mod-
Since the conventional lighting simulation soft- els98 that use the luminance of different patches
ware simplifies the visible spectrum into a three- of the sky to calculate SPD. Lark and OWL are
dimensional RGB colour space, new spectral both developed for the Grasshopper for Rhino
simulation software has been developed to pro- environment and can potentially be combined.
cess the spectral properties of light sources and A few studies were performed to validate the
materials. Inanici et al.59 implemented a method- accuracy of these tools. One study found that
ology to increase the spectral resolution of Lark calculates spectral irradiance with most
Radiance simulations to more than three channels. errors within a ±20% range in a neutrally col-
They used an n-step algorithm that divides the vis- oured space under daylight.78 The authors noted
ible spectrum in n wavebands, where increasing a reproducibility error in ALFA, unresolved at the
the n increases the spectral resolution.91,92 Since time of their study. It was also shown that under
Radiance is a 3-channel (RGB) renderer, in order clear sky conditions ALFA tends to overestimate
to implement, for example, a 9-step algorithm, the irradiance,99 even though the spectral charac-
three individual simulations need to be combined. teristics are well represented.74 For electric light
Each of these three simulations accounts for a dif- simulations, the errors in spectral irradiance were
ferent part of the visible spectrum. The methodol- larger than the ±20% range, with ALFA being
ogy by Inanici was translated into the Lark spectral more accurate due to the higher spectral resolu-
lighting simulation tool.93 tion.79 However, when the spectral irradiance
Lark and ALFA94 are two publicly available was used to calculate relevant NIF metrics, these
simulation tools that were developed for simula- differences vanished and most errors of both
tions of the NIF effects of light. Their innovation, tools were within the ±20% range.99
in comparison to conventional simulation tools, is Another in-house spectral simulation software
that the visible spectrum is divided into more than for electric light was developed by Kim et al.71
three channels (nine for Lark and 81 for ALFA) called Colour Quality Assessment Tool (CQAT),
and they directly calculate metrics for quantify- but it is limited to a simple geometry and diffuse
ing NIF effects of light. Both tools can perform materials.
static point-in-time simulations. To expand their
use to dynamic annual simulations, Jakubiec and 3.3 Light sources
Alight33,34 implemented a method that uses 56 Out of the 55 papers, 33 studied only daylight,
simulation timesteps throughout the year to inter- eight studied only electric light and 14 both
polate to annual results (Lightsolve method95). daylight and electric light. Different methods to
Building level
low
Shape of the building, massing model
Early-stage daylight
and placement within context
Level of detail
simulaons
Room level
Room and window dimensions,
surface properes, furniture, shading
Detailed daylight and
User level electric light
high
Figure 4 Building, room and user level simulation workflows. Building level is more suitable for early-stage architectural
daylighting design, while room and user level apply better to detailed daylighting and electric lighting simulations
might be unknown (here referred to as “building detail. For the highest level of detail, user-
level”, Figure 4). The significance of using light- focused simulations that account for occupant
ing simulations during this stage is clear, since movement within a space and gaze behaviour
decisions about the shape of the building and its can be included (here referred to as “user level”,
relationship with the context largely affect the Figure 4). The default assumption in simulations
light that occupants will be exposed to, espe- is to model users by selecting a position in the
cially in dense urban contexts.107 For this pur- room where they are likely sitting (e.g. a desk), a
pose, Konis52 developed a workflow to compare height from the floor to represent the eye-level
alternative building form options during early- (often 1.2 m for a sitting person) and one or mul-
stage design. His method takes as input a build- tiple vectors to indicate their static view direc-
ing massing model, it automatically divides it tion. However, since occupants do not always
into floors, and evaluates an annual NIF potential stay at their desks looking towards a fixed direc-
of the entire building using Lark. A percentage of tion, models indicating occupants’ movement
“circadian effective” zone is calculated for the within a space are useful in order to investigate
building, which is the area where daylight over their eye-level light stimulus. Since the eye-level
the year is considered sufficient for circadian light exposure is essential for evaluating a space
entrainment (when EML exceeds a threshold for based on its potential to induce NIF effects, the
a number of hours).70 Additionally, he proposed user level of detail can be considered as a
annual climate-based NIF daylight metrics70 and baseline.
