A Scenario for Song ofthe Hozoin Zen school.
oe is In-alithe twens ofthe. combat, PLAYER'S INTRODUCTION
I ay hare EIN ORE and ee est onegorcontolid nipponisn: peace tat rea
“= I Ninja Characters of inrroouction ‘ceeded in ensuring that thet
Richard Edwards by the enemy- fragile one that threatens to
F G ee ee rae emcees WEN
ily sue:
This is what Is always to be
ramombered
using the guide- Bushido, but designed to be - become Regent for his son,
{ines Inthe series _ vlevablewihanyrole-playing- Myomitsu. Go-Masakado
t .* Night's Dark inet Magnes B a hisesu ary rat ea at ake Z
we _a Agents, the ADED chorecier classi vice tobecomes Buddhist
FotADSD, players fammtimen nina Mun eet
Nw should use the nin, angreasine Payers chnaion fallow ie oxo
ninja character Yasuo eres
E: class presented son, the Masanobu have not
ae
Overiooked the fact that the
as elsewhere in this palace is close to the powerful
i Kaisu-Butsu monastery at M
= ou ‘Yasu, 8 perennial thorn inHOUR OF THE TIGER,
their side, nor that the Western are hoping to recapture power. colleagues, trussed up like 2 asliding door, you're entitled
clans bitterly resent their dom- Itis thought they are trying to Christmas turkey! The ex. _to have it squeak when they.
ination and seek to endit.... persuade Go-Masakado-in to Emperor has a bodyguard of open it. It should be up to the
‘come out of retirement to act yamabushi (warrior monks) _ players to make the running,
REFEREE’S INTRODUCTION as his son’s advisor. Such anand Yesusada will bring his enabling you to throw chal-
‘The mission can be tackled inaction would mean that their own samurai. lenges attham if they look like
anumber of ways,sowehave claim to be acting in the '3. The Game Plan. The becoming complacent. Don't
divided the rest of the Emperor'sinterests by remov- descriptions of the various __go wild with this, as too many,
referee's material into three ing corrupt officiate would be locations are general rather wandering guardsor sewvans
fnain-sections; Running the seentohaveimperiel suppor). then deiledThisis because could lead to the mission
‘Scenario, The Locations, and An agent has been planted in in a multi-system scenario it going up in smoke, and the
Non-Player Characters. the household of Yasusada, would simply take too much _idea Is to encourage them to
and they will make their way space to give details for each _ think their way through rather
Running the Scenario to the palace along with Akih- one, and that there isno way than tokill them off. Always be
1. Preparation. Before doing iro, Yasusada’s chief retainer, of knowing exactly what prepared to call a time out,
anything with the players, and the restof the advance "details are worth putting in. _andlet them discuss their next
make sure that you are famil- party, inten daystime.Onthe This would vary from referee _ move. General points: there
jar with the general layout of night of that day, they will to referee, So, ance you have are no windows as such, light
the palace and grounds. This make their way to thetes__briefedithe players, and they coming in through shoji, oF
scenario isnot meant to be pavilion called Shokintei on havemadetheir preparations, _sliding doors with translucent
tackled in one go, but as three the eastern side of the palace what do you do? For astart, panels. Underfloor and roof
separate infiltrations. This is grounds, and identify them- make the players do.alotof spaces in the palace are rig-
to give the players (and your- Selves tothe agentwith the the work. Once they have met ged with threads linked to
self) e couple of practice runs phrase ‘The moon inthe cold with the agent, they will have _bells, andthe threads must be
before the main mission, and streamlikeamirror’. Themis- a good general idea of what found and cut ta avoid setting
allow them to conduct a off the alarms. Entry to the
thorough reconnaissance of Wi roof space is easiest through
the target. You should allow small openings, two or three
the players as much time as along each wall. These are
they need for preparation, as barred, and in any case get-
ifthisisnotdone properly, the ting through them will involve
‘scenario will be difficult for Use of nawanukejutsu (dislo
you to run, and frustrating for cation of limbs). Weather con:
them to play. As well as %| ditions for the first two parts
choosing their point and should be cloudy, with a light
method of entry, and the wind, but forthe final part, the
‘equipment they will take with night will be still with 2 full
them, they should also think ‘moon andno clouds. (Heh heh).
