• The very appearance of augmented reality happened in late
1960s and 1970s.Ivan Sutherland and Bob Sproull credited with the very first head mounted display. • Augmented reality(AR) is a digital elements onto smartphone camera, creating an illusion that holographic content is a part of the physical world around us. • It alters the surrounding a bit by adding 3D objects, sounds, videos, graphics to it. • Augmented Reality requires discerning objects around the user in terms of both semantics 3D geometry. Semantics recognize the objects, while geometry figures out where the object is placed . • Real environment modified by computer-generated objects are present like from aviation to gaming. WHAT IS AUGMENTED REALITY?? • A view of the physical real world environment with superimposed computer-generated images, thus changing the perception of reality, is the AR. • It can also be defined as a system that fulfils three basic features: a combination of real and virtual worlds, real-time interactions, and accurate 3D registration of virtual and real objects. • The earliest functional AR systems that provided immersive mixed reality experiences for users were invented in the early 1990s, starting with the Virtual Fixtures system developed at U. S. Air Force’s Armstrong Laboratory in 1992. • Commercial it was experienced in entertainment and gaming businesses.It has spanned commercial industries such as education, communications, medicine, and entertainment. • It is used to enhance natural environments or situations and offer perceptually enriched experiences. TYPES OF AUGMENTED REALITY • Marker-Based Augmented Reality • Marker-less Augmented Reality • Projection Augmented Reality • Superimposition Based Augmented Reality MARKER-BASED AUGMENTED REALITY • It requires a special visual objects and a camera to scan it. It may be anything, from a printed QR code to special signs. The AR device also calculated the position and orientation of a marker to position the content, in some cases. Thu, and so images in a magazine may turn into 3D models. MARKER-LESS AUGMENTED REALITY
• A location-based or position-based augmented reality, that
utilizes a GPS, a compass, a gyroscope, and an acceleration to provide data based on user’s location. This type of AR typically produces maps and directions, nearby businesses information. PROJECTION-BASED AUGMENTED REALITY • Projecting synthetic light to physical surfaces, and in some cases allows to interact with it. These are the holograms were have all seen in sci-fi movies .It detects user interaction with a projection by its alterations SUPERIMPOSITION-BASED AUGMENTED REALITY • Replaces the original view with an augmented , fully or partially. Object recognition plays a key role, without it the whole concept is simply impossible. ADVANTAGES • The AR system is highly interactive in nature and operates simultaneously with real time environment. ➨It reduces line between real world and virtual world. ➨It enhances perceptions and interactions with the real world. ➨Due to its use in medical industry, life of patients have become safer. It helps in efficient diagnosis of diseases and in early detection of them. ➨It can be used by military people without putting their life in danger by way of battle field simulation before the actual war. This will also help them in actual war to take critical decisions. ➨It can be applied to part of training programs as it makes things memorable and eye catching. DISADVANTAGES • It is expensive to develop the AR technology based projects and to maintain it. Moreover production of AR based devices is costly. ➨Lack of privacy is a concern in AR based applications. ➨In AR, people are missing out on important moments. ➨Low performance level is a concern which needs to be addressed during testing process. ➨It requires basic learning to effectively use AR compliant devices.
APPLICATIONS OF AR: MILITARY AND INTELLIGENCE MEDICAL AND HEALTHCARE SPORTS COVERAGE CONSTRUCTION AND ARCHITECTURE EXPLORATIONS AND MINING SPACE INDUSTRY GAMING INTELLIGENT BROWSING SALES AND MARKETING NAVIGATION CONCLUSION: