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Battle Realms english battle pack 3 company: Liquid Entertainment (www.liquid-entertainment.com) / Ubi Soft (www.ubisoft.

com) homesite: Battlepack 3 will upgrade the game to version 1.50g BattlePack 3 Release Notes -------------------------------------- Doubled most units' HP to extend battle duration, with exceptions. - Increased all Missile Damage by 25%. - Reduced all fire values by 25%. - Increased Building HP by 25%. - Increased the cost of Watchtowers for all clans. - Lowered the cost of the Dragon Dojo by 25 rice. - Increased the attack power of Spearmen, Werewolves, Chemists, Peasants, Longtooth and Kazan. - Halved Yin/Yang acquisition rate. - Reduced Yin/Yang acquisition rate when in your own base. - Implemented BattleGear priority/breaking system - for example, Druidess Entangle can now stop a Dark Canopy'ing Staff Adept. - Fixed Brother Sehk's stamina drain rate to be consistent with the other Brothers'. - Warlock enemy stamina drain ability only affects melee attackers now. - Changed the Ronin Blood Bond damage distribution - 50% to bonder, 100% to bondee. - Halved the chance of being thrown from a horse. - Peasants and cloaked Ninja may no longer push boulders. - Adjusted duration of all time-based BattleGear to match changes in battle length. - Adjusted damage of all attack BattleGear, such as Whirling Spear, so as not to ruin the flow of battle. - Improved Garrin's stamina regeneration rate. - Reduced damage of Diseased One's Rotting Pool, changed to Magic damage. - Getting Glass Sword now completely robs the Swordsman of all stamina until it is used. - Chemist Mandrake Spores now fires off of a Rocket and reduces attack strength instead of armor. - Cannoneer's Smoke Bomb is no longer stackable. - Increased the duration of the Samurai's Yang Blade BattleGear. - Increased the damage and radius of the Dragon Monument. - Increased the fire value on Lotus Shadow Steeds' Infernal Breath ability. - Changed Geisha Fire Shield to explosive damage, increased duration. - Increased the stamina required to heal on all healer units. - Reduced the benefit of heal-enhancing Techniques, such as Art of Massage. - Reduced the radius of the Swordsman mugging BattleGear. - Raised the stamina Cost of the Spearman Whirling Spear BattleGear. - Increased the duration of the Dragon Warrior's Chi Shield, added health regeneration. - Increased the effectiveness of Grayback's Wolf Howl BattleGear. - Gave identifiable weaknesses to most heroes. - Reduced piercing damage resistance of the Chemist, Fan Geisha,

Leaf Disciple and Hurler. - Musketeers can no longer shoot through Dark Canopy or Dragon Skin, and no longer cause melee-activated abilities, such as Fire Shield, to react. - Reduced Dark Pact's armor bonus. - Doubled the rate at which poison damage is meted out. - Lotus Brothers can no longer enter Watchtowers. - Adjusted and standardized all units' line of sight. - Standardized missile unit ranges when in watchtowers. - Adjusted watchtower attack ranges to give more room to melee attackers. - Fixed some minor building refund value issues. - While placing mines, the Cannoneer is more vulnerable to attack. - Blood Bonded units will no longer be bonded once they enter watchtowers. - All visible status-affecting objects, such as Wolf Totem and Death Sentry, can now be easily targeted for destruction. - Adjusted strengths and weaknesses of all Zen Master units to more closely match other units'.

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