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CASESTUDY 36

LEGO

PHAM NGUYEN BAO QUYEN BABAWE21601


Introduction
The name ‘LEGO’ is an abbreviation of the two
Danish words “leg godt”, meaning “play well”.
It’s our name and it’s our ideal.

The LEGO Group was founded in 1932 by


Ole Kirk Kristiansen. The company has passed
from father to son and is now owned by
Kjeld Kirk Kristiansen, a grandchild of the foun
der.

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Demand for specific fad

BACKGROUND 1 toys could surge or


collapse rapidly

A number of LEGO
employees were convinced
Children gave up
that the company should
2 traditional toys for
enter the games market video games and
online activities
with a new product line.
However , there are still
some drawbacks
Fad toys seemed to be rising and
product life cycles declining,
3 perhaps not surprising for an
industry

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HISTORY TIMELINE :
Replacing wooden to brick toys by 1967
1916-1992 After 10-15 years, Kjied added new themes to 5 base colors
Expanding markets in Western and Eastern Europe-America-Asia

Total profit declined by 50% since Kjied had a severe illness and children tended to look for
1993-1998 fashionable and electronic products
1993 : LEGO introduced children’s wear
From1996 to 1998, LEGO launched website-LEGO Media and introduced watches

Managers are move rapidly


1999-2004 Some disadvantages in complexity, discipline, accountability, a
costing system
New growth strategy was not working

2006 : LEGO group was getting back on track


Knudstorp added later the ability to invent-design-unique
2004- present products
The industry booked wholesale revenues of $83.3 billion in
2010
By 2011, new products accounted for 60-70% sales each year

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Innovations came from FOUR GROUPS :
PMD Concept Lab CED New Business Group

- Standing for Product and - Developing fundamentally - Standing for Community, - Conducting new business
Marketing Development new products and physical Education and Direct models
- The main product “engine” play concepts
- Developing innovations - Applying existing concepts - Responsible for digital “- Freedom to experiment
within existing products and to new markets innovations in online play with small ideas” with
themes - Conceiving new concepts experiences limited sales potential
for core markets
”Their responsibility is to keep ”They sit in joint gate ”It’s harder to get specific
“The Lab’s 19 developers
core portfolio fresh and meetings and ask if projects metrics at different gates, so
focused on new-to-world toys
vibrant, and to add new should be shared or handed it’s more about deciding
rather than line extensions”
licensed brands” to another group” what kind of investment we
are willing to make”

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ACHIEVEMENT

Between 2004 and By 2010, its return In 2010, sales


2010, the Group’s on invested capital jumped to 37%
revenue had grow soared above 160 with net profit
n by 165% in a sta %
gnant global toy soaring 69%
market The company
increased its
return on sales
30%

6
e
THANK
YOU

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