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Unit-III Project Planning and Scheduling
Unit-III Project Planning and Scheduling
Unit-III
• PERT-1958 (US navy developed for to plan and control the Polaris
missile program.
Importance of PERT/CPM
PERT and CPM Answers-
When will the entire project be completed?
What are the critical activities or tasks in the project, (delay
the entire project)
Which are the noncritical activities, (can run late without
delaying the whole project’s completion time?)
What is the probability that the project will be completed by a
specific date?
At any particular date, is the project on schedule, behind
schedule, or a head of the schedule?
On any given date, is the money spent equal to, less than, or
greater than the budgeted amount?
NETWORK TECHNIQUES
PERT CPM
• PERT/CPM is used to plan the scheduling of individual activities that make up a project.
• PERT/CPM-Can determine:
The earliest/latest start & finish times for each activity,
The entire project completion time and
The slack time for each activity.
• PERT and CPM are similar in their basic approach, they do differ in the way activity times
are estimated.
• PERT- Three times are combined to determine the expected activity completion time and its
variance (Probabilistic Technique).
(Optimistic, Pessimistic and Most likely times)
• CPM- Deterministic approach. It uses two/one time estimate, the normal time and the crash
time, for each activity
CPM/PERT
• PERT- Event Oriented (Prepares network from Events)
• CPM- Activity Oriented (Prepares network from
Activities)
The activities on the critical path represent tasks that will delay
the entire project if they are delayed.
Activities:- Project steps consume resources and/or time. Any portions of project (tasks) which
required by project, uses up resource and consumes time–may involve labor, paper work,
contractual negotiations, machinery operations.
AOA -Activity on Arrow (showed as arrow),
AON – Activity on Node
Events:- The starting and finishing of activities, designated by nodes in the AOA convention.
Network (precedence) diagram: Diagram of project activities that shows sequential
relationships by use of arrows and nodes. Or Combination of all project activities
PRECEEDIN SUCCESSOR
G Activity
EVENT
DEFINITION OF TERMS IN A NETWORK
An activity carries the arrow symbol, .
(This represent a task or subproject that uses time or resources)
A
1 2
3 days
(i) Critical activities: In a network diagram, critical activities are those which if consume more than their estimated time, the
project will be delayed. An activity is called critical if its earliest start time plus the time taken by it is equal to the latest
finishing time.
(ii) Non-critical activities: Such activities have provision (float or slack) so that, even if they consume a specified time over and
above the estimated time, the project will not be delayed.
(iii) Dummy activities. When two activities start at the same instant of time, the head events are joined by a dotted arrow and
this is known as a dummy activity. Dummy activity does not consume time. A dummy activity may be non-critical or critical. It
becomes a critical activity when its earliest start time (EST) is same as its latest finishing time (LFT).
(c) Critical Path: It is that sequence of activities which decide the total project duration. Critical path is formed by critical
activities. A critical path consumes maximum resources. It is the longest path and consumes maximum time. A critical path has
zero float. The expected completion dates cannot be met, if even one critical activity is delayed. A critical path reveals those
activities which must be manipulated by some means or the other if the scheduled completion dates are to be met.
Slack:- Allowable slippage for a path; the difference between the length of a path and the length of the critical path.
EMPHASIS ON LOGIC IN NETWORK CONSTRUCTION
Construction of network should be based on logical or
technical dependencies among activities
Example: Before activity ‘Approve Drawing’ can be
started the
activity ‘Prepare Drawing’ must be completed
Common error – build network on the basis of time logic
(a feeling for proper sequence ) see example below
WRONG !!!
CORRECT
ACTIVITY
Activity Proceed from left to Right
( Tail of arrow- Start Activity & Head of arrow-
Completion)
A B
D
C
E
K M
L N
P R
Q S
A D
• Gen. Rule: Two activities can not have common starting &
finish point. They can have common start or finish point,
but not both.
A B D
C
1. The following table gives the activities of a construction project and time duration
1-2 - 20
1-3 - 25
2-3 1-2 10
2-4 1-2 12
3-4 1-3, 2-3 5
4-5 2-4, 3-4 10
Activity A B C D E F G H I J K
Precedence - - - A B B C D E H,I F,G
Duration 7 9 10 13 19 20 5 1 15 17 22