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Stage

Select 3D View Flip Move Preview Camera Animate Camera Undo/Redo Transform Duplicate Link Visible Setting (Show/Hide) Zoom Rotate Full Screen Camera View Folder and File Editing Tools Load Thumbnail Find File

Capture Thumbnail Backstage

View

Character Toolbar :
- Character Composer - Prop Composer

Preference Setting Creation Toolbar :


- Actor Creator (PRO only) - Face Creator - Import Media - Import Sound - Add Voice
Creating content from Media File

System section

Grid option section

Animation Toolbar :
- Action Menu (A) - Sprite Editor (S) - Prop Key Editor (K) - Puppet Editor (P) - Motion Key Editor (K) - Text Editor

Display Info section

QuICK REFEREnCE GuIDE

Show Timeline

Loop On/Off

Music Volume

Reset

Mark In / Out of Playback / Export Range

Vocal Volume

Project Setting Show/Hide Status Lock Renaming Copyright 2011 Reallusion Inc. All rights reserved.

Creation
Creation Toolbar
Creating content from Media File
- Actor Creator (PRO only) - Face Creator - Import Media - Import Sound - Add Voice

Edit imported body image

Fit virtual bones to an image character

Body Calibration

Match shape

Rig skeleton

Detail body

Decide the pose

Edit the background mask


Crop and Rotate Auto enhance image Adjust color level

Set character pose

Calibrate body motions to preview fitting results

Check and modify Check and the mask of the modify each individual body part mask of each

Color balance

VividEye Technology Auto-Fit Anchor Points


Calibration of the specific parts of the face

Edit imported face image

Basic facial mode (28 points)

Advanced facial mode (57 points)

Change wireframe color

Wireframe Fitting Tools

Position tools

Open mouth points

Edit the background mask

Adjust face orientation and apply face profile style

Mouth Settings Edit the background mask VividEye Technology Mouth Settings

Mask editing Define brush

Face profile style

Set mask appearance

Adjust the intensity of the profile

Define custom sprites

Animation

Triggering Methods
Go to Face Puppeteering -- Slider Control -- Mouse Control (PRO only)

Facial Puppeteering

Puppet head

(PRO only) Select to change any desired features

Animation Toolbar
- Action Menu (A) - Sprite Editor (S) - Prop Key Editor (K) - Puppet Editor (P) - Motion Key Editor (K) - Text Editor

Drag the sliders to affect the motion Body control template category

Switch to Body Puppeteering Panel

Masking Puppeteering

Puppeteer individual body part by masking out the unwanted body parts of a Body Dummy

Select personality profiles

Advanced Adjustment
(Pro only) Adjust the weight of a feature in detail

Body Puppeteering

Match attitudes for selected personality

Dummy and Preset Pane (PRO only)

The new motions of the selected features are blended into existing keys after recording

Modify Tab
Go to Face Key Editor

Set a key to the individual facial offset features (Pro only)

(PRO only)

Timeline

Prop Key Editor

Modes

Different modes for moving, scaling and rotating selected body parts or facial features

Previous / Add key (PRO only) / Next

(PRO only)

Cut / Copy / Paste

Group and Ungroup(PRO only)

Loop/Speed Switch(PRO only)

Zoom in/out, Actual size, Fit window

Play and Stop

Transform Pane

Enter specific transform values onto selected body parts Switch to Body Key Editor

Object-related Track:
show only the picked items in the timeline

Delete Collect Clip (PRO only)

Break

(PRO only)

Music modify

Current frame / Go to frame

Track Buttons

Text Editor

Track list

Dummy Pane for face & body

Reset the transform keys to all body parts Set a transform key to all body parts in accordance to their current status

Motion Tracks

Pose

Body

Face (for Sprite-based head only)

Decide the strength of the applied expression template

Composer
Transform Set the default pose

Face Calibration Motion Calibration

Prop Composer

Character Composer
Color Settings
Adjust the color settings for the image of the selected sprite

Attach

Click the buttons to switch to the corresponding library of the Content Manager

Back to Stage Mode

Face Fitting

Launch

Sprite Editor

Mask Editor

Add more media to the selected sprite

(PRO only)

