Professional Documents
Culture Documents
Lakan Antas 10 Black with gold stripes Lifetime Practice Grandmaster Remy A. Presas
Lakan Antas 9 Black with gold stripes Lifetime Practice Grandmaster Remy A. Presas
Lakan Antas 8 Black with silver stripes 20 years to 30 years Senior Master
Lakan Antas 7 Black with silver stripes 15 years to 20 years Senior Master
Lakan Antas 6 Black with orange stripes 10 years to 15 years Master Instructor
Lakan Antas 5 Black with white stripes two bar 8 years to 10 years Master in Modern Arnis
Lakan Antas 4 Black with white stripes one bar 5 years to 8 years Associate Master
Lakan Antas 3 Black with white stripes 3 years to 5 years Senior Instructor
Lakan Antas 2 Black with red stripes one bar 2 years and 5 months Instructor
Lakan Black with blue stripes 1 year and 5 months Apprentice / Instructor
Many groups use a "zero-degree" black belt rank as a probationary stage that
comes before Isa. The actual name of the ranks is gender-specific. For men the
rank is referred to as Lakan (Tagalog for male) while for women it is referred to
as Dayang (Tagalog for "female").Thus, a first degree black belt in Modern Arnis
would be referred to as either Lakan Isa or a Dayang Isa, depending on his or
her gender. The "zero-degree" rank, if used, is referred to as
simply Lakan or Dayang. The black belt is traditionally bordered with red;
however, some groups use a plain black belt
GAME
CHARACTERISTICS
Arnis A combative sport played by two individuals using padded sticks with full
body protective gears in a court measuring 8.0 x 8.0 meters, in smooth and well-
kept surface. Players are paired / blind matched in different weight categories.
The game is played by using prescribed padded stick in delivering artistic and legal
blows, strikes, thrusts, and disarming the opponent to gain scores.
The winner of the match is decided by best of three rounds. Each round lasts for
two minutes.
FACILITIES
COMPETITION AREA
Shall refer to the area by which the conduct of the competition shall be set or held including
the free zone around it.
1.1 Dimensions
B
L 2 meters apart R
U E
E D
REFFEREE
JUDGE
8 by 8 meters Playing Area
Stopwatch is use to keep the two-minutes per round. This excludes interruptions
such as injury, changing of broken padded stick. A gong and mallet or other similar
audible substitutes such as whistle, bell or buzzer shall be provided for the Timer to
indicate the start and end of the round.
EQUIPMENTS
• Stick
• Body protector
• Groin protector
• Referee will position fighters beyond largo range at the start of every round.
• Hits, and slashes are legal. Punots, pokes and stabs are all illegal.
• Target areas are:
D. Armpit to thigh
• In
single stick competition, it is NOT legal to block a stick with your free hand.
However, “arm stopping” at quarto range or arm checking is allowed.
• Fighters
are required to exhibit a realistic defense (movement, parrying, intelligent
blocking…)
•Checks may be used to create distance but may NOT be directed to the face.
Checks are allowed below the neck and above the waist free hand or two hands on
weapon (AKA rifle checking).
• Trapping and parrying are allowed. Locking and holding are not.
• You may use the ring to control the action. You may not use it to avoid action.
• To signal surrender or stop action for an injury, equipment failure, etc., raise
both hands and back up. Do not turn away.
CORNER AND COACHING
Fighter is required to have at least one corner person with maximum of two.
Coaching may only be done during break in the action. Corner men are not to
communicate with their fighter while action is in progress. Do not remove any
equipment, until the end of the match. Helmet may be removed between rounds.
JUDGING, SCORING &
OFFICIATING
All matches scored by 3 judges on the “10 Point Must” system prior to deductions.
Deductions will be issued by referee only. Judges may issue bonus points for exemplary
technique. Scoring is based on: Quantity of strikes, Effectiveness of Striking and Ring
Generalship.
In single stick competition, disarms shall be scored as part of the match as a mandatory
point deduction. 3 disarms will result in a knock-out.
In double stick competition, a fighter will not be deducted if disarmed – the fighter will
continue to fight with one weapon until the end of the round.
A fighter who loses both weapons will automatically lose the match.
Safety Tips in Playing Arnis