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i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.

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i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Paweł\Downloads\
untitled.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1] Filling out basic
attributes, {name='1', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1] applying
unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1] Filling
out basic attributes, {name='1', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1]
Has material 'polna'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [polna] Filling out
basic attributes, {name='polna', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_ChomeciskaDuzeMap\textures\
polnaslady_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_ChomeciskaDuzeMap\textures\
polnaslady_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [polna] Has diffuse
texture 'C:\Users\Paweł\Documents\My Games\FarmingSimulator2022\mods\
FS22_ChomeciskaDuzeMap\textures\polnaslady_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_ChomeciskaDuzeMap\textures\
polnaslady_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_ChomeciskaDuzeMap\textures\
polnaslady_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.file.Image:_copy_file:INFO: [polnaslady_diffuse.dds] is not an
FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [polnaslady_diffuse.dds] will be
copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [polnaslady_diffuse.dds] copied to
'C:\Users\Paweł\Downloads\textures\polnaslady_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [polnaslady_diffuse.dds]
Resolved filepath: textures\polnaslady_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [polnaslady_diffuse.dds]
Filling out basic attributes, {name='textures/polnaslady_diffuse.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [polna] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [polna] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1] Subset with
index [0] based on material 'polna'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1] Processing
subset: materialId="1" numTriangles="1107" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1] Has subset
'polna' with '1107' triangles and materialId="1" numTriangles="1107" firstIndex="0"
firstVertex="0" numIndices="3321" numVertices="2835"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1] Has '1'
subsets, '1107' triangles and '2835' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1]
transforming to new transform-basis with <Matrix 4x4 (0.0100, 0.0000, 0.0000,
0.0000)
(0.0000, 0.0000, -0.0100, 0.0000)
(0.0000, 0.0100, 0.0000, 0.0000)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1]
translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1]
translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] has
rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1] has
scale: [0.00999999 0.00999999 0.00999999]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1] New Name: 1
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1] no more children to process in object

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