suggested a grade-based system to evaluate These user behaviour aspects were included in
spaces based on these metrics. These building- four publications. Specifically, in two publica-
level simulations are suitable for early-stage day- tions, occupants were assumed to move ran-
lighting design, where the goal is not to prove domly between selected zones.68,83 In a paper
compliance with a specific standard but rather to that investigated light exposure in offices,36
do relative comparisons of design options and occupant behaviour profiles were defined based
acquire general guiding directions. on their role in the office. The occupant profiles
Modelling of individual rooms is usually a determined when and how much time a person
next step of the design process, when space would spend at their desk, in a meeting room, or
dimensions, window typology, material proper- in other spaces in the office. Gaze behaviour was
ties, layouts and electric lighting are explored included in a paper that proposed a human-cen-
(here referred to as “room level”, Figure 4). Most tred approach to daylighting simulations,108
of the publications focused on the room level of applying a gaze responsive model that predicts
eye movements based on luminance contrasts in provision, sunlight exposure, glare and view, it
the field-of-view.109 Even though the user level notably leaves out recommendations for NIF
approach presents practical difficulties, as it effects. The revised lighting standard EN 12464-
requires assumptions of how people move 1111 highlights the importance of daylight and the
through a space, it needs further investigation to need for variation based on time of the day but
elaborate on the errors that arise from not consid- does not provide concrete recommendations for
ering it. NIF effects. Yet, the integration of all relevant
criteria in industry standards might push the
3.6 Integration of IF and NIF criteria development of new simulation software that
IF and NIF can to some extent be predicted facilitates the incorporation in design practice.
with existing simulation software together or
separately, and their combination was a topic of 4. Discussion
interest for almost half of the publications in this
review. Andersen et al.58 combined NIF potential This review demonstrated that research interest in
with visual interest in an integrated simulation modelling the NIF effects of light on people
workflow. Amundadottir et al.38 added glare con- within buildings is increasing (Figure 3). Studies
siderations to that and demonstrated that NIF focused on the development and validation of
potential, visual interest and glare might be con- simulation workflows to investigate the circadian
tradictory design goals. They indicated that a and acute responses to light. Some of the most
trade-off might be necessary depending on the recent studies used these workflows to investi-
space and occupant needs, for example by prior- gate how the various design parameters affect the
itizing visual comfort and NIF potential in spaces NIF responses and attempted to offer preliminary
where occupants spend longer periods of time advice to designers. In this section we present the
whereas visual interest in spaces where the dura- gaps in the available simulation workflows.
tion of stay is shorter.
Rockcastle et al.47 took that approach one step 4.1 Gaps in metrics
further and proposed a scoring method to balance In relation to metrics, a consensus is yet to be
visual, perceptual and NIF criteria. Their analy- reached. The most commonly used metrics were
sis demonstrated that evaluating a space based on EML and CS. CIE has defined five α-opic EDI
horizontal illuminance could lead to different metrics to describe light, based on the sensitivities
design decisions compared to designing based on of the five ocular photoreceptors and it is argued
eye-level light metrics (e.g. Daylight Glare that melanopic EDI is a good predictor of circa-
Probability or nvRD), suggesting that horizontal dian and acute light responses.112,113 Melanopic
and eye-level metrics should be considered EDI can be calculated from EML with a simple
together. Several studies explored the effect of multiplication factor (mel. EDI = 0.91 × EML). A
building design parameters on IF and NIF crite- recent publication by a consortium of 18 experts
ria,39,40,41,44,46,49,56,61,63,80,81 showing that an inte- in the field of light and health recommends for
grated design approach is needed to find the right healthy, daytime working adults, to provide a ver-
balance between both. This underlines the need tical melanopic EDI of minimal 250 lx at eye level
for having standards and guidelines that include during daytime. For the evening this should be
these different aspects together and suggest less than 10 lx and less than 1 lx for sleeping envi-
what the trade-offs should be for various design ronments.114 It should be noted that the recom-
applications. Though the daylight standard EN mendations are based on data from mostly
17037110 includes considerations for daylight night-time laboratory studies.
