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Made by Son of Sangulnlus

8eflned by envee
1e;+g+ 1ot:+e+! C; !Y C
PC
lorce Commander llghLy wlLh 8lLes of 8aLLle Allow Lo pass any check made by aLLached squad
Champlon Also flghLy buL 2 wounds Advlslng Cfflcer can Lake ChapLer 8anner
Llbrarlan Less flghLy psychlc powers Lo make Lhlngs go 8CCM or be more flghLy Advlslng Cfflcer
Chaplaln Less flghL LlLanles of 8aLLle glve reffered Lnemy + reroll morale Lo aLLached squad Advlslng Cfflcer
1echmarlne noL flghLy can repalr can geL SL8vCPA8nLSS and 1PunuL8ll8L CAnnCn Lo be freaklng shooLy
Advlslng Cfflcer
ApoLhecary noL flghLy glves ln+reroll morale Lo aLLached squad Advlslng Cfflcer Can geL Chlrurgeon
Command Squad Can be Laken for guys wlLh 3 wounds conslsL of WS/8S 3 guys can geL ArLlflcer Armor rellclze
Lhelr weapons and be freaklng flghLy and/or shooLy wlLh speclal close combaL or comblweapons
LllLes
SLernguard veLerans ShooLy guys lf Lhey Lake more Lhan 1 per 3 heavy weapons Lhey go Lo Peavy SupporL
SLernguard 1ermlnaLor veLerans ShooLy and PA8u guys also go Lo Peavy SupporL lf more Lhan 1 per 3 heavy
weapons
can choose beLween 1ank PunLers + AcuLe Senses or ablllLy Lo spllL flre wlLhouL penalLles
vanguard veLerans Choppy guys lf Lhey Lake !ump acks or 8lkes Lhey go Lo lasL ALLack unless
lC8CLcommander goL 'em already (llke hands)
vanguard 1ermlnaLor veLerans Choppy and PA8u guys
can choose beLween assaulL from deep sLrlke PlL 8un + lleeL or Skllled 8lders +ScouL
lorsaken Marlnes lurlous Chargln' CounLerALLacklng marlnes Can Lake !ump acks buL become lasL ALLack lf Lhey
do so unless lorce Commander or Chaplaln goL 'em already (llke hands)
Leglon of Lhe uamned (Speclal CharacLer) MusL deep sLrlke CounL as belng equlpped wlLh Shleld CeneraLor 1helr
bolLer weapons are A3 Sn learless
1roops
1acLlcal Marlnes Ayup baslc squad
Crusader Squad Squad LhaL can Lake bp+ccw and add scouLs lnLo squad Can'L be Laken wlLh 1acLlcals ScouLs and
ScouL 8lkers
ScouLs 8LuP8LuP expendable
lasL ALLack
Land Speeders 8eally llghL sklmmers wlLh heavy weapons
8lke Marlnes AssaulLy marlnes on blkes wlLh sp Weapons 8ecome Lroops lf lorce Commander on blke
Made by Son of Sangulnlus
8eflned by envee
AssaulL Marlnes AssaulLy marlnes on [ump packs or dedlcaLed LransporLs wlLh sp Weapons 8ecome Lroops lf
lorce Commander goL [ump pack
ScouL 8lkers ScouLs on blkes oh hell _
Peavy SupporL
uevasLaLor Marlnes Cuys wlLh 4! heavy weapons
redaLor LlghL Lank uesLroyer auLocannon godhammer lascannon 1L assaulL cannon llamesLorm Cannon
LxecuLloner lasma Cannon ln LurreL Peavy 8olLers Peavy llamers MulLlmelLas or Lascannons ln sponsones lasL
unless Lakes exLra armor
vlndlcaLor 1ank wlLh uemollsher cannon noL fasL buL can Lake exLra armor uCZL8 8LAuL PLLL ?LAP!
Whlrlwlnd ArLlllery Lank
ureadnoughL Walklng coffln wlLh uCCW desLroyer auLocannons lascannons assaulL cannons 1L Peavy 8olLers
plasma cannons cyclone mlsslle launchers or SLlSMlC lCklnC PAMML8
Land 8alder PA8u Lank Codhammers hurrhurr bolLers or flamesLorms ln sponsones 1L Peavy 8olLers 1L
asscannon or uemollsher cannon ln Lhe fronL can LransporL 816 models
uedlcaLed 1ransporL
8hlno lasL buL noL wlLh exLra armor Can carry 12 models
8azorback lasL buL noL wlLh exLra armor 1urreL wlLh 1L P8 1L Pl 1L Las 1L AssC or Las+lasma gun (as slngle
weapon) Can carry 810 models
u8C l8LAklnC Cu Accurlzed ueepsLrlke ?eah Palf musL go ln Lhe flrsL Lurn
Land 8alder
ChapLer 8anner Cholce of +1 aLLack or 8elenLless learless
uLM Pellflre l8LAklnC 8ounds used on Lhe bolL plsLols bolLers and sLormbolLers LhaL now wound on 2+ (1hlnk
llke 3ppm 3 for lC)
LxecuLloner lasma Cannon 836" S7 A2 Peavy 2 8lasL
ServoParness Adds Lwo S8 aLLacks sLrlklng aL l1 1L lasma lsLol llamer ln Lhe shooLlng phase user may shooL Lwo
weapons Adds +1 Lo 8lesslng of Cmnlsslah roll (may negaLe slngle Weapon uesLroyed roll for vehlcles or Walkers)
Chlrurgeon Adds Lwo S4 olsoned(4+) W aLLacks May reroll Lhree ln rolls
Peavy Weapons lnclude Peavy 8olLers MulLlmelLas lasma cannons Mlsslle Launchers Lascannons AssaulL
Cannons Peavy llamers and Cyclone Mlsslle Launchers


Made by Son of Sangulnlus
8eflned by envee

eadquarters

Made by Son of Sangulnlus
8eflned by envee
Force Commander .......... points
Unit WS BS S T W I A Ld Sv
Force Commander 6 5 4 4 3 5 3 10 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Force Commander O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Independent Character
O Rites oI Battle
ptions:
Force Commander may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Strategic Brilliance Ior 25 points
O Aura oI Valor Ior 20 points O Tactical Ingenuity Ior 25 points
O Indomitable Will Ior 30 points
Force Commander may take one oI the Iollowing HonoriIic Titles:
O Keeper oI the Armory Ior 20 points O Master oI the Watch Ior 30 points
O Master oI Recruits Ior 30 points O Chapter Regent Ior 30 points
O Master oI Arsenal Ior 30 points O Lord Commander oI the Chapter Ior 60 points
O Master oI the Fleet Ior 30 points
Force Commander may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 15 points.
Hand Flamer Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 10 points. Power Fist Ior 20 points.
Lightning Claw Ior 15 points. Thunder Hammer Ior 30 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 20 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Shield Generator Ior 20 points.
Locator Beacon Ior 15 points. Jump Pack Ior 15 points.
Adamantine Mantle Ior 20 points. Space Marine Bike Ior 25 points.
HellIire Bolts Ior 5 points Up to two War Beasts Ior 10 points each.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
O Replace all wargear with Storm Bolter, Power Weapon and Terminator Armor Ior 50 points.
Force Commander with Terminator Armor may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior Iree. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Locator Beacon Ior 15 points. Shield Generator Ior 20 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.
HellIire Bolts Ior 5 points

Made by Son of Sangulnlus
8eflned by envee
Cbampion .......... 8 points
Unit WS BS S T W I A Ld Sv
Champion 6 5 4 4 2 5 3 10 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Champion O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Advising OIIicer
O Independent Character
ptions:
Champion may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Indomitable Will Ior 30 points
O Aura oI Valor Ior 20 points
Champion may take one oI the Iollowing HonoriIic Titles:
O Chapter Ancient Ior 30 points O Oathbound Ior 20 points
O Chapter Champion Ior 20 points O
Champion may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 15 points.
Hand Flamer Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 10 points. Power Fist Ior 20 points.
Lightning Claw Ior 15 points. Thunder Hammer Ior 30 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 20 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Shield Generator Ior 20 points.
Locator Beacon Ior 15 points. Jump Pack Ior 15 points.
Adamantine Mantle Ior 20 points. Space Marine Bike Ior 25 points.
HellIire Bolts Ior 5 points Up to two War Beasts Ior 10 points each.
Chapter Banner Ior 25 points
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
O Replace all wargear with Storm Bolter, Power Weapon and Terminator Armor Ior 50 points.
Champion with Terminator Armor may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior Iree. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Locator Beacon Ior 15 points. Shield Generator Ior 20 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.
HellIire Bolts Ior 5 points Chapter Banner Ior 15 points


