This presentation discusses default arguments and inline functions in C++. It defines a default argument as a value provided in a function declaration that is automatically assigned if not provided by the caller. An example shows a function that takes three arguments, with the last having a default of 12. Inline functions are used to eliminate call overhead for small functions by having the compiler replace function calls with the function definition. The benefits of inline functions include faster execution, reduced stack usage, and increased locality of reference, while the cons include increased executable size and potential issues when changing inline function code.
This presentation discusses default arguments and inline functions in C++. It defines a default argument as a value provided in a function declaration that is automatically assigned if not provided by the caller. An example shows a function that takes three arguments, with the last having a default of 12. Inline functions are used to eliminate call overhead for small functions by having the compiler replace function calls with the function definition. The benefits of inline functions include faster execution, reduced stack usage, and increased locality of reference, while the cons include increased executable size and potential issues when changing inline function code.
This presentation discusses default arguments and inline functions in C++. It defines a default argument as a value provided in a function declaration that is automatically assigned if not provided by the caller. An example shows a function that takes three arguments, with the last having a default of 12. Inline functions are used to eliminate call overhead for small functions by having the compiler replace function calls with the function definition. The benefits of inline functions include faster execution, reduced stack usage, and increased locality of reference, while the cons include increased executable size and potential issues when changing inline function code.
FUNCTIONS BY Bipin Kuinkel Introduction DEFAULT ARGUEMENT • Definition: A default argument is a value provided in a function declaration that is automatically assigned by the compiler if the caller of the function doesn’t provide a value for the argument with a default value. DEFAULT ARGUEMENT • Example: Consider the following function declaration: int MyFunc(int a, int b, int c = 12); This function takes three arguments, of which the last one has a default of twelve. The programmer may call this function in two ways: int result = MyFunc(1, 2, 3); result = MyFunc(1, 2); INLINE FUNCTION • When a function is called, it takes a lot of extra times in executing series of instructions such as jumping to the functions, saving registers, pushing values to the stack and returning value to the calling functions. • When a function is small, substantial percentage of time is spent in such overheads (call, pass etc) • To eliminate the cost of calls for small functions, we use the concept of inline functions. • By making any function as inline, we can enjoy the benefit of faster execution of a program because the compiler replaces the code written inside a function to the calling functions from where it is called. INLINE FUNCTION DEFINITION: • The inline functions are a C++ enhancement feature to increase the execution time of a program. Functions can be instructed to compiler to make them inline so that compiler can replace those function definition wherever those are being called. Compiler replaces the definition of inline functions at compile time instead of referring function definition at runtime. INLINE FUNCTION • The syntax for defining the function inline is: • inline return-type function-name(parameters) { // function code } INLINE FUNCTION • When to use - Function can be made as inline as per programmer need. Some useful recommendation are mentioned below- 1. Use inline function when performance is needed. 2. Use inline function over macros. 3. Prefer to use inline keyword outside the class with the function definition to hide implementation details. INLINE FUNCTION • Pros :- 1. It speeds up your program by avoiding function calling overhead. 2. It save overhead of variables push/pop on the stack, when function calling happens. 3. It save overhead of return call from a function. 4. It increases locality of reference by utilizing instruction cache. 5. By marking it as inline, you can put a function definition in a header file (i.e. it can be included in multiple compilation unit, without the linker complaining) INLINE FUNCTION • Cons :- 1. It increases the executable size due to code expansion. 2. C++ inlining is resolved at compile time. Which means if you change the code of the inlined function, you would need to recompile all the code using it to make sure it will be updated 3. When used in a header, it makes your header file larger with information which users don’t care. 4. As mentioned above it increases the executable size, which may cause thrashing in memory. More number of page fault bringing down your program performance. 5. Sometimes not useful for example in embedded system where large executable size is not preferred at all due to memory constraints. THANKYOU
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