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INPUT AND OUTPUT DEVICES

COMPUTER 7
IN HUMAN-BEING, INPUT IS GIVEN TO THE BRAIN THROUGH THE FIVE SENSE
ORGANS; EYES, NOSE, TOUNGE, EARS AND SKIN. SIMILAR TO THIS, IN A
COMPUTER, INPUT IS GIVEN TO THE BRAIN OF THE COMPUTER (CPU)
THROUGH THE INPUT DEVICES.
WHAT IS THE DIFFERENCE BETWEEN AN INPUT AND OUTPUT
DEVICES?

An input device sends information to a An output device reproduces or


computer system for processing. displays the results of that
Input devices only allow for input of
processing.
data to a computer
output devices only receive the
An input device can send data to
another device, but it cannot receive output of data from another
data from another device device.
INPUT DEVICES
INPUT DEVICES

 Graphics Tablets
A graphics tablet (also known as a digitizer,
drawing tablet, drawing pad, digital drawing tablet,
pen tablet, or digital art board) is a computer input
device that enables a user to hand-draw images,
animations and graphics, with a special pen-like
stylus, similar to the way a person draws images
with a pencil
INPUT DEVICES

 CAMERAS
An optical instrument used to record images.
At their most basic, cameras are sealed boxes (the
camera body) with a small hole (the aperture) that
allow light in to capture an image on a light-
sensitive surface (usually photographic film or a
digital sensor).
INPUT DEVICES

 VIDEO CAPTURE
HARDWARE
Video capture is the process of converting an
analog video signal—such as that produced by a
video camera, DVD player, or television tuner—to
digital video and sending it to local storage or to
external circuitry.
INPUT DEVICES

 BARCODE READER
A barcode reader (or barcode scanner) is an
optical scanner that can read printed barcodes,
decode the data contained in the barcode and send
the data to a computer.
INPUT DEVICES

 GAMEPAD
A gamepad, joypad, controller, is a type of
game controller held in two hands, where the
fingers (especially thumbs) are used to provide
input. They are typically the main input device for
video game consoles..
INPUT DEVICES

 JOYSTICK
A joystick is an input device consisting of a
stick that pivots on a base and reports its angle or
direction to the device it is controlling.
INPUT DEVICES

 KEYBOARD
A computer keyboard is a typewriter-style
device[1] which uses an arrangement of buttons or
keys to act as mechanical levers or electronic
switches.
INPUT DEVICES

 MICROPHONE
A microphone, colloquially named mic or
mike (/maɪk/), is a device – a transducer – that
converts sound into an electrical signal.
INPUT DEVICES

 MIDI KEYBOARD
A MIDI keyboard or controller keyboard is
typically a piano-style electronic musical
keyboard, often with other buttons, wheels and
sliders, used for sending MIDI signals or
commands over a USB or MIDI 5-pin cable to
other musical devices or computers.
INPUT DEVICES

 MOUSE
A computer mouse (plural mice or mouses) is
a handheld pointing device that detects two-
dimensional motion relative to a surface. This
motion is typically translated into the motion of a
pointer on a display, which allows a smooth
control of the graphical user interface of a
computer.
INPUT DEVICES

 SCANNER
A scanner is a device that captures images
from photographic prints, posters, magazine pages,
and similar sources for computer editing and
display. Scanners come in hand-held, feed-in, and
flatbed types and for scanning black-and-white
only, or color.
OUTPUT DEVICES
OUTPUT DEVICES

 MONITOR
A computer monitor is an output device that
displays information in pictorial form. A monitor
usually comprises the visual display, circuitry,
casing, and power supply.
OUTPUT DEVICES

 PRINTERS
A printer is a peripheral device which makes
a persistent representation of graphics or text,
usually on paper.[1] While most output is human-
readable, bar code printers are an example of an
expanded use for printers.
OUTPUT DEVICES

 PLOTTERS
A plotter produces vector graphics drawings.
Plotters draw lines on paper using a pen. In the
past, plotters were used in applications such as
computer-aided design, as they were able to
produce line drawings much faster and of a higher
quality than contemporary conventional printers,
and small desktop plotters were often used for
business graphics.
OUTPUT DEVICES

 PROJECTOR
A projector or image projector is an optical
device that projects an image (or moving images)
onto a surface, commonly a projection screen.
OUTPUT DEVICES

 SPEAKERS
Computer speakers, or multimedia speakers,
are speakers sold for use with computers, although
usually capable of other audio uses, e.g. for an
MP3 player.
OUTPUT DEVICES

 HEADPHONES
Headphones (or head-phones in the early
days of telephony and radio) traditionally refer to a
pair of small loudspeaker drivers worn on or
around the head over a user's ears. They are
electroacoustic transducers, which convert an
electrical signal to a corresponding sound.
OUTPUT/INPUT DEVICES
AN INPUT/OUTPUT DEVICE CAN RECEIVE DATA FROM USERS, OR
ANOTHER DEVICE (INPUT), AND SEND DATA TO ANOTHER DEVICE
(OUTPUT). EXAMPLES OF INPUT/OUTPUT DEVICES INCLUDE THE
FOLLOWING.
INPUT/OUTPUT DEVICES

 CD-RW AND DVD-RW DRIVE


Receives data from a computer (input), to
copy onto a writable CD or DVD. Also, the drive
sends data contained on a CD or DVD (output) to
a computer.
INPUT/OUTPUT DEVICES

 USB FLASHDRIVE
Receives, or saves, data from a computer
(input). Also, the drive sends data to a computer or
another device (output).
INPUT/OUTPUT DEVICES

 TOUCH SCREEN
A touchscreen is a computer screen that can
be used by touching it with a finger or a stylus pen,
instead of using a mouse and keyboard. It can be
described as a touchpad with a screen built-in to it.

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