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Introduction..........................................................2 Area 6: The Kitchen................................................

Area 1: A Quest for Aid..........................................3 Area 7: Vrallark the Dread....................................8

Area 2: The Entrance..............................................5 Area 8: Secret Room.............................................11

Area 3: Vrallark’s Pet............................................ 5 End of Campaign Results.......................................12

Area 4: The Stairwell..............................................6 Acts for Character Deaths...................................13

Area 5: The Barracks...............................................6 Spells in This Campaign..........................................13


Introduction Optional Enhancements
Welcome to Lewd Dungeon Adventures, an adult role- There is one Optional Enhancement item in this game,
playing game filled with fantasy and fun. Before you go which is a collar. If you don’t have a collar readily available,
any further, you should know that this book is meant for a tie is a good substitute. However, this item is not required
the Deity’s eyes only. Reading it as a Hero will ruin the for completing this campaign.
game for you.
This campaign takes place at Fort Fuckerstone in Campaign Overview
the world of The Unbound Domain and works as an
introduction to the game mechanics of the Lewd Dungeon While adventuring away from Grimeshire, Lady Jai was
Adventures role-playing system. captured by a band of gobblins and taken back to Fort
In the following pages, Deities will find details on how Fuckerstone where Vrallark the Dread has been keeping her
to run the scenarios in this campaign. If you have not prisoner. Her father requests that the Hero rescue her and
read the rulebook yet, please go back and do so before bring her home safely.
beginning the game. When the Hero arrives, most of the gobblins are out on
If you would like a no frills printable version of the Core patrol, leaving the fort largely unguarded.
Rulebook and this campaign, you can get it by signing up Knowing that Lady Jai is a noblewoman, and not wanting
here: https://www.subscribepage.com/lewddrivethru to bring her father’s wrath down on the gobblins, Vrallark
is willing to trade her in exchange for the Hero recovering a
stolen item and defeating the thief who took it.
Preparing for Gameplay
Heroes need only come with a character sheet, a willingness Starting the Adventure
to learn, and a great imagination. It is recommended that the
Deity read through the campaign before gameplay to know If this is the first time your Hero has played a Lewd Dungeon
what is coming and how to plan for it. Adventure, have them start by introducing their character.
The following campaign should provide between 1 to 4 Some players may choose to create an entire backstory
hours of gameplay, depending on the Hero’s choices. for their character. They should be encouraged to explain
it in detail.

2
Next, you can explain the basis of Lewd Dungeon Currently, your Hero is hidden. They will automatically
Adventures, that you are a Deity of sexual energy that has go first if they choose to attack because the gobblin is not yet
blessed them with your favor. Because of your partnership, aware of them. Have them choose a weapon and make a Roll
they have been bestowed with special sex magic that will to Hit before attacking. If they roll a 4 or higher, the attack
cause them to be sought out across the land to complete hits, and they may now Roll for Damage.
quests that can only be undertaken by one with their skills The stat block for the gobblin is below.
and knowledge. With your blessing, they are now known as
a Cummancer.
GOBBLIN
The Map —
Roll to Hit: 4+
The map on the previous page will help you to guide the Health Points: 7
Hero along on their adventure. The numbers on the map
correspond to each area in the campaign book. —
Traits: Night Vision
Sex Style: Rough and Quick
Languages: Common, Gobblin

Area 1: A Quest for Aid Loot: None



At the start of the scenario, read the boxed text. Then refer Description: Yes, the name is spelled right. Standing five
to area 1 of the map. feet tall with squat bodies, olive-green skin, and pointed
ears, gobblins are known for fornicating with whatever
While passing through the castle town of Grimeshire, creatures they can get their hands on.
Lord Morgof Vitsk requested your assistance in finding his
daughter, Lady Jai. The willful eighteen-year-old has often left ATTACKS
the safety of the castle walls to go adventuring in the forest, Club. Melee Weapon Attack: one target. Hit: (1d4) damage.
despite her father’s constant protests and threats of stern
reprimanding. Lady Jai cannot seem to be tamed, though, and Sling. Ranged Weapon Attack: one target. Hit: (1d4)
the last time she ventured out, she did not return. ranged damage.

Though gobblins have always dwelled in the forest around


Grimeshire, their numbers have increased as of late. Lord
Vitsk fears they may have captured his daughter. His intel
suggests that she might be held captive at Fort Fuckerstone,
which was abandoned after the Battle of Knob. He promises
you a handsome reward if you can return Lady Jai to
him unharmed.

