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Download full chapter Cross Cultural Design Applications In Health Learning Communication And Creativity 12Th International Conference Ccd 2020 Held As Part Of The 22Nd Hci International Conference Hcii 2020 Copenhagen Den pdf docx
Download full chapter Cross Cultural Design Applications In Health Learning Communication And Creativity 12Th International Conference Ccd 2020 Held As Part Of The 22Nd Hci International Conference Hcii 2020 Copenhagen Den pdf docx
Cross-Cultural Design
Applications in Health, Learning,
Communication, and Creativity
12th International Conference, CCD 2020
Held as Part of the 22nd HCI International Conference, HCII 2020
Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II
Lecture Notes in Computer Science 12193
Founding Editors
Gerhard Goos
Karlsruhe Institute of Technology, Karlsruhe, Germany
Juris Hartmanis
Cornell University, Ithaca, NY, USA
Cross-Cultural Design
Applications in Health, Learning,
Communication, and Creativity
12th International Conference, CCD 2020
Held as Part of the 22nd HCI International Conference, HCII 2020
Copenhagen, Denmark, July 19–24, 2020
Proceedings, Part II
123
Editor
Pei-Luen Patrick Rau
Tsinghua University
Beijing, China
This Springer imprint is published by the registered company Springer Nature Switzerland AG
The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland
Foreword
Thematic areas:
• HCI 2020: Human-Computer Interaction
• HIMI 2020: Human Interface and the Management of Information
Affiliated conferences:
• EPCE: 17th International Conference on Engineering Psychology and Cognitive
Ergonomics
• UAHCI: 14th International Conference on Universal Access in Human-Computer
Interaction
• VAMR: 12th International Conference on Virtual, Augmented and Mixed Reality
• CCD: 12th International Conference on Cross-Cultural Design
• SCSM: 12th International Conference on Social Computing and Social Media
• AC: 14th International Conference on Augmented Cognition
• DHM: 11th International Conference on Digital Human Modeling and Applications
in Health, Safety, Ergonomics and Risk Management
• DUXU: 9th International Conference on Design, User Experience and Usability
• DAPI: 8th International Conference on Distributed, Ambient and Pervasive
Interactions
• HCIBGO: 7th International Conference on HCI in Business, Government and
Organizations
• LCT: 7th International Conference on Learning and Collaboration Technologies
• ITAP: 6th International Conference on Human Aspects of IT for the Aged
Population
• HCI-CPT: Second International Conference on HCI for Cybersecurity, Privacy and
Trust
• HCI-Games: Second International Conference on HCI in Games
• MobiTAS: Second International Conference on HCI in Mobility, Transport and
Automotive Systems
• AIS: Second International Conference on Adaptive Instructional Systems
• C&C: 8th International Conference on Culture and Computing
• MOBILE: First International Conference on Design, Operation and Evaluation of
Mobile Communications
• AI-HCI: First International Conference on Artificial Intelligence in HCI
Conference Proceedings Volumes Full List
1. LNCS 12181, Human-Computer Interaction: Design and User Experience (Part I),
edited by Masaaki Kurosu
2. LNCS 12182, Human-Computer Interaction: Multimodal and Natural Interaction
(Part II), edited by Masaaki Kurosu
3. LNCS 12183, Human-Computer Interaction: Human Values and Quality of Life
(Part III), edited by Masaaki Kurosu
4. LNCS 12184, Human Interface and the Management of Information: Designing
Information (Part I), edited by Sakae Yamamoto and Hirohiko Mori
5. LNCS 12185, Human Interface and the Management of Information: Interacting
with Information (Part II), edited by Sakae Yamamoto and Hirohiko Mori
6. LNAI 12186, Engineering Psychology and Cognitive Ergonomics: Mental
Workload, Human Physiology, and Human Energy (Part I), edited by Don Harris
and Wen-Chin Li
7. LNAI 12187, Engineering Psychology and Cognitive Ergonomics: Cognition and
Design (Part II), edited by Don Harris and Wen-Chin Li
8. LNCS 12188, Universal Access in Human-Computer Interaction: Design
Approaches and Supporting Technologies (Part I), edited by Margherita Antona
and Constantine Stephanidis
9. LNCS 12189, Universal Access in Human-Computer Interaction: Applications and
Practice (Part II), edited by Margherita Antona and Constantine Stephanidis
10. LNCS 12190, Virtual, Augmented and Mixed Reality: Design and Interaction
(Part I), edited by Jessie Y. C. Chen and Gino Fragomeni
11. LNCS 12191, Virtual, Augmented and Mixed Reality: Industrial and Everyday
Life Applications (Part II), edited by Jessie Y. C. Chen and Gino Fragomeni
12. LNCS 12192, Cross-Cultural Design: User Experience of Products, Services, and
Intelligent Environments (Part I), edited by P. L. Patrick Rau
13. LNCS 12193, Cross-Cultural Design: Applications in Health, Learning,
Communication, and Creativity (Part II), edited by P. L. Patrick Rau
14. LNCS 12194, Social Computing and Social Media: Design, Ethics, User Behavior,
and Social Network Analysis (Part I), edited by Gabriele Meiselwitz
15. LNCS 12195, Social Computing and Social Media: Participation, User Experience,
Consumer Experience, and Applications of Social Computing (Part II), edited by
Gabriele Meiselwitz
16. LNAI 12196, Augmented Cognition: Theoretical and Technological Approaches
(Part I), edited by Dylan D. Schmorrow and Cali M. Fidopiastis
17. LNAI 12197, Augmented Cognition: Human Cognition and Behaviour (Part II),
edited by Dylan D. Schmorrow and Cali M. Fidopiastis
x Conference Proceedings Volumes Full List
18. LNCS 12198, Digital Human Modeling and Applications in Health, Safety,
Ergonomics and Risk Management: Posture, Motion and Health (Part I), edited
by Vincent G. Duffy
19. LNCS 12199, Digital Human Modeling and Applications in Health, Safety,
Ergonomics and Risk Management: Human Communication, Organization and
Work (Part II), edited by Vincent G. Duffy
20. LNCS 12200, Design, User Experience, and Usability: Interaction Design (Part I),
edited by Aaron Marcus and Elizabeth Rosenzweig
21. LNCS 12201, Design, User Experience, and Usability: Design for Contemporary
Interactive Environments (Part II), edited by Aaron Marcus and Elizabeth
Rosenzweig
22. LNCS 12202, Design, User Experience, and Usability: Case Studies in Public and
Personal Interactive Systems (Part III), edited by Aaron Marcus and Elizabeth
Rosenzweig
23. LNCS 12203, Distributed, Ambient and Pervasive Interactions, edited by Norbert
Streitz and Shin’ichi Konomi
24. LNCS 12204, HCI in Business, Government and Organizations, edited by Fiona
Fui-Hoon Nah and Keng Siau
25. LNCS 12205, Learning and Collaboration Technologies: Designing, Developing
and Deploying Learning Experiences (Part I), edited by Panayiotis Zaphiris and
Andri Ioannou
26. LNCS 12206, Learning and Collaboration Technologies: Human and Technology
Ecosystems (Part II), edited by Panayiotis Zaphiris and Andri Ioannou
27. LNCS 12207, Human Aspects of IT for the Aged Population: Technologies,
Design and User Experience (Part I), edited by Qin Gao and Jia Zhou
28. LNCS 12208, Human Aspects of IT for the Aged Population: Healthy and Active
Aging (Part II), edited by Qin Gao and Jia Zhou
29. LNCS 12209, Human Aspects of IT for the Aged Population: Technology and
Society (Part III), edited by Qin Gao and Jia Zhou
30. LNCS 12210, HCI for Cybersecurity, Privacy and Trust, edited by Abbas Moallem
31. LNCS 12211, HCI in Games, edited by Xiaowen Fang
32. LNCS 12212, HCI in Mobility, Transport and Automotive Systems: Automated
Driving and In-Vehicle Experience Design (Part I), edited by Heidi Krömker
33. LNCS 12213, HCI in Mobility, Transport and Automotive Systems: Driving
Behavior, Urban and Smart Mobility (Part II), edited by Heidi Krömker
34. LNCS 12214, Adaptive Instructional Systems, edited by Robert A. Sottilare and
Jessica Schwarz
35. LNCS 12215, Culture and Computing, edited by Matthias Rauterberg
36. LNCS 12216, Design, Operation and Evaluation of Mobile Communications,