Beyond the disputed nature of the metrics, a should not model the sky spectrum based on an
difficulty also lies in the fact that light quantities average as well. Indeed, Diakite-Kortlever and
alone cannot comprehensively be used for the Knoop98 tested the accuracy of using the CIE D65
prediction of NIF responses because they do not illuminant to predict melanopic content outdoors.
include temporal dynamics. Human response They found that it can represent sky SPD reason-
metrics need to include luminous and temporal ably well under overcast sky conditions, but for
parameters together, since a single light quantity clear skies it underestimates the melanopic con-
cannot predict the magnitude of a response with- tent. They claim that for clear skies spectral infor-
out considerations for timing, duration and previ- mation of each patch of the sky dome is needed
ous light history. The response metrics proposed for accurate daylight simulations. In contrast,
by Amundadottir (nvRD),24 Postnova et al.88 and Pierson et al.99 found that the assumption of a con-
Tekieh et al.89 are a step towards that direction, stant D65 was reasonably accurate in simulating
but their applicability under a variety of (day) melanopic EDI indoors in a variety of sky condi-
light conditions needs to be tested. One study tions (clear, hazy, overcast, rainy). They note that,
that compared the nvRD model with daytime in the conditions that they tested, accurately simu-
alertness under daylight showed that there is a lating quantity of light (irradiance) had a larger
moderate correlation, but the model still has impact to the result than accurately simulating
large prediction errors.115 This means that recali- spectrum. It is though difficult to claim that this is
bration of this model is necessary, especially as generalizable for other locations and during all
we learn more about the contribution of daylight times of the day and year. We need further com-
to the various effects on people.116 parisons of simulations with measurements from
different locations, especially indoors, to know
4.2 Gaps in software how the varying sky colour affects the simulation
The development of the ALFA, Lark and OWL accuracy in terms of both quantity and spectrum.
software make spectrally resolved simulations A different issue is that these software tools
more accessible, but they still have their limita- might be difficult to access due to lack of user-
tions. All tools can perform static point-in-time friendliness or cost. Lark and OWL require
simulations. Yet, dynamic simulations are neces- familiarity with Rhino, Grasshopper and possi-
sary to enable the calculation of human response bly basic programming knowledge (if modifica-
metrics that account for both luminous and tem- tions to the basic code need to be made). ALFA is
poral factors. The current tools can do that to easier to use, since the only prerequisite is the
some extent. Interpolating selected point-in-time ability to use Rhino; however, it is a commer-
results to get an annual result is possible using cial licensed software. In addition, since Rhino
the Lightsolve method, but it is not directly (which is also a commercial software) might not
implemented in ALFA, Lark or OWL. The Lark be the default CAD program for all lighting and
version 2.096 can directly perform dynamic simu- architectural designers, the use of such plugins
lations, but with the assumption of a constant is restricted. Simulation methods with pre- or
yearly SPD. post-processing steps49,81 can also be used to cal-
This assumption of a constant SPD of a selected culate NIF metrics using freely available sim-
standard CIE illuminant was often made in the lit- pler tools (like DIALux117 or Relux118), but with
erature. Is it a reasonable simplification or is it limited spectral resolution and/or without
important to dynamically vary the SPD of day- accounting for the materials’ spectral reflec-
light? Inanici et al.65 argue that we do not model tance. Moreover, the additional steps make the
annual sky luminance based on an average, so we method more prone to user error.
4.3 Gaps in approaches for predicting magnitude of the light dose they receive.40,41,84
NIF effects This suggests that further investigations into how
In Table 2 one can see that none of the reviewed people move in spaces and change their view
papers included all six relevant luminous and direction could provide more reliable input for
temporal parameters. This is probably because simulations.
the exact relationship between light quantity,
spectral composition, directionality, timing, dura-
4. Conclusion
tion, history and specific human responses still
needs to be established,2 which is an issue beyond This paper presented a systematic literature
simulation software and method. The two least review of 55 journal and conference papers,
frequently used factors relevant for NIF responses aiming to identify the state-of-the-art and the
in lighting simulation studies are light history and gaps in simulation workflows for predicting
directionality. Further research into these param- NIF effects of light. In the introduction of this
eters should provide information on how to paper, we presented the relevant factors for sim-
implement them in simulation studies. ulating eye-level light stimulus, needed for pre-
Finally, a significant issue when aiming to dicting NIF responses. In the results section, we
predict the effects of light on people by using identified which of these factors are already
simulation, is that a real person’s complex behav- included in simulation workflows and what
iour in a space needs to be represented using a methods were applied. In the discussion section
limited number of static positions and view we distinguished gaps in relation to metrics,
directions. For the vast majority of the indoor software and approaches for predicting NIF
simulation papers examined, the authors used a light effects.
