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Os (Multicomputer Hardware)
Os (Multicomputer Hardware)
Os (Multicomputer Hardware)
2. Multicomputer hardware 1
3. Interconnection technologies 5
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INTERCONNECT
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• It is easy to build because the basic component is just a
stripped-down personal compute with the addition of a high
performance NIC.
• As the multicomputer is capable of message passing between
the processors , it is possible to divide the tasks between the
processors to complete the task.
• The performance of the multicomputer is usually defined in
terms of the average distance between the nodes and the
average traffic density on a link.
MULTICOMPUTER HARDWARE
1. A single switch:
4-D cube built from two 3-D cubes with the corresponding
nodes connected.
SWITCHING SCEMES USED IN
MULTICOMPUTERS:
Store-and-forward packet switching:
Circuit switching:
• The first switch ,first establish a path through all the switches
to the destination switch.
• Once the path has been setup, the bits are pumped all the way
from the source to the destination.
• After the packet has been sent , the path must be torn down
again.
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