Made by Son of Sangulnlus
8eflned by envee
Cbaplain .......... 8 points
Unit WS BS S T W I A Ld Sv
Chaplain 5 5 4 4 2 4 3 10 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Chaplain O Power Armor
O Power Weapon
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O Shield Generator
O And They Shall Know No Fear
O Independent Character
O Litanies oI Battle
O Advising OIIicer
ptions:
Chaplain may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Righteous Zeal Ior 15 points
O Aura oI Valor Ior 20 points O Fiery Rhetoric Ior 20 points
O Indomitable Will Ior 30 points
Chaplain may take one oI the Iollowing HonoriIic Titles:
O Interrogator-Chaplain Ior 15 points O WolI Priest Ior 15 points
O Guardian oI the Lost Ior 15 points O Master oI the Reclusiam Ior 40 points
Chaplain may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Storm Shield Ior 15 points.
Storm Bolter Ior 5 points. Power Weapon Ior 10 points.
Combi-weapon Ior 5 points. Lightning Claw Ior 15 points.
Hand Flamer Ior 10 points. Power Fist Ior 20 points.
Plasma Pistol Ior 10 points. Thunder Hammer Ior 30 points.
InIerno Pistol Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Jump Pack Ior 15 points.
Locator Beacon Ior 15 points. Space Marine Bike Ior 25 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.
HellIire Bolts Ior 5 points
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
O Replace all wargear with Storm Bolter, Power Weapon, Shield Generator and Terminator
Armor Ior 40 points.
Chaplain with Terminator Armor may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior Iree. Power Fist Ior 10 points.
Storm Shield Ior 10 points. Thunder Hammer Ior 20 points.
Lightning Claw Ior 5 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Locator Beacon Ior 15 points. HellIire Bolts Ior 5 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.


Made by Son of Sangulnlus
8eflned by envee
ibrarian .......... points
Unit WS BS S T W I A Ld Sv
Librarian 5 5 4 4 2 4 3 10 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Librarian O Power Armor
O Power Weapon
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O Psychic Hood
O And They Shall Know No Fear
O Independent Character
O Astartes Psyker
O Advising OIIicer
ptions:
Librarian may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Psychic Prodigy Ior 30 points
O Aura oI Valor Ior 20 points O (unnamed trait) Ior 30 points
O Indomitable Will Ior 30 points
Librarian may take one oI the Iollowing HonoriIic Titles:
O Rune Priest Ior 15 points O Epistolary Ior 15 points
O Death Priest Ior 15 points O Master oI the Librarium Ior 40 points
Librarian may take any two Psychic Powers Irom Iollowing page.
Librarian may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 15 points.
Hand Flamer Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Shield Generator Ior 20 points.
Locator Beacon Ior 15 points. Jump Pack Ior 15 points.
Adamantine Mantle Ior 20 points. Space Marine Bike Ior 25 points.
HellIire Bolts Ior 5 points Up to two War Beasts Ior 10 points each.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
O Replace all wargear with Storm Bolter, Power Weapon and Terminator Armor Ior 50 points.
Librarian with Terminator Armor may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior Iree. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Take any oI the Iollowing:
Locator Beacon Ior 15 points. Shield Generator Ior 20 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.
HellIire Bolts Ior 5 points

Made by Son of Sangulnlus
8eflned by envee
sycbic owers:
Angelic Wings: Used at start oI turn. II test is
passed, Librarian becomes Jump InIantry and gains
Hit&Run USR. These eIIects last until the start oI
your next turn.
Null Zone: Used at start oI turn. II the test is passed,
all psychic tests taken within 12 oI the Librarian
roll 3D6 and use all three rolls. All successIul enemy
invulnerable saves within 12 oI the Librarian must
be re-rolled. These eIIects last until the start oI your
next turn.
Empyrean Vortex: Used at start oI shooting phase.
II test is passed, Librarian gains Iollowing shooting
attack:
18 SX AP- Assault 1, Blast
Any non-vehicle, non-Walker model under blast
marker must pass Initiative test or be removed as
casualty. Any Walker must pass Initiative test or
suIIer D3 wounds with no saves oI any type allowed.
Any vehicle suIIers hit, resolved as hit Irom Melta
Bomb.
Primarch`s Valor: Used at start oI turn. II the test is
Passed, Librarian gains Fleet USR, and adds 2 to his
Initiative and Attacks. These eIIects last until the
start oI your next turn.
Force Dome: Used at start oI turn. II test is passed,
Librarian and unit he is gains special invulnerable
save that is rolled Ior by taking Leadership test.
While beneIitting Irom this save, Librarian and the
unit have Slow and PurposeIul USR and any enemy
unit assaulting them counts as doing so through
DiIIicult Terrain. These eIIects last until the start oI
your next turn.
Psychic Drain: Used whenever enemy psyker
passes psychic test. II test is passed, Librarian has
Leadership Duel with enemy psyker. II he wins,
enemy power is nulliIied. II opponent wins, his
power goes oII as normal.
Infinite Gate: Used at the start oI your turn and
requires a psychic test. II the test is passed, the
Librarian and any unit he is with are automatically
placed into Reserves and immediately redeployed
using the Deep Strike special rules.
Soulfire Blade: Used at start oI assault phase. II the
test is passed, the Librarian`s close combat attacks
re-roll Iailed to wound rolls and ignore invulnerable
saves. These eIIects last until the start oI your next
turn.

Lance of the Righteous: Used at start oI shooting
phase. II test is passed, Librarian gains Iollowing
shooting attack:
18 S9 AP1 Assault 1

Wrath of the Emperor: Used at start oI shooting
phase. II test is passed, Librarian gains Iollowing
shooting attack:
Template S6 AP3 Assault 1

Might of Ancients: Used at start oI turn. II the test
is passed, the Librarian adds 2 to his Strength and
adds an additional D6 to his armor penetration rolls
in close combat. The Strength bonus is applied aIter
other modiIiers. These eIIects last until the start oI
your next turn.
Warp Terrors: Used in shooting phase, instead oI
shooting. II test is passed, all enemies within 12 oI
Librarian must take immediate Morale check with
-2LD penalty.


Made by Son of Sangulnlus
8eflned by envee
ecbmarine .......... points
Unit WS BS S T W I A Ld Sv
Techmarine 4 5 4 4 2 4 2 10 2
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Techmarine O ArtiIicer Armor
O Power Weapon
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O Servo-arm
O And They Shall Know No Fear
O Independent Character
O Blessing oI Omnissiah
O Advising OIIicer
ptions:
Techmarine may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Mechanical Genius Ior 15 points
O Aura oI Valor Ior 20 points O MasterIul ArtiIicer Ior 20 points
O Indomitable Will Ior 30 points
Techmarine may take one oI the Iollowing HonoriIic Titles:
O Iron Father Ior 15 points O Machine Commuter Ior 25 points
O Keeper oI the Armory Ior 20 points O Master oI the Forge Ior 40 points
Techmarine may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 15 points.
Hand Flamer Ior 10 points.
O Replace his Power Weapon with:
Thunder Hammer Ior 20 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Exchange Servo-arm Ior Servo-harness Ior 30 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. ThunderIire Cannon Ior 35 points.
Locator Beacon Ior 15 points. Space Marine Bike Ior 25 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.
HellIire Bolts Ior 5 points


Made by Son of Sangulnlus
8eflned by envee
potbecary .......... points
Unit WS BS S T W I A Ld Sv
Apothecary 4 4 4 4 2 4 2 10 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 1 Apothecary O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O Narthecium
O And They Shall Know No Fear
O Independent Character
O Purity Above All
O Advising OIIicer
ptions:
Apothecary may take one oI the Iollowing Heroic Traits:
O Weapon Mastery Ior 25 points O Sacred Duty Ior 20 points
O Aura oI Valor Ior 20 points O (unnamed trait) Ior 30 points
O Indomitable Will Ior 30 points
Apothecary may take one oI the Iollowing HonoriIic Titles:
O Sanguinary Priest Ior 15 points O Guardian oI the Lost Ior 15 points
O Spiritual Mender Ior 25 points O Master oI the Apothecarium Ior 40 points
Apothecary may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 15 points.
Hand Flamer Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 10 points. Power Fist Ior 20 points.
Lightning Claw Ior 15 points. Thunder Hammer Ior 30 points.
O Replace all oI his weapons with pair oI Lightning Claws Ior 20 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
O Exchange Narthecium Ior Chirurgeon Ior 25 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. HellIire Bolts Ior 5 points
Locator Beacon Ior 15 points. Space Marine Bike Ior 25 points.
Adamantine Mantle Ior 20 points. Up to two War Beasts Ior 10 points each.


