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KeyPCGI_One@RadiantGI.

fx=46,0,0,0
PreprocessorDefinitions=LAYER_SIZE_X=1920,LAYER_SIZE_Y=1080
Techniques=LumaSharpen@LumaSharpen.fx,Technicolor2@Technicolor2.fx,Vibrance@Vibranc
e.fx,AdaptiveSharpen@AdaptiveSharpen.fx,LiftGammaGain@LiftGammaGain.fx
TechniqueSorting=LumaSharpen@LumaSharpen.fx,Technicolor2@Technicolor2.fx,Vibrance@V
ibrance.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Layer@Layer.fx,LiftGammaGain@LiftGamm
aGain.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@q
UINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanva
sMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,Contra
stAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@A
reaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@Aspect
Ratio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRa
tioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask
.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom
.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgeP
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.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chr
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omic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Y
ee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.
fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFr
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x,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,Fil
mGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSh
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shlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,Fo
calDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FX
AA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Gl
itch.fx,SSDO_Plus@GloomAO.fx,GP65CJ042DOF@DOF.fx,HDR@FakeHDR.fx,HexLensFlare@HexLen
sFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interl
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box.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,Lig
htDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,Liquid
Lens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LUT@LUT.fx,MagicBloom@MagicBl
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F@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@Mi
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hrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,Mouse
Replacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiT
onePoster.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,Non
LocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,No
stalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomo
rphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilm
icTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTon
emap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@
PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_
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prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Fil
mic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Hig
hlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_Bl
acknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradien
t@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,pr
od80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessS
aturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD8
0_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,
prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD8
0_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_L
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erration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80
_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_St
art@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx
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moveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReV
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mpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_S
harp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageD
epthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_
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,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,ImageTest@Image.fx,TiltShift
@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRay
s@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,
UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,
UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShadin
g@VRS_Map.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.
fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx,NTSC_RetroArch@NTSC_RetroA
rch.fx,SplicedRadials@SplicedRadials.fx,CRTZFast@zfast_crt.fx,VT220Term@vt220_frame
.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,NTSC_MAME@ntsc.fx,Drunk@Drun
k.fx,CRTKurgV2@CRTKurg.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.
fx,VT220Term@vt220.fx,nGlide_3DFX@nGlide_3DFX.fx,GeomCRT@CRTGeom.fx,DirtyCRT@VHS.fx
,VHSDistort@VHS.fx,VCRDistort@VHS.fx,TapeNoise@VHS.fx,NTSCFilter@VHS.fx,MMJCelShade
r@MMJCelShader.fx,MetaCRT@MetaCRT.fx,CRTFakeLottes@CRTFakeLottes.fx,EasymodeCRT@CRT
Easymode.fx,RadialSlitScan@RadialSlitScan.fx,MCOrange@MCOrange.fx,Halftone@Halftone
.fx,MCGreen@MCGreen.fx,BasicCRT@BasicCRT.fx,MCAmber@MCAmber.fx,Cathode@Cathode.fx,C
MYK_Halftone@cmyk_halftone_dot.fx,ColorMAME@ColorMAME.fx,Cobra_Masking_Start@Cobra_
Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTFru
tbunn@CRT-
Frutbunn.fx,LeiFx_OA@LeiFX_OA.fx,CRT_CX@CRTCX.fx,CRTMattias@MattiasCRT.fx,cgwgCRT@C
RTcgwg.fx,JPEGCompression@JPEG.fx,CRTCaligari@CRTCaligari.fx,Deconverge_MAME@Deconv
erge.fx,CRTSim@CRTSim.fx,ApertureCRT@CRTAperture.fx,Scanlinesfract@scanlines-
fract.fx,CRTHyllian@CRTHyllian.fx,CRT_NES_MINI@crt-nes-
mini.fx,ScanlinesAbs@scanlines-
abs.fx,TVCRTPixels@TVCRTPixels.fx,VT220Term_Night@vt220_night.fx,RGBLCD@RGBLCD.fx,G
TUV50@GTU.fx,RetroCRT@RetroCRT.fx,LottesCRT@CRTLottes.fx,FGFXFCSB16X@FGFXFastCascad
edSeparableBlur16X.fx,CMAA_2@CMAA_2.fx,PAL_R57@R57_PAL.fx,CRT_Yeetron@CRT-
Yeetron.fx,CRT_Yee64@CRT-Yee64.fx,PowerVR2@PowerVR2.fx,CRTNewPixie@CRT-
NewPixie.fx,CRTLottes2018@CRTLottes2.fx,CRTPi@CRTPi.fx,EGAfilter@EGAfilter.fx,Phosp
horMAME@Phosphor.fx,PAL@PAL.fx,CRTPotatoCool@CRTPotatoCool.fx,DosFX_Tech@DOSGame.fx
,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,GoldenRatio@GoldenRatio.fx
,HeightFog@Heightfog.fx,Bessel_Bloom@Bessel_Bloom.fx,Defocus@Defocus.fx,BilateralCS
@BilateralCS.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,PreGravi
ty@computeGravity.fx,computeGravity@computeGravity.fx,Droste@Droste.fx,PreGravity@G
ravity.fx,Gravity@Gravity.fx,RealLongExposure@RealLongExposure.fx,VRToolkit@VRToolk
it.fx

[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.350002
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000

[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=0.026000

[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.182962,1.182962,1.182962
RGB_Lift=1.000000,1.000000,1.000000

[LumaSharpen.fx]
offset_bias=1.020000
pattern=1
sharp_clamp=0.035000
sharp_strength=1.446000
show_sharpen=0

[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000

[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.711000
Strength=0.464000

[Vibrance.fx]
=
Vibrance=0.081000
VibranceRGBBalance=1.000000,1.000000,1.000000

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