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Service Marketing Lecture
Service Marketing Lecture
→ not explode all the panorama, that a ects how the service is perceived.
Services tend to have di erent features from goods, including the frequently cited four characteristics of
intangibility, heterogeneity (variability of quality), inseparability of production and consumption and
perishability of output (most service-products can’t be inventoried), IHIP for short.
Technology :
✦ Is the foundation of many services o erings
✦ Provides new ways to deliver service
✦ Enables both customers ad employees to be more e ective in getting providing service
✦ Extends the global reach of services
→ internet is a service
→ pre-purchase stage
→ service encounter stage
→ post-encounter stage
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Evaluating alternatives — service attributes
Expectations of good services vary from one business to another and di erently positioned service
providers in same industry
If the customer has the same or higher perception as its expectations, the client is satis ed and he will
come back again.
If the customer has lower perception than expectation, the client isn’t satis ed and he won’t come back.
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Bundle of outputs : elements of service that are core service (transportation from point A to point B),
A service product comprises of all element of service performance, both tangible and intangible, that create
value for customers.
Service-product consists of :
→ core product : central component that supplies the principal, problem-solving bene ts customers seek.
→ supplementary services : augments the core products, itting its use and enhancing its value and
appeal.
→ delivery processes : used to deliver both the core product product and each of the supplementary
services.
Push logic : preparing the service before being asked by the customer so it’s instantly ready.
Pull logic : preparing the service after being ask by the customer so it’s fresh and done as they wants.
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Branding service :
→ branding help marketers
- To establish a mental picture of the service in customers’ minds
-To clarify the nature of the value proposition
* nir cours 2 ou 3*
O ering a branding experience
Branding can be employed at corporate and product
levels
→ corporate brand :
- easily recognized
- Holds meaning to customers
- Sands for a particularité way of doing business
→ product brands :
- helps rm communicate distinctive experiences and bene ts associated with a speci c service concept.
Distribution channels : a set of interdependent organizations involved in making a food or service available
for use or consumption by the consumer or industrial user.
Channel length : the number f levels or di erent types of intermediaries determines it.
ROLE OF INTERMEDIARIES
Many services organizations nd I cost-e ective to outsource certain competitors
This delegation predominantly concerns supplementary service elements
Analysis of bene ts and costs of alternative distribution channels
▶︎ rms have to consider search costs, purchase and service encounter costs and post-purchase or after
costs, while pricing services.
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COMPETITION-BASED PRICING
Price competition increase due to : When can price competition can decrease :
- increasing competition - high non-price-related costs of using alternatives
- Increase in distribution of competitors - Personal relationships matter
- Wider distribution of competitors - Switching costs are high
- Increasing surplus capacity in the industry - Time and location speci city reduces choice
- Manager should examine all related nancial and
non-monetary costs
Value-based pricing
1. Understanding net value
Net value : perceived bene ts to customer (gross value).
→ Consumer surplus : di erence between price paid and amount customer would have been willing
to pay in absence of other options.
→ Competing services are then evaluated via comparison of net value.
→ rate fences deer customers willing to pay more from trading down to lower prices (minimize consumer
surplus).
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Key categories of rate fences :
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Where should we communicate this ?
→ we can do that by :
Word-of-mouth (WOM) :
→ marketers use a variety of
strategies to stimulate positive and
persuasive comments from existing
customers.
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Including :
1. Creating existing stories, promotions and competitions that get people talking about the great service
the rm provides.
2. O ering promotions that encourage customers to persuade others to join them using the service.
3. Developing referral reward program that incentivize existing customers to make referrals.
4. Referencing other purchasers and knowledgable individuals.
5. Presenting and publicizing testimonials.
6. Providing opportunities for online reviews, supporting and responding to them frequently.
7. Support and engaged brad communities.
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VIII — DESIGNING & MANAGING SERVICE PROCESSES
owcharting
→ a technique for displaying nature and sequence of di erent steps involved when a customer “ ows”
through the service process.
→ describes an existing process in a fairly simple form.
→ an easy way to quickly understand the total customer service experience.
→ the term “customer journey” o ers a powerful metaphor that brings teams together.
→ it helps to explore what a service process looks like form the customer’s perceptive.
blueprinting
→ service blueprints map customer, employee and and service system interaction.
→ show full customer journey from service initiation to nal delivery of desired bene t.
→ show key customer actions, such as how customers and employees interact (the line of interaction), the
front stage actions by those service employees, and how these are supported by back-stage activities and
systems.
→ show interrelationships among employee roles, operational processes, supplies, IT, and customer
interactions.
→ help bring together marketing, operations, and HRM within a rm.
→ develop better service processes, designing fail points and excessive customer waits out of processes
and setting service standards and target for service delivery teams.
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Consumer perceptions & emotions in service process design
1. Fail-proo ng
Setting standards and targets for customer Service process redesign : improving quality
service processes and productivity
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Steps in service process redesign
1. Examining the service blueprint with key stakeholders
2. Eliminating non value adding steps
3. Addressing bottlenecks in the process
4. Shifting to self-service
5. Using intelligent automation (IA), including service robots and digitalization
Service environment (i.e. servicescapes) relate to style and appearance of physical surroundings and
other experimental elements encountered by customers at service delivery sites.
Designing service environment is an art, involves time and e ort and can be expensive to important.
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Stimulus-organism-response (SOR) model
→ environments are stimulating when they are complex, when they include motion or change or when they
have novel and surprising elements.
→ relaxing environment with a low information rate has relaxing characteristics.
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The main dimensions in servicescape model
→ ambient dimensions : characteristics of environment
pertaining to ur ve senses
→ spacial layout & functionality : spacial layout are oorpan,
size and shape of furnishing and the functional includes ability of
those items to facilitate performances.
→ signs, symbols and artifacts : explicits or implicit signals to
help consumer nd their way.
Ambiant conditions
→ ambiant conditions are perceived both separately ad
holistically, including lighting and color schemes, size and shape
perceptions, sounds such as noise and music, temperature and
scents .
→ celer design of thee conditions can elicit desired behavioral responses among consumers.
→ customer’s perceptive : the encounter with service sta is the most important aspect of a service.
→ rm’s perspective : frontline is an important source of di erentiation and competitive advantage.
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The cycle of failure
→ more focused recruitment, intensive training and higher wages make it more likely that employees are
Happier in their work
Provide higher quality, customer-pleasing service.
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The preferred employer :
→ create a large pool “compete for talent market
share”
→ select the right people :
Di erent jobs are best lled by people with di erent
skills, styles of personalities
Hire candidates that t the rm’s core values and
culture
Focus on recruiting naturally warm personalities for
customer-contract jobs.
→ observe behavior
Hire based own observed behavior, not words you hear
Best predictor of future behavior is past behavior
Consider group hiring sessions where candidates are giving group tasks.
→ product/service knowledge
Sta ’s product knowledge is a key aspect of service quality
Sta must explain product features and position products correctly
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XII — MANAGING CUSOMER RELATIONSHIPS & BUILDING LOYALTY
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Customer satisfaction & service quality as
The customer pyramid prerequisites for loyalty
Rewards based loyalty programs are relatively easy to copy and really provide a sustained competitive
advantage.
Including :
- core service failures
- Dissatisfactory service encounters
- High, deceptive or unfair pricing
- Inconvenance in terms of time, location or delays
- Poor response to service failure
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XIII — COMPLAINT HANDLING & SERVICE RECOVERY
Service recovery
Play a crucial role in achieving customer satisfaction by testing a rm’s commitment to satisfaction and
service quality.
Impact customer loyalty and future pro tability.
Severity and “recoverability” of failure (ex. Spoiled weeding photos) may limit rm’s ability to delight
customer with recovery e orts.
Service recovery paradox : customers who experience a service failure that is satisfactorily resolved may
be more likely to make future purchases than customers without problems.
▶︎ if second service failure occurs, the parade disappears.
Describes the phenomenon where customers who experience an excellent service recovery after a failure
feel even more sti ed than customers who had o problem in the rst place.
May lead to the thought that it may be good for customers to experience service failure so they can be
delighted as a result of excellent service recovery.
Whether a customer comes out delighted form a service recovery or not also depends on severity and
“recoverability” or failure.
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The impact of e ective service recovery on customer loyalty
→ if complaint is resolved to the satisfaction of the customer, retention rate jumped to 54%.
→ the highest retention rate of 82% was achieved when problems were xed quickly, typically on the spot.
→ complaint handling should be seen as a pro t center, nota cost center.
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