Professional Documents
Culture Documents
• Tic-Tac-Toe
– Hangman
• Hide and Go Seek
– Sardines
• Tag
– Laser Tag
• Doctor
• Spin the Bottle
– Daisies
Social Card Games
• Hearts, Bridge
• Gin, Gin rummy, Rummy
• Fish, Crazy Eights, War
• Cribbage, Casino
• Solitaire
• Concentration
• Nertz, Oh Hell
• Poker
STRATEGY BASED
BOARD GAMES
SKILL-BASED BOARD GAMES
ELECTRONIC GAMES
PARTY GAMES
MIND GAMES AND
PSYCHOLOGICAL
GAMES
TEAM SPORTS AND CONTESTS
CONTESTS OF SKILL & PROWESS WITH STAKES
WAGERED
SOCIAL GAMES WITH WAGERING (AND CHEATING)
CASINO TABLE GAMES
ELECTRONIC GAMING
DEVICES
ELECTRONIC GAMES
(PACHINKO)
DEFINITION OF GAMBLING
• To bet on an uncertain outcome, as of a
contest.
• To play a game of chance for stakes.
• To take a risk in the hope of gaining an
advantage or a benefit.
• To engage in reckless or hazardous behavior:
You are gambling with your health by
continuing to smoke.
• To put up as a stake in gambling; wager.
• To expose to hazard; risk: gambled their lives
in a dangerous rescue mission.
• An act or undertaking of uncertain outcome; a
risk: I took a gamble that stock prices would
rise.
LEGAL DEFINITION: GAMBLING
• A gamble must include: Prize, consideration,
and chance
– Prize: Something of value to be won
– Consideration: Something of value put at risk
– Chance: Outcome is determined by an
unpredictable event
• A gamble must be associated with an
incidental or discretionary activity
• Negative expected value
• The risk inherent in a gamble is the
prerogative of the gambler
RISK TAKING THAT HAS
SIMILARITIES WITH GAMBLING
• Speeding on the highway
• Challenging a driver that cut you off on the
highway => Will there be road rage?
• Driving when drunk; Riding with a drunk
driver
• Drug use (for the first time) i.e. MJ, coke, H
• Extreme skiing, rock climbing, paragliding
• Unsafe sex (pregnancy, AIDS, STDs)
• Cheating on a spouse, girlfriend/boyfriend, or
significant other
• Cheating on an exam
• Smoking
MOTIVATIONS FOR GAMBLING
AND RISK TAKING
• Adrenaline rush
– Pleasure-pain anticipation
– Recapture the euphoria of prior experiences
• Controlling the moment
– “Asking the Oracle”
• Financial, prestige, one-upsmanship
– Importance of the prize
• Beating the system
– Finding the Edge, the Overlay, positive
expectation
• Entertainment value
– Utility of the positive reinforcement of winning
versus the costs of participation
COMMERCIAL GAMING IN
AMERICA, 2007
• Casinos (Non-Indian): $34.1 billion
• Casinos (Indian): $25.1 billion
• Lottery: $24.6 billion
• Pari-mutuels: $ 3.6 billion
• Card rooms, charity, bingo, other $ 3.4 billion
• Internet gaming (USA) $ 5.8 billion
• TOTAL IN 2007 $90.9 billion*
• TOTAL IN 1982 $10.2 billion
(0.8% of aggregate personal income)
*not counting internet gaming
U.S. GROSS GAMING REVENUES, 2007
($ billions)
($3.6)
Lotteries
Commercial casinos
($24.6) ($34.1)