Made by Son of Sangulnlus
8eflned by envee
Command Squad .......... points
Cne Command Squad or Command 1ermlnaLor Squad may be Laken for every PC lndependenL CharacLer wlLh 3 wounds or
more Command Squad does noL counL agalnsL PC allowance lf Command Squad ls equlpped wlLh !ump acks or Space Marlne
8lkes Lhey Lake lasL ALLack cholce unless army lncludes slmllarly equlpped lorce Commander
Unit WS BS S T W I A Ld Sv
Honor Veteran 5 5 4 4 1 4 2 9 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Honor Veterans O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Honor oI the Chapter
ptions:
Unit may add up to Iive additional Honor Veterans Ior 25 points per model
Unit may take Jump Packs Ior 8 points per model or Space Marines Bikes Ior 14 points per model
Any model in the unit may take Combat Shield Ior 3 points per model.
Unit may exchange their Krak Grenades Ior Melta Bombs Ior 3 points per model
Unit may take HellIire Bolts Ior 3 points per model
Any Honor Veteran may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Bolter Ior Iree. Plasma Pistol Ior 10 points.
Storm Bolter Ior 5 points. InIerno Pistol Ior 10 points.
Combi-weapon Ior 5 points. Storm Shield Ior 10 points.
Hand Flamer Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points.
Up to Iour Honor Veterans may replace their Bolt Pistol with:
Flamer Ior 5 points. Meltagun Ior 10 points.
Plasma Gun Ior 10 points.
One Honor Veteran may take Locator Beacon Ior 15 points



Made by Son of Sangulnlus
8eflned by envee
Command erminator Squad .......... points
Cne Command Squad or Command 1ermlnaLor Squad may be Laken for every PC lndependenL CharacLer wlLh 3 wounds or
more Command Squad does noL counL agalnsL PC allowance
Unit WS BS S T W I A Ld Sv
Honor Veteran 5 5 4 4 1 4 2 9 1
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Honor Veterans O Terminator Armor
O Storm Bolter
O Power Weapon
O And They Shall Know No Fear
O Honor oI the Chapter
ptions:
Unit may add up to Iive additional Honor Veterans Ior 50 points per model
Unit may take HellIire Bolts Ior 3 points per model
Any Honor Veteran may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior 3 points. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 15 points.
Power Fist Ior 10 points.
O Replace all his weapons with pair oI Lightning Claws Ior 10 points.
O Upgrade any oI his weapons to Relic Weapon Ior 15 points.
Up to Iour Honor Veterans may replace their Storm Bolter with:
Heavy Flamer Ior 10 points. Multi-Melta Ior 20 points.
One Honor Veteran may take Locator Beacon Ior 15 points



Made by Son of Sangulnlus
8eflned by envee

L||tes

Made by Son of Sangulnlus
8eflned by envee
anguard Squad .......... points
lf vanguard Squad ls equlpped wlLh !ump acks or Space Marlne 8lkes Lhey become lasL ALLack cholce unless army lncludes
slmllarly equlpped lorce Commander
Unit WS BS S T W I A Ld Sv
Veteran Sergeant 5 5 4 4 1 4 2 9 3
Vanguard Veteran 5 4 4 4 1 4 2 8 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Vanguard Veterans
O 1 Veteran Sergeant
O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Blessed be the Warriors
O Combat Squads
ptions:
Unit may add up to Iive additional Vanguard Veterans Ior 23 points per model
Unit may take Jump Packs Ior 6 points per model or Space Marines Bikes Ior 14 points per model
Any model in the unit may take Combat Shield Ior 3 points per model.
Unit may exchange their Krak Grenades Ior Melta Bombs Ior 3 points per model
Any Vanguard Veteran may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points. Storm Shield Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.
Veteran Sergeant may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points. Storm Shield Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
anguard erminator Squad .......... points
Unit WS BS S T W I A Ld Sv
Veteran Sergeant 5 5 4 4 1 4 2 9 1
Vanguard Veteran 5 4 4 4 1 4 2 8 1
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Vanguard Veterans
O 1 Veteran Sergeant
O Terminator Armor
O Power Weapon
O Storm Bolter
O And They Shall Know No Fear
O Blessed be the Warriors
O Combat Squads
ptions:
Unit may add up to Iive additional Vanguard Veterans Ior 45 points per model
Any Vanguard Veteran may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior 3 points. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all his weapons with pair oI Lightning Claws Ior 10 points.
Veteran Sergeant may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior 3 points. Storm Shield Ior 10 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Replace all his weapons with pair oI Lightning Claws Ior 10 points.
O Take Locator Beacon Ior 15 points.

Made by Son of Sangulnlus
8eflned by envee
Sternguard Squad .......... points
lf SLernguard Squad Lakes more Peavy weapons Lhan 1 per 3 models Lhey become Peavy SupporL cholce
Unit WS BS S T W I A Ld Sv
Veteran Sergeant 5 5 4 4 1 4 2 9 3
Sternguard Veteran 4 5 4 4 1 4 2 8 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Sternguard Veterans
O 1 Veteran Sergeant
O Power Armor
O Bolter
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O SuIIer not the Unclean to Live
O Combat Squads
ptions:
Unit may add up to Iive additional Sternguard Veterans Ior 23 points per model
Unit may exchange their Krak Grenades Ior Melta Bombs Ior 3 points per model
Any Sternguard Veteran may do any oI the Iollowing:
O Replace his Bolter with:
Storm Bolter Ior 5 points. Combi-weapon Ior 5 points.
Up to Iour Sternguard Veterans may replace their Bolter with:
Flamer Ior 5 points. Missile Launcher Ior 20 points
Plasma Gun Ior 10 points. Multi-Melta Ior 25 points
Meltagun Ior 10 points Plasma Cannon Ior 20 points
Heavy Bolter Ior 15 points. Lascannon Ior 25 points
Heavy Flamer Ior 15 points
Veteran Sergeant may do any oI the Iollowing:
O Replace his Bolter with:
Storm Bolter Ior 5 points. Combi-weapon Ior 5 points.
O Take one oI the Iollowing
Power Weapon Ior 10 points. Power Fist Ior 20 points.
Lightning Claw Ior 15 points. Thunder Hammer Ior 30 points.
O Replace his Power Armor with ArtiIicer Armor Ior 10 points
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
Sternguard erminator Squad .......... points
lf SLernguard 1ermlnaLor Squad Lakes more Peavy weapons Lhan 1 per 3 models Lhey become Peavy SupporL
cholce
Unit WS BS S T W I A Ld Sv
Veteran Sergeant 5 5 4 4 1 4 2 9 1
Sternguard Veteran 4 5 4 4 1 4 2 8 1
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Sternguard Veterans
O 1 Veteran Sergeant
O Terminator Armor
O Power Weapon
O Storm Bolter
O And They Shall Know No Fear
O SuIIer not the Unclean to Live
O Combat Squads
ptions:
Unit may add up to Iive additional Sternguard Veterans Ior 45 points per model
Any Sternguard Veteran may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior 3 points.
O Replace his Power Weapon with:
Power Fist Ior 10 points.
Up to Iour Sternguard Veterans may replace their Storm Bolter with:
Heavy Flamer Ior 10 points Assault Cannon Ior 25 points
Multi-Melta Ior 20 points Cyclone Missile Launcher Ior 35 points
Veteran Sergeant may do any oI the Iollowing:
O Replace his Storm Bolter with:
Combi-weapon Ior 3 points.
O Replace his Power Weapon with:
Lightning Claw Ior 5 points. Thunder Hammer Ior 20 points.
Power Fist Ior 10 points.
O Take Locator Beacon Ior 15 points.