The journey takes you two days on foot through field and
forest to the southeast, but you eventually reach the path
that leads to Fort Fuckerstone. Signs of recent gobblin
activity in the area confirm that the old fort has more than
likely been occupied by the olive-skinned creatures.

Sure enough, as you silently skulk through the woods, the


stone face of the fort comes into view, and standing before
it is a gobblin guard, scratching his balls while he lazily keeps
watch over the area.

The forest hugs Fort Fuckerstone as if trying to swallow


it whole. Thanks to overgrowth, what was once a dirt
path leading to the door now looks more like a game trail.
Though the stone walls of the fort appear to be in good
shape, it seems that all the windows have been boarded up
from the inside.

From behind the tree you’re using as cover, you only see the
one gobblin about fifty feet away. But where there is one,
there are usually more.

Multiple Heroes Modification: If there is more than one


Hero in your group, increase the number of gobblins
to match the number of Heroes. Otherwise, there will
just be the one.

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Your Hero may choose to either kill the gobblin or knock in rough, fast sex with the gobblin (played by you) in any
it unconscious. If they want to knock it unconscious, they position the gobblin chooses. Once the timer goes off, the
must state it before reducing the gobblin’s Health Points to 0. gobblin will be satiated, and combat will still ensue.
The gobblin can be roused by shaking it. Defeating the gobblin earns no immediate reward.
Once the gobblin has had its Health reduced to 3 or below, However, it ensures that the gobblins inside the fort remain
it will use its next action to escape into Fort Fuckerstone. oblivious of the Hero’s presence. Should the Hero be defeated
Your Hero gets one more chance to attack the gobblin before by the gobblin, have them roll a d6 and use the Sex Acts for
it can disappear inside. If the Hero fails their Roll to Hit, the Hero Deaths chart in the back of this book to determine
gobblin runs to join the gobblin in area 5, making both the which sex act needs to be performed in order for them to be
gobblin in that room and Vrallark the Dread aware of the resurrected. Once the sex act is completed, they will respawn
Hero’s presence within the fort. behind the tree they were originally using for cover, giving
If your Hero decides to try to sneak around the fort to find them a chance to try again.
another entrance instead of fighting the gobblin, have them As with all Hero deaths in the game, all expended Limited
roll a d6 to do a skill check for stealth. The difficulty level for spells will be recharged, and the Hero will be back at full
this check is Normal, so they will need to roll a 4 or higher Health. The gobblin will maintain whatever damage it had
to pass. If they pass, they walk around the fort but find no previously taken and carry that into the next battle.
other viable ways inside. If they fail, the gobblin hears them,
and they are immediately thrust into combat. In this case, the
gobblin and the Hero would roll a d6 for Turn Order before
combat begins.
Another option that your Hero might try is to make
themselves known and question the gobblin. However,
because the gobblin’s job is to protect the fort, it will be
unwilling to answer any questions, and combat will ensue.
The Hero may try enticing the gobblin with sex in
exchange for information. While the gobblin truly has no
interest in complying, it will not pass up the chance for sex.
In this case, set a timer for 5 minutes. The Hero must engage

4
Area 2: The Entrance Multiple Heroes Modification: If there is more than
Eventually, your Hero will have to enter Fort Fuckerstone. one Hero in your party, add an additional horn dog
After they do, read the text box below: for each Hero.

Stepping inside Fort Fuckerstone, the smell of gobblin is The horn dog cannot reach the Hero from the room’s
almost overwhelming. Thirty feet across from you, the entrance. It will not attack gobblins but will attack any Hero
room opens to a stairwell. Directly to your right is a wooden that gets too close.
door. Toward the back wall to the left is another door. The If the Hero decides to try befriending the horn dog, have
room is otherwise empty, the stone floor cracked in places them make a Very Hard roll. This horn dog is extremely
and covered in various stains, some of which appear to be
loyal to Vrallark and is not easily swayed. It will take a roll
dried blood.
of 6 to pacify it, in which case the Hero will then be able to
move about the room freely. If the Hero manages to soothe
There isn’t much of note in this room to the naked eye. the creature and unchain it, the horn dog will escape and run
The door to area 3 can easily be opened. No roll is required. for area 7, where the Hero will have to battle it later.
However, the door to area 7 is boarded shut from the inside. Alternatively, the Hero may choose to fight the horn dog.
If the Hero tries to force it open, have them make a strength If the Hero uses ranged attacks, no roll for Turn Order is
skill check. The difficulty of this task is Very Hard, so they needed. The Hero may go twice before the horn dog is able
will need to roll a 6 to succeed in breaking the boards on to yank itself free and take its turn in combat. Each Hero
the other side of the door. Pass or fail, Vrallark the Dread is combat attempt must still start with a Roll to Hit.
made aware that someone is trying to get through. If the roll The horn dog’s stat sheet is below.:
is unsuccessful, he will warn the gobblin in area 5 to be on
high alert for intruders.
Put in place by mages who helped to defend the fort in HORN DOG
the past, there is a circle of false flooring in the center of
the room. The trap is six feet deep with three-foot spikes. —
Roll to Hit: 4+
Grabby Hands can only detect physical traps, so it will not be Health Points: 11
helpful. If the Hero decides to search the room with Grabby

Traits: None
Hands, have them roll a skill check for it. No matter the
Sex Style: None
outcome, they cannot detect any physical traps in the area. Languages: None
A Hero who walks into the room blindly must pass a Hard Loot: None
roll of 5 or higher to avoid falling into the trap. Heroes who
fail the roll will take 1d6 damage. Any Hero that falls into the —
Description: If a giant hot dog had legs, that’s what this
trap is easily able to climb back out of it. thing would look like. Its head is phallic in shape, and it
There are no monsters or loot to be found in this room. If has no eyes or ears. There is only a hole for a mouth that
the gobblin from area 1 managed to escape, they have already spits thick white liquid at its foes. It has been known to
made it up the stairs to area 5 to join the other gobblin there. hump enemies to death.
Death: If the Hero dies in this room, they will respawn
outside of Fort Fuckerstone. ATTACKS
Mighty Hump. Weaponless Attack: one target. Hit:
(1d8) damage.
Area 3: Vrallark’s Pet
Should the Hero choose to enter the door on the right first,
read them the box below:

As soon as you open this door, the creature once sleeping


inside springs to life. In the center of the room, a horn dog
is bound with a heavy chain attached to a nail driven into the
floor. The creature leaps at you, making threatening spurting
noises as its slather sprays in your direction, but it stops just
short of reaching you thanks to its restraints. On the other
side of the room is a small metal grating in the wall, barely
large enough for a human to crawl through.

The horn dog is Vrallark’s pet and is used to guard over


the fort, emitting a sound that only other monsters can hear.
As soon as the Hero enters the room, all the other gobblins
in the fort are alerted of the intruder and begin planning Horn dogs are known to hump their victims to death and
accordingly. are thus unable to be safely mated with. Therefore, seduction
is not an option for dealing with this monster.

5
Whatever method your Hero chooses, the horn dog will require them to roll a 5 or 6. If both attempts are failed,
will have to be dealt with to reach the grating in this room the Hero is unable to gain access to this area, forcing them to
(marked with an S on the map), which is the only way to defeat Vrallark to complete the adventure.
enter area 8. However, the grating will require additional Multiple Heroes Modification: All Heroes can roll for this
steps to enter, listed below. skill check, making the task much easier to accomplish.
This is a Special Scenario. If you are not yet familiar
with how Special Scenarios work, please read the Special There is nothing of note in this room besides the grating.
Scenarios section of this book before proceeding. Death: If the Hero dies in this room, they respawn in
area 2.
XXX – Using their connection with their Deity, the Hero
can see that the grate is illusionary, but to enter it will
require sex magic. To gain access to area 8, the Hero must Area 4: The Stairwell
have sex with their Deity in the doggy style sex position until Should the Hero head for the stairwell, read the text from the
the Hero is sexually satisfied. Once the sex act is completed, following box:
the Hero will be able to pass into area 8.
Optional Enhancements:
• Require the Hero to wear a collar while doing this. On both sides of this area, there is a short flight of stairs
• Only a Hero or Heroes wearing a collar can enter area 8. climbing up six feet before ending at a wooden door.
Multiple Heroes Modification: This sex act can be Unless your Hero managed to defeat the gobblin in area
performed with any Hero in the party. 1 and went straight for the stairwell upon entering Fort
Fuckerstone, the rest of the gobblins are already alerted of
their presence and are remaining silent in their respective
areas. If your Hero wants to listen before entering either of
the rooms, you can have them roll a skill check. Regardless
of the outcome, they do not hear anything coming
from the rooms.
The stairway to the right leads to the kitchen and is
without peril. However, if your Hero decides to take the
stairs to the left, there is a trap halfway up. Stepping on the
third step up will result in a scythe swinging down from the
wall to cause them injury. A Hero who uses Grabby Hands to
check the stairway before ascending it will be able to find the
trap with a Very Easy roll of 2 or higher. Any Hero searching
the stairwell by other means will still trigger the trap, as their
weight on the step will set it off. However, being that they
were cautious, they will have expected something to happen
and will need to make a Normal roll to avoid damage. On a
roll of 3 or lower, the Hero will take 1d10 damage. Any Hero
that charges up the stairs without investigating first will have
to make a Very Hard roll of 6 to avoid taking damage.
Death: If the Hero dies in the stairwell, they will
respawn in area 2.