edited by Gavriel Salvendy and June Wei
37. LNCS 12217, Artificial Intelligence in HCI, edited by Helmut Degen and Lauren
Reinerman-Jones
Conference Proceedings Volumes Full List xi
38. CCIS 1224, HCI International 2020 Posters - Part I, edited by Constantine
Stephanidis and Margherita Antona
39. CCIS 1225, HCI International 2020 Posters - Part II, edited by Constantine
Stephanidis and Margherita Antona
40. CCIS 1226, HCI International 2020 Posters - Part III, edited by Constantine
Stephanidis and Margherita Antona
http://2020.hci.international/proceedings
12th International Conference on Cross-Cultural
Design (CCD 2020)
The full list with the Program Board Chairs and the members of the Program Boards of
all thematic areas and affiliated conferences is available online at:
http://www.hci.international/board-members-2020.php
HCI International 2021
The 23rd International Conference on Human-Computer Interaction, HCI International
2021 (HCII 2021), will be held jointly with the affiliated conferences in
Washington DC, USA, at the Washington Hilton Hotel, July 24–29, 2021. It will
cover a broad spectrum of themes related to Human-Computer Interaction (HCI),
including theoretical issues, methods, tools, processes, and case studies in HCI design,
as well as novel interaction techniques, interfaces, and applications. The proceedings
will be published by Springer. More information will be available on the conference
website: http://2021.hci.international/.
General Chair
Prof. Constantine Stephanidis
University of Crete and ICS-FORTH
Heraklion, Crete, Greece
Email: general_chair@hcii2021.org
http://2021.hci.international/
Contents – Part II
Developing the Interaction for Family Reacting with Care to Elderly. . . . . . . 200
Yi-Sin Wu, Teng-Wen Chang, and Sambit Datta
Say-It & Learn: Interactive Application for Children with ADHD . . . . . . . . . 213
Sabeel Butt, Fazal E. Hannan, Mujahid Rafiq, Ibrar Hussain,
C. M. Nadeem Faisal, and Waleed Younas
How to Inherit and Innovate Patterns on the Silk Road in Modern Design . . . 595
Chuan Wang
Culture-Based Design
The Craft Aesthetics of the Cultural Relics Collection in the Qing Dynasty . . . . 298
Mei-Jin Hsiao and Shu-Hua Hsueh
Contents – Part I xxv
The Effect of Long Time Simulated Voyage on Sailors’ Athletic Ability . . . . 463
Zhen Liao, Chi Zhang, Yuqian Zhang, Zhanshuo Zhang, Ye Deng,
Yingwei Zhou, Yang Yu, Jin Liang, Zhiqiang Tian, Xin Wang,
and Hao Meng
Abstract. The objective of this study was to explore interface features for
intuitive interactions for older people with dementia. Research experiments were
conducted by examining cooking power configuration settings in the user
interfaces of microwave ovens, and the participants involved 25 older people
with mild dementia. The initial reaction times and task completion times of the
participants were recorded. During the experiments, we also observed the par-
ticipants to note any difficulties experienced by them while executing the tasks.
The results showed that user interfaces that presented information clearly
resulted in better perception of affordance for operability and were more likely
to elicit intuitive reactions among older people with dementia. However, the
elicitation of intuitive reactions does not equate to intuitive usability, as the prior
experiences of users facilitate their perceived intended functions and plays an
important role in intuitive use. Therefore, user interfaces should be designed in
accordance with user prior experiences. These results can serve as a reference
for designing product interfaces that are intuitively interactive for older people
with dementia.
1 Introduction
psychologist Norman [1] asserted that a good product enables users to operate it
adequately on their first attempt. If a product requires users to read a manual, the
product design has failed. Therefore, applying the concept of intuitive interactions to
user interface designs enables providing older users with user-friendly product inter-
faces that help resolve the usability issues.
