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2, 1 0, 0 0, 0 1, 2
Moving sequentially
Do you recognize this game?
Player 1
} Extensive form: An explicit description of the sequential
structure of a game (by drawing a game tree). X Y
2, 1 0, 0 0, 0 1, 2
Player 2
A B C … X
a 𝑢!" , 𝑣!" 𝑢!# , 𝑣!# 𝑢!$ , 𝑣!$ … 𝑢!% , 𝑣!%
Hdnks
Go to BK
} Therefore: Every game has at least one subgame: Itself! 1, 3,
4, 0, 2,
0, 15 rrfuua ”t “X t
sstt ?r#o /? us 1, 0, 0, 5
PA
LQ fd
/ # Tr LQ
} Other subgames beyond itself are called proper subgames. “PX ”
3,
8,
2,7,
1,
2,1,
1,
0,314 gssattaB T B No tr
ust 2, 2, 0, 4
Goohtstrnruu
NN
HQ
HQ
AP LQ
LQ
NT
Subgame-perfect Nash equilibrium B B
} Consider any game in extensive form.
0,
0,7,
5, 6,
6,3,
5,
5,200 8,
0, 4,
0, 3,
6, 10 0,5,
3,
4, 2,3,
3, 4,8
70
} Such a game may have several Nash equilibria.
4,
0,
0,3,
2,
2,2,
4,
4,100
} This is often the case.
} Can the number of solutions be reduced?
} Subgame perfection: Requires that the players play Nash equilibrium in every subgame.
} Find the SPE using backward induction.
BE 510 Business Economics 1 • Game theory D • 3
2, 1 0, 0 0, 0 1, 2
Player 2
LL LR RL RR
L 2, 1 2, 1 0, 0 0, 0
Reinhard Selten Player 1
R 0, 0 1, 2 0, 0 1, 2
1930 – 2016
BE 510 Business Economics 1 • Preferences, utility and optimization • 12
Summary
Dynamic games Implausible Nash equilibria
} Players move in sequence. } Strategies may contain non-sensible moves in
} Extensive-form description versus normal-form regions of the game tree that are expected to be
description of a game. reached with probability zero.
} Such strategies may nevertheless form Nash
Strategies in dynamic games equilibria.
} Complete plans of action.
} Subgame-perfect Nash equilibrium (SPE):
} Formed before the game is played.
} Requires optimal behavior and Nash equilibrium play in
} Combining different players’ plans determines ALL regions (subgames) of the game tree.
outcomes. } Backward induction is an important method for finding
} Some such combinations are mutually best SPEs.