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Lab Assignment

State Diagram

Name: Aritra Ghosh


Reg. No: 21BCI0353
Course Code: BCSE301P
Slot: L13+L14
Faculty: Prof. Chellatamilan T
Given State Diagram:

Basic Theory:
A state diagram, also known as a state machine diagram or statechart
diagram, is a behavioral diagram in Unified Modeling Language (UML) used
to represent the dynamic behavior of a system. It depicts the various states
that an object or system can be in, as well as the transitions between those
states triggered by events.
Here's a basic overview:
State: A condition or situation during the life of an object or system during
which it satisfies some condition, performs some activity, or waits for some
event. States are represented as rounded rectangles in UML diagrams.
Transition: A change of state triggered by an event or condition. Transitions
are represented by arrows between states in UML diagrams, labeled with the
event that causes the transition.
Event: An occurrence that may trigger a transition from one state to
another. Events can be internal (generated by the system itself) or external
(triggered by an external source).
Action: A behavior that occurs as a result of a transition. Actions can be
associated with entering or exiting a state, or with specific transitions.
Initial State: The starting point of the state machine. It represents the
initial condition of the system or object.
Final State: The end point of the state machine. It represents the
termination of the system or object's lifecycle.
State diagrams are particularly useful for modeling the behavior of systems
with complex states and transitions. They help in visualizing how the system
responds to different events and conditions, aiding in understanding,
analyzing, and designing the system's behavior.
State diagrams are used in various fields, including software engineering,
control engineering, and telecommunications, to model and analyze the
behavior of systems ranging from software applications to physical devices.

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