Pathfinder Character Sheet Template
Pathfinder Character Sheet Template
Weapon Master (3) Sentinel (10) Tempered Champion ... Shelyn Not set
Character Level Deity Homeland Campaign
Aasimar Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
CHA
x Artistry 1 =INT 1 +0 +0
Charisma
17 +3 Power 2
Bluff 3 =CHA 3 +0 +0
x Climb 0 =STR 0 +0 +0
AC
Armor Class
16 =10+ 0 + 0 + 6 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 10 =INT 1 +6 +3
x Craft (b) 1 =INT 1 +0 +0
Touch AC 16 Flat Footed AC 10
x Craft (c) 1 =INT 1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy 5 =CHA 3 +0 +2
FortitudeConstitution
16 = 11 + 2 + 0 + 3 + Disable Device* =DEX + +
Disguise 3 =CHA 3 +0 +0
Reflex 13 = 4 + 6 + 0 + 3 +
Dexterity
Escape Artist 6 =DEX 6 +0 +0
Will 11 = 7 + 1 + 0 + 3 +
Fly 6 =DEX 6 +0 +0
Wisdom
x Handle Animal* =CHA + +
Spell Energy x Heal 1 =WIS 1 +0 +0
B.A.B. 15 Resistance Resistance
x Intimidate 3 =CHA 3 +0 +0
CMB 21 = 15 + 6 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering)* =INT + +
CMD 31 =10+ 15 + 0 + 6 + 0 + 0 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Knowledge (local)* =INT + +
Critical Type Range Ammo
Knowledge (nature)* =INT + +
x Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
x Knowledge (religion) 10 =INT 1 +6 +3
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo x Perception 19 =WIS 1 + 15 +3
Perform (a) 8 =CHA 3 +3 +2
Attack Damage
Perform (b) 5 =CHA 3 +0 +2
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 6 =DEX 6 +0 +0
Critical Type Range Ammo x Sense Motive 6 =WIS 1 +2 +3
Sleight of Hand* =DEX + +
Attack Damage x Spellcraft* =INT + +
Stealth 6 =DEX 6 +0 +0
Weapon
x Survival 5 =WIS 1 +1 +3
x Swim 0 =STR 0 +0 +0
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Totals 0 0 0% 0 lbs.
Feats Fighter Advanced Training Equipment Qty. lbs. Head Qty. lbs.
Penetrating Strike
Divine Quickness
Pin Down
Lay On Hands
Shield Proficiency Chest Qty. lbs.
Obedience
Slashing Grace
Practiced Combatant
Tower Shield Proficiency
Righteous Leader Body Qty. lbs.
Weapon Finesse
Smite Evil
Weapon Focus: Glaive
Stalwart
Weapon Proficiency, Martial(all)
Unstoppable Warrior Belt Qty. lbs.
Play Notes
Racial Traits
Celestial Resistance
Darkvision
Heritage: Azata-Blooded
Native Outsider
Skilled
Spell-Like Ability
Background Traits
AGILE MANEUVERS
Requirements: None
You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver
Bonus (see Chapter 8) instead of your Strength bonus.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
BLADED BRUSH
COMBAT REFLEXES
Requirements: None
You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you
may also make attacks of opportunity while flat-footed.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
DEIFIC OBEDIENCE
Requirements: Proficiency with selected weapon, Weapon Focus with selected weapon, 8th-level fighter.
You gain a +1 bonus on attack rolls you make using the selected weapon. This bonus stacks with other bonuses on
attack rolls, including those from Weapon Focus.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
LEADERSHIP
PENETRATING STRIKE
PIN DOWN
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
SLASHING GRACE
Requirements: Dex 13, Weapon Finesse, Weapon Focus with chosen weapon.
When you take this feat, choose one kind of light or one-handed slashing weapon (such as the longsword). When
wielding your chosen weapon one-handed, you can treat it as a one-handed piercing melee weapon for all feats and
class abilities that require such a weapon (such as a swashbuckler's or a duelist's precise strike), and you can add your
Dexterity modifier instead of your Strength modifier to that weapon's damage. the weapon must be one appropriate for
your size. You do not gain this benefit while fighting with two weapons or using flurry of blows, or any time another hand
is otherwise occupied.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Advanced Class Guide Copyright 2014, Paizo Inc
WEAPON FINESSE
Requirements: None
With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may
use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check
penalty applies to your attack rolls.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON FOCUS
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON SPECIALIZATION
Requirements: Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.
You gain a +2 bonus on all damage rolls you make using the selected weapon.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Notes
No build notes.