The Burning Ring -
“The first rule of Fight Club is
you don’t talk about Fight Club.”
Gladiator Bio Gladiator Photo
Zara "The Thunderclap" d’Lyrandar
Gender: Female
Race: Half-Elf (Mark of Storm)
Notable Characteristics: Wild blue hair with streaks
of lightning, storm-infused eyes, graceful yet
aggressive in battle.
Preferred Weapon: Twin Scimitars (enchanted to
crackle with illusionary lightning).
Backstory: A House Lyrandar scion who turned to
the arena after a bitter falling out with her family, she
channels her dragonmark's powers to control wind
and storms in the heat of battle.
Korr "Ironhide" of the Mror Holds
Gender: Male
Race: Dwarf
Notable Characteristics: Heavily scarred, with a
massive iron plate covering a shattered jaw,
broad-shouldered and stocky.
Preferred Weapon: Oversized Warpick
Backstory: Korr was a miner before his village was
wiped out by aberrations from Khyber. Now, he fights
in the arena to earn enough coin to fund a
mercenary force and seek revenge.
Valura "The Blood Rose"
Gender: Female
Race: Changeling
Notable Characteristics: Shifts between alluring
and terrifying forms, red-tinted eyes in her default
form, often adorned in rose-themed armor.
Preferred Weapon: Twin Daggers, usually poisoned
or coated in hallucinogens.
Backstory: A former spy for a Cyran noble house,
Valura took to the gladiatorial life after the Day of
Mourning. Her talents for deception and intrigue now
serve her in a more brutal game
Gharag "Bonebreaker"
Gender: Male
Race: Half-Orc
Notable Characteristics: Towering, with jade-green
skin and ritual scars; has an unsettlingly calm
demeanor before delivering crushing blows.
Preferred Weapon: Greatclub made from a crude
chunk of stone.
Backstory: Gharag grew up among the Ghaash'kala
orcs of the Demon Wastes, fighting to protect the
world from the horrors of the wastes. Now, he fights
for coin, but some say he’s scouting for a new threat.
Syna "The Serpent of Sharn"
Gender: Female
Race: Human
Notable Characteristics: Long braided hair
resembling a snake, tattooed with serpent imagery,
moves with unnatural agility.
Preferred Weapon: Whip
Backstory: A former thief from the depths of Sharn,
Syna turned to the arena for a new life, where her
acrobatics and street-fighting prowess make her a
fan favorite.
Drav "The PainSmith"
Gender: Male
Race: Warforged
Notable Characteristics: Red-hot runes across his
iron skin, joints that glow and eyes that flare when
enraged.
Preferred Weapon: Heavy maul that he talks to as if
it’s sentient.
Backstory: Created for the Last War, Drav was
abandoned by his creators at its conclusion. He now
fights to find meaning in a world that views him as
nothing more than a weapon.
Kaelin "The Laughing Blade" ir’Talanis
Gender: Male
Race: Elf
Notable Characteristics: Always smiling, often
seen as cocky; swift and precise in battle, with an
aristocratic demeanor.
Preferred Weapon: Dual rapiers, quick and elegant.
Backstory: A disgraced Valenar elf who once
served as a general, Kaelin now seeks thrills and
danger in the arena. He fights with precision and
grace, always making it look effortless.
Jaxxar "The Red Fist"
Gender: Male
Race: Shifter (Beasthide)
Notable Characteristics: Feral appearance, shaggy
fur, red-painted fists, known for fighting barehanded
in his shifted form.
Preferred Weapon: His own fists, hardened with a
blend of druidic magic and bloodlust.
Backstory: Born in the Eldeen Reaches, Jaxxar was
an outcast from both the shifter and druidic
communities. He now channels his rage and primal
power into gladiatorial combat.
Mira "The Whisperer Arrow" of the
Shadow Marches
Gender: Female
Race: Half-Orc
Notable Characteristics: Quiet and calm, with a
piercing gaze; adept in both combat and stealth.
Preferred Weapon: Longbow
Backstory: Mira grew up in the marshes, hunting
aberrations that lurked in the swamps. She took to
the arena when the lords of her land began using it
as a political weapon, where she now strikes unseen
and without mercy.
Vorgar "Ironheart"
Gender: Male
Race: Hobgoblin (Dhakaani)
Notable Characteristics: Stoic and methodical, with
an unyielding focus in battle; covered in plate armor
reminiscent of ancient Dhakaani designs.
Preferred Weapon: Polearm, used with devastating
precision.
Backstory: A remnant of the ancient Dhakaani
empire, Vorgar fights to reclaim the lost honor of his
people. He treats each battle as if it were the
defense of his ancient homeland.