Made by Son of Sangulnlus
8eflned by envee
Forsaken Squad .......... points
lf lorsaken Squad ls equlpped wlLh !ump acks or Space Marlne 8lkes Lhey become lasL ALLack cholce unless army lncludes
slmllarly equlpped lorce Commander or Chaplaln
Unit WS BS S T W I A Ld Sv
Forsaken Marine 4 4 4 4 1 4 2 8 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 5 Forsaken Marines O Power Armor
O Chainsword
O Bolt Pistol
O Frag Grenades
O Krak Grenades
O Rage
O Furious Charge
O Counter Attack
O Fearless
ptions:
Unit may add up to Iive additional Forsaken Marines Ior 20 points per model
Unit may take Jump Packs Ior 8 points per model or Space Marines Bikes Ior 14 points per model
One Forsaken Marine per Iive models in the unit, may do any oI the Iollowing:
O Replace his Chainsword with:
Flamer Ior 5 points. Power Fist Ior 15 points.
Power Weapon Ior 5 points. Thunder Hammer Ior 25 points.
Lightning Claw Ior 10 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.

Made by Son of Sangulnlus
8eflned by envee

Iroops

Made by Son of Sangulnlus
8eflned by envee
actical Squad .......... 8 points
Unit WS BS S T W I A Ld Sv
Marine Sergeant 4 4 4 4 1 4 2 8 3
Tactical Marine 4 4 4 4 1 4 2 7 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 9 Tactical Marines
O 1 Marine Sergeant
O Power Armor
O Bolter
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
ptions:
One Tactical Marine may replace his Bolter with:
Flamer Ior 5 points. Meltagun Ior 10 points
Plasma Gun Ior 10 points.
Another Tactical Marine may replace his Bolter with:
Flamer Ior 5 points. Missile Launcher Ior 20 points
Plasma Gun Ior 10 points. Multi-Melta Ior 25 points
Meltagun Ior 10 points Plasma Cannon Ior 20 points
Heavy Bolter Ior 15 points. Lascannon Ior 25 points
Marine Sergeant may do any oI the Iollowing:
O Replace his Bolter with:
Bolt Pistol Ior Iree. Hand Flamer Ior 10 points.
Storm Bolter Ior 5 points. Plasma Pistol Ior 10 points.
Combi-weapon Ior 5 points. InIerno Pistol Ior 10 points.
O Take one oI the Iollowing:
Chainsword Ior 5 points. Power Fist Ior 20 points.
Power Weapon Ior 10 points. Thunder Hammer Ior 30 points.
Lightning Claw Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
Crusader Squad .......... 8 points
Crusader Squads may not be taken in an army that includes Tactical Squads, Scout Squads, or Scout Bike Squadrons.
Unit WS BS S T W I A Ld Sv
Crusader Sergeant 4 4 4 4 1 4 2 8 3
Crusader 4 4 4 4 1 4 2 7 3
Neophyte 3 3 4 4 1 4 1 6 5
Unit Type Unit Composition Wargear Special Rules
O InIantry O 9 Crusader
O 1 Crusader Sergeant
O Power Armor
(Neophytes
have Carapace
Armor instead)
O Bolter
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Righteous Zeal
ptions:
Unit may add up to Iive additional Crusaders Ior 18 points per model or up to ten additional
Neophytes Ior 10 points per model.
Unit may exchange Bolters Ior Bolt Pistols and Close Combat Weapons Ior Iree.
Unit may take Combat Shields Ior 3 points per model.
Up to two Crusaders may do any oI the Iollowing:
O Replace their Bolter with:
Flamer Ior 5 points. Meltagun Ior 10 points
Plasma Gun Ior 10 points.
O Replace their Chainsword with:
Flamer Ior 5 points. Power Fist Ior 15 points.
Power Weapon Ior 5 points. Thunder Hammer Ior 25 points.
Lightning Claw Ior 10 points.
O Replace their Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points.
O Replace all their weapons with pair oI Lightning Claws Ior 15 points.
Crusader Sergeant may do any oI the Iollowing:
O Replace his Bolter with:
Bolt Pistol Ior Iree. Hand Flamer Ior 10 points.
Storm Bolter Ior 5 points. Plasma Pistol Ior 10 points.
Combi-weapon Ior 5 points. InIerno Pistol Ior 10 points.
O Take Chainsword Ior 5 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
Scout Squad .......... points
Scout Squads do not count as scoring and do not occupy a slot of Force Organization Chart
Unit WS BS S T W I A Ld Sv
Scout Sergeant 4 4 4 4 1 4 2 8 5
Scout 3 3 4 4 1 4 1 6 5
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Scouts
O 1 Scout Sergeant
O Carapace Armor
O Bolter
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
O InIiltrate
O Move Through Cover
O Scouts
ptions:
Unit may add up to Iive additional Scouts Ior 10 points per model.
Any number oI models may exchange Bolters Ior Bolt Pistols and Close Combat Weapons Ior Iree.
Any number oI models may exchange their Bolter Ior Sniper RiIle Ior 3 points per model.
Unit may take Camo Cloaks Ior 4 points per model.
Unit may replace their Krak Grenades with Melta Bombs Ior 4 points per model.
Unit may take Cluster Mines Ior 20 points.
One Scout may replace his Bolter with any oI the Iollowing:
Flamer Ior 5 points. Meltagun Ior 10 points
Plasma Gun Ior 10 points.
II unit number ten model, another Scout may replace his Bolter with any oI the Iollowing:
Flamer Ior 5 points.
Plasma Gun Ior 10 points.
Heavy Bolter and HellIire Bolts
Ior 20 points
Meltagun Ior 10 points Missile Launcher 20 points
Scout Sergeant may do any oI the Iollowing:
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee

|ast Attack

Made by Son of Sangulnlus
8eflned by envee
ssault Squad .......... 9 points
f army includes Force Commander with Jump Pack, Assault Squads become Troops choices.
Unit WS BS S T W I A Ld Sv
Marine Sergeant 4 4 4 4 1 4 2 8 3
Assault Marine 4 4 4 4 1 4 2 7 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Assault Marines
O 1 Marine Sergeant
O Power Armor
O Bolt Pistol
O Chainsword
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
ptions:
Unit may add up to Iive additional Assault Marines Ior 18 points per model.
Unless unit purchases dedicated transport, it must take Jump Packs Ior 6 points per model.
Any model in the unit may take Combat Shield Ior 3 points per model.
Unit may replace their Krak Grenades with Melta Bombs Ior 4 points per model.
For every Iive models in squad, one Assault Marine may do one oI the Iollowing:
O Replace their Chainsword with:
Flamer Ior 5 points. Power Fist Ior 15 points.
Power Weapon Ior 5 points. Thunder Hammer Ior 25 points.
Lightning Claw Ior 10 points.
O Replace their Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points.
O Replace all their weapons with pair oI Lightning Claws Ior 15 points.
Marine Sergeant may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points. Storm Shield Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Replace all his weapons with pair oI Lightning Claws Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
ike Squadron .......... points
f army includes Force Commander on Space Marine Bike, Bike Squadrons with one or less Attack Bike become Troops choices.
Unit WS BS S T W I A Ld Sv
Marine Sergeant 4 4 4 4 1 4 2 8 3
Biker Marine 4 4 4 4 1 4 2 7 3
Attack Bike Team 4 4 4 4 2 4 3 8 3
Unit Type Unit Composition Wargear Special Rules
O Bike O 4 Biker Marines
O 1 Marine Sergeant
O Power Armor
O Bolt Pistol
O Chainsword
O Space Marine
Bike (Attack
Bike Teams
have Attack
Bike instead)
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
ptions:
Unit may add up to Iive additional Bike Marines Ior 32 points per model.
Any pair oI models may be replaced with Attack Bike Team Ior Iree.
Any model in the unit may take Combat Shield Ior 3 points per model.
Unit may replace their Krak Grenades with Melta Bombs Ior 4 points per model.
For every Iive models in squad, one Bike Marine may do one oI the Iollowing:
O Replace their Chainsword with:
Flamer Ior 5 points. Meltagun Ior 10 points.
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
Plasma Gun Ior 10 points.
O Replace their Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points.
Marine Sergeant may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points. Storm Shield Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
Lightning Claw Ior 10 points. Thunder Hammer Ior 25 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
Scout ike Squadron .......... points
Unit WS BS S T W I A Ld Sv
Scout Sergeant 4 4 4 4 1 4 2 8 4
Scout Biker 3 3 4 4 1 4 1 6 4
Unit Type Unit Composition Wargear Special Rules
O Bike O 4 Bike Marines
O 1 Marine Sergeant
O Carapace Armor
O Bolt Pistol
O Chainsword
O Space Marine
Bike
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
O Scout
ptions:
Unit may add up to Iive additional Scout Bikers Ior 24 points per model.
Unit may replace their Krak Grenades with Melta Bombs Ior 4 points per model.
Unit may take Cluster Mines Ior 20 points.
For every Iive models in squad, one Scout Biker may do one oI the Iollowing:
O Replace their Chainsword with:
Flamer Ior 5 points. Meltagun Ior 10 points.
Plasma Gun Ior 10 points.
Scout Sergeant may do any oI the Iollowing:
O Replace his Bolt Pistol with:
Hand Flamer Ior 10 points. InIerno Pistol Ior 10 points.
Plasma Pistol Ior 10 points.
O Replace his Chainsword with:
Power Weapon Ior 5 points. Power Fist Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
and Speeder Squadron .......... points
Unit BS Front AV Side AV Rear AV
Land Speeder 4 10 10 10
Unit Type Unit Composition Wargear Special Rules
O Fast Skimmer O 1 Land Speeder O Pintle Heavy Bolter O Scout
O Deep Strike
ptions:
Unit may add up to two Land Speeders Ior 50 points per model.
Any Land Speeder may be upgraded to have Veteran Crew Ior 15 points per model.
Any Land Speeder may do any oI the Iollowing:
O Replace its pintle Heavy Bolter with:
Heavy Flamer Ior Iree. Multi-Melta Ior 10 points.
O Take additional weapon Irom Iollowing list:
Heavy Flamer Ior 15 points.* Assault Cannon Ior 25 points.*
Heavy Bolter Ior 15 points.* Cyclone Missile Launcher Ior 35 points.
Multi-Melta Ior 25 points.*
Any weapon marked wlLh * musL be mounLed as underslung weapon
O Take Veteran Crew Ior 15 points.

Made by Son of Sangulnlus
8eflned by envee

ea., Support

Made by Son of Sangulnlus
8eflned by envee
evastator Squad .......... 9 points
Unit WS BS S T W I A Ld Sv
Marine Sergeant 4 4 4 4 1 4 2 8 3
Devastator Marine 4 4 4 4 1 4 2 7 3
Unit Type Unit Composition Wargear Special Rules
O InIantry O 4 Devastator Marines
O 1 Marine Sergeant
O Power Armor
O Bolter
O Frag Grenades
O Krak Grenades
O And They Shall Know No Fear
O Combat Squads
ptions:
Unit may add up to Iive additional Devastator Marines Ior 18 points.
Two Devastator Marines per Iive models in squad must replace their Bolter with:
Heavy Bolter Ior 15 points. Multi-Melta Ior 25 points
Heavy Flamer Ior 15 points Plasma Cannon Ior 20 points
Missile Launcher Ior 20 points Lascannon Ior 25 points
Marine Sergeant may do any oI the Iollowing:
O Replace his Bolter with:
Bolt Pistol Ior Iree. Hand Flamer Ior 10 points.
Storm Bolter Ior 5 points. Plasma Pistol Ior 10 points.
Combi-weapon Ior 5 points. InIerno Pistol Ior 10 points.
O Take one oI the Iollowing:
Chainsword Ior 5 points. Power Fist Ior 20 points.
Power Weapon Ior 10 points. Thunder Hammer Ior 30 points.
Lightning Claw Ior 15 points.
O Take any oI the Iollowing:
Melta Bombs Ior 5 points. Locator Beacon Ior 15 points.


Made by Son of Sangulnlus
8eflned by envee
readnougbt .......... points
ureadnoughL upgraded Lo lorce Commander Llbrarlan or Chaplaln becomes PC cholce
Unit WS BS S T W I A Ld Sv
Dreadnought 5 5 6 6 4 4 3 10 3
Unit Type Unit Composition Wargear Special Rules
O Walker O 1 Dreadnought O Two Dreadnought
CCW with
incorporated
Storm Bolters
O Searchlight
O Smoke Launchers
O Fearless
O None Shall Stay My Wrath
O Venerable
ptions:
Dreadnought may be upgraded to Force Commander, Librarian or Chaplain Ior 40 points.
Dreadnought may do any oI the Iollowing:
O Replace his Dreadnought CCW with:
Twin-Linked Heavy Bolter Ior Iree. Plasma Cannon Ior 5 points.
Twin-Linked Heavy Flamer Ior Iree. Destroyer Autocannon Ior 10 points.
Multi-Melta Ior 5 points. Cyclone Missile Launcher Ior 10 points.
Assault Cannon Ior 5 points. Twin-Linked Lascannon Ior 15 points.
O Replace his Storm Bolter with:
Meltagun Ior 10 points. Heavy Flamer Ior 10 points.
O Take any oI the Iollowing:
Shield Generator Ior 40 points. Extra Armor Ior 20 points.


Made by Son of Sangulnlus
8eflned by envee
indicator .......... points
Unit BS Front AV Side AV Rear AV
Vindicator 4 12 12 11
Unit Type Unit Composition Wargear Special Rules
O Fast Tank O 1 Vindicator O Demolisher
Cannon
O Dozer Blade
O Searchlight
O Smoke Launchers

ptions:
Vindicator may take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Veteran Crew Ior 20 points.
Extra Armor Ior 30 points.


Made by Son of Sangulnlus
8eflned by envee
redator .......... points
Unit BS Front AV Side AV Rear AV
Predator 4 12 12 11
Unit Type Unit Composition Wargear Special Rules
O Fast Tank O 1 Predator O Destroyer
Autocannon
O Searchlight
O Smoke Launchers

ptions:
Predator may do any oI the Iollowing:
O Replace its Destroyer Autocannon with:
Flamestorm Cannon Ior 5 points. Melta Cannon Ior 20 points.
TL Assault Cannon Ior 5 points. Godhammer Lascannon Ior 25 points.
Executor Plasma Cannon Ior 20 points.
O Take sponsones with:
Pair oI Heavy Flamers Ior 20 points Pair oI Multi-Meltas Ior 40 points
Pair oI Heavy Bolters Ior 20 points Pair oI Lascannons Ior 40 points
O Take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Extra Armor Ior 30 points.
Dozer Blade Ior 10 points. Veteran Crew Ior 20 points.


Made by Son of Sangulnlus
8eflned by envee
birlwind .......... points
Unit BS Front AV Side AV Rear AV
Whirlwind 4 12 12 11
Unit Type Unit Composition Wargear Special Rules
O Fast Tank O 1 Whirlwind O Whirlwind
Launcher
O Searchlight
O Smoke Launchers

ptions:
Whirlwind may take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Extra Armor Ior 30 points.
Dozer Blade Ior 10 points. Veteran Crew Ior 20 points.


Made by Son of Sangulnlus
8eflned by envee
and Raider .......... points
Unit BS Front AV Side AV Rear AV
Land Raider 5 14 14 14
Unit Type Unit Composition Wargear Special Rules
O Tank
(16 model
transport
capacity)
O 1 Land Raider O Hull-mounted TL
Heavy Bolter
O Searchlight
O Smoke Launchers
O Assault Vehicle
O Veteran Crew
ptions:
Land Raider may do any oI the Iollowing:
O Replace its hull-mounted Twin-Linked Heavy Bolter with:
Hull-mounted Twin-Linked Assault
Cannon Ior 10 points.
Turret-mounted Melta Cannon Ior 25
points.*
Hull-mounted Demolisher Cannon Ior 25
points.