sensor in the vertical plane to model light There are still many uncertainties about the
received at the eye (with the exception of two mechanism with which light affects the range of
papers by Lee and Boubekri55,86 that used light biological responses, but with increasing research
on a horizontal plane as a proxy for that received on these we will be able to move from light met-
at the eye). Thus, it is reasonable to conclude that rics (e.g. melanopic EDI) to human response
there is widespread acceptance amongst research- metrics (e.g. predicted alertness or melatonin
ers that light prediction on the horizontal plane is suppression). Temporally dynamic simulations
not sufficient to predict the light dose received at are needed for this to be possible in practice.
peoples’ eyes. Nevertheless, in reality, gaze These are partly implemented in the available
direction of building occupants in a static posi- spectral simulation software, but improvements
tion (e.g. seated at a desk) will vary in both azi- are needed especially to the spectral sky and sun
muth (i.e. compass direction) and altitude (i.e. models. Nonetheless, it is not clear how detailed
directed above or below the horizon) to a degree these models need to be to accurately predict the
that is difficult to characterize.119,120 Accordingly, quantity and spectrum of light indoors.
the uncertainty in received light dose due to gaze It is also unknown if light quantities incident
behaviour is presently unknown. Furthermore, on static vertical vectors are a good predictor of
depending on their schedule and/or patterns of the actual light dose that a person receives.
work, a person may spend considerable periods People’s dynamic behaviour in indoor environ-
of the day not at their notional workstation. ments in relation to their light exposure requires
Simulation results do indeed support the hypoth- further investigation. It is understandable that
esis that the occupants’ view direction and their this adds complexities to the task of optimizing
distance from window significantly affects the lighting to support human needs, but only by
exploring these complexities we can break them pupillary, and visual awareness in humans
down to simple design guidelines. lacking an outer retina. Current Biology 2007;
17: 2122–2128.
Acknowledgement 5 Do MTH. Melanopsin and the intrinsically
photosensitive retinal ganglion cells: biophysics
We would like to thank professor John Mardaljevic to behavior. Neuron 2019; 104: 205–226.
for reading the manuscript and providing his 6 Gooley JJ, Rajaratnam SMW, Brainard GC,
feedback. Kronauer RE, Czeisler CA, Lockley SW.
Spectral responses of the human circadian
Declaration of conflicting interests system depend on the irradiance and duration
The authors declared no potential conflicts of interest of exposure to light. Science Translational
with respect to the research, authorship, and/or publi- Medicine 2010; 2: 31–33.
cation of this article. 7 Rüger M, Gordijn MCM, Beersma DGM,
De Vries B, Daan S. Time-of-day-dependent
Funding effects of bright light exposure on human
psychophysiology: comparison of daytime
The authors disclosed receipt of the following finan- and nighttime exposure. American Journal
cial support for the research, authorship, and/or publi- of Physiology - Regulatory Integrative and
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from the European Training Network LIGHTCAP 8 Khademagha P, Aries MBC, Rosemann
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Curie actions framework H2020-MSCA-ITN-2019 image-forming effects of light in the built
for the research and publication of this article. environment: a review on what we need.
Building and Environment 2016; 108: 263–272.
ORCID iDs 9 Rea MS, Figueiro MG, Bullough JD. Circadian
M Gkaintatzi-Masouti https://orcid.org/0000- photobiology: an emerging framework for
0003-4864-5556 lighting practice and research. Lighting
J van Duijnhoven https://orcid.org/0000-0003- Research and Technology 2002; 34: 177–187.
1145-7033 10 Cajochen C, Zeitzer JM, Czeisler CA, Dijk DJ.
Dose-response relationship for light intensity
MPJ Aarts https://orcid.org/0000-0003-1562-2489 and ocular and electroencephalographic
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