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Warhammer 40k Escalation League Rules The league starts 07 March and runs until 15 May.

The ten week period is broken down into five two weeks cycles. The first cycle starts at a modest 500 points and grows each cycle by 250 points until players have a standard 1500 point force for the last cycle. See the table at the end of the rules for a summary of the cycles and the points for each. The entry fee for the league is the purchase of a Games Workshop box item for your army. The box can be a character, monstrous creature, squad or vehicle. The only stipulations are that it be something for the army you intend to play and that it appear in your army list by the third cycle. Players must maintain the same army throughout the league. If you want to change armies partway through, youll need to register again by making another qualifying purchase. And any battle results from your prior army will not count toward your league score. Players can join the league at any point so if you cant start playing until the second or later cycle that is fine. However, see later rules concerning prize eligibility. Players are not required to participate in every cycle. Although, there are benefits to be had for those who do. In order to be eligible to be declared champion of the league (and win the league prize along with bragging rights), you must have played in at least three cycles. In addition to league champion, there will be other prizes for league players to vie for. There will be other contests during the league that are only open to league players. In order to qualify for participation in these contests, you must play in at least two cycles before the contest concludes. Contest specifics will be announced on the website and in the gaming area a week before the contest opens. Each cycle will feature a unique scenario to be played. Winners of the scenario will gain a benefit for the next scenario. Also, the teams that were established during the Apocalypse megabattle that launched this year long series of events will continue to play a role during the league. The team with the most wins each cycle will see team members gaining a benefit for the next cycle. As an added bonus, league play results will influence the storyline that ties all the scenarios together. Players can participate in up to three scoring games per cycle. Each game must be against a different league opponent to count. Additional games can be played, but they do not count towards an individuals score. Only the first game played by two players against each other counts toward their score for a given cycle. Winners of their first game in a cycle score 6 points while losers score 3. (The scenarios are designed so that there will always be a winner.) For the second game in a cycle, the winner gains 4 points while the loser gains 2. And for the third game the winner gets 2 points while the loser nets 1. This of course can be mixed and matched based on the individuals number of games. (For instance if a player is playing their third game and wins against someone playing their first game the winner would get 2 points and the loser would get 3 points.)

A player is considered to have won for a cycle if they play a single game and win. If they play two games, the outcome of the first game determines if they have won or lost for the cycle. If they play three games, the majority outcome decides. (This means that if you lose your first game, but win two subsequent games you have won for that cycle.) Games need to be registered with the staff. All players have to do is let a staff member know their names and who won between them. The Gamers Realm staff will keep track of scoring and computing team status as well as individual statistics. A status board will be posted in the gaming area so people can see who is participating and where they rank. This board will be maintained by The Gamers Realm staff. All models for the league are required to be assembled and placed on appropriately sized bases (when required) in order to be used in league play. Painting and basing while strongly encouraged are not required. While the use of Games Workshop miniatures is encouraged, players are welcome to create scratch built figures and vehicles or to use alternative models as long as these alternatives accurately depict the unit in question. Scenario details will be posted on the website and in the gaming area one week before the cycle is scheduled to begin. Typically, the scenario will be posted sometime Saturday. Below is a summary of the cycles with their dates and point costs. There is also an indication of the timeframe for league contests. SUN MON Scenario 1 March 7 8 March 14 15 Scenario 2 March 21 22 Mar/Apr 28 29 Scenario 3 April 4 5 April 11 12 Scenario 4 April 18 19 Apr/May 25 26 Scenario 5 May 2 3 May 9 10 TUE 9 16 23 30 6 13 20 27 4 11 WED 10 17 24 31 7 14 21 28 5 12 THU 11 18 25 1 8 15 22 29 6 13 FRI 12 19 26 2 9 16 23 30 7 14 SAT Points 13 20 27 3 10 17 24 1 8 15 500 750 1000 1250 1500 Contest 1

Contest 2

Contest 3

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