*
Turret-mounted Executor Plasma Cannon
Ior 25 points.*
Turret-mounted Whirlwind Launcher Ior
40 points.*
O Take sponsones with:
Pair oI Hurricane Bolters Ior 10 points.
Pair oI Flamestorm Cannons Ior 40
points.
Pair oI Godhammer Lascannons Ior 40
points.**
O Take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Pintle Multi-Melta Ior 25 points.
Dozer Blade Ior 10 points.
f Land Raider takes weapon marked with + it loses Assault Vehicle rule.
f Land Raider takes weapon marked with * its transport capacity lowers to 8 models.
f Land Raider takes weapon marked with ** its transport capacity lowers to 12 models.
f Land Raider takes weapons marked with * and ** it loses its transport capacity.

Made by Son of Sangulnlus
8eflned by envee

0ed|cated
Iransport

Made by Son of Sangulnlus
8eflned by envee
Rbino .......... points
Rhino may be taken as dedicated transport by following squads, unless they're equipped with Jump Packs or Space Marines Bikes:
Command Squad, Vanguard Squad, Sternguard Squad, Tactical Squad, Crusader Squad, Assault Squad, Devastator Squad.
Models in Terminator Armor can't be transported in Rhino.
Unit BS Front AV Side AV Rear AV
Rhino 4 11 11 10
Unit Type Unit Composition Wargear Special Rules
O Fast
Vehicle
(12 model
transport
capacity)
O 1 Rhino O Storm Bolter
O Searchlight
O Smoke Launchers
O BattleIield Repairs

ptions:
Rhino may take any oI the Iollowing:
Extra Armor Ior 30 points.
Veteran Crew Ior 20 points.

Made by Son of Sangulnlus
8eflned by envee
Razorback .......... points
Razorback may be taken as dedicated transport by following squads, unless they're equipped with Jump Packs or Space Marine
Bikes: Command Squad, Vanguard Squad, Sternguard Squad, Tactical Squad, Crusader Squad, Assault Squad, Devastator
Squad.
Models in Terminator Armor can't be transported in Razorback.
Unit BS Front AV Side AV Rear AV
Razorback 4 11 11 10
Unit Type Unit Composition Wargear Special Rules
O Fast
Vehicle
(10 model
transport
capacity)
O 1 Razorback O Twin-Linked
Heavy Bolter
O Searchlight
O Smoke Launchers

ptions:
Razorback may do any oI the Iollowing:
O Replace Twin-Linked Heavy Bolter with:
Twin-Linked Heavy Flamer Ior Iree. Twin-Linked Lascannons Ior 10 points.*
Twin-Linked Assault Cannon Ior 10
points
Lascannon and Twin-Linked Plasmagun
Ior 20 points.*
Twin-Linked Multi-Melta Ior 10 points.*
O Take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Extra Armor Ior 30 points.
Dozer Blade Ior 10 points. Veteran Crew Ior 20 points.
f Razorback takes weapon marked with * its transport capacity lowers to 6 models.

Made by Son of Sangulnlus
8eflned by envee
rop od .......... points
Drop Pod may be taken as dedicated transport by following squads, unless they're equipped with Jump Packs or Space Marine
Bikes: Command Squad, Command Terminator Squad, Vanguard Squad, Vanguard Terminator Squad, Sternguard Squad,
Sternguard Terminator Squad, Tactical Squad, Crusader Squad, Assault Squad, Devastator Squad.
Unit BS Front AV Side AV Rear AV
Drop Pod 4 11 11 10
Unit Type Unit Composition Wargear Special Rules
O Immobile
Vehicle
(open-
topped,
12 model
transport
capacity)
O 1 Drop Pod O Storm Bolter O Death From Above
O Expendable
ptions:
Drop Pod may take Locator Beacon Ior 15 points.

Made by Son of Sangulnlus
8eflned by envee
and Raider .......... points
Land Raider may be taken as dedicated transport by following squads, unless they're equipped with Jump Packs or Space Marine
Bikes: Command Squad, Command Terminator Squad, Vanguard Squad, Vanguard Terminator Squad, Sternguard Squad,
Sternguard Terminator Squad, with following options amendments.
Unit BS Front AV Side AV Rear AV
Land Raider 5 14 14 14
Unit Type Unit Composition Wargear Special Rules
O Tank
(16 model
transport
capacity)
O 1 Land Raider O Hull-mounted TL
Heavy Bolter
O Searchlight
O Smoke Launchers
O Assault Vehicle
O Veteran Crew
ptions:
Land Raider may do any oI the Iollowing:
O Replace its hull-mounted Twin-Linked Heavy Bolter with:
Hull-mounted Twin-Linked Assault
Cannon Ior 10 points.
O Take sponsones with:
Pair oI Hurricane Bolters Ior 10 points.
Pair oI Flamestorm Cannons Ior 40
points.
Pair oI Godhammer Lascannons Ior 40
points.*
O Take any oI the Iollowing:
Pintle Storm Bolter Ior 5 points. Pintle Multi-Melta Ior 25 points.
Dozer Blade Ior 10 points.
f Land Raider takes weapon marked with * its transport capacity lowers to 12 models.

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Armor,

Made by Son of Sangulnlus
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ero|c Ira|ts
Any tiait may be taken once pei aimy.
Common raits:
Weapon Mastery: Model with this trait adds 1 to its WS and A characteristics.
Aura of Valor: Models within 12 oI model with this trait may re-roll morale checks.
Indomitable Will: Model with this trait gains Eternal Warrior USR.
Force Commander raits:
Strategic Brilliance: Model with this trait allows its owner to redeploy one unit aIter normal deployment,
but beIore inIiltrators deployment and scout moves. Redeploying unit may not be deployed outside its
normal deployment zone.
Tactical Ingenuity: Model with this trait allows its owner to re-roll any rolls to Seize Initiative or determine
table edge Ior OutIlanking.
Cbaplain raits:
Righteous Zeal: Units within 6 oI model with this trait beneIit Irom its Litanies oI Battle special rule.
Fiery Rhetoric: Litanies oI Battle special rule belonging to model with this trait additionally grants Counter
Attack USR.
ibrarian raits:
Psychic Prodigy: Model with this trait may use additional psychic power per turn.
unnamed Librarian trait): Whenever model with this trait uses Angelic Wings, Might oI Ancients,
Primarch`s Valor or SoulIire Blade psychic powers, it may choose to extend eIIects oI this power to any
single model within unit Librarian is with.
ecbmarine raits:
Mechanical Genius: Model with this trait may re-roll Iailed Blessings oI Omnissiah rolls.
Masterful Artificer: II army includes model with this trait, any two non-Independent models may upgrade
one oI their weapons to Relic Weapons Ior Iree.
potbecary raits:
Sacred Duty: Units within 6 oI model with this trait beneIit Irom its Purity Above All special rule.
unnamed Apothecary trait): Purity Above All special rule belonging to model with this trait additionally
grants Furious Charge USR.