aboui how they will prepare ‘4, Mapping. As you can see,
fortheir escape, how they will the rooms are marked into
divide the mission between squares corresponding to
them, and how the guards will F their size in tatami, or mats.
be dealt with. (In the first two Two squares are equal to one
Sections of the mission, mat, 50 you can therefore
guards or servants should not describe a room as being so
be killed unless absolutely many mats in size, and if
unavoidable, and then the necessary sketch out the lay-
bodies should be disposed of lout. The palace is too large
so that they will not be found. land complicated for players to
Even if this is done, a sudden {{map in detail, but they should
disappearance will result in aim to get a good idea of the
extra vigilance on the part of layout and general size of
the guards.) Most impor- rooms. The fact that Japanese
tantly, they will need to think rooms were all standardised
about whet they will need to around the size of matsmeans
do to achieve their mission that players can tell the exact
and how this can be done. Do size of a room without having
they go in together, or sepa- sion thus has three phases; the layoutofthe buildingsand to measure it
rately; does one map andthe entry to the grounds and the grounds is, which will stop 5. Patrols. A number of
‘others guard; does one or rendezvous with the agent, a you having to act as atalking _bulidings in the grounds are
more of them remain outside reconnaissance of the palace, guidebook all the time. The _ being used as guard posts.
to cover an escape? What are andeavesdropping onthe plans you have to work from The routes taken from these.
their objectives, and whatdo meeting between Emperor _—_are detailed enough to give _by patrols are marked on the
they fall back on? Encourage anddaimyo. Absolute secrecy mostof the information you mapofthe grounds, Generally
them to discuss these sortof | isessential until the mission will need to know on what _—_ speaking, guards will patrol
points thoroughly, itwillbe succeeds or is exposed. if dis- goes on where, and the iden-_{wosal fairly regular intervals,
worth it. covered, thegenin (player tity of individual rooms. Your but there will always be one at
2. The Mission: Youcan use characters) will have tomake most important role, though, each post. Ifthere is reason for
this section more orlessword their escape as best they can. will be to respond to what the _ suspicion you can have more
for word, if you like, exceptfor |f successful, they should players do, and fill in the guards, more frequent pat-
anything in brackets, which is ‘make their presence known’ details es necesary. Ifthey _fols, and other changes. Both
for your eyes only. onthe way outtoact asa approach the mission intelli-_ gates are well guarded. In
Yasusada-sama, a vassal of warning to Yasusada that he gently, things should go fairly effect, the number of guards
the Masanobu, isto visitthe | Isunder suspicion. Make sure Smoathly for them. Ifa player available can be considered to
retiredEmperortopayhis thatthe playersknowthe wants to sneak in somewhere be unlimited.
respects in two or three retired Emperor, Son of Unseen, and lets you know
weeks. What passes between Heaven is strictly off limits. _thattheir character isdoing all LOCATIONS
themttheirmeeting must be Any actual or attempted vio- the right things, itis unfair for ‘The Gardens (Map 1). The well
known. [Yasusada, although lence toward the retired them to fail because the dice around the palace is 12’ high,
alliedtothe Masanobu, issus- Emperorwill resultinthe _sayso, Onthe otherhand, —_—_ with ridge tiles along its top,
pected of being a go-between offending party being leftout- whatever the dice say, if ‘The moatis fairly shallow,
forthe Western daimyo, who side the main gate by his own someone forgets to lubricate about4-5', and’ wide, but >
25MAP 1:
THE PALACE
GROUNDS AND
BUILDINGS
KEY.
