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Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** ***
*** ***
Version '2021.3.4f1 (cb45f9cae8b7)', Build type 'Release', Scripting Backend
'il2cpp', CPU 'armeabi-v7a'
Build fingerprint:
'OPPO/CPH2325/OP5303:12/SP1A.210812.016/R.202212281900:user/release-keys'
Revision: '0'
ABI: 'arm'
Timestamp: 2023-02-09 01:32:25+0530
pid: 32608, tid: 741, name: UnityMain >>> com.reliancegames.wwemayhem <<<
uid: 11245
signal 4 (SIGILL), code 1 (ILL_ILLOPC), fault addr 0xa4069410 (*pc=0xf000f85f)
r0 c7939210 r1 92fb61b0 r2 00000080 r3 eff21dc0
r4 c83c1a80 r5 b026ee20 r6 c7939210 r7 92fb6240
r8 92fb6240 r9 a63e5208 r10 a4fe4d7b r11 a4f73a7c
ip fdc5dd9c sp a74fb348 lr a42dda04 pc a4069410
backtrace:
#00 pc 02648410
/data/app/~~Y_uciS9f916w9q8ESk_ydQ==/com.reliancegames.wwemayhem--
BEPh5U66KBlHdTbw0tr0g==/lib/arm/libil2cpp.so (BuildId:
301c6e6871ebdda15db32e81d8951285ec1d11ca)
#01 pc 000f8e1e [anon:dalvik-large object space allocation]
at libil2cpp.0x2648410(Native Method)
at [anon:dalvik-large object space allocation].0xf8e1e(Native Method)