Professional Documents
Culture Documents
Team 9
Steffen Pharai
Alan Singh
Maciej Sprycha
Advisors: Dr. Sahin (NJIT), Dr. Seyffert (JFK MC), Dr. Rosenberg (JFK MC)
Product Description
• What is autism?
– Developmental disorder that usually appears within
first 3 years of an individual’s life
– Affects brain’s normal development of social and
communication skills
• Symptoms
– Impaired communication skills
– Reduced social interaction capabilities
– Withdrawn behavior
– Heightened/lowered senses
Product Description
• AKA “Eureka” Moment Monitor
– Essentially measures when an autistic child is able to
recognize an onscreen stimulus (picture, video, shape,
audio, etc.) after it is slowly re-constructed
• Complete software + hardware package
– Main use in research at JFK MC
• Software
– Provides adjustable visual and auditory stimuli
• Hardware
– Trigger system for recognition feedback
– Digital (0/1) and analog (eg. Optical flow)
Customer Needs
Design Description
Design 1 Generate figures in real time and display sequentially (inefficient/slow)
– dependant on host PC speed/configuration.
Design 2 Generate figures in real time and create an SD/HD AVI file to play
afterwards. – Eliminates potential for slowdowns during stimuli
display.
Design 3 Use pre-made stimuli files with no real time processing/creation. –
Fast, limits custom stimuli profile ability.
• Examples of stimuli
– Blur, noise, pixelization, optical flow, shape distortion, etc.
Evaluation of Designs
• Trigger System
Design Element Weight Design 1 Design 2 Design 3
Connectivity 5 7 7 10
Triggers 10 5 10 10
Buttons 5 10 10 10
D-Pad 2 0 10 10
Feedback 5 0 10 10
Adjustable Threshold 6 0 10 10
Cost 4 10 7 5
Totals 175 343 350
Evaluation of Designs
• Graphical User Interface (GUI)
Design Element Weight Design 1 Design 2 Design 3
A/V Preview 7 10 10 10
Control 5 3 10 10
Custom Input 10 0 10 10
Difficulty Levels 10 3 10 10
Visual 10 10 10 10
Audio 8 0 0 10
Interface Mode 5 0 0 10
W/FS Output 10 10 10 10
Totals 315 520 650
Evaluation of Designs
• Method of Stimuli Generation (Matlab)
Design Description
Design 1 Generate figures in real time and display sequentially (inefficient/slow)
– dependant on host PC speed/configuration.
Design 2 Generate figures in real time and create an SD/HD AVI file to play
afterwards. – Eliminates potential for slowdowns during stimuli
display.
Design 3 Use pre-made stimuli files with no real time processing/creation. –
Fast, limits custom stimuli profile ability.
• Design 2 gives the best speed and largest flexibility on
relatively modern PC
Final Design (Overview)
• Software
– Matlab w/ Simulink, Image Acqusition Toolbox, &
Image/Video Processing Blockset
• Hardware
– XBOX 360 Controller
System Requirements:
• Image on the left: Somewhat unclear where the object is heading towards
• Image on the right: Much clearer towards which direction the object is heading
Final Design (Software)
• Auditory
– Cocktail scenario principal
– Background noise WAV interleaved with phrase
repetition or music WAV
– Slowly decrease volume of noise until the target
audio clip is recognizable
– Allows for preset file selection as well as custom
file input
– 2 layer audio (one fixed; one variable)
Final Design (Software)
"Brain wave-directed amusement device - Patent 5213338." Patent Searching and Inventing
Resources. Web. 22 Oct. 2009. <http://www.freepatentsonline.com/5213338.html>.
"Image Acquisition Toolbox - MATLAB." The MathWorks - MATLAB and Simulink for Technical
Computing. Web. 24 Oct. 2009. <http://www.mathworks.com/products/imaq/>.
"Image Processing - Image and video processing, analysis, algorithm development, and
system design." The MathWorks - MATLAB and Simulink for Technical Computing. Web. 24
Oct. 2009. <http://www.mathworks.com/applications/imageprocessing/>.
“Xbox 360 Digital Controls.” Richard Burke, 22 Apr. 2009. Web. 24 Oct. 2009. <http://richard-
burke.dyndns.org/wordpress/2009/04/xbox-360-first-person-shooter-robot-part-ii/>.