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Chapter 3 Mirrors
Chapter 3 Mirrors
Chapter 3 Mirrors
• Mirrors • Lenses
– Spherical mirrors – Refraction
– Ray tracing – Converging rays
• Convex mirrors – Diverging rays
– Image formation
– Applications
• Concave mirrors
– Image formation
– Applications
Reflection Review
• Recall our ray tracing of a flat mirror
• Recall that there are “special” rays that are
sufficient for locating the image
Clicker Question
• Which shows the correct location, orientation,
and size for the image?
A) B) C)
D) E)
Spherical Mirrors
What is the normal to a curved surface
and how is it used to find rays?
• To find the normal to a curved
surface at a point where a ray hits
that surface (and will be reflected
or refracted)
– First draw a tangent line to the curve
(or tangent plane to the surface)
– The normal is perpendicular to that
line or plane and going through the
point
– Once you have drawn the normal you
can draw the reflected or refracted
ray
Ray Tracing & Spherical Mirrors
paraxial rays
radius of curvature
F C
Radius of Curvature: The radius of the sphere the mirror is “cut from”
Center of Curvature (C): The center of the sphere the mirror is cut from
Focal Point (F): The point where rays from a distance appear to converge
For a spherical mirror, the focal point is halfway between the surface
and the center of curvature
Paraxial Ray: A ray coming on to the mirror parallel to the axis
Convex vs. Concave
• Spherical mirrors are drawn in two dimensions, so you have
to imagine the 3D mirror this line represents
• Both convex and concave mirrors obey the same law of
reflection, but they make different kinds of images
Convex Concave
Sources of Paraxial Rays
• The rays coming from a distance source can be
considered approximately paraxial when they
reach a mirror
Convex mirror
axis
F C
Ray 1 Rule:
All rays incident parallel to the axis are reflected so that they appear
to be coming from the focal point, F.
Special Rays: Convex Mirror
axis
F C
Ray 2 Rule:
All rays that (when extended) pass through C are reflected back on
themselves
Special Rays: Convex Mirror
axis
F C
Ray 3 Rule:
All rays that (when extended) pass through F are reflected back
parallel to the axis.
Locating an Image: Convex Mirror
axis
F C
Image properties:
• virtual (behind the mirror)
• right-side up
• closer to the mirror than the object
• smaller than the object.
Compare to Flat Mirror
Image properties:
• virtual (behind the mirror)
• upside down
• the same distance from the mirror
as the object
• the same size as the object
Clicker Question
axis C F
Ray 1 Rule:
All rays incident parallel to the axis are reflected so that they pass
through the focal point, F.
Concave Mirrors
axis C F
Ray 2 Rule:
All rays that pass through C are reflected back on themselves
Concave Mirrors
axis C F
Ray 3 Rule:
All rays that pass through F are reflected back parallel to the axis.
Image Formation: Concave Mirrors
Object location:
Between the center of curvature and the
focal point
C F
Image properties:
• real (in front of the mirror)
• upside down
• farther from the mirror than the object
• larger than the object.
Concave Mirrors
Object location:
Between the surface and the focal point
C F
Image properties:
• virtual (behind the mirror)
• right-side up
• farther from the mirror than the object
• larger than the object.
Concave Mirrors
Object location:
Past the center of curvature
C F
Concave Mirrors: Clicker Question
Object location:
Past the center of curvature
Is the image C F
axis
F C
axis C F
The surface is converging for both air to glass rays and glass to air
rays
Concave Glass Surface
axis C F
F C axis
Again, the surface is diverging for both air to glass rays and glass to
air rays