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Introduction to

Information
and
Communication
Technologies
Lesson 1
Performance Standard:

At the end of the 2-week period,


you will be able to independently
compose an insightful reflection
paper on the nature of ICT in the
context of your lives, society, and
chosen professional track.
Learning Competency:

Compare and contrast the nuances


of varied online platforms, sites,
and content to best achieve specific
class objectives or address
situational challenges

Code: CS_ICT11/12-ICTPT-Ia-b-1
UNIT 1 :

A connected world needs more


than a network of computers and
gadgets. It needs technology
enabled, confidently mindful and
compassionate digitally aware
community of lifelong learners.
Let’s answer the questions below:

1. How many times have you checked


your phone this morning?
2. How many status updates have you

posted in Facebook or Twitter today?


3. Did you use the Internet for an hour
after you woke up this morning?
4. Do you follow a celebrity via his/her

social media account?


What does the image imply?
How many
items or icons
in the image at
the right are
you familiar
with? Which
ones are you
unfamiliar
with? Image source: https://globalearlyed.wordpress.com/global-tools/teacher-tools/
What are the images about?
TRIVIA/
GLOSSARY OF
TERMS
1. Assistive Media

a component under Assistive


technology (AT), which is a
generic term used to refer to a
group of software or hardware
devices by which people with
disabilities can access computers.
Stephen Hawking
Scientist
2. Collaborative platforms

- is a category of business software


that adds broad social networking
capabilities to work processes.
3. Convergent Technologies

- an extension of the term


convergence which means a
“coming together of two or more
disparate disciplines or
technologies”.
4. Information and
Communications Technology
(ICT)
- ICT (information and communications
technology - or technologies) is an umbrella
term that includes any communication device
or application, encompassing: radio,
television, cellular phones, computer and
network hardware and software, satellite
systems and so on, as well as the various
services and applications associated with
them, such as videoconferencing and distance
Information and Communication
Technologies (ICT)

 Deals with the use of different


communication technologies such
as mobile phones, telephone,
Internet, etc. to locate, save, send,
and edit information.
5. Mobile Media

- This refers to media devices such


as mobile phones and tablets
which are the primary source of
portable media from which we
could obtain information and
communicate with one another.
6. Online systems

- Are online versions of


information systems which is “
the process of and tools for
storing, managing, using and
gathering of data and
communications in an
organization.
7. Social Media

- are computer-mediated tools that


allow people or companies to
create, share, or exchange
information, career interests,
ideas, and pictures/videos in
virtual communities and
networks
6 Types of Social Media

1. Social Networks – allows you to


connect with other people with the same
interests or background. Ex: FB,
Google+
2. Bookmarking Sites – allows you to
store and manage links to various
websites and resources; create a tag. Ex:
StumbleUpon, Pinterest
6 Types of Social Media

3. Social News – allows users to post their


own news items or links to other news
resources; comment on the post and
comments may also be ranked. Ex: reddit,
Digg
4. Media Sharing – allows you to upload and

share media content like images, music,


video. Ex: Flicker, YouTube, Instagram
6 Types of Social Media

5. Microblogging – focuses on short


updates from the user. Those subscribed
to the user will be able to receive these
updates. Ex: Twitter, Plurk
6. Blogs and Forums – allows users to
post their content. Other users are able
to comment on the said topic. Ex:
Blogger, WordPress, Tumblr
Web 1.0: Static Web Pages
 When the WWW was invented, most
web pages were static. Static (also
known as flat page or stationary page) in
the sense that the page is “as is” and
cannot be manipulated by user.
 Static websites without interactivity
8. Web 2.0: Dynamic Web Pages
 The evolution of Web 1.0 which allows
users to interact with the page: instead of
just reading a page, the user may be able
to comment or create a user account.
 Allows users to use web browsers

instead of just using their operating


system.
Features of Web 2.0

1. Folksonomy – allows users to categorize


and classify/arrange information using
freely chosen keywords (e.g.,
tagging/hashtag).
2. Rich User Experience – content is

dynamic and is responsive to user’s input.


Ex: logging on your social media account
and modify what you see in the website.
Features of Web 2.0

3. User Participation – Owners and users


are able to place a content of their own
by means of comments, reviews, and
evaluation.
4. Long Tail – services that are offered on
demand rather than on a one-time
purchase. Ex: subscribing to a data plan.
Features of Web 2.0

5. Software as a Service – users will


subscribe to a software only when
needed rather than purchasing them. Ex:
Google Docs
6. Mass Participation – diverse
information sharing through universal
web access. Web 2.0’s content is based
on people from various cultures.
9. Web 3.0 and the Semantic Web
Semantic Web – provides a common
framework that allows data to be shared
and reused across application, enterprise,
and community boundaries.
Several problems of Web 3.0:
1. Compatibility 4. Vagueness
2. Security 5. Logic
3. Vastness
Activity

1. Explore the content of the Networked


World Readiness assessment via this
link: http://cyber.law.harvard.edu/readinessguide/intro.html.
 CHALLENGE QUESTION: The survey contains
5 categories, namely: Access, Learning, Society,
Economy, Policy. Which category is most
important to you?
Activity

2. Compare and contrast the implications


of varied online platforms, sites, and
content to achieve specific needs,
objectives, or address challenges in the
classroom or in your community. On a
piece of paper or whenever a suitable
digital tool is available, write down
your insight in 300 words.
Rubric Scoring
Areas of
4 3 2 1
Assessment
Presents ideas in
Presents ideas in an Ideas are too Ideas are vague or
Ideas an consistent
original manner general unclear
manner
Some
Strong and organized Organized organization; No organization;
Organization
beg/mid/end beg/mid/end attempt at a lack beg/mid/end
beg/mid/end
Writing shows Writing shows Writing shows
Understandin Writing shows strong
clear adequate little
g understanding
understanding understanding understanding
Sentence structure Sentence structure
Sentence structure No sense of
Sentence is evident; is limited;
enhances meaning; sentence structure
Structure sentences mostly sentences need to
flows throughout piece or flow
flow flow
Mechanics Few (if any) errors Few errors Several errors Numerous errors
Hashtag it!
Guide questions:

1. What is the importance


of hashtag?
2. How does it feel when
you receive likes for
your hashtags?
Let’s Generalize

1. How does ICT affect


your life?
Let’s Generalize

2. As ABM students, how


do you think ICT help
you in addressing your
educational needs?

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