Made by Son of Sangulnlus
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onor|f|c I|t|es
Any title may be taken once pei aimy, unless otheiwise noteu.
Chapter Ancient: Any unit Champion with this title is with gains Furious Charge USR and may re-roll
morale checks.
Chapter Champion: At beginning oI assault involving Chapter Champion, he must be moved into base
contact with enemy Independent Characters or Monstrous Creatures and must direct all oI his attacks to
them. Model with this title has PreIIered Enemy (Independent Characters, Monstrous Creatures) and may
choose to Iorgo all his normal attacks, to make single attack at Strength 6 that ignores armor saves and
inIlicts Instant Death.
Chapter Regent: II Force Commander with this title is equipped with Power Armor, Sternguard Veterans
and Vanguard Veterans become Troops choices. II Force Commander with this title is equipped with
Terminator Armor, Sternguard Terminator Veterans and Vanguard Terminator Veterans become Troops
choices. This does not override notes that change unit`s place in Force Organization Chart.
Death Priest: Librarian with this title gains Litanies oI Battle special rule and may take traits Ior chaplains.
This title may be taken more than once per army.
Epistolary: Librarian with this title must take another psychic power at no additional cost.
Guardian of the Lost: II model with this title is taken, Forsaken Squads become Troops choice. Forsaken
Squad accompanied by model with this rule ignores Rage special rule. This does not override notes that
change unit`s place in Force Organization Chart. This title may be taken more than once per army.
Interrogator-Chaplain: One non-walker, non-vehicle, non-Independent character model may carry Chapter
Standard Ior no additional cost. This title may be taken more than once per army.
Iron Father: Techmarine with this title gains Litanies oI Battle special rule and may take traits Ior
chaplains. This title may be taken more than once per army.
Keeper of the Armory: II model with this title is taken, you may include additional Heavy Support choice
Ior every existing Heavy Support choice in your army. These additional choices do not occupy slots on
Force Organization Chart and no more additional Heavy Support choices may be taken Ior them.
Lord Commander of the Chapter: Units within 6 oI Force Commander with this trait beneIit Irom its
Rites oI Battle special rule. Force Commander may take one additional trait or title available to Force
Commanders at no additional cost.
Machine Commuter: Techmarine with this rule gains Astartes Psyker special rule, must take one psychic
power Irom Iollowing list: Force Dome, InIinite Gate, SoulIire Blade and may take traits Ior librarians.
Master of Arsenal: II Force Commander with this title is taken, Devastator Squads become Troops choice
and Sternguard and Sternguard Terminator Squads do not change their place in Force Organization Chart iI
they take more than two Heavy weapons per Iive models.
Master of the Apothecarium: Apothecary gains 1 Wound and loses Advising OIIicer rule. Additionally
he may take any title or trait available to Apothecary Ior no additional cost.
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Master of the Fleet: II Force Commander with this title is taken, you may re-roll any oI your reserve rolls.
Additionally, Force Commander with this title may use Iollowing shooting attack once per three turns,
provided he did not move in previous movement phase:
Unlimited S10 AP1 Ordnance 1, Barrage This attack always scatters 2D6 on miss.
Master of the Forge: Techmarine gains 1 Wound and loses Advising OIIicer rule. Additionally he may
take any title or trait available to Techmarine Ior no additional cost.
Master of the Librarium: Librarian gains 1 Wound and loses Advising OIIicer rule. Additionally he may
take any title or trait available to Librarian Ior no additional cost.
Master of the Reclusiam: Chaplain gains 1 Wound and loses Advising OIIicer rule. Additionally he may
take any title or trait available to Chaplain Ior no additional cost.
Master of the Recruits: II Force Commander with this title is taken, Scout Squads and Scout Bikers
Squadrons become scoring units. Additionally you may add 1 to any outIlanking roll.
Master of the Watch: II Force Commander with this title is taken, you may improve any three pieces oI
Light Cover, which are not in enemy deployment zone, to Heavy Cover. You may choose to deploy one unit
within each oI cover pieces upgraded this way.
athbound: Champion exchanges Independent Character special rule Ior Scouts USR and And They Shall
Know No Fear special rule Ior Fearless USR. You may choose Irom which table edge Champion with this
title comes, when outIlanking.
Rune Priest: Librarian wounds Daemons on 2. Additionally you may choose point on table. InIiltrators
can`t be set up within 12 oI this point.
Sanguinary Priest: Apothecary with this title gains Litanies oI Battle special rule and may take traits Ior
chaplains. This title may be taken more than once per army.
Spiritual Mender: Apothecary with this rule gains Astartes Psyker special rule, must take one psychic
power Irom Iollowing list: Angelic Wings, Might oI the Ancients, Primarch`s Valor and may take traits Ior
librarians.
Wolf Priest: Chaplain with this title gains Purity Above All special rule and may take traits Ior
apothecaries. This title may be taken more than once per army. Apothecaries can`t be taken in army with
WolI Priest.
Made by Son of Sangulnlus
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Spec|a| ku|es
Advising fficer: Model with this special rule, may be taken without taking HQ Force Organization Chart
Slot Ior every Force Commander included in army.
And They Shall Know No Fear: Models with this special rule ignore negative Leadership penalties,
ignores restriction Ior regrouping, except unit coherency, and may choose to Iail any Morale Check they
take. II they Iail Morale Check in this manner, they will automatically pass next test to regroup.
Assault Vehicle: Models disembarking Irom Vehicle with this special rule may assault even iI Vehicle
moved in its movement phase.
Astartes Psyker: Model with this special rule is a Psyker and may use one psychic power per turn.
Additionally, any close combat weapon model with this rule wields will gain properties oI Iorce weapon.
Battlefield Repairs: II Vehicle with this special rule is immobilized, at start oI game turn, it may try to
perIorm battleIield repairs. Roll D6. On 6, Vehicle is no longer immobilized.
Blessed be the Warriors: Unit with this special rule must choose one oI Iollowing rulesets to apply to
them, at beginning oI game:
O Unit and any attached Independent Character may assault aIter Deep Strike.
O Unit gains Fleet and Hit&Run USRs.
O Unit gains Skilled Fliers/Riders and Scout USRs.
Blessing of mnissiah: Instead oI shooting, model with this special rule may elect to repair any single
Vehicle it is in base contact with. Roll D6. On 5, any single Immobilized or Weapon Destroyed result is no
longer in eIIect.
Combat Squads: II unit with this special rule numbers ten models, at beginning oI game, you may choose
to divide it into two Iive model unit. This units are deployed together, but aIter deployment, they are treated
as separate units. Any special weapons must be divided between squads as evenly as possible.
Death From Above: Models with this rule enter play by Deep Strike. At beginning oI game, player must
choose halI oI models (rounding up) to come onto table on Iirst turn. Another halI must enter play as
reserves. When model with this rule comes into play, all passengers must immediately disembark. Should
model with this rule scatter onto impassible terrain, you may reduce scatter distance by the minimum
required to evade impassible terrain.
Honor of the Chapter: Unit with this special rule beneIit Irom Blessed be the Warriors and
Litanies of Battle: Any unit model with this special rule is with gains PreIerred Enemy USR and may re-
roll morale checks.
None Shall Stay My Wrath: Model with this rule ignores Shell Shock result on walker damage table.
Purity Above All: Any unit model with this special rule is with gains Feel no Pain USR and may re-roll
morale checks.
Righteous Zeal: Unit must assault iI it is able to.
Rites of Battle: Any unit model with this special rule is with may choose to automatically pass any morale
check they are called upon to take. II model with this rule has Fearless USR, it instead conIers it on any unit
it is with.

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Suffer not the Unclean to Live: Unit with this special rule must choose one oI Iollowing rulesets to apply
to them, at beginning oI game:
O Acute Senses and Tank Hunters USRs.
O Unit may use Split Fire shooting maneuver without penalties.
O Unit may use Stand and Aim shooting maneuver aIter moving halI oI their normal movement.
Venerable: II model with this rule is upgraded to Force Commander, it gains Rites oI Battle special rule that
aIIects any model within 6. II model with this rule is upgraded to Chaplain, it gains Litanies oI Battle
special rule that aIIects any unit within 6. II model with this rule is upgraded to Librarian, it gains Astartes
Psyker special rule and must take two psychic powers Irom Librarian list.
Veteran Crew: Vehicle with this special rule gains 1 BS and may re-roll dangerous terrain checks.