1: Gate for theEmperor
2: Inner Gate
3: Ordinary Gate
4: Palace Buildings
5: Guard House
6 Sentry Post
7: Tea Pavilion
8: Sentry Post
9: Guard House
10: House Temple
11: Barracks
12: BoatHouse
13: Store Houses
‘Stone Wall
Bridge
Tree
Building
Water
MAP 2:
THE TEA PAVILION
(Called Shokintei —
7 on Map 1)
key
1: FirstRoom
2: Open Tea-Kitchen
3: Second Room
Re
9: Inner Court
a: Tokonome (picturerecess)
: Tana wallshelves)
@: Wall Cupboard
4 Fireplace with Wall
Cupbogrd above
e: Fireplacefortes
Ceremony
f. Wallhalves
g: Stone Water Basin »
B: Stone LanternOU)
Single Sliding Door?
Double Sliding Door
Hinged Door
Boarded Floor(usually 4
veranda or corridor) &
Stone Step 5
Stone Path
Raised Stone Path
MAP 3:
THE PALACE
key,
&
entrance
2: Ante-Room
3: Spear-Room
a
Room with Fireplace
irst Room,
Second Room of the
Ko (old)—Shoin
‘contemplation of themoon
: Waiting Room
: Room with Musical
Instrument (Koto)
Firstand Second Rooms of
the Shin (new)—Shoin
: Tea Kitchen
‘Ante-Room
Bedroom,
Dressing Room
‘Administrative Rooms
New Waiting Rooms
Tokonome (picturerecess)
Tana (al shelves)
Shoin (bay reading
window)
“Inner Gate
> Platform:
Wall-Cupboard
Builtin
Privy,
‘Washroom
BathroomHOUR OF THE TIGER
the banks slope steeply and yamabushi are in the section tofindhis reasons toreoming.) prepare well, they should,
add another 6 tothis. The of rooms marked 28, and Yasusada void direct encounters. The
depthofwaterinthelakesand Yasusada’s party are inthe There sno village where the odd quard or servant wander-
streams is variable, but fooms marked 30. Careful moan does nor shine, ing about will help keep them
always deop enough to cover reconnaissance willrevealthe But tis clear in the hearts of alert during the mission, but
someone lying flat Apart general layout, although enlightened men. only ifthey getinto a fight
fromthe section nearthe going via roof or underfloor (The Emperor, the moon, is should large numbers start
palace, which consists of Spaces will only give clues if revered byaall, butonly the turning out. Even then, be
lawns and moss gardens, the therooms below oraboveare pureandenlightened cen” _sure to leave an escape route,
groundsarerusticwith plenty occupied. Most samurai and carty outhis will properly). and chase the players out,
yamabushi will be asleep Go-Masakado-i: rather than cornering and
When the ninja goin, butyou The moon’s reflection is deep Gestroying them. Use as many
The Tea Pavilion (Map 2). The can have a few awake, gam- in the lake, guards as you need to do this,
agent in the advance porty is bling, praying, or shiftingon Yet youcan carry it away ina Snd nave them act intel
infact akunoichi (female. guard duty, tomake sure dipper gently rather then queuaing
ninja) posing as a courtesan nobody stumbles into a room _/f your hand is steady. Sp to be zapped, (Remember,
called Yuko, who has accom- full of armed men unaware. (Iwillgiveyou my Supportif Spears ean be used through
panied Mangara Naotaka, one When Yuko is found, she will can be sure that you are paper walls.|
of Yasusade’s personal tell the players thet Yasusada trustworthy and have firm in AD&D, have samurai
guards. Although seldom if hasbeen granted the unusual support from other daimyo.) guards as {st and 2ndlevel
Bveralone, she has managed honour ofbeing invited bythe Yasusada: fighters wearing scale mall
to make a sketch map of the @x-Emperorto view the moon The pine has no voice, and helmet, and armed with
palace and grounds, which is with him from the platform. Butinthe Westernwinditsings. Spear and bastard ouere
Concealedin thedesign onthe outside his roomsmarked 8. (Ispeak on behalfof the {kstana) There should be
fan she carries. Unable to This will take place in two Western daimyo.) fewer yamabushi, but these
move alone outside without will be 2nd and 3rd level
arousing suspicion, she has 5 monks using halberds
persuaded Naotake, (who is 4 (nagineta). Naotaka and
infatuated with her) to takeher Akihiro should be 6th and 7th
tothetea pavilion foran infor 5 J level fighters respectively if
mal tea ceremony. Their i they need to appear.