Area 5: The Barracks


If the Hero chooses to enter the door on the left, read the
DRINK - Using their connection with their Deity, the Hero
boxed text on the following page. Keep in mind that if the
can see that the grating is illusionary, but to enter it will
gobblin in area 1 managed to escape, they will also be in this
require imbibing a special drink provided by the Deity to
room, ready to fight. So will the gobblin from area 6 if the
figure out how the magic works. This should be a one-ounce
Hero could not persuade it to share its secrets.
pour of liquor of the Deity’s choice but can be substituted for
3 drinks of any other adult beverage.
Multiple Heroes Modification: Only one Hero is required to Three worn bedrolls litter the floor of the barracks as well
drink for this special scenario. as small animal bones and other detritus. Stepping inside,
BASE – There is nothing magical about the metal grating the stench of gobblin increases exponentially. Standing in
the middle of the room is an angry-looking gobblin ready for
for the base version. Have the Hero make a strength skill
battle. It’s blocking a door to the left.
check. They must roll a 6 to succeed on their first attempt, as
pulling the grating away from the wall is Very Hard. If they
fail, their first attempt loosens the grating, allowing them to
make a second attempt with a lower difficulty of Hard, which

6
This gobblin is ready to spill its secrets for a price.
GOBBLIN Valuing its life over a heroic death, it will talk under the
right circumstances. If the Hero immediately tries to attack,

Roll to Hit: 4+ the gobblin will beg for them to wait. It is up to the Hero
Health Points: 7 whether they want to hear what the gobblin has to say. If
they are not interested, the gobblin will defend itself and

Traits: Night Vision shares stats with the other gobblins.
Sex Style: Rough and Quick Role-Playing the Gobblin: If the Hero decides to listen to the
Languages: Common, Gobblin
Loot: None
gobblin, the gobblin will beg for its life. Gobblins typically
have gravely voices, and this particular gobblin sounds a
— bit snively. Of course, you do not have to do voices for the
Description: Yes, the name is spelled right. Standing five
feet tall with squat bodies, olive-green skin, and pointed gobblin; it just adds to the immersion. No matter how you
ears, gobblins are known for fornicating with whatever choose to role-play it, you should enjoy what you’re doing.
creatures they can get their hands on. This gobblin is crafty and, while willing to divulge certain
information, will also try to get something it wants out
ATTACKS of the deal.
Club. Melee Weapon Attack: one target. Hit: (1d4) damage. If asked for information about Vrallark (the gobblin
leader) or where the thief might be, the gobblin will give the
Sling. Ranged Weapon Attack: one target. Hit: (1d4) information in exchange for one of the things below. This is
ranged damage. a Special Scenario.

XXX – The gobblin will request sex in exchange for


The gobblin in this room is Vrallark’s own personal guard
information. However, it will have to be utterly satisfied
and will not be swayed by offers of sex. Upon entering
to be willing to live up to its side of the bargain. To get the
the room, the Hero and the gobblin, or gobblins, will
gobblin to loosen its lips, the Hero has 5 minutes to have
immediately roll for Turn Order, and combat will ensue.
hard, rough sex in any position with the gobblin (played
These gobblins share the same stats as the gobblin in area 1.
by the Deity) until the gobblin climaxes. The Deity will set
Multiple Heroes Modification: If there is more than one
a timer to keep track of this. If the Hero cannot bring the
Hero, increase the number of gobblins in this area by the
gobblin to climax within 5 minutes, it will immediately flee
number of Heroes in the party.
the area, leaving the Hero with their pants down as it heads
Death: If the Hero dies in this room, they will respawn
for area 5 to seek out protection from the other gobblin(s)
in area 4 right outside the door to area 5 at the top of
there. The Hero will not have any chance of catching up to
the stairwell.
it. If the Hero is able to bring the gobblin to climax within 5
minutes, it will answer anything the Hero asks. See below for
Area 6: The Kitchen what the gobblin knows.
Multiple Heroes Modification: Gobblins love lots of
The single gobblin in this area is a coward and will only fight attention and will want all the Heroes but won’t know how
if attacked first. Otherwise, it will try to negotiate its way to handle them all at once. The Heroes should take turns
out of combat. with the gobblin until one of them brings it to climax.
Multiple Heroes Modification: Regardless of the number of DRINK – The gobblin will challenge you to a drinking
Heroes, there is only one gobblin in this room. contest for the information. If the Hero refuses, the gobblin
will also refuse the information. If the Hero accepts, both the
When the Hero enters the area, read the box below: gobblin and the Hero will roll a d6. Whoever rolls higher
wins the drinking contest. If both roll the same number, the
This large room appears to be a kitchen. A fire blazes against Hero automatically wins. Both the gobblin (played by the
the eastern wall in a hearth, and a gobblin stands before it, Deity) and the Hero will take however many drinks of their
tending to a cauldron of stew. Though there is no furniture, favorite alcoholic beverage for the number they rolled. If the
crates line the southern wall, with the nearest one jimmied gobblin wins, the Hero passes out from drunkenness and
open. The scent of gobblin is far less in this room thanks to wakes with one item missing from their inventory. Roll a d6
the crackling fire and whatever food items are in the crates. and use the chart below to determine what is missing:
As you open the door, the gobblin in front of the fire turns, 1. Lockpicks
startled. Although there’s a club hanging from a belt at its 2. Firestarter
hip, it does not immediately reach for it. The fear in its beady 3. 50-foot Rope
black eyes tells you that this particular gobblin does not have 4. Flask of Alcohol
the same taste for combat as others of its species.
5. Dagger
6. Blowgun

