name pronouns
WIZARD heritage Subclass
Codex & splendor
level
Daggerheart open beta v1.5
agility strength FINESSE Instinct presence knowledge
evasion armor Sprint Lift Control Perceive Charm Recall
Leap Smash Hide Sense Perform Analyze
Start at 10 Maneuver Grapple Tinker Navigate Deceive Comprehend
Hit Points & Stress active weapons
Start Major Threshold at 5 and Severe Threshold at 10. PROFICIENCY
MINOR major severe PRIMARY
Damage Damage Damage
Mark 1 HP Mark 2 HP Mark 3 HP NAME TRAIT & RANGE DAMAGE DICE
hp
FEATURE
STRESS
hope
secondary
Spend a Hope to use an experience or help an ally.
NAME TRAIT & RANGE DAMAGE DICE
Wizard’s Hope: Spend three Hope instead of marking your FEATURE
last hit point.
experience
active armor
NAME BASE SCORE
FEATURE
INVENTORY
gold
HANDFULS BAGS CHEST
class feature
Prestidigitation
You can perform harmless, subtle magical effects at
will. For example, you might change an object’s color, inventory weapon PRIMARY SECONDARY
create a smell, light a candle, cause a tiny object to
float, illuminate a room, or repair a small object.
NAME TRAIT & RANGE DAMAGE DICE
Strange Patterns
Choose a number between 1 and 12.
Whenever you roll that number on a FEATURE
Duality die, gain a Hope or clear a Stress.
You can change this number when you
finish a long rest.
inventory weapon PRIMARY SECONDARY
NAME TRAIT & RANGE DAMAGE DICE
FEATURE
© 2024 Daggerheart v1.5 Open Beta
WIZARD As a Wizard, you’ve become familiar with the arcane through the
relentless study of tomes and scrolls.
Character guide
SUGGESTED TRAITS: INVENTORY: CHARACTER DESCRIPTION:
-1 Agility, 0 Strength, 0 Finesse,
TAKE: Choose one (or more) from each line,
+1 Instinct, +1 Presence, +2 Knowledge
a torch, 50ft of rope, basic supplies, or make your own
and a handful of gold.
SUGGESTED PRIMARY WEAPON: Clothes that are: beautiful, clean, layered,
Greatstaff - Knowledge Very Far - d6 (Mag) - THEN CHOOSE BETWEEN: patchwork, tight, common, flowing
Two-Handed a minor health potion OR a minor stamina potion. Eyes like: fire, lilacs, endless ocean, night, ivy,
Feature: Powerful (Roll one extra damage die and seafoam, earth, winter, carnations
drop the lowest) AND EITHER:
a book you’re trying to translate OR Body that’s: lanky, tall, curvy, rotund, short,
SUGGESTED ARMOR: a tiny & harmless elemental pet. thin, toned, stocky, broad, carved, tiny
Leather Armor - Base Score 4 The color of: obsidian, rose, falling snow, fine
THEN DECIDE WHAT YOU CARRY
YOUR SPELLS IN: sand, ashes, clover, sapphire, wisteria
large tomes, tarot cards, etc. Attitude like: a librarian, a madhatter, a
professor, a lit fuse, a philosopher
background questions connections
Answer the following background questions or make your own. After sharing your characters, ask any of these questions
to the others in your party or make your own.
What did your community once count on you for? How did you let
What favor have I asked of you that you’re not sure you can fulfill?
them down?
You’ve spent your life searching for an object or book of great
significance. What is it and why is it so important to you? What weird hobby or strange fascination do we both share?
You have a powerful rival. Who are they, and why are you so
determined to be their end? What secret about yourself have you entrusted with only me?
Then work with the GM to generate two starting Experiences for your character.
LEVELS 2-4 LEVELS 5-7 LEVELS 8-10
At Level 5, take an additional Experience At Level 8, take an additional Experience
At Level 2, take an additional Experience and
and clear all marks on Character Traits. and clear all marks on Character Traits.
increase your Proficiency by +1.
Then increase your Proficiency by +1. Then increase your Proficiency by +1.
Choose two available options from the list Choose two from the list below or any unmarked Choose two from the list below or any unmarked
below and mark them. from the previous tier and mark them. from the previous tiers and mark them.
Increase two unmarked Character Increase two unmarked Character Traits Increase two unmarked Character
Traits by +1 and mark them. by +1 and mark them. Traits by +1 and mark them.
Permanently add one Hit Point Slot. Permanently add one Hit Point Slot. Permanently add one Hit Point Slot.
Permanently add one Stress Slot. Permanently add one Stress Slot. Permanently add one Stress Slot.
Increase two Experiences by +1. Increase two Experiences by +1. Increase two Experiences by +1.
Permanently add one Armor Slot. Choose an additional domain card at your Choose an additional domain card at your
level or lower (up to Level 7). level or lower.
Add +1 to your Evasion.
Permanently add two Armor Slots or add +1 Permanently add two Armor Slots or add
Choose an additional domain card at to your Evasion. +1 to your Evasion.
your level or lower (up to Level 4).
Increase your Major Damage Increase your Major Damage
Increase your Major Damage Threshold by +1. Threshold by +1.
Threshold by +1.
Increase your Severe Damage Increase your Severe Damage
Increase your Severe Damage Threshold by +2. Threshold by +2.
Threshold by +1.
Take an upgraded subclass card. Then cross Take an upgraded subclass card. Then cross
Then increase your Severe Damage out the multiclass option for this tier. out the multiclass option for this tier.
Threshold by +2 and choose a new Domain
Deck card at your Level or lower. Increase your Proficiency by +1. Increase your Proficiency by +1.
Multiclass: Choose an additional class for Multiclass: Choose an additional class for
your character, then cross out an unused your character, then cross out an unused
“Take an upgraded subclass card” and the “Take an upgraded subclass card” and the
other multiclass option on this sheet. other multiclass option on this sheet.
Increase your Damage Thresholds: Major by +1 and Increase your Damage Thresholds: Major by +1, and
Severe by +3. Then choose a new Domain Deck Severe by +3. Then choose a new Domain Deck card
card at your Level or lower. at your Level or lower.
© 2024 Daggerheart v1.5 Open Beta