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ct > Tilemap), Unity automatically creates a Grid GameObject and sets it as the parent
To modify and place Tiles onto a Tilemap, open the Tile Palette (menu: Window > 2D
> Tile Palette). Refer to the documentation on Tile Palette and Painting Tilemaps for m
ore information.
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Tilemap Workflow
Create a Tilemap GameObject
. A Grid GameObject is also created automatically in the process.
Optionally, you can attach the Tilemap Collider 2D component to your Tilemaps to make the
m interact with Physics2D.
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Grid
The Transform component then converts these local coordinates to world space or global coordi
nates.
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