7
If the Hero is already missing the item they rolled, then Vrallark the Dread stands next to the bed, a mountain of a
they lose nothing. They simply wake with a hangover. The gobblin. He understands that you must have defeated a lot
gobblin will have vacated the room to join the gobblin in of his underlings to have gotten this far. His hand is on his
area 5. When the Hero defeats this gobblin in area 5, they weapon, ready to fight if the need arises.
will regain their lost item.
If the Hero wins the drinking contest, the gobblin will tell Lady Jai. A young woman of eighteen, Lady Jai has long
them whatever they want to know. See below for what the tawny hair with a soft curl to it and large hazel eyes. When
gobblin knows. the Hero finds her, she is scantily clad but otherwise looks
Multiple Heroes Modification: All Heroes participate in to be in good health. What the Hero doesn’t know is that
the drinking contest. The one who rolls the highest number she’s currently enjoying her stay at Fort Fuckerstone and
wins. If the gobblin defeats all the Heroes in the drinking having Vrallark the Dread as her lover. They are engaged in
contest, each one will lose an item. a twisted role-play, and she has no intentions of leaving. Her
BASE – Convincing the gobblin to spill the beans will take begging to be rescued is part of that role-play. The idea of
a bit of persuasion. Though the gobblin wants to live, it is seeing Vrallark beat up the Hero greatly turns her on.
every bit as scared of Vrallark as it is of the Hero. Getting
it to tell the Hero what it knows will require a Normal Skill
check. If the Hero rolls a 4 or higher, the gobblin will divulge
the information below. If the Hero fails the check, the
VRALLARK THE DREAD
gobblin will choose to take what it knows to the grave. —
Roll to Hit: 3+
Multiple Heroes Modification: All Heroes can roll for this Health Points: 17
skill check.

Traits: Can see perfectly in the dark
What the Gobblin Knows: The gobblin possesses the Sex Style: Rough and Quick
following knowledge and will share it with any Hero who Languages: Common, Gobblin
Loot: Axe
succeeds in any of the above feats.

• The gobblin will divulge that Vrallark the Dread is the Description: Larger than most gobblins, Vrallark the
leader of the gobblins and resides in area 7. Dread has ascended to becoming the leader of the
• The gobblin will confirm that Lady Jai is the prisoner of gobblins in Fort Fuckerstone. He often takes what he
Vrallark and is being kept in area 7. wants but is not without reason.
• The gobblin knows of the thief that Vrallark speaks of, as
the sex-crazed maniac has been paying the gobblin for its ATTACKS
silence. You are made privy to the information that the Giant Club. Melee Weapon Attack: one target. Hit:
thief lives in a secret room (area 8), only accessible through (1d8) damage.
the grate in area 3. Sling. Ranged Weapon Attack: one target. Hit: (1d4)
Beyond that, the gobblin has no other knowledge of ranged damage.
worth to share.
Death: If the Hero dies in this room, they will respawn Vrallark the Dread. When Vrallark kidnapped Lady Jai,
in area 4 right outside the door to area 6 at the top of he bit off far more than he could chew. Though he wants to
the stairwell. keep her, he’s not willing to risk the wrath of a great lord,
which is why he’s willing to negotiate her release.
If the Hero asks Vrallark to turn Lady Jai over to them,
Area 7: Vrallark the Dread he will acquiesce if the Hero agrees to do something for him
Vrallark the Dread is strong but not unreasonable, and he’s first. Vrallark informs the Hero that he believes there is an
willing to give Lady Jai back if the Hero can solve a problem intruder in Fort Fuckerstone who has been sneaking around,
he’s been having with a thief. stealing things from him. Most notably, his prized golden
When the Hero enters area 7, read the box below: stroker, modeled after the vagina of Eddia, Goddess of
Pleasure. If the Hero can find and defeat the thief and return
This large room is befitting of a king, with a four-poster bed the stroker, he will give them Lady Jai.
pushed against the southeastern wall and a table with a lamp What he doesn’t tell the Hero is that even after returning
sitting atop it. Though there aren’t many pieces of furniture, the stroker, he will want more from them. Before he
those that are here clearly once belonged to prominent willingly returns Lady Jai, Vrallark will demand one item
individuals. Considering they’ve fallen under gobblin from the Hero’s inventory. The Hero may choose the item,
possession, they are most likely stolen. but they must relinquish it or else battle Vrallark instead.
Multiple Heroes Modification: Vrallark is a boss monster.
Pushed into the southwestern corner of the room is a large Regardless of how many Heroes are in the party, there is
wooden cage. Inside is a young woman matching Lady Jai’s
only one of him.
description lying on a pile of furs. Upon your entrance, she
rises to clutch onto the bars, begging for you to save her,
though her mannerisms seem a bit exaggerated.

8
9
However, if there is more than one Hero, a number of Should the Hero try to persuade Vrallark to have sex
gobblins equal to the number of heroes minus one for with them, he will oblige, following the same Sex Style as
Vrallark will enter the room from area 5, having returned other gobblins, with a 5-minute time limit and Vrallark’s
from their patrols, to aid Vrallark in combat. This battle is climax being the goal. However, Vrallark is much larger and
not meant to be won the first time around. rougher than most other gobblins, and having intercourse
Death: If the Hero dies, they will respawn in area 5. with him will cause the Hero to take 1d4 damage.
If the Hero fights and defeats Vrallark, they will gain the If the Hero asks to have sex with Lady Jai, she will refuse,
following loot. too upset that the Hero is taking her back to her father to
want to be intimate with them.
Axe Death: If the Hero dies in this room, they will respawn in
Slot: Weapon area 5 unless they entered through area 2. If they entered
Type: One-Handed through area 2, that is where they will respawn.
Range: Close
Damage: 1d6

Once Lady Jai is returned, she will


follow the Hero throughout the rest
of the campaign. She does not fight
and will not need to be protected, nor
will she try to flee while the Hero is busy.
If the Hero wins her back by defeating
Vrallark, she will pout and seem disappointed.

10
Area 8: Secret Room Unfortunately, in this instance, sex is no guarantee of
safety. The sex-crazed maniac will immediately attack once
Read the boxed text below: the intimate act is complete, forcing the Hero into battle.
Once the sex-crazed maniac has been defeated, the Hero
You crawl on all fours through the narrow space behind the will obtain Vrallark the Dread’s Golden Stroker, which
grating for about six feet before it opens into a small room. they will need in order to liberate Lady Jai from the gobblin
The smell of unwashed human, discarded food, and old bodily leader in area 7.
fluids almost makes you want to turn around, but you persist In addition to this, there is loot to be found in the chest
despite the scent. Various sex toys are strewn about the area, against the northern wall. Inside, the Hero will find the
and a small chest is pressed against the northern wall. In the
following item, which the sex-crazed maniac was saving back
southeastern corner of the room, a naked man sits with his
back toward you, furiously masturbating. You barely have in case he ever had to face Vrallark himself:
time to make it to your feet before he turns and notices you,
his eyes wide and crazy. In his hand is a golden stroker. Scroll of Erectile Dysfunction
Requirements: Must be able to speak
Type: One-Time Use
This sex-crazed maniac is the thief that Vrallark tells the Range: Ranged
Hero about in area 7. He sneaked into Fort Fuckerstone days Description: You make any one target within your line of
ago and has been stealing from Vrallark every time he leaves sight instantly lose their erection for a period of one hour.
the fort, slowly amassing a collection of sex toys to pleasure Unfortunately, the spell works by zapping blood directly
himself with. Since Vrallark regularly brings new toys back from that area, causing 4d4 damage.
after going out on raiding missions, the sex-crazed maniac
has found no reason to leave anytime soon, letting his greed Death: If the Hero dies in this room, they will
get the best of him. respawn in area 3.
Multiple Heroes Modification: Despite the number of
Heroes, there is only one sex-crazed maniac.