For imaged-based elements only

Mask Editor

Edit the mask of an image-based element in a sprite

Scene
Preview (PRO only)

Possesses the same features as in the Stage Mode

Layer Order

Change the layer order for each sprite

Library
Paint

Export
Media Types
Video: Output Video/iWidget/ PopVideo/Wave Files Image: Output Sequenced Images and GIF Animation Files Web: Output FLV Files for Web

Format and Quality Setting


Video Formats:

Character Library

Head Library

Body Library

Scene Library

Image Layer Library

Props Library

Background Library

Image Formats:

Motion Library

Face Library Perform(voice + motion) Library Action Menu Library

Object Library

Text Library

Sound Library 3D Stereo Output Setting


3D Stereo Formats:

General Setting Export Tools

Preview: Preview the result of current frame Launch: Export your project directly into WidgetCast Export: Export your project according to your settings

Shortcuts
Global Shortcuts
On-screen Display
Function FPS Display Grid On/Off World Axis On/Off Show/Hide Timeline Preference Panel Online Help Show Pop-up Menu Shortcut Ctrl + F Ctrl + G Ctrl + A F3 Ctrl + P F1 Right-Mouse Button (Character, Prop, Special Effect, Text)

Item Transform
Function Move along X Axis Move along Y Axis Move Along Z Axis Rotate by Z Axis Vertical, horizontal and diagonal move Tips - Speed movement: Holding the Shift key will increase the speed Shortcut Left/Right Arrow Keys Up/Down Arrow Keys Ctrl + Up/Down Arrow Keys Ctrl + Left/Right Arrow Keys Shift + Drag Switch Face Profiles Switch Full Face Controls Ctrl + O Ctrl + N Ctrl + S Function Preview Start/Stop Record Start Toggle Slider/Mouse Control

Motion Puppet Editor


Shortcut Spacebar Alt + Spacebar Tab Facial Puppeteering Panel (Previewing and Recording) 1~6 Q, W, E, R, T, Y

File
Open Project New Project Save Project

Timeline Shortcuts
Timeline
Function Copy Keys or Clips Cut Keys or Clips Paste Keys or Clips Shortcut Ctrl + C Ctrl + X Ctrl + V Delete Home End Function Go to Previous Frame Go to Next Frame Jump to Next Key or Clip Jump to previous Key or Clip Zoom in the Timeline Zoom out the Timeline Shortcut Left Arrow Key Right Arrow Key Tab Shift + Tab + -

Snap
Toggle Angle Snap On/Off Ctrl + E Ctrl + W

Working Area - Camera Manipulation


Full screen mode Quick Camera Positioning Camera Manipulation Switch F11 F - Frame Selected (Focus Object) Home - Default Camera Position Z - Zoom X - Pan C - Roll Move Camera - Alt + Left-Mouse Button Zoom Camera - Alt + Both-Mouse Button or Mouse Wheel Right-mouse button (3D View Only) Mouse wheel Right + Left-mouse buttons O

Toggle Snap to Grid On/Off

Shortcuts in Editors
Mask Editor
Function Temporary Hand Tool Zoom Brush Size Switch Brush / Eraser Shortcut Alt + Drag Mouse Wheel [ - Decrease Size ] - Increase Size B

Delete Keys or Clips Go to Start Frame Go to End Frame

Manipulating Camera in Object Editing Mode Roll X-Z Zoom in/out Zoom in/out Toggle Orthographic/Perspective Camera

Right-click

Tips - Speed movement: Holding the Shift key while rolling the mouse wheel will increase the zooming speed

Working Area
Undo Redo Play / Pause Duplicate Items Show Action Menu Show Sprite Editor Show Puppet Editor Show Motion Key Editor Show Prop Key Editor Preview Rendering Result (Current Frame) Ctrl + Z Ctrl + Y Spacebar Ctrl + Drag Item A S P Select Character + K Select Prop + K F10

Body Fitting
Zoom In Zoom Out Zoom Fit Zoom Real Size + * /

Composer Mode
Temporary Hand Tool Zoom In Zoom Out Zoom Fit Alt + *

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