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Desired Learning Outcome

• Discussed role of technology in curriculum application

• Enhanced the application of outcomes-based learning with technology


both as an aid and platform for learning

• Analyzed the significance of systematic lesson planning in which the


appropriate choice of media comes to play
• In delivering the curriculum the role of technology is very important.

• Technology plays a crucial role in delivering instructions to learners.

• Right at the planning phase of any instructions, aside from formulating the
objectives and among other consideration, there is a need to identify what
instructional media are to be utilized in the implementation.
• Teachers decides on what media technology to use to help achieve the set learning
objectives.

• Instructional media may also be referred to as media technology or learning technology or


simply technology.

• Technology offers various tools of learning, and these range from non-projected media and
projected media from which the teacher can choose, depending on what he sees fit with
the intended instructional setting.
NON-PROJECTED MEDIA
• Real objects
• Models
• Field trips
• Kits
• Printed materials
• Visuals
• Visual boards
• Audio materials
PROJECTED MEDIA
• Overheard transparencies
• Opaque projection
• Slides
• Filmstrips
• Films
• Video, VCD, DVD
• Computer/ Multimedia presentations
Visual Elements
1. Lettering style or font – consistency and harmony
2. Number of lettering style – no more than 2 in a static display
3. Use of capitals – short titles or headlines should be no more than 6 words
4. Lettering colors – easy to see and read. Use of contrast is good for emphasis
5. Lettering size – good visibility even for students at the back of the classroom
6. Spacing between letters – equal and even spacing
7. Spacing between lines – not too close as to blur at a distance
8. Number of lines – no more than 8 lines of text in each transparency/slide
9. Appeal – unusual or catchy, two dimensional interactive
10. Use of directional – devices
1. PRACTICALITY
Is the equipment (hardware) or already prepared lesson material (software)
available?

If not, what would be the cost in acquiring the equipment or producing the lesson in
audial or visual form?
2. APPROPRIATENESS IN RELATION TO THE
LEARNER
Is the medium suitable for the learners’ ability to comprehend?

Will the medium be a source of plain amusement or entertainment, but not learning?
3. ACTIVITY/SUITABILITY
Will the chosen media fit the set instructional event, resulting in either information,
motivation, or psychomotor display?
4. OBJECTIVE - MATCHING
Overall, does the medium help in achieving the learners objective (s)?
1. The first trend is the paradigm shift from the teacher centered to student-centered
approach to learning.

2. The second is the broadening realization that education is not simply a delivery of facts
and information, but an educative process of cultivating the cognitive, affective,
psychomotor, and much more the contemplative intelligence of the learners of a new
age.

3. Is the increase in the use of new information and communication technology or ICT.
THE PRIMARY ROLES OF TECHNOLOGY IN
DELIVERING THE CURRICULUM
• Upgrading the quality of teaching and learning in schools.

• Increasing the capability of the teacher to effectively inculcate learning, and for students to gain mastery of lessons
and courses.

• Broadening the delivery of education outside schools through non-traditional approaches to formal and informal
learning, such as Open Universities and lifelong learning to adult learners.

• Revolutionizing the use of technology to boost educational paradigm shifts that give importance to student-centered
and holistic learning.
THANK YOU FOR LISTENING

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