Project Owners: ->Keshav Sriram.K ->Prabu.T ->Gokul Raj Grade: 11-’sCIeNCe’. MODULES AND FUNCTIONS: MODULE: A module allows you to logically organize your Python code. Grouping related code into a module makes the code easier to understand and use. A module is a Python object with arbitrarily named attributes that you can bind and reference. FUNCTION: Functions are an essential part of the Python programming language: you might have already encountered and used some of the many fantastic functions that are built-in in the Python language or that come with its library ecosystem. IMPORT: Word Used In The Program: Pygame: Word Used In The Program: Random: Word Used In The Program: Randint: Word Used In The Program: time: Word Used In The Program: Pygame.init(): Word Used In The Program: PyGAMe.IMAGe LOAd(“_____“): Word Used In The Program: Pygame.display.set_mode(): Word Used In The Program: Pygame.FULLSCREEN: Word Used In The Program: PyGAMe.dIsPLAy.set_CAPtION(“__”): Word Used In The Program: Pygame.display.set_icon(____): Word Used In The Program: Pygame.display.update(): Word Used In The Program: PyGAMe.MUsIC LOAd(“___”): Word Used In The Program: PyGAMe.MIxer.sOUNd(“__”): Word Used In The Program: Pygame.mouse.get_pos(): Word Used In The Program: Pygame.mouse.get_pressed(): Word Used In The Program: def: Word Used In The Program: PyGAMe.fONt.fONt(“____”): Word Used In The Program: blit(): Word Used In The Program: return: Word Used In The Program : Font. render() to create an image of the text, then blit this image onto another Surface. .get rect(): Word Used In The Program: if: Word Used In The Program: elif: Word Used In The Program: else: Word Used In The Program: Pygame.time.get ticks(): Word Used In The Program: While: Word Used In The Program: and: Word Used In The Program: Pygame.mixer.sond.play(): Word Used In The Program: Pygame.QUIT(): Word Used In The Program: Pygame.KEYDOWN: Word Used In The Program: Pygame.K_ESCAPE: Word Used In The Program: in: Word Used In The Program: For: Word Used In The Program: Pygame.mixer.music.play(): Word Used In The Program: Pygame.mixer.music.pause(): Word Used In The Program: Pygame.mixer.music.unpause(): Word Used In The Program: if not: Word Used In The Program: break: Word Used In The Program: or: Word Used In The Program: clock.tick(): Word Used In The Program: intro(): Word Used In The Program: main(): Word Used In The Program: