Computing
Handbook
Shoreditch Park Primary Computing Handbook
Contents
Curriculum Overview
Guidance for evidence and progression
Assessment
E-Safety
Digital leaders
Booking of computers and iPads
Definition of curriculum strands
National Curriculum guidance
Curriculum overview
Computing at Shoreditch Park is taught using a blend of Switched on Computing and Lego Wedo to
ensure that all children make good progression against the National Curriculum outlined prior. By using
these two curriculum, all children are given the opportunity to apply their learning in a range of ways,
manipulating physical and digital systems from Year 1 onwards.
Computing from Year 1 to Year 6 will be taught using the Switched on Computing scheme of work.
Switched on computing covers all aspect of computing outlined in the national curriculum: Digital
literacy, ICT, Computer science and E-Safety (see final pages of this document for clarification on these
terms). Alongside discreet computing lessons, ICT is taught in a cross curricular manner whenever
children are using technology in other lessons. Skills such as word processing, research using iPads and
the use of green screen are all valuable lessons preparing children for life.
To access the switched on computing curriculum for your year group, log onto switched on computing
(https://www.risingstars-uk.com/My-Rising-Stars/My-Series/Switched-On-Computing). Your username is
your email address and all passwords are whitmore1. The site is very easy to use. Simply log in, click on
'my account' and then click on 'switched on computing'. The main screen shows the different year group
curriculum. Simply click on your year group
From here you can navigate to particular modules. There are also guidance videos to develop subject
knowledge for each unit.
Alongside the Switched on Computing, Key Stage 1 will be working with the very simple coding app
Scratched Jr on iPads. These are automatically booked for you for your computing slot. Please see
https://www.scratchjr.org/curricula/animatedgenres/full.pdf for lesson plans and ideas.
Evidence for Computing across all subjects
All student work should be saved on the pupil drive (Years 1 and 2) and on Google
Classrooms (Years 3 upwards) - accessible through class or individual log ins. It is the class
teacher’s responsibility to ensure that their file is clearly organized for children to save their
work in an efficient manner.
Pupils will need to build up a digital portfolio as they work through Switched on Computing,
providing ample evidence of progression towards mastering the content of the program of
study. You could do this through individual pupil blogs, accounts on a shared class blog,
using named folders on your school file server, or using an iPad for videos or images.
Creativity is encouraged!
For young children, collecting evidence is best done by you or a teaching assistant, directly
from pupils’ computers or using a tablet app such as Scratch Jr and screen grabbing work.
Involve pupils in choosing which work to include, and invite them to add their own
comments discussing their work, perhaps as audio or video. When assessing computing, it’s
important to look for evidence of knowledge and understanding as well as technical skills.
Asking pupils to talk about what they have learned as well as showing the work they have
completed, will provide important evidence of their learning. Consider recording videos or
screencasts of pupils as they discuss their work, explaining what they have done and, more
importantly, how they’ve done it. Your observation of pupils as they work on tasks, their
contribution to class discussions and individual conversations with pupils as they work will
provide further evidence of progression.
Work should be saved on the G
Drive in the pupil folder
Assessment within computing across all subjects
Summative Assessment
In both January and June assessment weeks, children will complete tests to show what they
have learnt in line with core computing strands throughout the year. These will be online
surveys showing multiple choice questions based on curriculum that they have covered
throughout the term. Guidance and marking keys will be sent to teachers accordingly in
advance of these tests. Teachers are to mark tests and input into summative spreadsheet
after each assessment checkpoint.
E-Safety / Digital Citizenship
Please also see E-Safety Policy
Digital Leaders
Digital leaders will be students who are passionate about computing and want to help lead computing
forwards in school. They will be students who are enthusiastic about learning new things, sharing their
learning with others and helping Shoreditch Park Primary to develop as a digital hub. They will have
specific responsibilities in school and be well trained, so that they can train the wider school community.
Children who lead as ‘digital leaders’ will look after iPads, create displays with children for classrooms,
understand QR codes and support after school computing clubs. Children will have the opportunity to
apply for this toward the end of Autumn 1.
Digital Leaders spread good behaviour with technology, support teachers, support fellow pupils and are
able to showcase what is possible. More importantly, they develop their own skills and become examples
for what is achievable in school.
Editing/adding to some areas of the website
Write blog posts for their class and comment on other blogs across the school
Plan and lead ICT club at lunchtimes and after school
Support teachers across the school when they teach ICT and use new hardware or software
Organise competitions e.g. a design a game competition across the school
Attend events and other schools to share ICT learning
Attend after-school training for staff and parents - this is particularly something I want to extend
Trialling new software
Booking iPads/Computers
iPads and the ICT Suite are booked automatically for all classes and are to be used
exclusively in the afternoons by these classes. If you wish to use iPads or the ICT suite at
any other time, use this link to see if either are free:
https://docs.google.com/a/beststart.hackney.sch.uk/spreadsheets/d/1W2ULgjTkEUfZeVS
kNPC3B8Qwb1_N188G0XzrNb4VB8c/edit?usp=sharing
Please note, this link can only be accessed when logged into your school email account,
Definition of curriculum strands
Digital Literacy: Understanding the transformative effect of technology/the impact of new technologies on society
Information Technology: Networks and how to use the internet.
Computer Science: Programming and controlling technology. Cause and effect.
Three strands of computing across school: Computer Science / Digital Literacy / IT
Key Features Digital Literacy. KS1: Create, organise, store, manipulate and retrieve • Use technology safely – Personal
information – Know where to go for help. KS2: Use search technologies effectively • Select, use and combine a variety of
software (including internet services) • Range of digital devices • Including collecting, analysing, evaluating and presenting
• Use technology safely – recognise acceptable/unacceptable behaviour – Know where to go for help • Understand
networks including what the internet is.
Key Features Information Technology. Common uses of technology KS1 • Networks KS2 • Internet KS2 • Web Searching
KS2
Key Features Information Computer Science. Debugging, writing and designing programs. Understanding decomposition
(and applying to other areas of the curriculum. Understanding Algorithms.