This document discusses iterative design processes for improving designs over time through feedback. It covers the spiral model of software development, which combines design and prototyping in phases to manage risks. Rapid prototyping is also covered, which creates early product simulations to test and validate the design based on user feedback in short iterations. Both approaches have advantages like discovering problems earlier, gaining user insights, reducing costs and time, and producing customized solutions.
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Iterative designs (Spiral and Rapid Prototyping)pptx.pptx
This document discusses iterative design processes for improving designs over time through feedback. It covers the spiral model of software development, which combines design and prototyping in phases to manage risks. Rapid prototyping is also covered, which creates early product simulations to test and validate the design based on user feedback in short iterations. Both approaches have advantages like discovering problems earlier, gaining user insights, reducing costs and time, and producing customized solutions.
This document discusses iterative design processes for improving designs over time through feedback. It covers the spiral model of software development, which combines design and prototyping in phases to manage risks. Rapid prototyping is also covered, which creates early product simulations to test and validate the design based on user feedback in short iterations. Both approaches have advantages like discovering problems earlier, gaining user insights, reducing costs and time, and producing customized solutions.
PROTOTYPING) PREPARED BY: JESSICA B. BELARDO ITERATIVE DESIGNS •Iterative design is a process of improving and polishing a design over time. •It can apply to a learning experience , the creation of media , or the development of learning systems. REASONS TO USE ITERATIVE DESIGN •It provides robust feedback •It can catch problems earlier •It measurably improves usability •It’s efficient and cost-effective SPIRAL MODEL • Originally conceived for software development , the spiral model combines both design and prototyping into each phase of the process. • It was defined by Barry Boehm in his 1988 article, “A Spiral Model of Software Development and Enhancement.” • Spiral Model (Boehm) is a risk-centered development model where each spiral includes major risk activities/ assessments. PHASES OF THE SPIRAL MODEL HOW TO APPLY THE SPIRAL MODEL OF ITERATIVE DESIGN IN E-LEARNING • Identify needs and break down the eLearning budget • Set a realistic design and development schedule • Create communication guidelines • Determine the risks involved and create A and plan B • Develop a phased prototype • Gathers client’s feedback at each stage • Re-Assess the risks periodically • Use client’s Input to continually improve your eLearning course design RAPID PROTOTYPING • In 1990,Tripp and Bichelmeyer developed the Rapid Prototyping Instructional Design Model. • Rapid Prototyping is the creation of product simulations to be used for testing and validation during the product development process , while multiple iterations generated during a short period of time based on user feedback and analysis • Much like the ADDIE Model, Rapid Prototyping still involves a front-end analysis. RAPID PROTOTYPING MODEL ADVANTAGES • Discovering problems early in the design process • Gaining insights from the end-user regarding appearance and usability. • Reduce Development and operational costs • Improve communication • Reduce development time • Produce a customized product that meets the client’s demands