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1.1.

1
a) In this case, we could use an IR sensor to calculate the depth map of each object in the
environment. With this info, we render only those parts of the AR object that have a
depth value less than the physical objects that would be behind it.
b) Here, we create a superimpose a mask onto the AR object. The purpose of this mask
would be inverse the image of the physical object that is located behind the AR object.

2.1.1
M = 50
distanceScreenViewer = 1542mm

2.1.2
Left eye - Right = 83mm
Left = -88mm
Right eye - Right = 88.8mm
Left = -83mm

Top = 96.62mm
Bottom = -96.62mm

2.1.3

a) For IPD in the range 40 ~ 65mm i’m able to view the 3d image but for lower values I’m
forced to ‘center’ my eyes.
b) I was able to view the fused stereo images properly for any depth.

2.2.1
Left eye center coordinates = (0.493, 0.5)
Right eye center coordinates = (0.506, 0.5)

2.2.3
K1 = 0.39
K2 = 0.71

Without distortion
With Distortion:
Scanned with CamScanner
Scanned with CamScanner

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