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AUGMENTED REALITY MOBILE

APPLICATION AS LEARNING MEDIA


FOR AN EARLY AGE STUDENTS
VIOLA LEVI SUNANSO 2101630320
MICHAEL VINCENT 2101630440
FERYANTO 2101633612
EVAN PRASETYA 2101641085

Group 8 LA11 Web BAD Thursday (15.20)


PHOTO OF LECTURE AND MEMBERS

Harco Leslie Hendric Viola Levi Sunanso Michael Vincent Feryanto Evan Prasetya
Spits Warnars
INTRODUCTION

• Still use books that are used as sources to learn material and certain information.
• Augmented Reality is an interactive experience of the real world.
• Augmented Reality provides a lot of benefits in how users can access information.
• At early childhood so that they can see, recite, and form with the aim of resizing objects.
USE CASE DIAGRAM
DATABASE MODEL DESIGN
USER INTERFACE OR PROTOTYPE
USER INTERFACE OR PROTOTYPE
CONCLUSION

• Can easily do learning by using internet media especially already equipped with
Augmented Reality technology.
• The present times become more interested in learning to use AR.
• Learning applications are very helpful for everyone in learning.
• For users to take pictures around it and find out an explanation of the images they take
interested in learning to use AR.

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