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ILLEGAL TECHNIQUES

ADVANCED /
PROFESSIONALS BEGINNERS
INTERMEDIATE

Slamming is allowed only if you are locked in a submission. (If your opponent
lets go of the submission while you are about to slam you must let go of the Slamming is not allowed! Slamming is not allowed!
slam)

No “Full Nelson” No “Full Nelson” No “Full Nelson”

No any crucifix No any crucifix No any crucifix

No spiking your opponent on their head No spiking your opponent on their head while attempting a
No spiking your opponent on their head while attempting a takedown.
while attempting a takedown. takedown.

No spiking your opponent’s head when


No spiking your opponent’s head when opponent is on your back No spiking your opponent’s head when opponent is on your back
opponent is on your back

CAN NOT roll forward while someone is


CAN NOT roll forward while someone is on your back CAN NOT roll forward while someone is on your back
on your back

No striking of any kind No striking of any kind No striking of any kind

No eye gouging or fish hooking No eye gouging or fish hooking No eye gouging or fish hooking

No grabbing the ears No grabbing the ears No grabbing the ears

No hair pulling No hair pulling No hair pulling

No holding of less than 4 fingers or less


No holding of less than 4 fingers or less than 5 toes. No holding of less than 4 fingers or less than 5 toes.
than 5 toes.

No thumbing No thumbing No thumbing

No scratching and pinching No scratching and pinching No scratching and pinching

No punching of any kind No punching of any kind No punching of any kind

No kicking of any kind No kicking of any kind No kicking of any kind

No biting No biting No biting

No squeezing or putting pressure on the


No squeezing or putting pressure on the groin area No squeezing or putting pressure on the groin area
groin area

No hands, knees or elbows on face No hands, knees or elbows on face No hands, knees or elbows on face

No slippery substances allowed on body or


No slippery substances allowed on body or clothing No slippery substances allowed on body or clothing
clothing

No crossface guillotine twisting the chin No crossface guillotine twisting the chin No crossface guillotine twisting the chin

No use holding of the T-Shirt or shorts No use holding of the T-Shirt or shorts No use holding of the T-Shirt or shorts

No neck cranks that trap both shoulders and puts downward pressure on the
No neck cranks No neck cranks
neck

No can opener No can opener

No blocking opponent’s nose or mouth


No blocking opponent’s nose or mouth using hands
using hands

No any crossface holds or crossface chokes No any crossface holds or crossface chokes

No choking with hands wrapped around the


No choking with hands wrapped around the throat (Rape Choke)
throat (Rape Choke)

No heel hooks No heel hooks

No any foot locks that twist the knee No any foot locks that twist the knee

No spine twisters

No toeholds

No kneebars

No calf pressure locks

No opposite RNC applying pressure on the neck

No banana split

No biceps pressure locks

Referees will stop the fight if a submission is applied and is too


dangerous for the fighter, even if the fighter didn’t gave up yet.

Masters Professionals category will use (ADVANCED/INTERMEDIATE rules).

Masters Advanced/Intermediate category will use (ADVANCED/INTERMEDIATE rules).

Masters Beginners category will use (BEGINNERS rules).


TIME LIMITS

PROFESSIONALS

QUALIFYING ROUNDS = 10 mins / with 5 mins overtime if it's a draw. (Max. 1 overtime)
- First 5 mins no points
- Second 5 mins with points (negative and positive points)
- Overtime 5 mins (negative and positive points)
.

FINALS = 20 mins / with 10 mins overtimes if it's a draw. (Max. 2 overtimes)


- First 10 mins no positive points (only negative points will be counted)
- Second 10 mins with points (negative and positive points)
- Overtime 10 mins (negative and positive points)

ADVANCED, INTERMEDIATE & MASTERS

QUALIFYING ROUNDS = 6 mins / with 3 mins overtime if it's a draw. (Max. 1 overtime)
- First 3 mins no points
- Second 3 mins with points (negative and positive points)
- Overtime 3 mins (negative and positive points)
.

FINALS = 8 mins / with 4 mins overtime if it's a draw. (Max. 1 overtime)


- First 4 mins no positive points (only negative points will be counted)
- Second 4 mins with points (negative and positive points)
- Overtime 4 mins (negative and positive points)

BEGINNERS

QUALIFYING ROUNDS = 5 mins / with 02:30 mins overtime if it's a draw. (Max. 1 overtime)
- First 02:30 mins no points
- Second 02:30 mins with points (negative and positive points)
- Overtime 02:30 mins (negative and positive points)
.

FINALS = 6 mins / with 4 mins overtime if it's a draw. (Max. 1 overtime)


- First 3 mins no positive points (only negative points will be counted)
- Second 3 mins with points (negative and positive points)
- Overtime 3 mins (negative and positive points)

ABSOLUTE

QUALIFYING ROUNDS = 10 mins / with 5 mins overtime if it's a draw. (Max. 1 overtime)
- First 5 mins no points
- Second 5 mins with points (negative and positive points)
- Overtime 5 mins (negative and positive points)
.

FINALS = 20 mins / with 10 mins overtimes if it's a draw. (Max. 2 overtimes)


- First 10 mins no positive points (only negative points will be counted)
- Second 10 mins with points (negative and positive points)
- Overtime 10 mins (negative and positive points)

SUPERFIGHT

FIGHT = 20 mins / with 10 mins overtimes if it's a draw. (Max. 2 overtimes)


- First 10 mins no positive points (only negative points will be counted)
- Second 10 mins with points (negative and positive points)
- Overtime 10 mins (negative and positive points)
Competition Format

The deadline for the registration is a week before the event.

The brackets with the fight numbers have to be done one day before the weigh-in.

One weigh-in place and scale, where the fighters can check their weights before the tournament starts, the area have to be separated so that only the fighter and his coach can have
access to the area, no outsiders.

Two runners for each mat (bring fighters for weigh-in, to the mats and fill brackets).

For the trials, the referees will check the brackets.

The event needs to have a doctor present for the entire time of the tournament.

Two watches for each mat.

There must always be at least one full size mat area for warm up.

Each mat needs to have a head referee – and at least two additional referees.

All referees are obligated to work on the mat and on the points during the competitions.

Check List for Weigh-In

Fighters must have when arriving:

ID (passport, driver’s license etc.).

Receipt of payment for tournament.

Equipment must be clean and in good shape.

Short nails.

Fighters are called-in two fights before their own, so one pair fighting, next pair waiting behind referee table and third pair in weigh-in check.

Fighters have to give ID to the referee’s table and they will get it back after the fight.

All the Fighters have to hold an original passport of the Country (Continent) where the Qualifier is organized in order to compete in this Qualifier.

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