liaison is already frowned Ip RuneQuest, the guards
Upon, and use of the Imperial should have skills of about
pavilion by a commoner is 40-50% in bastard sword and
scandalous, so several of yy long spear, heavy scale
Naotaka’s samurai are posted armour on chest and arms,
at the bridges leading to the 3 and open helms. Yamebushi
pavilion to warn of anyone should have 50-60% skills with
approaching. Having served pole axe (naginata), and
teain the inner tearoom Naotaka and Akihiro will have
(Room 4) Yuko will retire with 4 80-90% skills in bastard
Naotaka to Room 1, while her " sword, end have had time to
maids waitin Room. She will y don fuil armour. NPCs should
play the koto, and sing a song H i ijot have any battle magic.
Whose refrain is x Servants and other non
combatants are there to penic
of shrubs and mature trees.
The moon in the cold stream . = and get in everybody's way.
fike a mirror, in Bushido, guards can be
Theimage lett bohind 9 firstievelclaésie bush, ond
shadoworits giory. have Armour Class 6 armour.
Yamabushi will follow the
This refers to her fan, which ao rules on page 8 of Book 2 of
she has let behind in the tes : the rules: Naotaka and Akihiro
fom. You may have to drop should be Sth and eth fevel
hints to ensure the players / Bushi, with Armour Clase 7
realise she is without a fan, armour
andput wo and two together. :
Butdontmakeittooessy. TS nightstime.onthenightofthe Go-Masskado-in eect
Showhow the coded map. fulmoon atthe haurofthe Inthebranchesoftrepinethe Exbstience Points
Comes out, drawafrechand tiger anauspicioushour ‘mean is-seen, pe a
‘ap, giving arough indica (about damjsAheavy guard Burin the lake it shines Budo according to how wel
Tonof the relationship ofthe willbe posted, but ata dis- Unbroken toy iece eae
Various pertsofihepelace, ereetditance. Being only 2" (lwillsupport your action, Wey tackle: RuneQyest |
andthe lyoutoltnegrounds, simple monk iow. the Sonof butiheEmperor himself must Pavers canuse the breaks
but not too much detail-She’ Heaven will serve ea, end notbecome diectlyinvalved) stan eene'a tts Of
Rasalsoteh'amescageonthe then theywill ew the moon. "Abargainhasthereforebeen jeornea rom eater vce,
fantosoy thotshewilltry to. Theconversation until then is struck Mints,suchasthemoon Apmis ant ene few
find outwhen andwherethe only small talk, but, under. Emperorimage,shouldhelptne Sonmsn ayers will have few
meetingwinthetmperoris coverofeompesing impromptu players understand the verse. GMyou shoul awerd sme
fotake place. This means thot verses, they will begin to di amounts of experience points
swells reconnoitring the cuss the matter in hand, The NON-PLAYER CHARACTERS gach time cri ig cscdons
palace, they nowhaveto find key verses, along with thelr’ Wehaven'tgiven dewited— S2¢hytyoes kil Is used su
Ferroom, which isone of meanings, are given below. statistics apart from those in Sessyully ov @ player has
those inthe new waiting the section on patrots, but 2004, 'dea. (Don't be too.
rooms (30) (See map of Go-Masakado-in: they shouldn't be necessary. 9enerous, Dut award af
palace! On the surface of Firosawa Theadjectisnortofghttne Bante anysreaventy) ay
Toke the mists thick samurai and yamabushi,— forespecally geod dese or
The Palace (Map 3). Most of What s floating and what is although somecan bewasted 2)_capscisll good ideas or
thelayout is el explanatory. sinking onthe way out. Their basic (2l6-Plaving. and for solvin
The Emperor's quarters are\n Noman knows. function isto provide obste- Players complete sens seage
the rooms marked 4,5,Gand (Therele itis mist, theex. cles forthe playerstoavola, fryers completing each sta
1227. Hisbodyguerdof Emperoris probing Vasusada andtoharrass’lf the players 9p8nemission successfully _
2a