You are on page 1of 14

Moore’s Law And

Challenges in HCI
Moore’s Law

 It is the observation that, over the history of


computing hardware, the number of
transistors on integrated circuits doubles
approximately after two years.
 The law is named after the Intel co-founder
Gordon E. Moore, who described the trend in
his 1965 paper.
Intel Corporation
 Moore’s law applications are vast over here.
 Was founded by Gordon Moore and Robert

Noyce on July 18, 1968.


 American Multinational Semiconductor Chip

making Corporation.
 Largest semiconductor chip maker in the

world based on revenue.


 Produces IC’s, Flash memory, Motherboard

and Graphic chips etc


 Moore’s prediction has proven to be accurate,
in part the law is now used in the semi
conductor industry to guide long term
planning and to set the targets for research
and development.
Technology Growth Graph

 In 1970 there were around 1000 transistors


placed in an integrated chip whereas now
there are nearly 1 billion transistors are
placed in a chip and still the researches are
going on to increase the number.
Graph
 The capabilities of many digital electronic
devices are strongly linked to Moore’s law :

Processing speed ,memory capacity, sensors


and even the number and size of pixels in
digital cameras.
What is HCI
 Human Computer Interaction (HCI) involves
the study, planning and design of interaction
between people and computer.

 Interaction between users and computer


occurs using a interface, which includes both
software and hardware.
Challenges In HCI

 How to keeps side by side of changes in


technologies.

 How to ensure that their design offers good


as mobilizing the potential functionality of
the new technology.
 Traditional I/O methods may not be suitable,
new interaction method and techniques are
required.
Goals Of HCI
 A basic goal of HCI is to improve the
interaction between user and the computer,
by making computer more useful and
receptive to the user needs. Specially HCI is
concerned with:
 Method for implementing interfaces. E.g

software toolkit, libraries and efficient


algorithm.
 Techniques for evaluating and comparing
interfaces.

 Developing new interaction techniques and


interfaces.

 Developing descriptive and predictive models


and theories of interaction.
Thank You..

You might also like