7 Armorer Artificer
Class & Level Background
Warforged LN
Race Alignment
Placeholder Ira
Character Name Experience Points XP Next Level Player’s Name
STRENGTH +3 PROFICIENCY BONUS INITIATIVE
13 ____ Saving Throw
+1 ____ Athletics
22 ARMOR CLASS
65
HIT POINTS MAXIMUM __________
DEXTERITY 72
14 ____ Saving Throw
+1 Arcane Splint Armor
+1 Repulsion Shield
+2 ____ Acrobatics CURRENT HIT POINTS
+1 Warforged
____ Sleight of Hand
____ Stealth e ARMOR, SHIELD, PROTECTIONS 7
CONSTITUTION
17 ____ Saving Throw TEMPORARY HIT POINTS
+3
HIT DICE MAXIMUM ____________
7d8
INTELLIGENCE
20 ____ Saving Throw
HIT DICE SPENT
+5 ____ Arcana
____ History Successes Failed
____ Investigation ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES
____ Nature
____ Religion Weapon Attack Damage/Type Range Weight
WISDOM
15 ____ Saving Throw
+2 ____ Animal Handling
____ Insight
____ Medicine
____ Perception
____ Survival
CHARISMA
8 ____ Saving Throw
-1 ____ Deception
____ Intimidation
____ Performance
____ Persuasion
Proficient | Expertise | e Armor penalty
WEAPONS & AMMUNITIONS
PASSIVE WISDOM (PERCEPTION)
INSPIRATION
VISION
SPEED
base hour day
special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 1
Armor: Light | Medium | Heavy Character creation date
Shields || Weapons: Simple | Martial Place and date of birth
Deity and Domain
Age Gender
Height Weight
Size Hair
Eyes Skin
Appearance
PROFICIENCIES
Personality traits
Ideals
LANGUAGES
Bonds
Flaws
Friends and allies
Enemies
Background/other
RACE & CLASS FEATURES
CHARACTER DATA
War Caster
Must always have a hat, hat spawn
Skin hot = Red, Skin cold = Blue
FEATS NOTES CHARACTER PORTRAIT
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 2
Item D B P _____
Platinum piece (pp)
Gold piece (gp)
Electrum piece (ep)
Silver piece (sp)
Copper piece (cp)
1pp=10gp | 1gp=2ep | 1ep=5sp | 1sp=10cp || Weight: 50 pieces =1 lb.
COINS
GEMS AND JEWELERY
Where How much When
Loaned, deposited or received values or goods
VALUABLES
MOUNT
Total Weight
Each size category above Medium x2, Tiny creatures ½
Total weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING LIFT
D – Donned
B – Backpack (max ______ lb.)
Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (n. ____; max ______ lb.)
___ – _________________________ (n. ____; max ______ lb.) Speed –10 ft. Spd. –20ft. | Disadvantage on
Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 3
SPELL SAVE DC
SPELL SLOTS
SORCERY POINTS
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
N° PREPARED
SPELLS USED SLOTS
POINTS USED
SPELLCASTING ABILITY __________
1st LEVEL 2nd LEVEL
3rd LEVEL 4th LEVEL
5th LEVEL 6th LEVEL
7th LEVEL 8th LEVEL
9th LEVEL CANTRIPS
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 4