Cognitive functions gradually decline with age, and older people are often faced
with difficulties operating products in their daily lives. Lee [2] examined product
designs for older users and found that their ability to operate products was affected by
their declining motor and cognitive functions. In the aging society, the number of
patients with dementia has increased. Dementia is a neurodegenerative condition
among the elderly and begins with the atrophy of the hippocampus. Assessing cog-
nitive functions is essential to diagnosing dementia [3], and memory decline is con-
sidered an important indicator of cognitive deterioration. The clinical assessment of
dementia includes evaluating cognitive skills such as long-term memory, short-term
memory, attention, focus, temporal and spatial orientation, general abstractions and
judgments, language and other basic cognitive skills, hand-eye coordination in com-
posing pictures, and fluency of thought. In particular, short-term memory decline
prevents patients from recalling events experienced or knowledge acquired in the recent
past. The progression of this condition leads to long-term memory loss, which in turn
affects cognitive functions. Because of the gradual decline in cognitive functions,
patients with dementia are often faced with difficulties operating products in their daily
lives. For example, such patients may suddenly forget how to operate a once-familiar
product. In addition, executive dysfunction is a core symptom of dementia. Executive
functions pertain to higher cortical functions that are crucial to an individual’s ability to
survive in society, but such functions are very difficult for physicians to explain clearly.
Simply put, a specific goal might necessitate multiple steps to achieve, and intact
executive functioning is required to arrange and execute these steps in a fluent order.
For example, withdrawing money from a bank account requires a number of steps,
which may include walking to a convenience store, finding an automated teller
machine, retrieving a debit card, and entering a personal identification number. Simi-
larly, in user-product interactions, the completion of a task requires a sequence of steps.
Numerous factors affect how older people with dementia interact with product inter-
faces. Therefore, understanding how they perceive the affordances of user interface
features facilitates demonstrating affordances for promoting product intuitive usability.
The concept of intuitive interactions has received increasing attention in the field of
design in recent years. It primarily addresses topics on designing interfaces that enable
users to understand how to interact with a product on the first attempt. In addition, many
relevant topics require further examination. Hurtienne and Blessing [4] stated that
intuitive interfaces allow users to operate a device without assistance. In his book The
Design of Everyday Things, Norman [1] discussed how the concept of affordances is
applied to intuitive interactions. For example, a round doorknob naturally leads users to
believe that it can be grasped and turned, but a flat plate naturally guides users to push on
it. However, intuitive interactions cannot be explained thoroughly by purely physical
user actions. As mentioned above, Silver [5] stated that even in purely physical user
actions, such as pressing a button, the user has learned certain functional conventions:
buttons are for pressing, knobs are for turning, electronic keys are for tapping, and ropes
Usability Evaluation on Intuitive Interaction Between Product Interfaces 5
are for pulling. With affordance in design, it involves two dimensions, namely the
observer’s motor skills [6–8] and experiences and culture [9–11]. The perceived
affordances of users are affected by their physical motor skills and by prior experiences
and knowledge. Perception of affordances involves the process through which people
receive perceptual information from the environment. As shown in Fig. 1, users must
pick up perceptual information from the external environment to perceive the affor-
dances of the environment. Decoding such perceptual information requires user’s motor
skills and prior experiences and knowledge. Previous relevant studies have primarily
employed these two dimensions (i.e., users’ motor skills and prior knowledge) to
address applying the concept of affordances to product, interaction, and interior designs.
These two dimensions are of equal importance and interact mutually.
Information Affordance
Direct
Perception
Action
2 Method
The objective of this study was to examine the intuitive usability of user interface
elements and shapes for older people with dementia. Experimental testing was per-
formed through the user interfaces of microwave ovens. The participants were older
6 L.-H. Chen et al.
people with mild dementia. Compared to other user groups, older users may be faced
with more difficulties operating products. The experimental tasks set in this study is
adjusting cooking power. Patients with mild dementia and acceptable communicative
and cognitive functions were nominated by their physicians to participate in this study.
In this test, the participants were asked to adjust the cooking power to medium-
high. The custom program recorded two different times: the time elapsed before a
participant touched the screen on the first attempt (i.e., the initial reaction time) and the
time elapsed before a participant completed the cooking power adjustment task (i.e., the
task completion time). During the test, the participants each sat in front of a 10-inch
touch-screen tablet and read the task instructions displayed on the screen. If the par-
ticipants did not understand the written instructions, verbal explanations of the task
were provided. After the participants confirmed that they understood the task, they
manipulated the test interface on the tablet computer. No time limit was set for com-
pleting the task. Video recording equipment was used to capture the entire test process.
Some participants forgot the goal of the task or did not understand the test objective.
When this happened, researchers verbally guided the participants to complete the task.
