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Class 13 Principle of Avionics - Unit-II
Class 13 Principle of Avionics - Unit-II
Principle of Avionics:
• Need for Avionics in civil and military aircraft and space systems, Principle of
avionics, Integrated Avionics and Weapon system -Typical avionics sub systems,
Flight control systems, Radar Electronic Warfare, Utility systems.
• Display systems – Fundamentals of Head Up Displays - Military & Civil aircraft,
Helmet Mounted Displays, MFD, EFI Displays.
• Data Buses For Civil & Military Aircraft and Avionic Architectures.
PRINCIPLE OF AVIONICS
FIRST SET OF AVIONIC SUB SYSTEMS– SYSTEMS THAT INTERFACE DIRECTLY WITH
THE PILOT
SECOND SET OF AVIONIC SUB SYSTEMS – AIRCRAFT STATE SENSOR SYSTEM
DATA ENTRY & CONTROL – KEYBOARD OPERATIONS AND SWITCH INPUTS, TOUCH ,
VOICE INPUTS
COCKPIT DISPLAYS – HEAD UP DISPLAY, HEAD DOWN DISPLAY, HELMET MOUNTED DISPLAY.
F-16 COCKPIT
(1976)
PRINCIPLE OF AVIONICS
DATA ENTRY & CONTROL
F-35
MiG-21
PRINCIPLE OF AVIONICS
DATA ENTRY & CONTROL
• AIR DATA SYSTEM (ADS) – CALIBRATED AIR SPEED(CAS), ALTITUDE (ALT), MACH
NO., TRUE AIR SPEED(TAS), VERTICAL SPEED, AIR STREAM INCIDENCE ANGLE.
- IN ALL DEAD RECONING NAVIGATION SYSTEMS, POSITION ERROR BUILDS UP WITH TIME AND IS
EQUIRED TO BE CORRECTED BY UPDATING IT.
PRINCIPLE OF AVIONICS
THIRD SET OF AVIONIC SUB SYSTEMS – NAVIGATION SYSTEM
NAVIGATION MANAGEMENT
WARNING SYSTEM
• For The pilot to rapidly absorb and process substantial amounts of visual
information, the information must be displayed in a way which can be
readily assimilated.
MULTI-FUNCTION DISPLAY
• Human Machine Interface (HMI) between pilot and aircraft as display and
control terminal.
• MFDs operate in conjunction with Open Architecture Computers, which control the
video and coordinate the operation of display subsystems.
• Pilot can receive or retrieve visual data and send commands to other
avionics system through MFD.
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COCKPIT DISPLAY SYSTEMS
MULTI-FUNCTION DISPLAY
• Colour maps can now be generated digitally from a map data base stored in
the computer memory and moved in real time with the aircraft so that the
aircraft is at the centre of the map display.
• The navigation system provides the basic information to move and rotate the
map to maintain the selected orientation (“track-up” or “North-up” ).
• First HUD went into service in 1962 in the Buccaneer strike aircraft in the UK.
• Pilot is able to view and assimilate the essential flight data generated by the
sensors and systems in the aircraft.
• HUD projects a collimated display in the pilot’s head up forward line of sight
so that he can view both the display information and the outside world scene at the
same time.
• Because the display is collimated, i.e. focused at infinity (or at a long distance
ahead), the pilot’s gaze angle of the display symbology does not change with head
movement so that the overlaid symbology remains stabilized, with the outside world
scene. (See Fig)
• The pilot is thus able to observe both distant outside world objects and display
data at the same time without having to change the direction of gaze or
refocus the eyes.
• There are no parallax errors and aiming symbols for either a flight path
director, or for weapon aiming in the case of a combat aircraft, remain
overlaid on a distant ‘target’ irrespective of the pilot’s head movement.