SEX-CRAZED MANIAC

Roll to Hit: 4+
Health Points: 9


Traits: None
Sex Style: Fantasy
Languages: Common
Loot: Vrallark the Dread’s Golden Stroker

Description: This is a human with an unhealthy addiction
to sex. They seek out physical pleasure above all else and
will fight anyone that stands in their way of achieving it.

ATTACKS
Double-Sided Dildo. Melee Weapon Attack: one target. Hit:
(1d6) damage.

Coveting pleasure above all else, the sex-crazed maniac


is not about to let the Hero take anything from his stash
without a fight. Nor does he want to be discovered by the
gobblins, as that would surely mean his death. Because
of this, upon the Hero stumbling onto him, combat
immediately ensues.
The only exception is if the Hero tries seducing the sex-
crazed maniac. Unable to resist, he will say yes. Sex-crazed
maniacs have many sexual fantasies. To role-play this, you
should pick one of your sexual fantasies that you can easily
carry out in the comfort of the environment that you’re
playing in. This should be an activity that you normally
wouldn’t do. You will carry out the activity until the sex-
crazed maniac is satisfied.

11
End of Campaign Results Grimeshire Brothel
Once the Hero has returned Vrallark the Dread’s Golden The Grimeshire Brothel offers the finest in adult
Stroker to him and retrieved Lady Jai, they will venture back entertainment that Grimeshire has to offer. Anyone with a
to Grimeshire. As a reward for completing the quest, they brothel ticket may visit the brothel once and choose from
may choose one of the following things: a selection of 3 playmates. The gender of each character is
referred to as them, and the Deity is to act the character out
Face Mask of Deflection as their own gender.
Slot: Face
Type: Armor Sharian the Dancer
Defense: +1 against Ranged damage Race: Elf
Description: A magical ornate mask that looks like one Personality: Seductive
you might see at a masquerade ball. Wearing it prevents 1 Description: Sharian is an elf who spent their time dancing
incoming damage from ranged attacks. It does not prevent at various taverns around The Unbound Domain. Lord
against damage from melee and magic attacks. Vitsk stumbled upon Sharian on his travels and immediately
became enamored by the sway of the elf’s hips. He begged
UV Light (Spell) Sharian to return to Grimeshire with him and has been
Requirements: Must be able to speak and move hands. paying the elf handsomely for their services to him in
Type: Limited private ever since.
Range: Ranged Sharian is well-versed in the art of desire. With a
Description: Casts a UV light that detects magic and bodily come-hither gaze and sultry movements, they can seduce
fluids in a one-room area. almost anyone.
To role-play Sharian, the Deity will do a sexy strip tease
Brothel Ticket to a song of the Hero’s choosing. Sharian must completely
Description: This ticket entitles the owner to one trip to disrobe during the strip tease and grind on the Hero. Sex
the Grimeshire Brothel. See the Grimeshire Brothel section is not necessary for this role-play but is up to the Hero’s
on the following page for instructions. discretion.

If there is more than one Hero in the party, each Hero is Brotraeth the Rough
allowed to choose a reward. Heroes are allowed to select the Race: Dwarf
same rewards as others. Personality: Bossy
If the Hero defeated Vrallark, they can turn his golden Description: Brotraeth used to be a smith but was often hit
stroker into Lord Vitsk in exchange for a second reward on by customers who would come to purchase their wares.
from the above list. However, only one person may claim Having never really liked the work and only entered into it
this second reward, no matter how many people are due to their father’s insistence, the dwarf decided to move
in the party. away from their home in the mountains to pursue a trade
they were much more interested in; sex.
This is the end of this campaign. Hopefully, you now have Brotraeth likes things rough and tumble and is best suited
a better understanding of the gameplay and what to expect to a Hero that enjoys a little bit of pain with their pleasure.
from future Lewd Dungeon Adventures. We hope you have To role-play Brotraeth, the session should start with
enjoyed this tutorial campaign. Brotraeth giving the Hero a nice, hard spanking. Sex with
If you would like to know when a new Lewd Dungeon Brotraeth will involve lots of hair pulling, nails down the
Adventures campaign is available, please sign up here: back, rough bottom grabbing, and sexual demands.
https://www.subscribepage.com/lewd
We also have a Patreon page where you can get early Graids The Willing
access to new campaigns and artwork, as well as behind-the- Race: Human
scenes information on the game’s development. Personality: Shy
https://www.patreon.com/lewddungeonadventures Description: Having lost their family at a young age due
Our goal is to change how people approach role-playing in to a bandit raid, no one else would take Graids in besides
the bedroom. the Grimeshire Brothel’s madam, who had grown fond of
the youth over the years since Graids never looked at her
with judgment. While Graids learned the ropes of being
a prostitute once they reached adulthood and enjoyed the
work, the human never quite fit into the role.
Graids will be willing to do anything the Hero wants but
is less proactive toward the act due to their shy nature. Once
engaged, Graids will go above and beyond to make the Hero
happy, caring only about the Hero’s pleasure and forsaking
their own.