3 Results
By comparing the initial reaction times, task completion times and observations of the
participants, we learned which elements of the user interfaces could elicit more
favorable intuitive interactions and demonstrate more desirable usability. Summarizing
the analyses results enabled determining the correspondence of intuitive interactions
and affordances between older people with dementia and user interface features. These
results can serve as a reference for designing user interfaces that are intuitively inter-
active for older people.
It has frequently been observed that Genius and Madness are nearly allied;
that very great talents are seldom found unaccompanied by a touch of
insanity, and that there are few bedlamites who will not, upon a close
examination, display symptoms of a powerful, though ruined, intellect.
According to this hypothesis, the flowers of Parnassus must be blended
with the drugs of Anticyra; and the man who feels himself to be in
possession of very brilliant wits may conclude that he is within an ace of
running out of them. Whether this be true or false, we are not at present
disposed to contradict the assertion. What we wish to notice is the pains
which many young men take to qualify themselves for Bedlam, by hiding a
good, sober, gentleman-like understanding beneath an assumption of
thoughtlessness and whim. It is the received opinion among many that a
man’s talents and abilities are to be rated by the quantity of nonsense he
utters per diem, and the number of follies he runs into per annum. Against
this idea we must enter our protest; if we concede that every real genius is
more or less a madman, we must not be supposed to allow that every sham
madman is more or less a genius.
In the days of our ancestors, the hot-blooded youth who threw away his
fortune at twenty-one, his character at twenty-two, and his life at twenty-
three, was termed “a good fellow,” “an honest fellow,” “nobody’s enemy
but his own.” In our time the name is altered; and the fashionable who
squanders his father’s estate, or murders his best friend—who breaks his
wife’s heart at the gaming-table, and his own neck at a steeple-chase—
escapes the sentence which morality would pass upon him, by the plea of
lunacy. “He was a rascal,” says Common Sense. “True,” says the World,
“but he was mad, you know—quite mad.”
We were lately in company with a knot of young men who were
discussing the character and fortunes of one of their own body, who was, it
seems, distinguished for his proficiency in the art of madness. “Harry,” said
a young sprig of nobility, “have you heard that Charles is in the King’s
Bench?” “I heard it this morning,” drawled the Exquisite; “how distressing!
I have not been so hurt since poor Angelica (his bay mare) broke down.
Poor Charles has been too flighty.” “His wings will be clipped for the
furture!” observed young Caustic. “He has been very imprudent,” said
young Candour.
I inquired of whom they were speaking. “Don’t you know Charles
Gally?” said the Exquisite, endeavouring to turn in his collar. “Not know
Charles Gally?” he repeated, with an expression of pity. “He is the best
fellow breathing; only lives to laugh and make others laugh; drinks his two
bottles with any man, and rides the finest mare I ever saw—next to my
Angelica. Not know Charles Gally? Why everybody knows him! He is so
amusing! Ha! ha! And tells such admirable stories! Ha! ha! Often have they
kept me awake”—a yawn—“when nothing else could.” “Poor fellow!” said
his lordship; “I understand he’s done for ten thousand!” “I never believe
more than half what the world says,” observed Candour. “He that has not a
farthing,” said Caustic, “cares little whether he owes ten thousand or five.”
“Thank Heaven!” said Candour, “that will never be the case with Charles:
he has a fine estate in Leicestershire.” “Mortgaged for half its value,” said
his lordship. “A large personal property!” “All gone in annuity bills,” said
the Exquisite. “A rich uncle upwards of fourscore!” “He’ll cut him off with
a shilling,” said Caustic.
“Let us hope he may reform,” sighed the Hypocrite; “and sell the pack,”
added the Nobleman; “and marry,” continued the Dandy. “Pshaw!” cried the
Satirist, “he will never get rid of his habits, his hounds, or his horns.” “But
he has an excellent heart,” said Candour. “Excellent,” repeated his lordship,
unthinkingly. “Excellent,” lisped the Fop, effeminately. “Excellent,”
exclaimed the Wit, ironically. We took this opportunity to ask by what
means so excellent a heart and so bright a genius had contrived to plunge
him into these disasters. “He was my friend,” replied his lordship, “and a
man of large property; but he was mad—quite mad. I remember his leaping
a lame pony over a stone wall, simply because Sir Marmaduke bet him a
dozen that he broke his neck in the attempt; and sending a bullet through a
poor pedlar’s pack because Bob Darrell said the piece wouldn’t carry so
far.” “Upon another occasion,” began the Exquisite in his turn, “he jumped
into a horse-pond after dinner in order to prove it was not six feet deep; and
overturned a bottle of eau-de-cologne in Lady Emilia’s face, to convince me
that she was not painted. Poor fellow! The first experiment cost him a dress,
and the second an heiress.” “I have heard,” resumed the Nobleman, “that he
lost his election for—— by lampooning the mayor; and was dismissed from
his place in the Treasury for challenging Lord C——.” “The last accounts I
heard of him,” said Caustic, “told me that Lady Tarrel had forbid him her
house for driving a sucking-pig into her drawing-room; and that young
Hawthorn had run him through for boasting of favours from his sister!”
