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Haptic Technology
Haptic Technology
HAPTIC
CONTENTS
HISTORY
WORKING
EXAMPLE
ADVANTAGES/DISADVANTAGES
CONCLUSION
H
I
S
T
O
R
Y
W
O
R
K
I
N
G
W
O
R
K
I
N
G
W
O
R
K
I
N
G
W
O
R
K
I
N
G
Collision Detection
W
O
R
K
I
N
G
Collision Detection
for (j = 0; j < number of objects in the scene; j++)
{
if(x < X_max_j && x> X_min_j && y < y_max_j && y >
Y_j_min)
{
Collision = TRUE;
Collided Object = j;
}
else
Collision = FALSE;
}
W
O
R
K
I
N
G
W
O
R
K
I
N
G
Binary Space Partitioning
E
X
A
M
P
L
E
1. EXOSKELETON
E
X
A
M
P
L
E
2. Treadport
E
X
A
M
P
L
E
3. HAND MASTER
E
X
A
M
P
L
E
4. PHANTOM DEVICE
APPLICATION
Surgery
Tele Presence
Aero plane Training
Gaming
A
P
P
L
I
C
A
T
I
O
n
SURGERY
A
P
P
L
I
C
A
T
I
O
n
TELE PRESENCE
A
P
P
L
I
C
A
T
I
O
n
AEROPLANE TRAINING
A
P
P
L
I
C
A
T
I
O
n
GAMING
ADVANTAGES
Communication is centered through touch and
the digital world can behave like the real world.
Working time is reduced since objects can be
captured, manipulated, modified and rescaled
digitally.
DISADVANTAGES
Cost
Portability
Complexity