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Multiple Heroes Modification: Should multiple Heroes
choose the Grimeshire Brothel option, only the Deity may
act out the role of the prostitutes. Heroes may choose to
share the same prostitute simultaneously or take their
turns individually. Alternatively, they may each choose a
different prostitute.

Sex Acts for Hero Deaths


When a Hero dies, use the chart below and a d6 to determine
what act needs to be performed to resurrect them. Unless
timed, all acts must be carried out to the Deity’s satisfaction.

1 – Deity’s choice. The Deity will pick the sex act to be


carried out.
2 – Manual stimulation (a handjob or fingering)
for 3 minutes.
3 – Twist and Roll position
4 – Oral stimulation (a blowjob or cunnilingus)
for 3 minutes. Base Acts for Hero Deaths
5 – Six-Pointed Star position Should the Hero and/or Deity be in a refractory period and
6 – Hero’s choice. The Hero will pick the sex act to be not wish to imbibe in alcohol, the following acts may be
carried out. used for Hero resurrection. Use the chart below and a d6 to
determine what act needs to be performed.
Below is a description of the Twist and Roll and Six-
Pointed Star positions. 1 – Deity’s choice. The Deity will pick the act to be
For the sake of ease, the descriptions of these sex acts carried out.
were written with a man and a woman in mind. If the 2 – The Hero must tell a joke.
position is not applicable to your gender, please sub it out 3 – The Hero must sing the last song they listened to in its
with something more appropriate or the drinking version entirety. If they don’t know the lyrics, they can hum the parts
of the game. The same applies if the idea of performing one they don’t know. If this option was already rolled once, the
of these sex acts makes you uncomfortable or you are not Hero must sing a song of the Deity’s choice.
physically able. 4 – The Hero must take a picture with their Deity.
5 – The Hero must run or walk around the table 3 times.
Position: Twist and Roll
6 – The Hero must take 3 drinks of water.
Location: On a bed
Description: Male partner should lie flat on his back with
the female partner on top. Once penetration has occurred,
the female should flatten herself out, interlocking her legs
Spells in This Campaign
with the male. Interlock arms as well, then roll together Grabby Hands
toward one side of the bed. Once you reach that side, roll to Requirements: Must be able to speak and move hands.
the other side. Type: Continuous
Range: Ranged
Description: Ethereal hands form to grope around. The
hands can be used to check floors and walls for physical traps,
to open treasure chests, and pick up items. They cannot be
used to attack or detect magic traps. The hands can lift as
much weight as the caster.

UV Light
Position: Six-Pointed Star Requirements: Must be able to speak and move hands.
Location: Anywhere comfortable Type: Limited
Description: Female partner lies on her back with her Range: Ranged
back arched. Male partner gets on his knees between her Description: Casts a UV light that detects magic and bodily
legs. The female partner should hook her ankles over the fluids in a one-room area.
male’s shoulders and use them to lift herself to penetrable
height. Once inside, the male partner controls the rhythm
of thrusting while clutching onto the female’s thighs to keep
her stabilized.

13
Legal Disclaimer
Lewd Dungeon Adventures and its creators will not be
held legally liable for any injuries incurred by players for
performing actions suggested in this book or any other Lewd
Dungeon Adventures books. By choosing to participate in
the activities in this book, you acknowledge that you have a
good understanding of your physical limitations and proper
safety precautions.

Credits
Authors: Phoenix Grey and Sky Corgan
Illustrators: Wenart Gunadi, El Art, Map Studio, r3d_
five5, and Kochim
Logo Design: Legend_Designers
Character Sheet Design: Vilegatti
Template Design: Nathanaël Roux

Text copyright 2022 by Phoenix Grey and Sky Corgan.

All rights reserved.

No part of this publication may be reproduced, stored in


a retrieval system, or transmitted in any form or by any
means, electronic, mechanical, photocopying, recording, or
otherwise, without written permission of the author.

Not for resale. Permission granted to print or photocopy this


document for personal use only.

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