“These gentlemen are really too severe,” remarked young Candour to us.
“Not a jot,” we said to ourselves.
“This will be a terrible blow for his sister,” said a young man who had
been listening in silence. “A fine girl—a very fine girl,” said the Exquisite.
“And a fine fortune,” said the Nobleman; “the mines of Peru are nothing to
her.” “Nothing at all,” observed the Sneerer; “she has no property there. But
I would not have you caught, Harry; her income was good, but is dipped,
horribly dipped. Guineas melt very fast when the cards are put by them.” “I
was not aware Maria was a gambler,” said the young man, much alarmed.
“Her brother is, Sir,” replied his informant. The querist looked sorry, but yet
relieved. We could see that he was not quite disinterested in his inquiries.
“However,” resumed the young Cynic, “his profusion has at least obtained
him many noble and wealthy friends.” He glanced at his hearers, and went
on: “No one that knew him will hear of his distresses without being forward
to relieve them. He will find interest for his money in the hearts of his
friends.” Nobility took snuff; Foppery played with his watch-chain;
Hypocrisy looked grave. There was long silence. We ventured to regret the
misuse of natural talents, which, if properly directed, might have rendered
their possessor useful to the interests of society and celebrated in the
records of his country. Every one stared, as if we were talking Hebrew.
“Very true,” said his lordship, “he enjoys great talents. No man is a nicer
judge of horseflesh. He beats me at billiards, and Harry at picquet; he’s a
dead shot at a button, and can drive his curricle-wheels over a brace of
sovereigns. “Radicalism,” says Caustic, looking round for a laugh. “He is a
great amateur of pictures,” observed the Exquisite, “and is allowed to be
quite a connoisseur in beauty; but there,” simpering, “every one must claim
the privilege of judging for themselves.” “Upon my word,” said Candour,
“you allow poor Charles too little. I have no doubt he has great courage—
though, to be sure, there was a whisper that young Hawthorn found him
rather shy; and I am convinced he is very generous, though I must confess
that I have it from good authority that his younger brother was refused the
loan of a hundred when Charles had pigeoned that fool of a nabob but the
evening before. I would stake my existence that he is a man of unshaken
honour—though, when he eased Lieutenant Hardy of his pay, there
certainly was an awkward story about the transaction, which was never
properly cleared up. I hope that when matters are properly investigated he
will be liberated from all his embarrassments; though I am sorry to be
compelled to believe that he has been spending double the amount of his
income annually. But I trust that all will be adjusted. I have no doubt upon
the subject.” “Nor I,” said Caustic. “We shall miss him prodigiously at the
Club,” said the Dandy, with a slight shake of the head. “What a bore!”
replied the Nobleman, with a long yawn. We could hardly venture to
express compassion for a character so despicable. Our auditors, however,
entertained very different opinions of right and wrong! “Poor fellow! he
was much to be pitied: had done some very foolish things—to say the truth
was a sad scoundrel—but then he was always so mad.” And having come
unanimously to this decision, the conclave dispersed.
Charles gave an additional proof of his madness within a week after this
discussion by swallowing laudanum. The verdict of the coroner’s inquest
confirmed the judgment of his four friends. For our own parts we must
pause before we give in to so dangerous a doctrine. Here is a man who has
outraged the laws of honour, the ties of relationship, and the duties of
religion; he appears before us in the triple character of a libertine, a
swindler, and a suicide. Yet his follies, his vices, his crimes, are all palliated
or even applauded by this specious façon de parler—“He was mad—quite
mad!”