Made by Son of Sangulnlus
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argear
Adamantine Mantle: Model with Adamantine Mantle may re-roll Iailed armor saves.
Artificer Armor: Model with ArtiIicer Armor gains armor save 2.
Assault Cannon: Shooting weapon with Iollowing proIile:
24 S6 AP4 Heavy 5
Attack Bike: Space Marine Bike with additional Heavy Bolter. Model on Attack Bike may Iire two
shooting weapons per shooting phase.
Bolt Pistol: Shooting weapon with Iollowing proIile:
12 S4 AP5 Pistol
Bolter: Shooting weapon with Iollowing proIile:
24 S4 AP5 Rapid Fire
Camo Cloak: Model with Camo Cloak gains Stealth USR.
Chainsword: Close Combat weapon.
Chapter Banner: Unit with Chapter Banner becomes Fearless. Additionally, at beginning oI game, each
Chapter Banner may be chosen to apply either 1 Attack or Relentless USR to any unit it is with.
Chirurgeon: Model with Chirurgeon may make two additional Strength 4 Poisoned (4) attacks at
normal initiative, regardless what weapons they use. Additionally, any unit model with Chirurgeon is
with may re-roll up to three Iailed Feel no Pain checks.
Cluster Mines: Unit with Cluster Mines may choose one terrain piece at beginning oI the game. First
enemy unit that moves through this terrain piece will suIIer 2D6 Strength 4 AP6 hits. Vehicles are hit on
rear armor. One terrain piece may be chosen only once.
Combat Shield: Model with Combat Shield gains 6 invulnerable save.
Combi-weapon: Bolter with attached shooting weapon with one oI Iollowing proIiles:
Combi-Ilamer Template S3 AP5 Assault 1
Combi-plasma 12 S6 AP2 Assault 1
Combi-melta 6 S6 AP1 Assault 1, Anti-Tank
Combi-grenade 12
12
S6
S3
AP4
AP6
Assault 1
Assault 1, Blast
Model may Iire both Bolter and attached weapon in single shooting phase, but they gain Get`s Hot
special rule iI done so. ProIile oI weapon must be chosen during army list creation.
Cyclone Missile Launcher: Shooting weapon with Iollowing proIile:
48 S8 AP3 Heavy 2
48 S4 AP5 Heavy 2, Blast
Demolisher Cannon: Shooting weapon with Iollowing proIile:
24 S10 AP1 Ordnance 1, Large Blast
Destroyer Autocannon: Shooting weapon with Iollowing proIile:
48 S7 AP3 Heavy 3
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Dozer Blade: Vehicle with Dozer Blade ignores diIIicult terrain.
Executor Plasma Cannon: Shooting weapon with Iollowing proIile:
36 S7 AP2 Heavy 2, Blast
Extra Armor: Vehicle with Extra Armor adds 1 to AV on all sides, but loses Fast special rule.
Walkers with Extra Armor gain 1 Toughness.
Flamer: Shooting weapon with Iollowing proIile:
Template S4 AP5 Assault 1
Flamestorm Cannon: Shooting weapon with Iollowing proIile:
Template S6 AP3 Assault 1
Frag Grenades: Assault Grenades.
Hand Flamer: Shooting weapon with Iollowing proIile:
Template S3 AP6 Pistol
Heavy Bolter: Shooting weapon with Iollowing proIile:
36 S5 AP4 Heavy 4
Heavy Flamer: Shooting weapon with Iollowing proIile:
Template S5 AP4 Assault 1
Hellfire Bolts: Any model with HellIire Bolts may choose to Iire its Bolt Pistol, Bolter or Heavy Bolter
exchanging their strength with S1 Poisoned (2) at weapons normal Iire rate.
Inferno Pistol: Shooting weapon with Iollowing proIile:
6 S7 AP1 Pistol, Melta
ump Pack: Model with Jump Pack becomes Jump InIantry.
Krak Grenades: Grenades with S6 Ior wounding and armor penetration purposes.
Lascannon: Shooting weapon with Iollowing proIile:
48 S9 AP2 Heavy 1
Lightning Claw: Power weapon that can re-roll Iailed to-wound rolls, but receives additional attack Ior
two close combat weapons only Irom another Lightning Claw.
Locator Beacon: Friendly Deep Striking models that deep strike within 6 oI model with Locator
Beacon do not scatter.
Melta Bombs: Grenades with S8 Ior wounding and armor penetration purposes, that roll 2D6 Ior armor
penetration.
Melta Cannon: Shooting weapon with Iollowing proIile:
24 S8 AP1 Heavy 1, Blast, Melta
Meltagun: Shooting weapon with Iollowing proIile:
12 S7 AP1 Assault 1, Melta
Missile Launcher: Shooting weapon with Iollowing proIile:
48 S8 AP3 Heavy 1
48 S4 AP5 Heavy 1, Blast
Multi-Melta: Shooting weapon with Iollowing proIile:
18 S8 AP1 Assault 1, Melta
Narthecium: Any unit model with Narthecium is with may re-roll one Iailed Feel no Pain check.

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Plasma Cannon: Shooting weapon with Iollowing proIile:
36 S7 AP2 Heavy 1, Blast, Get`s Hot
Plasma Gun: Shooting weapon with Iollowing proIile:
24 S6 AP2 Rapid Fire
Plasma Pistol: Shooting weapon with Iollowing proIile:
12 S6 AP2 Pistol
Power Armor: Model with Power Armor gains armor save 3.
Power Fist: Power Weapon that doubles user Strength, but decreases user Initiative to 1, and receives
additional attack Ior two close combat weapons only Irom another Power Fist.
Power Weapon: Close Combat weapon that ignores armor saves.
Psychic Hood: Model with Psychic Hood rolls 3D6 and takes two lowest dice Ior psychic tests.
Additionally, Iirst time model with Psychic Hood suIIers Perils oI the Warp, it does not suIIer wound,
but Psychic Hood stops working Irom now on.
Relic Weapon: Weapon upgraded to Relic Weapon may re-roll Iailed to-wound rolls or gains Rending
special rule iI model with it already can re-roll Iailed to-wound rolls. Close Combat weapons
additionally roll 2D6 Ior armor penetration. Shooting weapons add 6 to their Iiring range and decrease
their AP by 1.
Searchlight: Model with Searchlight may choose one enemy unit per turn. All Iriendly models ignore
Night Fighting iI shooting at chosen unit. Enemy models ignore Night Fighting iI shooting at model that
used Searchlight.
Servo-arm: Model with Servo-arm may make one additional Strength 8 attack at initiative 1, regardless
what weapons they use. Additionally it adds 1 to its Blessing oI Omnissiah rolls.
Servo-harness: Model with Servo-harness may make two additional Strength 8 attacks at initiative 1,
regardless what weapons they use. It also gains twin-linked plasma pistol and Ilamer and may Iire either
both oI them, or one oI them and its shooting weapon in single shooting phase. Additionally it adds 1 to
its Blessing oI Omnissiah rolls.
Shield Generator: Model with Shield Generator gains 3 invulnerable save against shooting attacks,
that it must re-roll successIul saves with, iI shot with weapon with Strength 8 or higher.
Smoke Launchers: Model with Smoke Launchers may use them at the end oI movement phase. II done
so, it becomes Obscured, but can`t shoot in next shooting phase.
Sniper Rifle: Shooting weapon with Iollowing proIile:
48 SX AP5 Heavy 1, Sniper
Space Marine Bike: Model with Space Marine Bike changes its unit type to Bikes, gains 1 Toughness
that is not counted Ior Instant Death and gains Storm Bolter.
Storm Bolter: Shooting weapon with Iollowing proIile:
24 S4 AP5 Rapid Fire, Twin-Linked
Storm Shield: Model with Storm Shield gains 4 invulnerable save.
Terminator Armor: Model with Terminator Armor gains armor save 1, 1 Toughness that is not
counted Ior Instant Death, Feel no Pain (5) USR, Relentless USR and may Deep Strike, but may not
run or perIorm sweeping advance.
Made by Son of Sangulnlus
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Thunder Hammer: Weapon that may be used either as Power Weapon that grants 1 Strength, or as
PowerIist, that decreases Initiative oI models wounded by it to 1. Regardless oI which way it is used it
receives additional attack Ior two close combat weapons only Irom another Thunder Hammer.
Thunderfire Cannon: Model with ThunderIire Cannon changes its type to Artillery and can`t join other
units until ThunderIire Cannon is destroyed. ThunderIire Cannon may be shot with one oI Iollowing
proIiles:
60 S6 AP5 Heavy 4, Blast
60 S5 AP6 Heavy 4, Blast, Ignores Cover
60 S4 AP7 Heavy 4, Blast, Tremor
Tremor: Units wounded with such weapon move as iI through diIIicult terrain in next movement phase.
War Beast: Model with Iollowing proIile:
WS 4 BS - S 4 T 4 W 1 I 4 A 2 LD 5 Sv - Unit Type: Beasts
War Beasts count as separate models in all respects, except the character that purchases them does not
lose its status as an Independent Character. An Independent Character that is accompanied by War
Beasts loses the ability to Deep Strike unless doing so through a Drop Pod. War Beasts have the Acute
Senses and Counter-Attack USR.
Whirlwind Launcher: Shooting weapon with Iollowing proIile:
24-72 S8 AP3 Ordnance 1, Large Blast, Barrage
24-72 S5 AP4 Ordnance 1, Large Blast, Barrage, Ignores Cover

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